diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLDataStore.cs | 26 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLGridData.cs | 18 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 16 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLManager.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLUserData.cs | 8 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs | 10 |
7 files changed, 42 insertions, 42 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index 5ae60a1..12a03eb 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -216,7 +216,7 @@ namespace OpenSim.Data.MSSQL | |||
216 | 216 | ||
217 | override public string Version | 217 | override public string Version |
218 | { | 218 | { |
219 | // get { return database.getVersion(); } | 219 | // get { return database.getVersion(); } |
220 | get { return database.getVersion(); } | 220 | get { return database.getVersion(); } |
221 | } | 221 | } |
222 | 222 | ||
diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs index 08217dc..8bb15c8 100644 --- a/OpenSim/Data/MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Data.MSSQL | |||
140 | m_landAccessListTable = createLandAccessListTable(); | 140 | m_landAccessListTable = createLandAccessListTable(); |
141 | m_dataSet.Tables.Add(m_landAccessListTable); | 141 | m_dataSet.Tables.Add(m_landAccessListTable); |
142 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); | 142 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); |
143 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); | 143 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); |
144 | } | 144 | } |
145 | } | 145 | } |
146 | 146 | ||
@@ -172,7 +172,7 @@ namespace OpenSim.Data.MSSQL | |||
172 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 172 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) |
173 | { | 173 | { |
174 | // Instance.RemoveObject(obj, regionUUID); | 174 | // Instance.RemoveObject(obj, regionUUID); |
175 | 175 | ||
176 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 176 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); |
177 | 177 | ||
178 | DataTable prims = m_primTable; | 178 | DataTable prims = m_primTable; |
@@ -222,7 +222,7 @@ namespace OpenSim.Data.MSSQL | |||
222 | 222 | ||
223 | /// <summary> | 223 | /// <summary> |
224 | /// Load persisted objects from region storage. | 224 | /// Load persisted objects from region storage. |
225 | /// </summary> | 225 | /// </summary> |
226 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 226 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) |
227 | { | 227 | { |
228 | // return Instance.LoadObjects(regionUUID); | 228 | // return Instance.LoadObjects(regionUUID); |
@@ -328,12 +328,12 @@ namespace OpenSim.Data.MSSQL | |||
328 | TaskInventoryItem item = buildItem(row); | 328 | TaskInventoryItem item = buildItem(row); |
329 | inventory.Add(item); | 329 | inventory.Add(item); |
330 | 330 | ||
331 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | 331 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); |
332 | } | 332 | } |
333 | 333 | ||
334 | prim.RestoreInventoryItems(inventory); | 334 | prim.RestoreInventoryItems(inventory); |
335 | 335 | ||
336 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in | 336 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in |
337 | // every item). This data should really be stored in the prim table itself. | 337 | // every item). This data should really be stored in the prim table itself. |
338 | if (dbItemRows.Length > 0) | 338 | if (dbItemRows.Length > 0) |
339 | { | 339 | { |
@@ -527,7 +527,7 @@ namespace OpenSim.Data.MSSQL | |||
527 | /*********************************************************************** | 527 | /*********************************************************************** |
528 | * | 528 | * |
529 | * Database Definition Functions | 529 | * Database Definition Functions |
530 | * | 530 | * |
531 | * This should be db agnostic as we define them in ADO.NET terms | 531 | * This should be db agnostic as we define them in ADO.NET terms |
532 | * | 532 | * |
533 | **********************************************************************/ | 533 | **********************************************************************/ |
@@ -742,7 +742,7 @@ namespace OpenSim.Data.MSSQL | |||
742 | } | 742 | } |
743 | 743 | ||
744 | /*********************************************************************** | 744 | /*********************************************************************** |
745 | * | 745 | * |
746 | * Convert between ADO.NET <=> OpenSim Objects | 746 | * Convert between ADO.NET <=> OpenSim Objects |
747 | * | 747 | * |
748 | * These should be database independant | 748 | * These should be database independant |
@@ -1198,7 +1198,7 @@ namespace OpenSim.Data.MSSQL | |||
1198 | 1198 | ||
1199 | m_log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); | 1199 | m_log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); |
1200 | 1200 | ||
1201 | // For now, we're just going to crudely remove all the previous inventory items | 1201 | // For now, we're just going to crudely remove all the previous inventory items |
1202 | // no matter whether they have changed or not, and replace them with the current set. | 1202 | // no matter whether they have changed or not, and replace them with the current set. |
1203 | lock (m_dataSet) | 1203 | lock (m_dataSet) |
1204 | { | 1204 | { |
@@ -1209,7 +1209,7 @@ namespace OpenSim.Data.MSSQL | |||
1209 | { | 1209 | { |
1210 | // m_log.InfoFormat( | 1210 | // m_log.InfoFormat( |
1211 | // "[REGION DB]: " + | 1211 | // "[REGION DB]: " + |
1212 | // "Adding item {0}, {1} to prim ID {2}", | 1212 | // "Adding item {0}, {1} to prim ID {2}", |
1213 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | 1213 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); |
1214 | 1214 | ||
1215 | DataRow newItemRow = m_itemsTable.NewRow(); | 1215 | DataRow newItemRow = m_itemsTable.NewRow(); |
@@ -1282,7 +1282,7 @@ namespace OpenSim.Data.MSSQL | |||
1282 | sql += subsql; | 1282 | sql += subsql; |
1283 | sql += " where " + pk; | 1283 | sql += " where " + pk; |
1284 | SqlCommand cmd = new SqlCommand(sql); | 1284 | SqlCommand cmd = new SqlCommand(sql); |
1285 | 1285 | ||
1286 | // this provides the binding for all our parameters, so | 1286 | // this provides the binding for all our parameters, so |
1287 | // much less code than it used to be | 1287 | // much less code than it used to be |
1288 | 1288 | ||
@@ -1329,7 +1329,7 @@ namespace OpenSim.Data.MSSQL | |||
1329 | /// This is a convenience function that collapses 5 repetitive | 1329 | /// This is a convenience function that collapses 5 repetitive |
1330 | /// lines for defining SqlParameters to 2 parameters: | 1330 | /// lines for defining SqlParameters to 2 parameters: |
1331 | /// column name and database type. | 1331 | /// column name and database type. |
1332 | /// | 1332 | /// |
1333 | /// It assumes certain conventions like :param as the param | 1333 | /// It assumes certain conventions like :param as the param |
1334 | /// name to replace in parametrized queries, and that source | 1334 | /// name to replace in parametrized queries, and that source |
1335 | /// version is always current version, both of which are fine | 1335 | /// version is always current version, both of which are fine |
@@ -1424,7 +1424,7 @@ namespace OpenSim.Data.MSSQL | |||
1424 | SqlCommand tcmd = new SqlCommand(createTerrain, conn); | 1424 | SqlCommand tcmd = new SqlCommand(createTerrain, conn); |
1425 | SqlCommand lcmd = new SqlCommand(createLand, conn); | 1425 | SqlCommand lcmd = new SqlCommand(createLand, conn); |
1426 | SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); | 1426 | SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); |
1427 | 1427 | ||
1428 | conn.Open(); | 1428 | conn.Open(); |
1429 | try | 1429 | try |
1430 | { | 1430 | { |
@@ -1604,6 +1604,6 @@ namespace OpenSim.Data.MSSQL | |||
1604 | { | 1604 | { |
1605 | return DbType.String; | 1605 | return DbType.String; |
1606 | } | 1606 | } |
1607 | } | 1607 | } |
1608 | } | 1608 | } |
1609 | } | 1609 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs index cf81bee..0bdd460 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Data.MSSQL | |||
79 | private void TestTables() | 79 | private void TestTables() |
80 | { | 80 | { |
81 | IDbCommand cmd = database.Query("SELECT TOP 1 * FROM "+m_regionsTableName, new Dictionary<string, string>()); | 81 | IDbCommand cmd = database.Query("SELECT TOP 1 * FROM "+m_regionsTableName, new Dictionary<string, string>()); |
82 | 82 | ||
83 | try | 83 | try |
84 | { | 84 | { |
85 | cmd.ExecuteNonQuery(); | 85 | cmd.ExecuteNonQuery(); |
@@ -88,7 +88,7 @@ namespace OpenSim.Data.MSSQL | |||
88 | catch (Exception) | 88 | catch (Exception) |
89 | { | 89 | { |
90 | m_log.Info("[GRID DB]: MSSQL Database doesn't exist... creating"); | 90 | m_log.Info("[GRID DB]: MSSQL Database doesn't exist... creating"); |
91 | database.ExecuteResourceSql("Mssql-regions.sql"); | 91 | database.ExecuteResourceSql("Mssql-regions.sql"); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | 94 | ||
@@ -161,7 +161,7 @@ namespace OpenSim.Data.MSSQL | |||
161 | } | 161 | } |
162 | return null; | 162 | return null; |
163 | } | 163 | } |
164 | 164 | ||
165 | /// <summary> | 165 | /// <summary> |
166 | /// Returns a sim profile from its UUID | 166 | /// Returns a sim profile from its UUID |
167 | /// </summary> | 167 | /// </summary> |
@@ -255,17 +255,17 @@ namespace OpenSim.Data.MSSQL | |||
255 | { | 255 | { |
256 | //Insert new region | 256 | //Insert new region |
257 | string sql = | 257 | string sql = |
258 | "UPDATE " + m_regionsTableName + @" SET | 258 | "UPDATE " + m_regionsTableName + @" SET |
259 | [regionHandle]=@regionHandle, [regionName]=@regionName, | 259 | [regionHandle]=@regionHandle, [regionName]=@regionName, |
260 | [regionRecvKey]=@regionRecvKey, [regionSecret]=@regionSecret, [regionSendKey]=@regionSendKey, | 260 | [regionRecvKey]=@regionRecvKey, [regionSecret]=@regionSecret, [regionSendKey]=@regionSendKey, |
261 | [regionDataURI]=@regionDataURI, [serverIP]=@serverIP, [serverPort]=@serverPort, [serverURI]=@serverURI, | 261 | [regionDataURI]=@regionDataURI, [serverIP]=@serverIP, [serverPort]=@serverPort, [serverURI]=@serverURI, |
262 | [locX]=@locX, [locY]=@locY, [locZ]=@locZ, [eastOverrideHandle]=@eastOverrideHandle, | 262 | [locX]=@locX, [locY]=@locY, [locZ]=@locZ, [eastOverrideHandle]=@eastOverrideHandle, |
263 | [westOverrideHandle]=@westOverrideHandle, [southOverrideHandle]=@southOverrideHandle, | 263 | [westOverrideHandle]=@westOverrideHandle, [southOverrideHandle]=@southOverrideHandle, |
264 | [northOverrideHandle]=@northOverrideHandle, [regionAssetURI]=@regionAssetURI, | 264 | [northOverrideHandle]=@northOverrideHandle, [regionAssetURI]=@regionAssetURI, |
265 | [regionAssetRecvKey]=@regionAssetRecvKey, [regionAssetSendKey]=@regionAssetSendKey, | 265 | [regionAssetRecvKey]=@regionAssetRecvKey, [regionAssetSendKey]=@regionAssetSendKey, |
266 | [regionUserURI]=@regionUserURI, [regionUserRecvKey]=@regionUserRecvKey, [regionUserSendKey]=@regionUserSendKey, | 266 | [regionUserURI]=@regionUserURI, [regionUserRecvKey]=@regionUserRecvKey, [regionUserSendKey]=@regionUserSendKey, |
267 | [regionMapTexture]=@regionMapTexture, [serverHttpPort]=@serverHttpPort, | 267 | [regionMapTexture]=@regionMapTexture, [serverHttpPort]=@serverHttpPort, |
268 | [serverRemotingPort]=@serverRemotingPort, [owner_uuid]=@owner_uuid | 268 | [serverRemotingPort]=@serverRemotingPort, [owner_uuid]=@owner_uuid |
269 | where [uuid]=@uuid"; | 269 | where [uuid]=@uuid"; |
270 | 270 | ||
271 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 271 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 611a559..69d45f7 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim.Data.MSSQL | |||
80 | if (tableName == null) | 80 | if (tableName == null) |
81 | { | 81 | { |
82 | database.ExecuteResourceSql("CreateFoldersTable.sql"); | 82 | database.ExecuteResourceSql("CreateFoldersTable.sql"); |
83 | //database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); | 83 | //database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); |
84 | return; | 84 | return; |
85 | } | 85 | } |
86 | } | 86 | } |
@@ -236,9 +236,9 @@ namespace OpenSim.Data.MSSQL | |||
236 | 236 | ||
237 | // There should only ever be one root folder for a user. However, if there's more | 237 | // There should only ever be one root folder for a user. However, if there's more |
238 | // than one we'll simply use the first one rather than failing. It would be even | 238 | // than one we'll simply use the first one rather than failing. It would be even |
239 | // nicer to print some message to this effect, but this feels like it's too low a | 239 | // nicer to print some message to this effect, but this feels like it's too low a |
240 | // to put such a message out, and it's too minor right now to spare the time to | 240 | // to put such a message out, and it's too minor right now to spare the time to |
241 | // suitably refactor. | 241 | // suitably refactor. |
242 | if (items.Count > 0) | 242 | if (items.Count > 0) |
243 | { | 243 | { |
244 | rootFolder = items[0]; | 244 | rootFolder = items[0]; |
@@ -326,7 +326,7 @@ namespace OpenSim.Data.MSSQL | |||
326 | item.GroupID = new LLUUID(reader["groupID"].ToString()); | 326 | item.GroupID = new LLUUID(reader["groupID"].ToString()); |
327 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); | 327 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); |
328 | item.Flags = (uint) reader["flags"]; | 328 | item.Flags = (uint) reader["flags"]; |
329 | 329 | ||
330 | return item; | 330 | return item; |
331 | } | 331 | } |
332 | catch (SqlException e) | 332 | catch (SqlException e) |
@@ -455,7 +455,7 @@ namespace OpenSim.Data.MSSQL | |||
455 | + ", @inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID" | 455 | + ", @inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID" |
456 | + ", @inventoryBasePermissions, @inventoryEveryOnePermissions, @salePrice, @saleType" | 456 | + ", @inventoryBasePermissions, @inventoryEveryOnePermissions, @salePrice, @saleType" |
457 | + ", @creationDate, @groupID, @groupOwned, @flags);"; | 457 | + ", @creationDate, @groupID, @groupOwned, @flags);"; |
458 | 458 | ||
459 | try | 459 | try |
460 | { | 460 | { |
461 | Dictionary<string, string> param = new Dictionary<string, string>(); | 461 | Dictionary<string, string> param = new Dictionary<string, string>(); |
@@ -472,7 +472,7 @@ namespace OpenSim.Data.MSSQL | |||
472 | param["creatorID"] = item.Creator.ToString(); | 472 | param["creatorID"] = item.Creator.ToString(); |
473 | param["inventoryBasePermissions"] = Convert.ToString(item.BasePermissions); | 473 | param["inventoryBasePermissions"] = Convert.ToString(item.BasePermissions); |
474 | param["inventoryEveryOnePermissions"] = Convert.ToString(item.EveryOnePermissions); | 474 | param["inventoryEveryOnePermissions"] = Convert.ToString(item.EveryOnePermissions); |
475 | 475 | ||
476 | param["salePrice"] = Convert.ToString(item.SalePrice); | 476 | param["salePrice"] = Convert.ToString(item.SalePrice); |
477 | param["saleType"] = Convert.ToString(item.SaleType); | 477 | param["saleType"] = Convert.ToString(item.SaleType); |
478 | param["creationDate"] = Convert.ToString(item.CreationDate); | 478 | param["creationDate"] = Convert.ToString(item.CreationDate); |
@@ -550,7 +550,7 @@ namespace OpenSim.Data.MSSQL | |||
550 | } | 550 | } |
551 | 551 | ||
552 | /// <summary> | 552 | /// <summary> |
553 | /// | 553 | /// |
554 | /// </summary> | 554 | /// </summary> |
555 | /// <param name="item"></param> | 555 | /// <param name="item"></param> |
556 | public void deleteInventoryItem(LLUUID itemID) | 556 | public void deleteInventoryItem(LLUUID itemID) |
@@ -667,7 +667,7 @@ namespace OpenSim.Data.MSSQL | |||
667 | } | 667 | } |
668 | 668 | ||
669 | /// <summary> | 669 | /// <summary> |
670 | /// Append a list of all the child folders of a parent folder | 670 | /// Append a list of all the child folders of a parent folder |
671 | /// </summary> | 671 | /// </summary> |
672 | /// <param name="folders">list where folders will be appended</param> | 672 | /// <param name="folders">list where folders will be appended</param> |
673 | /// <param name="parentID">ID of parent</param> | 673 | /// <param name="parentID">ID of parent</param> |
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs index 2aea641..3221b3a 100644 --- a/OpenSim/Data/MSSQL/MSSQLManager.cs +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs | |||
@@ -442,7 +442,7 @@ namespace OpenSim.Data.MSSQL | |||
442 | 442 | ||
443 | return returnval; | 443 | return returnval; |
444 | } | 444 | } |
445 | 445 | ||
446 | /// <summary> | 446 | /// <summary> |
447 | /// Execute a SQL statement stored in a resource, as a string | 447 | /// Execute a SQL statement stored in a resource, as a string |
448 | /// </summary> | 448 | /// </summary> |
@@ -509,7 +509,7 @@ namespace OpenSim.Data.MSSQL | |||
509 | throw new Exception(string.Format("Resource '{0}' was not found", name)); | 509 | throw new Exception(string.Format("Resource '{0}' was not found", name)); |
510 | } | 510 | } |
511 | 511 | ||
512 | /// <summary> | 512 | /// <summary> |
513 | /// Returns the version of this DB provider | 513 | /// Returns the version of this DB provider |
514 | /// </summary> | 514 | /// </summary> |
515 | /// <returns>A string containing the DB provider</returns> | 515 | /// <returns>A string containing the DB provider</returns> |
diff --git a/OpenSim/Data/MSSQL/MSSQLUserData.cs b/OpenSim/Data/MSSQL/MSSQLUserData.cs index 844b7fa..9dc6812 100644 --- a/OpenSim/Data/MSSQL/MSSQLUserData.cs +++ b/OpenSim/Data/MSSQL/MSSQLUserData.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Data.MSSQL | |||
105 | { | 105 | { |
106 | database.ExecuteResourceSql("Mssql-users.sql"); | 106 | database.ExecuteResourceSql("Mssql-users.sql"); |
107 | } | 107 | } |
108 | 108 | ||
109 | cmd = database.Query("select top 1 * from " + m_agentsTableName, new Dictionary<string, string>()); | 109 | cmd = database.Query("select top 1 * from " + m_agentsTableName, new Dictionary<string, string>()); |
110 | try | 110 | try |
111 | { | 111 | { |
@@ -747,7 +747,7 @@ namespace OpenSim.Data.MSSQL | |||
747 | 747 | ||
748 | /// Appearance | 748 | /// Appearance |
749 | /// TODO: stubs for now to get us to a compiling state gently | 749 | /// TODO: stubs for now to get us to a compiling state gently |
750 | // override public AvatarAppearance GetUserAppearance(LLUUID user) | 750 | // override public AvatarAppearance GetUserAppearance(LLUUID user) |
751 | // { | 751 | // { |
752 | // return new AvatarAppearance(); | 752 | // return new AvatarAppearance(); |
753 | // } | 753 | // } |
@@ -761,12 +761,12 @@ namespace OpenSim.Data.MSSQL | |||
761 | { | 761 | { |
762 | return; | 762 | return; |
763 | } | 763 | } |
764 | 764 | ||
765 | override public void RemoveAttachment(LLUUID user, LLUUID item) | 765 | override public void RemoveAttachment(LLUUID user, LLUUID item) |
766 | { | 766 | { |
767 | return; | 767 | return; |
768 | } | 768 | } |
769 | 769 | ||
770 | override public List<LLUUID> GetAttachments(LLUUID user) | 770 | override public List<LLUUID> GetAttachments(LLUUID user) |
771 | { | 771 | { |
772 | return new List<LLUUID>(); | 772 | return new List<LLUUID>(); |
diff --git a/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs b/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs index 6b2c214..279e1a9 100644 --- a/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs +++ b/OpenSim/Data/MSSQL/Properties/AssemblyInfo.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
30 | 30 | ||
31 | // General Information about an assembly is controlled through the following | 31 | // General information about an assembly is controlled through the following |
32 | // set of attributes. Change these attribute values to modify the information | 32 | // set of attributes. Change these attribute values to modify the information |
33 | // associated with an assembly. | 33 | // associated with an assembly. |
34 | 34 | ||
@@ -41,8 +41,8 @@ using System.Runtime.InteropServices; | |||
41 | [assembly : AssemblyTrademark("")] | 41 | [assembly : AssemblyTrademark("")] |
42 | [assembly : AssemblyCulture("")] | 42 | [assembly : AssemblyCulture("")] |
43 | 43 | ||
44 | // Setting ComVisible to false makes the types in this assembly not visible | 44 | // Setting ComVisible to false makes the types in this assembly not visible |
45 | // to COM components. If you need to access a type in this assembly from | 45 | // to COM components. If you need to access a type in this assembly from |
46 | // COM, set the ComVisible attribute to true on that type. | 46 | // COM, set the ComVisible attribute to true on that type. |
47 | 47 | ||
48 | [assembly : ComVisible(false)] | 48 | [assembly : ComVisible(false)] |
@@ -54,11 +54,11 @@ using System.Runtime.InteropServices; | |||
54 | // Version information for an assembly consists of the following four values: | 54 | // Version information for an assembly consists of the following four values: |
55 | // | 55 | // |
56 | // Major Version | 56 | // Major Version |
57 | // Minor Version | 57 | // Minor Version |
58 | // Build Number | 58 | // Build Number |
59 | // Revision | 59 | // Revision |
60 | // | 60 | // |
61 | // You can specify all the values or you can default the Revision and Build Numbers | 61 | // You can specify all the values or you can default the Revision and Build Numbers |
62 | // by using the '*' as shown below: | 62 | // by using the '*' as shown below: |
63 | 63 | ||
64 | [assembly : AssemblyVersion("1.0.0.0")] | 64 | [assembly : AssemblyVersion("1.0.0.0")] |