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-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs69
1 files changed, 44 insertions, 25 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 6d14b82..b201c51 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
66 Initialise(connectionString); 66 Initialise(connectionString);
67 } 67 }
68 68
69 public void Initialise(string connectionString) 69 public virtual void Initialise(string connectionString)
70 { 70 {
71 m_connectionString = connectionString; 71 m_connectionString = connectionString;
72 72
@@ -113,7 +113,7 @@ namespace OpenSim.Data.MySQL
113 113
114 public void Dispose() {} 114 public void Dispose() {}
115 115
116 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 116 public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
117 { 117 {
118 uint flags = obj.RootPart.GetEffectiveObjectFlags(); 118 uint flags = obj.RootPart.GetEffectiveObjectFlags();
119 119
@@ -241,7 +241,7 @@ namespace OpenSim.Data.MySQL
241 } 241 }
242 } 242 }
243 243
244 public void RemoveObject(UUID obj, UUID regionUUID) 244 public virtual void RemoveObject(UUID obj, UUID regionUUID)
245 { 245 {
246// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); 246// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
247 247
@@ -390,7 +390,7 @@ namespace OpenSim.Data.MySQL
390 } 390 }
391 } 391 }
392 392
393 public List<SceneObjectGroup> LoadObjects(UUID regionID) 393 public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
394 { 394 {
395 const int ROWS_PER_QUERY = 5000; 395 const int ROWS_PER_QUERY = 5000;
396 396
@@ -559,7 +559,7 @@ namespace OpenSim.Data.MySQL
559 } 559 }
560 } 560 }
561 561
562 public void StoreTerrain(double[,] ter, UUID regionID) 562 public virtual void StoreTerrain(double[,] ter, UUID regionID)
563 { 563 {
564 m_log.Info("[REGION DB]: Storing terrain"); 564 m_log.Info("[REGION DB]: Storing terrain");
565 565
@@ -574,21 +574,35 @@ namespace OpenSim.Data.MySQL
574 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; 574 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
575 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); 575 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
576 576
577 ExecuteNonQuery(cmd); 577 using (MySqlCommand cmd2 = dbcon.CreateCommand())
578 578 {
579 cmd.CommandText = "insert into terrain (RegionUUID, " + 579 try
580 "Revision, Heightfield) values (?RegionUUID, " + 580 {
581 "1, ?Heightfield)"; 581 cmd2.CommandText = "insert into terrain (RegionUUID, " +
582 "Revision, Heightfield) values (?RegionUUID, " +
583 "1, ?Heightfield)";
582 584
583 cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); 585 cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString());
586 cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
584 587
585 ExecuteNonQuery(cmd); 588 ExecuteNonQuery(cmd);
589 ExecuteNonQuery(cmd2);
590 }
591 catch
592 {
593 // If we get here there is a NaN in the terrain
594 // and the terrain can't be saved. A crash here
595 // is much better than losing all the work
596 m_log.ErrorFormat("[DATA]: Unable to save terrain. Stopping simulator to prevent data loss");
597 Environment.Exit(1);
598 }
599 }
586 } 600 }
587 } 601 }
588 } 602 }
589 } 603 }
590 604
591 public double[,] LoadTerrain(UUID regionID) 605 public virtual double[,] LoadTerrain(UUID regionID)
592 { 606 {
593 double[,] terrain = null; 607 double[,] terrain = null;
594 608
@@ -638,7 +652,7 @@ namespace OpenSim.Data.MySQL
638 return terrain; 652 return terrain;
639 } 653 }
640 654
641 public void RemoveLandObject(UUID globalID) 655 public virtual void RemoveLandObject(UUID globalID)
642 { 656 {
643 lock (m_dbLock) 657 lock (m_dbLock)
644 { 658 {
@@ -657,7 +671,7 @@ namespace OpenSim.Data.MySQL
657 } 671 }
658 } 672 }
659 673
660 public void StoreLandObject(ILandObject parcel) 674 public virtual void StoreLandObject(ILandObject parcel)
661 { 675 {
662 lock (m_dbLock) 676 lock (m_dbLock)
663 { 677 {
@@ -714,7 +728,7 @@ namespace OpenSim.Data.MySQL
714 } 728 }
715 } 729 }
716 730
717 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 731 public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
718 { 732 {
719 RegionLightShareData nWP = new RegionLightShareData(); 733 RegionLightShareData nWP = new RegionLightShareData();
720 nWP.OnSave += StoreRegionWindlightSettings; 734 nWP.OnSave += StoreRegionWindlightSettings;
@@ -736,7 +750,7 @@ namespace OpenSim.Data.MySQL
736 { 750 {
737 //No result, so store our default windlight profile and return it 751 //No result, so store our default windlight profile and return it
738 nWP.regionID = regionUUID; 752 nWP.regionID = regionUUID;
739 StoreRegionWindlightSettings(nWP); 753 // StoreRegionWindlightSettings(nWP);
740 return nWP; 754 return nWP;
741 } 755 }
742 else 756 else
@@ -811,7 +825,7 @@ namespace OpenSim.Data.MySQL
811 return nWP; 825 return nWP;
812 } 826 }
813 827
814 public RegionSettings LoadRegionSettings(UUID regionUUID) 828 public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
815 { 829 {
816 RegionSettings rs = null; 830 RegionSettings rs = null;
817 831
@@ -849,7 +863,7 @@ namespace OpenSim.Data.MySQL
849 return rs; 863 return rs;
850 } 864 }
851 865
852 public void StoreRegionWindlightSettings(RegionLightShareData wl) 866 public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
853 { 867 {
854 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 868 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
855 { 869 {
@@ -952,7 +966,7 @@ namespace OpenSim.Data.MySQL
952 } 966 }
953 } 967 }
954 968
955 public void RemoveRegionWindlightSettings(UUID regionID) 969 public virtual void RemoveRegionWindlightSettings(UUID regionID)
956 { 970 {
957 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 971 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
958 { 972 {
@@ -967,7 +981,7 @@ namespace OpenSim.Data.MySQL
967 } 981 }
968 } 982 }
969 983
970 public void StoreRegionSettings(RegionSettings rs) 984 public virtual void StoreRegionSettings(RegionSettings rs)
971 { 985 {
972 lock (m_dbLock) 986 lock (m_dbLock)
973 { 987 {
@@ -994,7 +1008,7 @@ namespace OpenSim.Data.MySQL
994 "use_estate_sun, fixed_sun, sun_position, " + 1008 "use_estate_sun, fixed_sun, sun_position, " +
995 "covenant, Sandbox, sunvectorx, sunvectory, " + 1009 "covenant, Sandbox, sunvectorx, sunvectory, " +
996 "sunvectorz, loaded_creation_datetime, " + 1010 "sunvectorz, loaded_creation_datetime, " +
997 "loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " + 1011 "loaded_creation_id, map_tile_ID, block_search, casino) values (?RegionUUID, ?BlockTerraform, " +
998 "?BlockFly, ?AllowDamage, ?RestrictPushing, " + 1012 "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
999 "?AllowLandResell, ?AllowLandJoinDivide, " + 1013 "?AllowLandResell, ?AllowLandJoinDivide, " +
1000 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + 1014 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
@@ -1009,7 +1023,7 @@ namespace OpenSim.Data.MySQL
1009 "?SunPosition, ?Covenant, ?Sandbox, " + 1023 "?SunPosition, ?Covenant, ?Sandbox, " +
1010 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1024 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1011 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1025 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1012 "?TerrainImageID)"; 1026 "?TerrainImageID, ?block_search, ?casino)";
1013 1027
1014 FillRegionSettingsCommand(cmd, rs); 1028 FillRegionSettingsCommand(cmd, rs);
1015 1029
@@ -1019,7 +1033,7 @@ namespace OpenSim.Data.MySQL
1019 } 1033 }
1020 } 1034 }
1021 1035
1022 public List<LandData> LoadLandObjects(UUID regionUUID) 1036 public virtual List<LandData> LoadLandObjects(UUID regionUUID)
1023 { 1037 {
1024 List<LandData> landData = new List<LandData>(); 1038 List<LandData> landData = new List<LandData>();
1025 1039
@@ -1297,6 +1311,9 @@ namespace OpenSim.Data.MySQL
1297 1311
1298 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); 1312 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
1299 1313
1314 newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
1315 newSettings.Casino = Convert.ToBoolean(row["casino"]);
1316
1300 return newSettings; 1317 return newSettings;
1301 } 1318 }
1302 1319
@@ -1626,6 +1643,8 @@ namespace OpenSim.Data.MySQL
1626 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1643 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1627 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1644 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1628 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1645 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1646 cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
1647 cmd.Parameters.AddWithValue("casino", settings.Casino);
1629 1648
1630 } 1649 }
1631 1650
@@ -1784,7 +1803,7 @@ namespace OpenSim.Data.MySQL
1784 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); 1803 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
1785 } 1804 }
1786 1805
1787 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1806 public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1788 { 1807 {
1789 lock (m_dbLock) 1808 lock (m_dbLock)
1790 { 1809 {