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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLXAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLXAssetData.cs | 503 |
1 files changed, 503 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs new file mode 100644 index 0000000..af7e876 --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -0,0 +1,503 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.IO; | ||
32 | using System.IO.Compression; | ||
33 | using System.Reflection; | ||
34 | using System.Security.Cryptography; | ||
35 | using System.Text; | ||
36 | using log4net; | ||
37 | using MySql.Data.MySqlClient; | ||
38 | using OpenMetaverse; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Data; | ||
41 | |||
42 | namespace OpenSim.Data.MySQL | ||
43 | { | ||
44 | public class MySQLXAssetData : IXAssetDataPlugin | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | protected virtual Assembly Assembly | ||
49 | { | ||
50 | get { return GetType().Assembly; } | ||
51 | } | ||
52 | |||
53 | /// <summary> | ||
54 | /// Number of days that must pass before we update the access time on an asset when it has been fetched. | ||
55 | /// </summary> | ||
56 | private const int DaysBetweenAccessTimeUpdates = 30; | ||
57 | |||
58 | private bool m_enableCompression = false; | ||
59 | private string m_connectionString; | ||
60 | |||
61 | /// <summary> | ||
62 | /// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock | ||
63 | /// </summary> | ||
64 | private HashAlgorithm hasher = new SHA256CryptoServiceProvider(); | ||
65 | |||
66 | #region IPlugin Members | ||
67 | |||
68 | public string Version { get { return "1.0.0.0"; } } | ||
69 | |||
70 | /// <summary> | ||
71 | /// <para>Initialises Asset interface</para> | ||
72 | /// <para> | ||
73 | /// <list type="bullet"> | ||
74 | /// <item>Loads and initialises the MySQL storage plugin.</item> | ||
75 | /// <item>Warns and uses the obsolete mysql_connection.ini if connect string is empty.</item> | ||
76 | /// <item>Check for migration</item> | ||
77 | /// </list> | ||
78 | /// </para> | ||
79 | /// </summary> | ||
80 | /// <param name="connect">connect string</param> | ||
81 | public void Initialise(string connect) | ||
82 | { | ||
83 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
84 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
85 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
86 | m_log.ErrorFormat("[MYSQL XASSETDATA]: THIS PLUGIN IS STRICTLY EXPERIMENTAL."); | ||
87 | m_log.ErrorFormat("[MYSQL XASSETDATA]: DO NOT USE FOR ANY DATA THAT YOU DO NOT MIND LOSING."); | ||
88 | m_log.ErrorFormat("[MYSQL XASSETDATA]: DATABASE TABLES CAN CHANGE AT ANY TIME, CAUSING EXISTING DATA TO BE LOST."); | ||
89 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
90 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
91 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | ||
92 | |||
93 | m_connectionString = connect; | ||
94 | |||
95 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
96 | { | ||
97 | dbcon.Open(); | ||
98 | Migration m = new Migration(dbcon, Assembly, "XAssetStore"); | ||
99 | m.Update(); | ||
100 | } | ||
101 | } | ||
102 | |||
103 | public void Initialise() | ||
104 | { | ||
105 | throw new NotImplementedException(); | ||
106 | } | ||
107 | |||
108 | public void Dispose() { } | ||
109 | |||
110 | /// <summary> | ||
111 | /// The name of this DB provider | ||
112 | /// </summary> | ||
113 | public string Name | ||
114 | { | ||
115 | get { return "MySQL XAsset storage engine"; } | ||
116 | } | ||
117 | |||
118 | #endregion | ||
119 | |||
120 | #region IAssetDataPlugin Members | ||
121 | |||
122 | /// <summary> | ||
123 | /// Fetch Asset <paramref name="assetID"/> from database | ||
124 | /// </summary> | ||
125 | /// <param name="assetID">Asset UUID to fetch</param> | ||
126 | /// <returns>Return the asset</returns> | ||
127 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | ||
128 | public AssetBase GetAsset(UUID assetID) | ||
129 | { | ||
130 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); | ||
131 | |||
132 | AssetBase asset = null; | ||
133 | |||
134 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
135 | { | ||
136 | dbcon.Open(); | ||
137 | |||
138 | using (MySqlCommand cmd = new MySqlCommand( | ||
139 | "SELECT Name, Description, AccessTime, AssetType, Local, Temporary, AssetFlags, CreatorID, Data FROM XAssetsMeta JOIN XAssetsData ON XAssetsMeta.Hash = XAssetsData.Hash WHERE ID=?ID", | ||
140 | dbcon)) | ||
141 | { | ||
142 | cmd.Parameters.AddWithValue("?ID", assetID.ToString()); | ||
143 | |||
144 | try | ||
145 | { | ||
146 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) | ||
147 | { | ||
148 | if (dbReader.Read()) | ||
149 | { | ||
150 | asset = new AssetBase(assetID, (string)dbReader["Name"], (sbyte)dbReader["AssetType"], dbReader["CreatorID"].ToString()); | ||
151 | asset.Data = (byte[])dbReader["Data"]; | ||
152 | asset.Description = (string)dbReader["Description"]; | ||
153 | |||
154 | string local = dbReader["Local"].ToString(); | ||
155 | if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase)) | ||
156 | asset.Local = true; | ||
157 | else | ||
158 | asset.Local = false; | ||
159 | |||
160 | asset.Temporary = Convert.ToBoolean(dbReader["Temporary"]); | ||
161 | asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]); | ||
162 | |||
163 | if (m_enableCompression) | ||
164 | { | ||
165 | using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress)) | ||
166 | { | ||
167 | MemoryStream outputStream = new MemoryStream(); | ||
168 | WebUtil.CopyStream(decompressionStream, outputStream, int.MaxValue); | ||
169 | // int compressedLength = asset.Data.Length; | ||
170 | asset.Data = outputStream.ToArray(); | ||
171 | |||
172 | // m_log.DebugFormat( | ||
173 | // "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}", | ||
174 | // asset.ID, asset.Name, asset.Data.Length, compressedLength); | ||
175 | } | ||
176 | } | ||
177 | |||
178 | UpdateAccessTime(asset.Metadata, (int)dbReader["AccessTime"]); | ||
179 | } | ||
180 | } | ||
181 | } | ||
182 | catch (Exception e) | ||
183 | { | ||
184 | m_log.Error(string.Format("[MYSQL XASSET DATA]: Failure fetching asset {0}", assetID), e); | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | |||
189 | return asset; | ||
190 | } | ||
191 | |||
192 | /// <summary> | ||
193 | /// Create an asset in database, or update it if existing. | ||
194 | /// </summary> | ||
195 | /// <param name="asset">Asset UUID to create</param> | ||
196 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | ||
197 | public void StoreAsset(AssetBase asset) | ||
198 | { | ||
199 | // m_log.DebugFormat("[XASSETS DB]: Storing asset {0} {1}", asset.Name, asset.ID); | ||
200 | |||
201 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
202 | { | ||
203 | dbcon.Open(); | ||
204 | |||
205 | using (MySqlTransaction transaction = dbcon.BeginTransaction()) | ||
206 | { | ||
207 | string assetName = asset.Name; | ||
208 | if (asset.Name.Length > AssetBase.MAX_ASSET_NAME) | ||
209 | { | ||
210 | assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME); | ||
211 | m_log.WarnFormat( | ||
212 | "[XASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
213 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); | ||
214 | } | ||
215 | |||
216 | string assetDescription = asset.Description; | ||
217 | if (asset.Description.Length > AssetBase.MAX_ASSET_DESC) | ||
218 | { | ||
219 | assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC); | ||
220 | m_log.WarnFormat( | ||
221 | "[XASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", | ||
222 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); | ||
223 | } | ||
224 | |||
225 | if (m_enableCompression) | ||
226 | { | ||
227 | MemoryStream outputStream = new MemoryStream(); | ||
228 | |||
229 | using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false)) | ||
230 | { | ||
231 | // Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue)); | ||
232 | // We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream. | ||
233 | compressionStream.Close(); | ||
234 | byte[] compressedData = outputStream.ToArray(); | ||
235 | asset.Data = compressedData; | ||
236 | } | ||
237 | } | ||
238 | |||
239 | byte[] hash = hasher.ComputeHash(asset.Data); | ||
240 | |||
241 | // m_log.DebugFormat( | ||
242 | // "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}", | ||
243 | // asset.ID, asset.Name, hash, compressedData.Length); | ||
244 | |||
245 | try | ||
246 | { | ||
247 | using (MySqlCommand cmd = | ||
248 | new MySqlCommand( | ||
249 | "replace INTO XAssetsMeta(ID, Hash, Name, Description, AssetType, Local, Temporary, CreateTime, AccessTime, AssetFlags, CreatorID)" + | ||
250 | "VALUES(?ID, ?Hash, ?Name, ?Description, ?AssetType, ?Local, ?Temporary, ?CreateTime, ?AccessTime, ?AssetFlags, ?CreatorID)", | ||
251 | dbcon)) | ||
252 | { | ||
253 | // create unix epoch time | ||
254 | int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); | ||
255 | cmd.Parameters.AddWithValue("?ID", asset.ID); | ||
256 | cmd.Parameters.AddWithValue("?Hash", hash); | ||
257 | cmd.Parameters.AddWithValue("?Name", assetName); | ||
258 | cmd.Parameters.AddWithValue("?Description", assetDescription); | ||
259 | cmd.Parameters.AddWithValue("?AssetType", asset.Type); | ||
260 | cmd.Parameters.AddWithValue("?Local", asset.Local); | ||
261 | cmd.Parameters.AddWithValue("?Temporary", asset.Temporary); | ||
262 | cmd.Parameters.AddWithValue("?CreateTime", now); | ||
263 | cmd.Parameters.AddWithValue("?AccessTime", now); | ||
264 | cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID); | ||
265 | cmd.Parameters.AddWithValue("?AssetFlags", (int)asset.Flags); | ||
266 | cmd.ExecuteNonQuery(); | ||
267 | } | ||
268 | } | ||
269 | catch (Exception e) | ||
270 | { | ||
271 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}", | ||
272 | asset.FullID, asset.Name, e.Message); | ||
273 | |||
274 | transaction.Rollback(); | ||
275 | |||
276 | return; | ||
277 | } | ||
278 | |||
279 | if (!ExistsData(dbcon, transaction, hash)) | ||
280 | { | ||
281 | try | ||
282 | { | ||
283 | using (MySqlCommand cmd = | ||
284 | new MySqlCommand( | ||
285 | "INSERT INTO XAssetsData(Hash, Data) VALUES(?Hash, ?Data)", | ||
286 | dbcon)) | ||
287 | { | ||
288 | cmd.Parameters.AddWithValue("?Hash", hash); | ||
289 | cmd.Parameters.AddWithValue("?Data", asset.Data); | ||
290 | cmd.ExecuteNonQuery(); | ||
291 | } | ||
292 | } | ||
293 | catch (Exception e) | ||
294 | { | ||
295 | m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}", | ||
296 | asset.FullID, asset.Name, e.Message); | ||
297 | |||
298 | transaction.Rollback(); | ||
299 | |||
300 | return; | ||
301 | } | ||
302 | } | ||
303 | |||
304 | transaction.Commit(); | ||
305 | } | ||
306 | } | ||
307 | } | ||
308 | |||
309 | /// <summary> | ||
310 | /// Updates the access time of the asset if it was accessed above a given threshhold amount of time. | ||
311 | /// </summary> | ||
312 | /// <remarks> | ||
313 | /// This gives us some insight into assets which haven't ben accessed for a long period. This is only done | ||
314 | /// over the threshold time to avoid excessive database writes as assets are fetched. | ||
315 | /// </remarks> | ||
316 | /// <param name='asset'></param> | ||
317 | /// <param name='accessTime'></param> | ||
318 | private void UpdateAccessTime(AssetMetadata assetMetadata, int accessTime) | ||
319 | { | ||
320 | DateTime now = DateTime.UtcNow; | ||
321 | |||
322 | if ((now - Utils.UnixTimeToDateTime(accessTime)).TotalDays < DaysBetweenAccessTimeUpdates) | ||
323 | return; | ||
324 | |||
325 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
326 | { | ||
327 | dbcon.Open(); | ||
328 | MySqlCommand cmd = | ||
329 | new MySqlCommand("update XAssetsMeta set AccessTime=?AccessTime where ID=?ID", dbcon); | ||
330 | |||
331 | try | ||
332 | { | ||
333 | using (cmd) | ||
334 | { | ||
335 | // create unix epoch time | ||
336 | cmd.Parameters.AddWithValue("?ID", assetMetadata.ID); | ||
337 | cmd.Parameters.AddWithValue("?AccessTime", (int)Utils.DateTimeToUnixTime(now)); | ||
338 | cmd.ExecuteNonQuery(); | ||
339 | } | ||
340 | } | ||
341 | catch (Exception) | ||
342 | { | ||
343 | m_log.ErrorFormat( | ||
344 | "[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}", | ||
345 | assetMetadata.ID, assetMetadata.Name); | ||
346 | } | ||
347 | } | ||
348 | } | ||
349 | |||
350 | /// <summary> | ||
351 | /// We assume we already have the m_dbLock. | ||
352 | /// </summary> | ||
353 | /// TODO: need to actually use the transaction. | ||
354 | /// <param name="dbcon"></param> | ||
355 | /// <param name="transaction"></param> | ||
356 | /// <param name="hash"></param> | ||
357 | /// <returns></returns> | ||
358 | private bool ExistsData(MySqlConnection dbcon, MySqlTransaction transaction, byte[] hash) | ||
359 | { | ||
360 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); | ||
361 | |||
362 | bool exists = false; | ||
363 | |||
364 | using (MySqlCommand cmd = new MySqlCommand("SELECT Hash FROM XAssetsData WHERE Hash=?Hash", dbcon)) | ||
365 | { | ||
366 | cmd.Parameters.AddWithValue("?Hash", hash); | ||
367 | |||
368 | try | ||
369 | { | ||
370 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) | ||
371 | { | ||
372 | if (dbReader.Read()) | ||
373 | { | ||
374 | // m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid); | ||
375 | exists = true; | ||
376 | } | ||
377 | } | ||
378 | } | ||
379 | catch (Exception e) | ||
380 | { | ||
381 | m_log.ErrorFormat( | ||
382 | "[XASSETS DB]: MySql failure in ExistsData fetching hash {0}. Exception {1}{2}", | ||
383 | hash, e.Message, e.StackTrace); | ||
384 | } | ||
385 | } | ||
386 | |||
387 | return exists; | ||
388 | } | ||
389 | |||
390 | /// <summary> | ||
391 | /// Check if the assets exist in the database. | ||
392 | /// </summary> | ||
393 | /// <param name="uuids">The asset UUID's</param> | ||
394 | /// <returns>For each asset: true if it exists, false otherwise</returns> | ||
395 | public bool[] AssetsExist(UUID[] uuids) | ||
396 | { | ||
397 | if (uuids.Length == 0) | ||
398 | return new bool[0]; | ||
399 | |||
400 | HashSet<UUID> exists = new HashSet<UUID>(); | ||
401 | |||
402 | string ids = "'" + string.Join("','", uuids) + "'"; | ||
403 | string sql = string.Format("SELECT ID FROM assets WHERE ID IN ({0})", ids); | ||
404 | |||
405 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
406 | { | ||
407 | dbcon.Open(); | ||
408 | using (MySqlCommand cmd = new MySqlCommand(sql, dbcon)) | ||
409 | { | ||
410 | using (MySqlDataReader dbReader = cmd.ExecuteReader()) | ||
411 | { | ||
412 | while (dbReader.Read()) | ||
413 | { | ||
414 | UUID id = DBGuid.FromDB(dbReader["ID"]); | ||
415 | exists.Add(id); | ||
416 | } | ||
417 | } | ||
418 | } | ||
419 | } | ||
420 | |||
421 | bool[] results = new bool[uuids.Length]; | ||
422 | for (int i = 0; i < uuids.Length; i++) | ||
423 | results[i] = exists.Contains(uuids[i]); | ||
424 | return results; | ||
425 | } | ||
426 | |||
427 | |||
428 | /// <summary> | ||
429 | /// Returns a list of AssetMetadata objects. The list is a subset of | ||
430 | /// the entire data set offset by <paramref name="start" /> containing | ||
431 | /// <paramref name="count" /> elements. | ||
432 | /// </summary> | ||
433 | /// <param name="start">The number of results to discard from the total data set.</param> | ||
434 | /// <param name="count">The number of rows the returned list should contain.</param> | ||
435 | /// <returns>A list of AssetMetadata objects.</returns> | ||
436 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) | ||
437 | { | ||
438 | List<AssetMetadata> retList = new List<AssetMetadata>(count); | ||
439 | |||
440 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
441 | { | ||
442 | dbcon.Open(); | ||
443 | MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count", dbcon); | ||
444 | cmd.Parameters.AddWithValue("?start", start); | ||
445 | cmd.Parameters.AddWithValue("?count", count); | ||
446 | |||
447 | try | ||
448 | { | ||
449 | using (MySqlDataReader dbReader = cmd.ExecuteReader()) | ||
450 | { | ||
451 | while (dbReader.Read()) | ||
452 | { | ||
453 | AssetMetadata metadata = new AssetMetadata(); | ||
454 | metadata.Name = (string)dbReader["Name"]; | ||
455 | metadata.Description = (string)dbReader["Description"]; | ||
456 | metadata.Type = (sbyte)dbReader["AssetType"]; | ||
457 | metadata.Temporary = Convert.ToBoolean(dbReader["Temporary"]); // Not sure if this is correct. | ||
458 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]); | ||
459 | metadata.FullID = DBGuid.FromDB(dbReader["ID"]); | ||
460 | metadata.CreatorID = dbReader["CreatorID"].ToString(); | ||
461 | |||
462 | // We'll ignore this for now - it appears unused! | ||
463 | // metadata.SHA1 = dbReader["hash"]); | ||
464 | |||
465 | UpdateAccessTime(metadata, (int)dbReader["AccessTime"]); | ||
466 | |||
467 | retList.Add(metadata); | ||
468 | } | ||
469 | } | ||
470 | } | ||
471 | catch (Exception e) | ||
472 | { | ||
473 | m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString()); | ||
474 | } | ||
475 | } | ||
476 | |||
477 | return retList; | ||
478 | } | ||
479 | |||
480 | public bool Delete(string id) | ||
481 | { | ||
482 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); | ||
483 | |||
484 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
485 | { | ||
486 | dbcon.Open(); | ||
487 | |||
488 | using (MySqlCommand cmd = new MySqlCommand("delete from XAssetsMeta where ID=?ID", dbcon)) | ||
489 | { | ||
490 | cmd.Parameters.AddWithValue("?ID", id); | ||
491 | cmd.ExecuteNonQuery(); | ||
492 | } | ||
493 | |||
494 | // TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we | ||
495 | // keep a reference count (?) | ||
496 | } | ||
497 | |||
498 | return true; | ||
499 | } | ||
500 | |||
501 | #endregion | ||
502 | } | ||
503 | } \ No newline at end of file | ||