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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLSimulationData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index c5d7c47..3db30d8 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -1403,7 +1403,10 @@ namespace OpenSim.Data.MySQL
1403 1403
1404 prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString()); 1404 prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString());
1405 prim.SoundGain = (float)(double)row["LoopedSoundGain"]; 1405 prim.SoundGain = (float)(double)row["LoopedSoundGain"];
1406 prim.SoundFlags = 1; // If it's persisted at all, it's looped 1406 if (prim.Sound != UUID.Zero)
1407 prim.SoundFlags = 1; // If it's persisted at all, it's looped
1408 else
1409 prim.SoundFlags = 0;
1407 1410
1408 if (!(row["TextureAnimation"] is DBNull)) 1411 if (!(row["TextureAnimation"] is DBNull))
1409 prim.TextureAnimation = (byte[])row["TextureAnimation"]; 1412 prim.TextureAnimation = (byte[])row["TextureAnimation"];