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Diffstat (limited to 'OpenSim/Data/Null/NullFriendsData.cs')
-rw-r--r-- | OpenSim/Data/Null/NullFriendsData.cs | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/OpenSim/Data/Null/NullFriendsData.cs b/OpenSim/Data/Null/NullFriendsData.cs new file mode 100644 index 0000000..dc9cd38 --- /dev/null +++ b/OpenSim/Data/Null/NullFriendsData.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Data; | ||
37 | |||
38 | namespace OpenSim.Data.Null | ||
39 | { | ||
40 | public class NullFriendsData : IFriendsData | ||
41 | { | ||
42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | private static List<FriendsData> m_Data = new List<FriendsData>(); | ||
45 | |||
46 | public NullFriendsData(string connectionString, string realm) | ||
47 | { | ||
48 | } | ||
49 | |||
50 | /// <summary> | ||
51 | /// Clear all friends data | ||
52 | /// </summary> | ||
53 | /// <remarks> | ||
54 | /// This is required by unit tests to clear the static data between test runs. | ||
55 | /// </remarks> | ||
56 | public static void Clear() | ||
57 | { | ||
58 | lock (m_Data) | ||
59 | m_Data.Clear(); | ||
60 | } | ||
61 | |||
62 | public FriendsData[] GetFriends(UUID principalID) | ||
63 | { | ||
64 | return GetFriends(principalID.ToString()); | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// Tries to implement the Get [] semantics, but it cuts corners. | ||
69 | /// Specifically, it gets all friendships even if they weren't accepted yet. | ||
70 | /// </summary> | ||
71 | /// <param name="fields"></param> | ||
72 | /// <param name="values"></param> | ||
73 | /// <returns></returns> | ||
74 | public FriendsData[] GetFriends(string userID) | ||
75 | { | ||
76 | lock (m_Data) | ||
77 | { | ||
78 | List<FriendsData> lst = m_Data.FindAll(fdata => | ||
79 | { | ||
80 | return fdata.PrincipalID == userID.ToString(); | ||
81 | }); | ||
82 | |||
83 | if (lst != null) | ||
84 | { | ||
85 | lst.ForEach(f => | ||
86 | { | ||
87 | FriendsData f2 = m_Data.Find(candidateF2 => f.Friend == candidateF2.PrincipalID); | ||
88 | if (f2 != null) | ||
89 | f.Data["TheirFlags"] = f2.Data["Flags"]; | ||
90 | |||
91 | // m_log.DebugFormat( | ||
92 | // "[NULL FRIENDS DATA]: Got {0} {1} {2} for {3}", | ||
93 | // f.Friend, f.Data["Flags"], f2 != null ? f.Data["TheirFlags"] : "not found!", f.PrincipalID); | ||
94 | }); | ||
95 | |||
96 | // m_log.DebugFormat("[NULL FRIENDS DATA]: Got {0} friends for {1}", lst.Count, userID); | ||
97 | |||
98 | return lst.ToArray(); | ||
99 | } | ||
100 | } | ||
101 | |||
102 | return new FriendsData[0]; | ||
103 | } | ||
104 | |||
105 | public bool Store(FriendsData data) | ||
106 | { | ||
107 | if (data == null) | ||
108 | return false; | ||
109 | |||
110 | // m_log.DebugFormat( | ||
111 | // "[NULL FRIENDS DATA]: Storing {0} {1} {2}", data.PrincipalID, data.Friend, data.Data["Flags"]); | ||
112 | |||
113 | lock (m_Data) | ||
114 | m_Data.Add(data); | ||
115 | |||
116 | return true; | ||
117 | } | ||
118 | |||
119 | public bool Delete(UUID principalID, string friend) | ||
120 | { | ||
121 | return Delete(principalID.ToString(), friend); | ||
122 | } | ||
123 | |||
124 | public bool Delete(string userID, string friendID) | ||
125 | { | ||
126 | lock (m_Data) | ||
127 | { | ||
128 | List<FriendsData> lst = m_Data.FindAll(delegate(FriendsData fdata) { return fdata.PrincipalID == userID.ToString(); }); | ||
129 | if (lst != null) | ||
130 | { | ||
131 | FriendsData friend = lst.Find(delegate(FriendsData fdata) { return fdata.Friend == friendID; }); | ||
132 | if (friendID != null) | ||
133 | { | ||
134 | // m_log.DebugFormat( | ||
135 | // "[NULL FRIENDS DATA]: Deleting friend {0} {1} for {2}", | ||
136 | // friend.Friend, friend.Data["Flags"], friend.PrincipalID); | ||
137 | |||
138 | m_Data.Remove(friend); | ||
139 | return true; | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | |||
144 | return false; | ||
145 | } | ||
146 | |||
147 | } | ||
148 | } | ||