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Diffstat (limited to 'OpenSim/Data/Null/NullInventoryData.cs')
-rw-r--r-- | OpenSim/Data/Null/NullInventoryData.cs | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/OpenSim/Data/Null/NullInventoryData.cs b/OpenSim/Data/Null/NullInventoryData.cs new file mode 100644 index 0000000..fe9ed01 --- /dev/null +++ b/OpenSim/Data/Null/NullInventoryData.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | |||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | |||
34 | namespace OpenSim.Data.Null | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// This class is completely null. | ||
38 | /// </summary> | ||
39 | public class NullInventoryData : IInventoryDataPlugin | ||
40 | { | ||
41 | public string Version { get { return "1.0.0.0"; } } | ||
42 | |||
43 | public void Initialise() | ||
44 | { | ||
45 | } | ||
46 | |||
47 | public void Dispose() | ||
48 | { | ||
49 | // Do nothing. | ||
50 | } | ||
51 | |||
52 | public string Name | ||
53 | { | ||
54 | get { return "Null Inventory Data Interface"; } | ||
55 | } | ||
56 | |||
57 | public void Initialise(string connect) | ||
58 | { | ||
59 | } | ||
60 | |||
61 | |||
62 | /// <summary> | ||
63 | /// Returns all descendent folders of this folder. Does not return the parent folder itself. | ||
64 | /// </summary> | ||
65 | /// <param name="parentID">The folder to get subfolders for</param> | ||
66 | /// <returns>A list of inventory folders</returns> | ||
67 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) | ||
68 | { | ||
69 | return new List<InventoryFolderBase>(); | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Returns a list of inventory items contained within the specified folder | ||
74 | /// </summary> | ||
75 | /// <param name="folderID">The UUID of the target folder</param> | ||
76 | /// <returns>A List of InventoryItemBase items</returns> | ||
77 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) | ||
78 | { | ||
79 | return new List<InventoryItemBase>(); | ||
80 | } | ||
81 | |||
82 | /// <summary> | ||
83 | /// Returns a list of the root folders within a users inventory | ||
84 | /// </summary> | ||
85 | /// <param name="user">The user whos inventory is to be searched</param> | ||
86 | /// <returns>A list of folder objects</returns> | ||
87 | public List<InventoryFolderBase> getUserRootFolders(UUID user) | ||
88 | { | ||
89 | return new List<InventoryFolderBase>(); | ||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// Returns the users inventory root folder. | ||
94 | /// </summary> | ||
95 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
96 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> | ||
97 | public InventoryFolderBase getUserRootFolder(UUID user) | ||
98 | { | ||
99 | return null; | ||
100 | } | ||
101 | |||
102 | /// <summary> | ||
103 | /// Returns a list of inventory folders contained in the folder 'parentID' | ||
104 | /// </summary> | ||
105 | /// <param name="parentID">The folder to get subfolders for</param> | ||
106 | /// <returns>A list of inventory folders</returns> | ||
107 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) | ||
108 | { | ||
109 | return new List<InventoryFolderBase>(); | ||
110 | } | ||
111 | |||
112 | /// <summary> | ||
113 | /// Returns an inventory item by its UUID | ||
114 | /// </summary> | ||
115 | /// <param name="item">The UUID of the item to be returned</param> | ||
116 | /// <returns>A class containing item information</returns> | ||
117 | public InventoryItemBase getInventoryItem(UUID item) | ||
118 | { | ||
119 | return null; | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Returns a specified inventory folder by its UUID | ||
124 | /// </summary> | ||
125 | /// <param name="folder">The UUID of the folder to be returned</param> | ||
126 | /// <returns>A class containing folder information</returns> | ||
127 | public InventoryFolderBase getInventoryFolder(UUID folder) | ||
128 | { | ||
129 | return null; | ||
130 | } | ||
131 | |||
132 | /// <summary> | ||
133 | /// Creates a new inventory item based on item | ||
134 | /// </summary> | ||
135 | /// <param name="item">The item to be created</param> | ||
136 | public void addInventoryItem(InventoryItemBase item) | ||
137 | { | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Updates an inventory item with item (updates based on ID) | ||
142 | /// </summary> | ||
143 | /// <param name="item">The updated item</param> | ||
144 | public void updateInventoryItem(InventoryItemBase item) | ||
145 | { | ||
146 | } | ||
147 | |||
148 | /// <summary> | ||
149 | /// | ||
150 | /// </summary> | ||
151 | /// <param name="item"></param> | ||
152 | public void deleteInventoryItem(UUID item) | ||
153 | { | ||
154 | } | ||
155 | |||
156 | /// <summary> | ||
157 | /// | ||
158 | /// </summary> | ||
159 | /// <param name="item"></param> | ||
160 | public InventoryItemBase queryInventoryItem(UUID item) | ||
161 | { | ||
162 | return null; | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// | ||
167 | /// </summary> | ||
168 | /// <param name="item"></param> | ||
169 | public InventoryFolderBase queryInventoryFolder(UUID folder) | ||
170 | { | ||
171 | return null; | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// Adds a new folder specified by folder | ||
176 | /// </summary> | ||
177 | /// <param name="folder">The inventory folder</param> | ||
178 | public void addInventoryFolder(InventoryFolderBase folder) | ||
179 | { | ||
180 | } | ||
181 | |||
182 | /// <summary> | ||
183 | /// Updates a folder based on its ID with folder | ||
184 | /// </summary> | ||
185 | /// <param name="folder">The inventory folder</param> | ||
186 | public void updateInventoryFolder(InventoryFolderBase folder) | ||
187 | { | ||
188 | } | ||
189 | |||
190 | /// <summary> | ||
191 | /// Updates a folder based on its ID with folder | ||
192 | /// </summary> | ||
193 | /// <param name="folder">The inventory folder</param> | ||
194 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
195 | { | ||
196 | } | ||
197 | |||
198 | /// <summary> | ||
199 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) | ||
200 | /// </summary> | ||
201 | /// <param name="folder">The id of the folder</param> | ||
202 | public void deleteInventoryFolder(UUID folder) | ||
203 | { | ||
204 | } | ||
205 | |||
206 | /// <summary> | ||
207 | /// Returns all activated gesture-items in the inventory of the specified avatar. | ||
208 | /// </summary> | ||
209 | /// <param name="avatarID"> | ||
210 | /// The <see cref="UUID"/> of the avatar | ||
211 | /// </param> | ||
212 | /// <returns> | ||
213 | /// The list of gestures (<see cref="InventoryItemBase"/>s) | ||
214 | /// </returns> | ||
215 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) | ||
216 | { | ||
217 | return new List<InventoryItemBase>(); | ||
218 | } | ||
219 | } | ||
220 | } | ||