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-rw-r--r--OpenSim/Data/Null/NullRegionData.cs4
-rw-r--r--OpenSim/Data/Null/NullSimulationData.cs4
2 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Data/Null/NullRegionData.cs b/OpenSim/Data/Null/NullRegionData.cs
index 53e5207..9d09af7 100644
--- a/OpenSim/Data/Null/NullRegionData.cs
+++ b/OpenSim/Data/Null/NullRegionData.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Data.Null
40 { 40 {
41 private static NullRegionData Instance = null; 41 private static NullRegionData Instance = null;
42 42
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 Dictionary<UUID, RegionData> m_regionData = new Dictionary<UUID, RegionData>(); 45 Dictionary<UUID, RegionData> m_regionData = new Dictionary<UUID, RegionData>();
46 46
@@ -97,7 +97,7 @@ namespace OpenSim.Data.Null
97 97
98 foreach (RegionData r in m_regionData.Values) 98 foreach (RegionData r in m_regionData.Values)
99 { 99 {
100 m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower()); 100// m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower());
101 if (queryMatch(r.RegionName.ToLower())) 101 if (queryMatch(r.RegionName.ToLower()))
102 ret.Add(r); 102 ret.Add(r);
103 } 103 }
diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs
index e8d733b..c33a6f2 100644
--- a/OpenSim/Data/Null/NullSimulationData.cs
+++ b/OpenSim/Data/Null/NullSimulationData.cs
@@ -59,19 +59,23 @@ namespace OpenSim.Data.Null
59 public void StoreRegionSettings(RegionSettings rs) 59 public void StoreRegionSettings(RegionSettings rs)
60 { 60 {
61 } 61 }
62
62 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 63 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
63 { 64 {
64 //This connector doesn't support the windlight module yet 65 //This connector doesn't support the windlight module yet
65 //Return default LL windlight settings 66 //Return default LL windlight settings
66 return new RegionLightShareData(); 67 return new RegionLightShareData();
67 } 68 }
69
68 public void RemoveRegionWindlightSettings(UUID regionID) 70 public void RemoveRegionWindlightSettings(UUID regionID)
69 { 71 {
70 } 72 }
73
71 public void StoreRegionWindlightSettings(RegionLightShareData wl) 74 public void StoreRegionWindlightSettings(RegionLightShareData wl)
72 { 75 {
73 //This connector doesn't support the windlight module yet 76 //This connector doesn't support the windlight module yet
74 } 77 }
78
75 public RegionSettings LoadRegionSettings(UUID regionUUID) 79 public RegionSettings LoadRegionSettings(UUID regionUUID)
76 { 80 {
77 return null; 81 return null;