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-rw-r--r--OpenSim/Data/MSSQL/AutoClosingSqlCommand.cs15
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs9
-rw-r--r--OpenSim/Data/MSSQL/MSSQLInventoryData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs8
-rw-r--r--OpenSim/Data/MSSQL/MSSQLManager.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLMigration.cs1
6 files changed, 28 insertions, 11 deletions
diff --git a/OpenSim/Data/MSSQL/AutoClosingSqlCommand.cs b/OpenSim/Data/MSSQL/AutoClosingSqlCommand.cs
index 0e21880..93e48cd 100644
--- a/OpenSim/Data/MSSQL/AutoClosingSqlCommand.cs
+++ b/OpenSim/Data/MSSQL/AutoClosingSqlCommand.cs
@@ -197,11 +197,20 @@ namespace OpenSim.Data.MSSQL
197 public void Dispose() 197 public void Dispose()
198 { 198 {
199 SqlConnection conn = realCommand.Connection; 199 SqlConnection conn = realCommand.Connection;
200 try { realCommand.Dispose(); } 200 try
201 {
202 realCommand.Dispose();
203 }
201 finally 204 finally
202 { 205 {
203 try { conn.Dispose(); } 206 try
204 finally { } 207 {
208 conn.Close();
209 }
210 finally
211 {
212 conn.Dispose();
213 }
205 } 214 }
206 } 215 }
207 216
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index 25f7cf0..1ce4abf 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -132,12 +132,13 @@ namespace OpenSim.Data.MSSQL
132 { 132 {
133 if (reader.Read()) 133 if (reader.Read())
134 { 134 {
135 AssetBase asset = new AssetBase(); 135 AssetBase asset = new AssetBase(
136 new UUID((Guid)reader["id"]),
137 (string)reader["name"],
138 Convert.ToSByte(reader["assetType"])
139 );
136 // Region Main 140 // Region Main
137 asset.FullID = new UUID((Guid)reader["id"]);
138 asset.Name = (string)reader["name"];
139 asset.Description = (string)reader["description"]; 141 asset.Description = (string)reader["description"];
140 asset.Type = Convert.ToSByte(reader["assetType"]);
141 asset.Local = Convert.ToBoolean(reader["local"]); 142 asset.Local = Convert.ToBoolean(reader["local"]);
142 asset.Temporary = Convert.ToBoolean(reader["temporary"]); 143 asset.Temporary = Convert.ToBoolean(reader["temporary"]);
143 asset.Data = (byte[])reader["data"]; 144 asset.Data = (byte[])reader["data"];
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs
index d49c2b3..1482184 100644
--- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs
@@ -348,6 +348,8 @@ namespace OpenSim.Data.MSSQL
348 //Delete the actual row 348 //Delete the actual row
349 DeleteOneFolder(folderID, connection); 349 DeleteOneFolder(folderID, connection);
350 DeleteItemsInFolder(folderID, connection); 350 DeleteItemsInFolder(folderID, connection);
351
352 connection.Close();
351 } 353 }
352 } 354 }
353 355
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
index cff6b00..6371307 100644
--- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
@@ -1049,7 +1049,7 @@ VALUES
1049 if (!(primRow["ParticleSystem"] is DBNull)) 1049 if (!(primRow["ParticleSystem"] is DBNull))
1050 prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; 1050 prim.ParticleSystem = (Byte[])primRow["ParticleSystem"];
1051 1051
1052 prim.RotationalVelocity = new Vector3( 1052 prim.AngularVelocity = new Vector3(
1053 Convert.ToSingle(primRow["OmegaX"]), 1053 Convert.ToSingle(primRow["OmegaX"]),
1054 Convert.ToSingle(primRow["OmegaY"]), 1054 Convert.ToSingle(primRow["OmegaY"]),
1055 Convert.ToSingle(primRow["OmegaZ"])); 1055 Convert.ToSingle(primRow["OmegaZ"]));
@@ -1429,9 +1429,9 @@ VALUES
1429 parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); 1429 parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation));
1430 parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); 1430 parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem));
1431 1431
1432 parameters.Add(_Database.CreateParameter("OmegaX", prim.RotationalVelocity.X)); 1432 parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X));
1433 parameters.Add(_Database.CreateParameter("OmegaY", prim.RotationalVelocity.Y)); 1433 parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y));
1434 parameters.Add(_Database.CreateParameter("OmegaZ", prim.RotationalVelocity.Z)); 1434 parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z));
1435 1435
1436 parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); 1436 parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X));
1437 parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); 1437 parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y));
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs
index 992ce02..3d7a768 100644
--- a/OpenSim/Data/MSSQL/MSSQLManager.cs
+++ b/OpenSim/Data/MSSQL/MSSQLManager.cs
@@ -340,6 +340,8 @@ namespace OpenSim.Data.MSSQL
340 MSSQLMigration migration = new MSSQLMigration(connection, assem, migrationStore); 340 MSSQLMigration migration = new MSSQLMigration(connection, assem, migrationStore);
341 341
342 migration.Update(); 342 migration.Update();
343
344 connection.Close();
343 } 345 }
344 } 346 }
345 347
@@ -383,7 +385,9 @@ namespace OpenSim.Data.MSSQL
383 m_log.Error(e.ToString()); 385 m_log.Error(e.ToString());
384 } 386 }
385 } 387 }
388 tables.Close();
386 } 389 }
390
387 } 391 }
388 392
389 /// <summary> 393 /// <summary>
diff --git a/OpenSim/Data/MSSQL/MSSQLMigration.cs b/OpenSim/Data/MSSQL/MSSQLMigration.cs
index 549bcb3..aea31c9 100644
--- a/OpenSim/Data/MSSQL/MSSQLMigration.cs
+++ b/OpenSim/Data/MSSQL/MSSQLMigration.cs
@@ -56,6 +56,7 @@ namespace OpenSim.Data.MSSQL
56 { 56 {
57 version = Convert.ToInt32(reader["version"]); 57 version = Convert.ToInt32(reader["version"]);
58 } 58 }
59 reader.Close();
59 } 60 }
60 } 61 }
61 catch 62 catch