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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLSimulationData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs41
1 files changed, 23 insertions, 18 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index e14d775..cdaf5b7 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
66 Initialise(connectionString); 66 Initialise(connectionString);
67 } 67 }
68 68
69 public void Initialise(string connectionString) 69 public virtual void Initialise(string connectionString)
70 { 70 {
71 m_connectionString = connectionString; 71 m_connectionString = connectionString;
72 72
@@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
130 130
131 public void Dispose() {} 131 public void Dispose() {}
132 132
133 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 133 public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
134 { 134 {
135 uint flags = obj.RootPart.GetEffectiveObjectFlags(); 135 uint flags = obj.RootPart.GetEffectiveObjectFlags();
136 136
@@ -258,7 +258,7 @@ namespace OpenSim.Data.MySQL
258 } 258 }
259 } 259 }
260 260
261 public void RemoveObject(UUID obj, UUID regionUUID) 261 public virtual void RemoveObject(UUID obj, UUID regionUUID)
262 { 262 {
263// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); 263// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
264 264
@@ -407,7 +407,7 @@ namespace OpenSim.Data.MySQL
407 } 407 }
408 } 408 }
409 409
410 public List<SceneObjectGroup> LoadObjects(UUID regionID) 410 public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
411 { 411 {
412 const int ROWS_PER_QUERY = 5000; 412 const int ROWS_PER_QUERY = 5000;
413 413
@@ -576,7 +576,7 @@ namespace OpenSim.Data.MySQL
576 } 576 }
577 } 577 }
578 578
579 public void StoreTerrain(double[,] ter, UUID regionID) 579 public virtual void StoreTerrain(double[,] ter, UUID regionID)
580 { 580 {
581 m_log.Info("[REGION DB]: Storing terrain"); 581 m_log.Info("[REGION DB]: Storing terrain");
582 582
@@ -605,7 +605,7 @@ namespace OpenSim.Data.MySQL
605 } 605 }
606 } 606 }
607 607
608 public double[,] LoadTerrain(UUID regionID) 608 public virtual double[,] LoadTerrain(UUID regionID)
609 { 609 {
610 double[,] terrain = null; 610 double[,] terrain = null;
611 611
@@ -655,7 +655,7 @@ namespace OpenSim.Data.MySQL
655 return terrain; 655 return terrain;
656 } 656 }
657 657
658 public void RemoveLandObject(UUID globalID) 658 public virtual void RemoveLandObject(UUID globalID)
659 { 659 {
660 lock (m_dbLock) 660 lock (m_dbLock)
661 { 661 {
@@ -674,7 +674,7 @@ namespace OpenSim.Data.MySQL
674 } 674 }
675 } 675 }
676 676
677 public void StoreLandObject(ILandObject parcel) 677 public virtual void StoreLandObject(ILandObject parcel)
678 { 678 {
679 lock (m_dbLock) 679 lock (m_dbLock)
680 { 680 {
@@ -731,7 +731,7 @@ namespace OpenSim.Data.MySQL
731 } 731 }
732 } 732 }
733 733
734 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 734 public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
735 { 735 {
736 RegionLightShareData nWP = new RegionLightShareData(); 736 RegionLightShareData nWP = new RegionLightShareData();
737 nWP.OnSave += StoreRegionWindlightSettings; 737 nWP.OnSave += StoreRegionWindlightSettings;
@@ -753,7 +753,7 @@ namespace OpenSim.Data.MySQL
753 { 753 {
754 //No result, so store our default windlight profile and return it 754 //No result, so store our default windlight profile and return it
755 nWP.regionID = regionUUID; 755 nWP.regionID = regionUUID;
756 StoreRegionWindlightSettings(nWP); 756 // StoreRegionWindlightSettings(nWP);
757 return nWP; 757 return nWP;
758 } 758 }
759 else 759 else
@@ -828,7 +828,7 @@ namespace OpenSim.Data.MySQL
828 return nWP; 828 return nWP;
829 } 829 }
830 830
831 public RegionSettings LoadRegionSettings(UUID regionUUID) 831 public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
832 { 832 {
833 RegionSettings rs = null; 833 RegionSettings rs = null;
834 834
@@ -866,7 +866,7 @@ namespace OpenSim.Data.MySQL
866 return rs; 866 return rs;
867 } 867 }
868 868
869 public void StoreRegionWindlightSettings(RegionLightShareData wl) 869 public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
870 { 870 {
871 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 871 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
872 { 872 {
@@ -969,7 +969,7 @@ namespace OpenSim.Data.MySQL
969 } 969 }
970 } 970 }
971 971
972 public void RemoveRegionWindlightSettings(UUID regionID) 972 public virtual void RemoveRegionWindlightSettings(UUID regionID)
973 { 973 {
974 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 974 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
975 { 975 {
@@ -984,7 +984,7 @@ namespace OpenSim.Data.MySQL
984 } 984 }
985 } 985 }
986 986
987 public void StoreRegionSettings(RegionSettings rs) 987 public virtual void StoreRegionSettings(RegionSettings rs)
988 { 988 {
989 lock (m_dbLock) 989 lock (m_dbLock)
990 { 990 {
@@ -1011,7 +1011,7 @@ namespace OpenSim.Data.MySQL
1011 "use_estate_sun, fixed_sun, sun_position, " + 1011 "use_estate_sun, fixed_sun, sun_position, " +
1012 "covenant, Sandbox, sunvectorx, sunvectory, " + 1012 "covenant, Sandbox, sunvectorx, sunvectory, " +
1013 "sunvectorz, loaded_creation_datetime, " + 1013 "sunvectorz, loaded_creation_datetime, " +
1014 "loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " + 1014 "loaded_creation_id, map_tile_ID, block_search, casino) values (?RegionUUID, ?BlockTerraform, " +
1015 "?BlockFly, ?AllowDamage, ?RestrictPushing, " + 1015 "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
1016 "?AllowLandResell, ?AllowLandJoinDivide, " + 1016 "?AllowLandResell, ?AllowLandJoinDivide, " +
1017 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + 1017 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
@@ -1026,7 +1026,7 @@ namespace OpenSim.Data.MySQL
1026 "?SunPosition, ?Covenant, ?Sandbox, " + 1026 "?SunPosition, ?Covenant, ?Sandbox, " +
1027 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1027 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1028 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1028 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1029 "?TerrainImageID)"; 1029 "?TerrainImageID, ?block_search, ?casino)";
1030 1030
1031 FillRegionSettingsCommand(cmd, rs); 1031 FillRegionSettingsCommand(cmd, rs);
1032 1032
@@ -1036,7 +1036,7 @@ namespace OpenSim.Data.MySQL
1036 } 1036 }
1037 } 1037 }
1038 1038
1039 public List<LandData> LoadLandObjects(UUID regionUUID) 1039 public virtual List<LandData> LoadLandObjects(UUID regionUUID)
1040 { 1040 {
1041 List<LandData> landData = new List<LandData>(); 1041 List<LandData> landData = new List<LandData>();
1042 1042
@@ -1315,6 +1315,9 @@ namespace OpenSim.Data.MySQL
1315 1315
1316 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); 1316 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
1317 1317
1318 newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
1319 newSettings.Casino = Convert.ToBoolean(row["casino"]);
1320
1318 return newSettings; 1321 return newSettings;
1319 } 1322 }
1320 1323
@@ -1644,6 +1647,8 @@ namespace OpenSim.Data.MySQL
1644 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1647 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1645 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1648 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1646 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1649 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1650 cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
1651 cmd.Parameters.AddWithValue("casino", settings.Casino);
1647 1652
1648 } 1653 }
1649 1654
@@ -1802,7 +1807,7 @@ namespace OpenSim.Data.MySQL
1802 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); 1807 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
1803 } 1808 }
1804 1809
1805 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1810 public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1806 { 1811 {
1807 lock (m_dbLock) 1812 lock (m_dbLock)
1808 { 1813 {