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-rw-r--r--OpenSim/Data/MSSQL/MSSQLSimulationData.cs21
1 files changed, 18 insertions, 3 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index f056806..00af3a0 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -351,7 +351,8 @@ IF EXISTS (SELECT UUID FROM prims WHERE UUID = @UUID)
351 ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice, 351 ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice,
352 SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem, 352 SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem,
353 ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches, 353 ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches,
354 LinkNumber = @LinkNumber, MediaURL = @MediaURL, DynAttrs = @DynAttrs 354 LinkNumber = @LinkNumber, MediaURL = @MediaURL, DynAttrs = @DynAttrs,
355 PhysicsShapeType = @PhysicsShapeType, Density = @Density, GravityModifier = @GravityModifier, Friction = @Friction, Restitution = @Restitution
355 WHERE UUID = @UUID 356 WHERE UUID = @UUID
356 END 357 END
357ELSE 358ELSE
@@ -366,7 +367,8 @@ ELSE
366 PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX, 367 PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX,
367 OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ, 368 OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ,
368 ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA, 369 ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA,
369 ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL, DynAttrs 370 ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL, DynAttrs,
371 PhysicsShapeType, Density, GravityModifier, Friction, Restitution
370 ) VALUES ( 372 ) VALUES (
371 @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask, 373 @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask,
372 @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX, 374 @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX,
@@ -376,7 +378,8 @@ ELSE
376 @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX, 378 @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX,
377 @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ, 379 @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ,
378 @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA, 380 @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA,
379 @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL, @DynAttrs 381 @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL, @DynAttrs,
382 @PhysicsShapeType, @Density, @GravityModifier, @Friction, @Restitution
380 ) 383 )
381 END"; 384 END";
382 385
@@ -1697,6 +1700,12 @@ VALUES
1697 else 1700 else
1698 prim.DynAttrs = new DAMap(); 1701 prim.DynAttrs = new DAMap();
1699 1702
1703 prim.PhysicsShapeType = Convert.ToByte(primRow["PhysicsShapeType"]);
1704 prim.Density = Convert.ToSingle(primRow["Density"]);
1705 prim.GravityModifier = Convert.ToSingle(primRow["GravityModifier"]);
1706 prim.Friction = Convert.ToSingle(primRow["Friction"]);
1707 prim.Restitution = Convert.ToSingle(primRow["Restitution"]);
1708
1700 return prim; 1709 return prim;
1701 } 1710 }
1702 1711
@@ -2095,6 +2104,12 @@ VALUES
2095 parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml())); 2104 parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml()));
2096 else 2105 else
2097 parameters.Add(_Database.CreateParameter("DynAttrs", null)); 2106 parameters.Add(_Database.CreateParameter("DynAttrs", null));
2107
2108 parameters.Add(_Database.CreateParameter("PhysicsShapeType", prim.PhysicsShapeType));
2109 parameters.Add(_Database.CreateParameter("Density", (double)prim.Density));
2110 parameters.Add(_Database.CreateParameter("GravityModifier", (double)prim.GravityModifier));
2111 parameters.Add(_Database.CreateParameter("Friction", (double)prim.Friction));
2112 parameters.Add(_Database.CreateParameter("Restitution", (double)prim.Restitution));
2098 2113
2099 return parameters.ToArray(); 2114 return parameters.ToArray();
2100 } 2115 }