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-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLSimulationData.cs | 2242 |
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diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs deleted file mode 100644 index 1a5ecd6..0000000 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ /dev/null | |||
@@ -1,2242 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Data.SqlClient; | ||
32 | using System.Drawing; | ||
33 | using System.IO; | ||
34 | using System.Reflection; | ||
35 | using log4net; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | |||
41 | namespace OpenSim.Data.MSSQL | ||
42 | { | ||
43 | /// <summary> | ||
44 | /// A MSSQL Interface for the Region Server. | ||
45 | /// </summary> | ||
46 | public class MSSQLSimulationData : ISimulationDataStore | ||
47 | { | ||
48 | private const string _migrationStore = "RegionStore"; | ||
49 | |||
50 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); | ||
51 | private static readonly ILog _Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | private static string LogHeader = "[REGION DB MSSQL]"; | ||
53 | |||
54 | /// <summary> | ||
55 | /// The database manager | ||
56 | /// </summary> | ||
57 | private MSSQLManager _Database; | ||
58 | private string m_connectionString; | ||
59 | protected virtual Assembly Assembly | ||
60 | { | ||
61 | get { return GetType().Assembly; } | ||
62 | } | ||
63 | |||
64 | public MSSQLSimulationData() | ||
65 | { | ||
66 | } | ||
67 | |||
68 | public MSSQLSimulationData(string connectionString) | ||
69 | { | ||
70 | Initialise(connectionString); | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Initialises the region datastore | ||
75 | /// </summary> | ||
76 | /// <param name="connectionString">The connection string.</param> | ||
77 | public void Initialise(string connectionString) | ||
78 | { | ||
79 | m_connectionString = connectionString; | ||
80 | _Database = new MSSQLManager(connectionString); | ||
81 | |||
82 | using (SqlConnection conn = new SqlConnection(connectionString)) | ||
83 | { | ||
84 | conn.Open(); | ||
85 | //New Migration settings | ||
86 | Migration m = new Migration(conn, Assembly, "RegionStore"); | ||
87 | m.Update(); | ||
88 | } | ||
89 | } | ||
90 | |||
91 | /// <summary> | ||
92 | /// Dispose the database | ||
93 | /// </summary> | ||
94 | public void Dispose() { } | ||
95 | |||
96 | #region SceneObjectGroup region for loading and Store of the scene. | ||
97 | |||
98 | /// <summary> | ||
99 | /// Loads the objects present in the region. | ||
100 | /// </summary> | ||
101 | /// <param name="regionUUID">The region UUID.</param> | ||
102 | /// <returns></returns> | ||
103 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) | ||
104 | { | ||
105 | UUID lastGroupID = UUID.Zero; | ||
106 | |||
107 | Dictionary<UUID, SceneObjectPart> prims = new Dictionary<UUID, SceneObjectPart>(); | ||
108 | Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>(); | ||
109 | SceneObjectGroup grp = null; | ||
110 | |||
111 | string sql = "SELECT *, " + | ||
112 | "sort = CASE WHEN prims.UUID = prims.SceneGroupID THEN 0 ELSE 1 END " + | ||
113 | "FROM prims " + | ||
114 | "LEFT JOIN primshapes ON prims.UUID = primshapes.UUID " + | ||
115 | "WHERE RegionUUID = @RegionUUID " + | ||
116 | "ORDER BY SceneGroupID asc, sort asc, LinkNumber asc"; | ||
117 | |||
118 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
119 | using (SqlCommand command = new SqlCommand(sql, conn)) | ||
120 | { | ||
121 | command.Parameters.Add(_Database.CreateParameter("@regionUUID", regionUUID)); | ||
122 | conn.Open(); | ||
123 | using (SqlDataReader reader = command.ExecuteReader()) | ||
124 | { | ||
125 | while (reader.Read()) | ||
126 | { | ||
127 | SceneObjectPart sceneObjectPart = BuildPrim(reader); | ||
128 | if (reader["Shape"] is DBNull) | ||
129 | sceneObjectPart.Shape = PrimitiveBaseShape.Default; | ||
130 | else | ||
131 | sceneObjectPart.Shape = BuildShape(reader); | ||
132 | |||
133 | prims[sceneObjectPart.UUID] = sceneObjectPart; | ||
134 | |||
135 | UUID groupID = new UUID((Guid)reader["SceneGroupID"]); | ||
136 | |||
137 | if (groupID != lastGroupID) // New SOG | ||
138 | { | ||
139 | if (grp != null) | ||
140 | objects[grp.UUID] = grp; | ||
141 | |||
142 | lastGroupID = groupID; | ||
143 | |||
144 | // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are | ||
145 | // recorded as the root prim (for which the UUID must equal the persisted group UUID). In | ||
146 | // this case, force the UUID to be the same as the group UUID so that at least these can be | ||
147 | // deleted (we need to change the UUID so that any other prims in the linkset can also be | ||
148 | // deleted). | ||
149 | if (sceneObjectPart.UUID != groupID && groupID != UUID.Zero) | ||
150 | { | ||
151 | _Log.WarnFormat( | ||
152 | "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID", | ||
153 | sceneObjectPart.Name, sceneObjectPart.UUID, sceneObjectPart.GroupPosition, groupID); | ||
154 | |||
155 | sceneObjectPart.UUID = groupID; | ||
156 | } | ||
157 | |||
158 | grp = new SceneObjectGroup(sceneObjectPart); | ||
159 | } | ||
160 | else | ||
161 | { | ||
162 | // Black magic to preserve link numbers | ||
163 | // Why is this needed, fix this in AddPart method. | ||
164 | int link = sceneObjectPart.LinkNum; | ||
165 | |||
166 | grp.AddPart(sceneObjectPart); | ||
167 | |||
168 | if (link != 0) | ||
169 | sceneObjectPart.LinkNum = link; | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | } | ||
174 | |||
175 | if (grp != null) | ||
176 | objects[grp.UUID] = grp; | ||
177 | |||
178 | // Instead of attempting to LoadItems on every prim, | ||
179 | // most of which probably have no items... get a | ||
180 | // list from DB of all prims which have items and | ||
181 | // LoadItems only on those | ||
182 | List<SceneObjectPart> primsWithInventory = new List<SceneObjectPart>(); | ||
183 | string qry = "select distinct primID from primitems"; | ||
184 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
185 | using (SqlCommand command = new SqlCommand(qry, conn)) | ||
186 | { | ||
187 | conn.Open(); | ||
188 | using (SqlDataReader itemReader = command.ExecuteReader()) | ||
189 | { | ||
190 | while (itemReader.Read()) | ||
191 | { | ||
192 | if (!(itemReader["primID"] is DBNull)) | ||
193 | { | ||
194 | UUID primID = new UUID(itemReader["primID"].ToString()); | ||
195 | if (prims.ContainsKey(primID)) | ||
196 | { | ||
197 | primsWithInventory.Add(prims[primID]); | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | } | ||
202 | } | ||
203 | |||
204 | LoadItems(primsWithInventory); | ||
205 | |||
206 | _Log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count); | ||
207 | |||
208 | return new List<SceneObjectGroup>(objects.Values); | ||
209 | } | ||
210 | |||
211 | /// <summary> | ||
212 | /// Load in the prim's persisted inventory. | ||
213 | /// </summary> | ||
214 | /// <param name="allPrims">all prims with inventory on a region</param> | ||
215 | private void LoadItems(List<SceneObjectPart> allPrimsWithInventory) | ||
216 | { | ||
217 | string sql = "SELECT * FROM primitems WHERE PrimID = @PrimID"; | ||
218 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
219 | using (SqlCommand command = new SqlCommand(sql, conn)) | ||
220 | { | ||
221 | conn.Open(); | ||
222 | foreach (SceneObjectPart objectPart in allPrimsWithInventory) | ||
223 | { | ||
224 | command.Parameters.Clear(); | ||
225 | command.Parameters.Add(_Database.CreateParameter("@PrimID", objectPart.UUID)); | ||
226 | |||
227 | List<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | ||
228 | |||
229 | using (SqlDataReader reader = command.ExecuteReader()) | ||
230 | { | ||
231 | while (reader.Read()) | ||
232 | { | ||
233 | TaskInventoryItem item = BuildItem(reader); | ||
234 | |||
235 | item.ParentID = objectPart.UUID; // Values in database are | ||
236 | // often wrong | ||
237 | inventory.Add(item); | ||
238 | } | ||
239 | } | ||
240 | |||
241 | objectPart.Inventory.RestoreInventoryItems(inventory); | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | |||
246 | /// <summary> | ||
247 | /// Stores all object's details apart from inventory | ||
248 | /// </summary> | ||
249 | /// <param name="obj"></param> | ||
250 | /// <param name="regionUUID"></param> | ||
251 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) | ||
252 | { | ||
253 | uint flags = obj.RootPart.GetEffectiveObjectFlags(); | ||
254 | // Eligibility check | ||
255 | // | ||
256 | if ((flags & (uint)PrimFlags.Temporary) != 0) | ||
257 | return; | ||
258 | if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) | ||
259 | return; | ||
260 | |||
261 | _Log.DebugFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Parts.Length); | ||
262 | |||
263 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
264 | { | ||
265 | conn.Open(); | ||
266 | SqlTransaction transaction = conn.BeginTransaction(); | ||
267 | |||
268 | try | ||
269 | { | ||
270 | foreach (SceneObjectPart sceneObjectPart in obj.Parts) | ||
271 | { | ||
272 | //Update prim | ||
273 | using (SqlCommand sqlCommand = conn.CreateCommand()) | ||
274 | { | ||
275 | sqlCommand.Transaction = transaction; | ||
276 | try | ||
277 | { | ||
278 | StoreSceneObjectPrim(sceneObjectPart, sqlCommand, obj.UUID, regionUUID); | ||
279 | } | ||
280 | catch (SqlException sqlEx) | ||
281 | { | ||
282 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrim SQL error: {0} at line {1}", sqlEx.Message, sqlEx.LineNumber); | ||
283 | throw; | ||
284 | } | ||
285 | } | ||
286 | |||
287 | //Update primshapes | ||
288 | using (SqlCommand sqlCommand = conn.CreateCommand()) | ||
289 | { | ||
290 | sqlCommand.Transaction = transaction; | ||
291 | try | ||
292 | { | ||
293 | StoreSceneObjectPrimShapes(sceneObjectPart, sqlCommand, obj.UUID, regionUUID); | ||
294 | } | ||
295 | catch (SqlException sqlEx) | ||
296 | { | ||
297 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrimShapes SQL error: {0} at line {1}", sqlEx.Message, sqlEx.LineNumber); | ||
298 | throw; | ||
299 | } | ||
300 | } | ||
301 | } | ||
302 | |||
303 | transaction.Commit(); | ||
304 | } | ||
305 | catch (Exception ex) | ||
306 | { | ||
307 | _Log.ErrorFormat("[REGION DB]: Store SceneObjectGroup error: {0}, Rolling back...", ex.Message); | ||
308 | try | ||
309 | { | ||
310 | transaction.Rollback(); | ||
311 | } | ||
312 | catch (Exception ex2) | ||
313 | { | ||
314 | //Show error | ||
315 | _Log.InfoFormat("[REGION DB]: Rollback of SceneObjectGroup store transaction failed with error: {0}", ex2.Message); | ||
316 | |||
317 | } | ||
318 | } | ||
319 | } | ||
320 | } | ||
321 | |||
322 | /// <summary> | ||
323 | /// Stores the prim of the sceneobjectpart. | ||
324 | /// </summary> | ||
325 | /// <param name="sceneObjectPart">The sceneobjectpart or prim.</param> | ||
326 | /// <param name="sqlCommand">The SQL command with the transaction.</param> | ||
327 | /// <param name="sceneGroupID">The scenegroup UUID.</param> | ||
328 | /// <param name="regionUUID">The region UUID.</param> | ||
329 | private void StoreSceneObjectPrim(SceneObjectPart sceneObjectPart, SqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID) | ||
330 | { | ||
331 | //Big query to update or insert a new prim. | ||
332 | //Note for SQL Server 2008 this could be simplified | ||
333 | string queryPrims = @" | ||
334 | IF EXISTS (SELECT UUID FROM prims WHERE UUID = @UUID) | ||
335 | BEGIN | ||
336 | UPDATE prims SET | ||
337 | CreationDate = @CreationDate, Name = @Name, Text = @Text, Description = @Description, SitName = @SitName, | ||
338 | TouchName = @TouchName, ObjectFlags = @ObjectFlags, OwnerMask = @OwnerMask, NextOwnerMask = @NextOwnerMask, GroupMask = @GroupMask, | ||
339 | EveryoneMask = @EveryoneMask, BaseMask = @BaseMask, PositionX = @PositionX, PositionY = @PositionY, PositionZ = @PositionZ, | ||
340 | GroupPositionX = @GroupPositionX, GroupPositionY = @GroupPositionY, GroupPositionZ = @GroupPositionZ, VelocityX = @VelocityX, | ||
341 | VelocityY = @VelocityY, VelocityZ = @VelocityZ, AngularVelocityX = @AngularVelocityX, AngularVelocityY = @AngularVelocityY, | ||
342 | AngularVelocityZ = @AngularVelocityZ, AccelerationX = @AccelerationX, AccelerationY = @AccelerationY, | ||
343 | AccelerationZ = @AccelerationZ, RotationX = @RotationX, RotationY = @RotationY, RotationZ = @RotationZ, RotationW = @RotationW, | ||
344 | SitTargetOffsetX = @SitTargetOffsetX, SitTargetOffsetY = @SitTargetOffsetY, SitTargetOffsetZ = @SitTargetOffsetZ, | ||
345 | SitTargetOrientW = @SitTargetOrientW, SitTargetOrientX = @SitTargetOrientX, SitTargetOrientY = @SitTargetOrientY, | ||
346 | SitTargetOrientZ = @SitTargetOrientZ, RegionUUID = @RegionUUID, CreatorID = @CreatorID, OwnerID = @OwnerID, GroupID = @GroupID, | ||
347 | LastOwnerID = @LastOwnerID, SceneGroupID = @SceneGroupID, PayPrice = @PayPrice, PayButton1 = @PayButton1, PayButton2 = @PayButton2, | ||
348 | PayButton3 = @PayButton3, PayButton4 = @PayButton4, LoopedSound = @LoopedSound, LoopedSoundGain = @LoopedSoundGain, | ||
349 | TextureAnimation = @TextureAnimation, OmegaX = @OmegaX, OmegaY = @OmegaY, OmegaZ = @OmegaZ, CameraEyeOffsetX = @CameraEyeOffsetX, | ||
350 | CameraEyeOffsetY = @CameraEyeOffsetY, CameraEyeOffsetZ = @CameraEyeOffsetZ, CameraAtOffsetX = @CameraAtOffsetX, | ||
351 | CameraAtOffsetY = @CameraAtOffsetY, CameraAtOffsetZ = @CameraAtOffsetZ, ForceMouselook = @ForceMouselook, | ||
352 | ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice, | ||
353 | SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem, | ||
354 | ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches, | ||
355 | LinkNumber = @LinkNumber, MediaURL = @MediaURL, AttachedPosX = @AttachedPosX, AttachedPosY = @AttachedPosY, AttachedPosZ = @AttachedPosZ, DynAttrs = @DynAttrs, | ||
356 | PhysicsShapeType = @PhysicsShapeType, Density = @Density, GravityModifier = @GravityModifier, Friction = @Friction, Restitution = @Restitution | ||
357 | WHERE UUID = @UUID | ||
358 | END | ||
359 | ELSE | ||
360 | BEGIN | ||
361 | INSERT INTO | ||
362 | prims ( | ||
363 | UUID, CreationDate, Name, Text, Description, SitName, TouchName, ObjectFlags, OwnerMask, NextOwnerMask, GroupMask, | ||
364 | EveryoneMask, BaseMask, PositionX, PositionY, PositionZ, GroupPositionX, GroupPositionY, GroupPositionZ, VelocityX, | ||
365 | VelocityY, VelocityZ, AngularVelocityX, AngularVelocityY, AngularVelocityZ, AccelerationX, AccelerationY, AccelerationZ, | ||
366 | RotationX, RotationY, RotationZ, RotationW, SitTargetOffsetX, SitTargetOffsetY, SitTargetOffsetZ, SitTargetOrientW, | ||
367 | SitTargetOrientX, SitTargetOrientY, SitTargetOrientZ, RegionUUID, CreatorID, OwnerID, GroupID, LastOwnerID, SceneGroupID, | ||
368 | PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX, | ||
369 | OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ, | ||
370 | ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA, | ||
371 | ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL, AttachedPosX, AttachedPosY, AttachedPosZ, DynAttrs, | ||
372 | PhysicsShapeType, Density, GravityModifier, Friction, Restitution | ||
373 | ) VALUES ( | ||
374 | @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask, | ||
375 | @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX, | ||
376 | @VelocityY, @VelocityZ, @AngularVelocityX, @AngularVelocityY, @AngularVelocityZ, @AccelerationX, @AccelerationY, @AccelerationZ, | ||
377 | @RotationX, @RotationY, @RotationZ, @RotationW, @SitTargetOffsetX, @SitTargetOffsetY, @SitTargetOffsetZ, @SitTargetOrientW, | ||
378 | @SitTargetOrientX, @SitTargetOrientY, @SitTargetOrientZ, @RegionUUID, @CreatorID, @OwnerID, @GroupID, @LastOwnerID, @SceneGroupID, | ||
379 | @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX, | ||
380 | @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ, | ||
381 | @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA, | ||
382 | @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL, @AttachedPosX, @AttachedPosY, @AttachedPosZ, @DynAttrs, | ||
383 | @PhysicsShapeType, @Density, @GravityModifier, @Friction, @Restitution | ||
384 | ) | ||
385 | END"; | ||
386 | |||
387 | //Set commandtext. | ||
388 | sqlCommand.CommandText = queryPrims; | ||
389 | //Add parameters | ||
390 | sqlCommand.Parameters.AddRange(CreatePrimParameters(sceneObjectPart, sceneGroupID, regionUUID)); | ||
391 | |||
392 | //Execute the query. If it fails then error is trapped in calling function | ||
393 | sqlCommand.ExecuteNonQuery(); | ||
394 | } | ||
395 | |||
396 | /// <summary> | ||
397 | /// Stores the scene object prim shapes. | ||
398 | /// </summary> | ||
399 | /// <param name="sceneObjectPart">The sceneobjectpart containing prim shape.</param> | ||
400 | /// <param name="sqlCommand">The SQL command with the transaction.</param> | ||
401 | /// <param name="sceneGroupID">The scenegroup UUID.</param> | ||
402 | /// <param name="regionUUID">The region UUID.</param> | ||
403 | private void StoreSceneObjectPrimShapes(SceneObjectPart sceneObjectPart, SqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID) | ||
404 | { | ||
405 | //Big query to or insert or update primshapes | ||
406 | //Note for SQL Server 2008 this can be simplified | ||
407 | string queryPrimShapes = @" | ||
408 | IF EXISTS (SELECT UUID FROM primshapes WHERE UUID = @UUID) | ||
409 | BEGIN | ||
410 | UPDATE primshapes SET | ||
411 | Shape = @Shape, ScaleX = @ScaleX, ScaleY = @ScaleY, ScaleZ = @ScaleZ, PCode = @PCode, PathBegin = @PathBegin, | ||
412 | PathEnd = @PathEnd, PathScaleX = @PathScaleX, PathScaleY = @PathScaleY, PathShearX = @PathShearX, PathShearY = @PathShearY, | ||
413 | PathSkew = @PathSkew, PathCurve = @PathCurve, PathRadiusOffset = @PathRadiusOffset, PathRevolutions = @PathRevolutions, | ||
414 | PathTaperX = @PathTaperX, PathTaperY = @PathTaperY, PathTwist = @PathTwist, PathTwistBegin = @PathTwistBegin, | ||
415 | ProfileBegin = @ProfileBegin, ProfileEnd = @ProfileEnd, ProfileCurve = @ProfileCurve, ProfileHollow = @ProfileHollow, | ||
416 | Texture = @Texture, ExtraParams = @ExtraParams, State = @State, Media = @Media | ||
417 | WHERE UUID = @UUID | ||
418 | END | ||
419 | ELSE | ||
420 | BEGIN | ||
421 | INSERT INTO | ||
422 | primshapes ( | ||
423 | UUID, Shape, ScaleX, ScaleY, ScaleZ, PCode, PathBegin, PathEnd, PathScaleX, PathScaleY, PathShearX, PathShearY, | ||
424 | PathSkew, PathCurve, PathRadiusOffset, PathRevolutions, PathTaperX, PathTaperY, PathTwist, PathTwistBegin, ProfileBegin, | ||
425 | ProfileEnd, ProfileCurve, ProfileHollow, Texture, ExtraParams, State, Media | ||
426 | ) VALUES ( | ||
427 | @UUID, @Shape, @ScaleX, @ScaleY, @ScaleZ, @PCode, @PathBegin, @PathEnd, @PathScaleX, @PathScaleY, @PathShearX, @PathShearY, | ||
428 | @PathSkew, @PathCurve, @PathRadiusOffset, @PathRevolutions, @PathTaperX, @PathTaperY, @PathTwist, @PathTwistBegin, @ProfileBegin, | ||
429 | @ProfileEnd, @ProfileCurve, @ProfileHollow, @Texture, @ExtraParams, @State, @Media | ||
430 | ) | ||
431 | END"; | ||
432 | |||
433 | //Set commandtext. | ||
434 | sqlCommand.CommandText = queryPrimShapes; | ||
435 | |||
436 | //Add parameters | ||
437 | sqlCommand.Parameters.AddRange(CreatePrimShapeParameters(sceneObjectPart, sceneGroupID, regionUUID)); | ||
438 | |||
439 | //Execute the query. If it fails then error is trapped in calling function | ||
440 | sqlCommand.ExecuteNonQuery(); | ||
441 | |||
442 | } | ||
443 | |||
444 | /// <summary> | ||
445 | /// Removes a object from the database. | ||
446 | /// Meaning removing it from tables Prims, PrimShapes and PrimItems | ||
447 | /// </summary> | ||
448 | /// <param name="objectID">id of scenegroup</param> | ||
449 | /// <param name="regionUUID">regionUUID (is this used anyway</param> | ||
450 | public void RemoveObject(UUID objectID, UUID regionUUID) | ||
451 | { | ||
452 | _Log.InfoFormat("[MSSQL]: Removing obj: {0} from region: {1}", objectID, regionUUID); | ||
453 | |||
454 | //Remove from prims and primsitem table | ||
455 | string sqlPrims = "DELETE FROM PRIMS WHERE SceneGroupID = @objectID"; | ||
456 | string sqlPrimItems = "DELETE FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; | ||
457 | string sqlPrimShapes = "DELETE FROM PRIMSHAPES WHERE uuid in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; | ||
458 | |||
459 | lock (_Database) | ||
460 | { | ||
461 | //Using the non transaction mode. | ||
462 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
463 | using (SqlCommand cmd = new SqlCommand()) | ||
464 | { | ||
465 | cmd.Connection = conn; | ||
466 | cmd.CommandText = sqlPrimShapes; | ||
467 | conn.Open(); | ||
468 | cmd.Parameters.Add(_Database.CreateParameter("objectID", objectID)); | ||
469 | cmd.ExecuteNonQuery(); | ||
470 | |||
471 | cmd.CommandText = sqlPrimItems; | ||
472 | cmd.ExecuteNonQuery(); | ||
473 | |||
474 | cmd.CommandText = sqlPrims; | ||
475 | cmd.ExecuteNonQuery(); | ||
476 | } | ||
477 | } | ||
478 | } | ||
479 | |||
480 | /// <summary> | ||
481 | /// Store the inventory of a prim. Warning deletes everything first and then adds all again. | ||
482 | /// </summary> | ||
483 | /// <param name="primID"></param> | ||
484 | /// <param name="items"></param> | ||
485 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | ||
486 | { | ||
487 | //_Log.InfoFormat("[REGION DB: Persisting Prim Inventory with prim ID {0}", primID); | ||
488 | |||
489 | //Statement from MySQL section! | ||
490 | // For now, we're just going to crudely remove all the previous inventory items | ||
491 | // no matter whether they have changed or not, and replace them with the current set. | ||
492 | |||
493 | //Delete everything from PrimID | ||
494 | //TODO add index on PrimID in DB, if not already exist | ||
495 | |||
496 | string sql = "DELETE PRIMITEMS WHERE primID = @primID"; | ||
497 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
498 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
499 | { | ||
500 | cmd.Parameters.Add(_Database.CreateParameter("@primID", primID)); | ||
501 | conn.Open(); | ||
502 | cmd.ExecuteNonQuery(); | ||
503 | } | ||
504 | |||
505 | sql = | ||
506 | @"INSERT INTO primitems ( | ||
507 | itemID,primID,assetID,parentFolderID,invType,assetType,name,description,creationDate,creatorID,ownerID,lastOwnerID,groupID, | ||
508 | nextPermissions,currentPermissions,basePermissions,everyonePermissions,groupPermissions,flags) | ||
509 | VALUES (@itemID,@primID,@assetID,@parentFolderID,@invType,@assetType,@name,@description,@creationDate,@creatorID,@ownerID, | ||
510 | @lastOwnerID,@groupID,@nextPermissions,@currentPermissions,@basePermissions,@everyonePermissions,@groupPermissions,@flags)"; | ||
511 | |||
512 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
513 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
514 | { | ||
515 | conn.Open(); | ||
516 | foreach (TaskInventoryItem taskItem in items) | ||
517 | { | ||
518 | cmd.Parameters.AddRange(CreatePrimInventoryParameters(taskItem)); | ||
519 | cmd.ExecuteNonQuery(); | ||
520 | cmd.Parameters.Clear(); | ||
521 | } | ||
522 | } | ||
523 | } | ||
524 | |||
525 | #endregion | ||
526 | |||
527 | /// <summary> | ||
528 | /// Loads the terrain map. | ||
529 | /// </summary> | ||
530 | /// <param name="regionID">regionID.</param> | ||
531 | /// <returns></returns> | ||
532 | public double[,] LoadTerrain(UUID regionID) | ||
533 | { | ||
534 | double[,] ret = null; | ||
535 | TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight); | ||
536 | if (terrData != null) | ||
537 | ret = terrData.GetDoubles(); | ||
538 | return ret; | ||
539 | } | ||
540 | |||
541 | // Returns 'null' if region not found | ||
542 | public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) | ||
543 | { | ||
544 | TerrainData terrData = null; | ||
545 | |||
546 | string sql = "select top 1 RegionUUID, Revision, Heightfield from terrain where RegionUUID = @RegionUUID order by Revision desc"; | ||
547 | |||
548 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
549 | { | ||
550 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
551 | { | ||
552 | // MySqlParameter param = new MySqlParameter(); | ||
553 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
554 | conn.Open(); | ||
555 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
556 | { | ||
557 | int rev; | ||
558 | if (reader.Read()) | ||
559 | { | ||
560 | rev = (int)reader["Revision"]; | ||
561 | byte[] blob = (byte[])reader["Heightfield"]; | ||
562 | terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob); | ||
563 | } | ||
564 | else | ||
565 | { | ||
566 | _Log.Info("[REGION DB]: No terrain found for region"); | ||
567 | return null; | ||
568 | } | ||
569 | _Log.Info("[REGION DB]: Loaded terrain revision r" + rev); | ||
570 | } | ||
571 | } | ||
572 | } | ||
573 | |||
574 | return terrData; | ||
575 | } | ||
576 | |||
577 | // Legacy entry point for when terrain was always a 256x256 hieghtmap | ||
578 | public void StoreTerrain(double[,] ter, UUID regionID) | ||
579 | { | ||
580 | StoreTerrain(new HeightmapTerrainData(ter), regionID); | ||
581 | } | ||
582 | |||
583 | /// <summary> | ||
584 | /// Stores the terrain map to DB. | ||
585 | /// </summary> | ||
586 | /// <param name="terrain">terrain map data.</param> | ||
587 | /// <param name="regionID">regionID.</param> | ||
588 | public void StoreTerrain(TerrainData terrData, UUID regionID) | ||
589 | { | ||
590 | //Delete old terrain map | ||
591 | string sql = "delete from terrain where RegionUUID=@RegionUUID"; | ||
592 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
593 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
594 | { | ||
595 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
596 | conn.Open(); | ||
597 | cmd.ExecuteNonQuery(); | ||
598 | } | ||
599 | |||
600 | sql = "insert into terrain(RegionUUID, Revision, Heightfield) values(@RegionUUID, @Revision, @Heightfield)"; | ||
601 | |||
602 | int terrainDBRevision; | ||
603 | Array terrainDBblob; | ||
604 | terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob); | ||
605 | |||
606 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
607 | { | ||
608 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
609 | { | ||
610 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); | ||
611 | cmd.Parameters.Add(_Database.CreateParameter("@Revision", terrainDBRevision)); | ||
612 | cmd.Parameters.Add(_Database.CreateParameter("@Heightfield", terrainDBblob)); | ||
613 | conn.Open(); | ||
614 | cmd.ExecuteNonQuery(); | ||
615 | } | ||
616 | } | ||
617 | |||
618 | _Log.InfoFormat("{0} Stored terrain revision r={1}", LogHeader, terrainDBRevision); | ||
619 | } | ||
620 | |||
621 | /// <summary> | ||
622 | /// Loads all the land objects of a region. | ||
623 | /// </summary> | ||
624 | /// <param name="regionUUID">The region UUID.</param> | ||
625 | /// <returns></returns> | ||
626 | public List<LandData> LoadLandObjects(UUID regionUUID) | ||
627 | { | ||
628 | List<LandData> LandDataForRegion = new List<LandData>(); | ||
629 | |||
630 | string sql = "select * from land where RegionUUID = @RegionUUID"; | ||
631 | |||
632 | //Retrieve all land data from region | ||
633 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
634 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
635 | { | ||
636 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionUUID)); | ||
637 | conn.Open(); | ||
638 | using (SqlDataReader readerLandData = cmd.ExecuteReader()) | ||
639 | { | ||
640 | while (readerLandData.Read()) | ||
641 | { | ||
642 | LandDataForRegion.Add(BuildLandData(readerLandData)); | ||
643 | } | ||
644 | } | ||
645 | } | ||
646 | |||
647 | //Retrieve all accesslist data for all landdata | ||
648 | foreach (LandData LandData in LandDataForRegion) | ||
649 | { | ||
650 | sql = "select * from landaccesslist where LandUUID = @LandUUID"; | ||
651 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
652 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
653 | { | ||
654 | cmd.Parameters.Add(_Database.CreateParameter("@LandUUID", LandData.GlobalID)); | ||
655 | conn.Open(); | ||
656 | using (SqlDataReader readerAccessList = cmd.ExecuteReader()) | ||
657 | { | ||
658 | while (readerAccessList.Read()) | ||
659 | { | ||
660 | LandData.ParcelAccessList.Add(BuildLandAccessData(readerAccessList)); | ||
661 | } | ||
662 | } | ||
663 | } | ||
664 | } | ||
665 | |||
666 | //Return data | ||
667 | return LandDataForRegion; | ||
668 | } | ||
669 | |||
670 | /// <summary> | ||
671 | /// Stores land object with landaccess list. | ||
672 | /// </summary> | ||
673 | /// <param name="parcel">parcel data.</param> | ||
674 | public void StoreLandObject(ILandObject parcel) | ||
675 | { | ||
676 | //As this is only one record in land table I just delete all and then add a new record. | ||
677 | //As the delete landaccess is already in the mysql code | ||
678 | |||
679 | //Delete old values | ||
680 | RemoveLandObject(parcel.LandData.GlobalID); | ||
681 | |||
682 | //Insert new values | ||
683 | string sql = @"INSERT INTO [land] | ||
684 | ([UUID],[RegionUUID],[LocalLandID],[Bitmap],[Name],[Description],[OwnerUUID],[IsGroupOwned],[Area],[AuctionID],[Category],[ClaimDate],[ClaimPrice],[GroupUUID],[SalePrice],[LandStatus],[LandFlags],[LandingType],[MediaAutoScale],[MediaTextureUUID],[MediaURL],[MusicURL],[PassHours],[PassPrice],[SnapshotUUID],[UserLocationX],[UserLocationY],[UserLocationZ],[UserLookAtX],[UserLookAtY],[UserLookAtZ],[AuthbuyerID],[OtherCleanTime]) | ||
685 | VALUES | ||
686 | (@UUID,@RegionUUID,@LocalLandID,@Bitmap,@Name,@Description,@OwnerUUID,@IsGroupOwned,@Area,@AuctionID,@Category,@ClaimDate,@ClaimPrice,@GroupUUID,@SalePrice,@LandStatus,@LandFlags,@LandingType,@MediaAutoScale,@MediaTextureUUID,@MediaURL,@MusicURL,@PassHours,@PassPrice,@SnapshotUUID,@UserLocationX,@UserLocationY,@UserLocationZ,@UserLookAtX,@UserLookAtY,@UserLookAtZ,@AuthbuyerID,@OtherCleanTime)"; | ||
687 | |||
688 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
689 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
690 | { | ||
691 | cmd.Parameters.AddRange(CreateLandParameters(parcel.LandData, parcel.RegionUUID)); | ||
692 | conn.Open(); | ||
693 | cmd.ExecuteNonQuery(); | ||
694 | } | ||
695 | |||
696 | sql = "INSERT INTO [landaccesslist] ([LandUUID],[AccessUUID],[Flags],[Expires]) VALUES (@LandUUID,@AccessUUID,@Flags,@Expires)"; | ||
697 | |||
698 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
699 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
700 | { | ||
701 | conn.Open(); | ||
702 | foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) | ||
703 | { | ||
704 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); | ||
705 | |||
706 | cmd.ExecuteNonQuery(); | ||
707 | cmd.Parameters.Clear(); | ||
708 | } | ||
709 | } | ||
710 | } | ||
711 | |||
712 | /// <summary> | ||
713 | /// Removes a land object from DB. | ||
714 | /// </summary> | ||
715 | /// <param name="globalID">UUID of landobject</param> | ||
716 | public void RemoveLandObject(UUID globalID) | ||
717 | { | ||
718 | string sql = "delete from land where UUID=@UUID"; | ||
719 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
720 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
721 | { | ||
722 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
723 | conn.Open(); | ||
724 | cmd.ExecuteNonQuery(); | ||
725 | } | ||
726 | sql = "delete from landaccesslist where LandUUID=@UUID"; | ||
727 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
728 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
729 | { | ||
730 | cmd.Parameters.Add(_Database.CreateParameter("@UUID", globalID)); | ||
731 | conn.Open(); | ||
732 | cmd.ExecuteNonQuery(); | ||
733 | } | ||
734 | } | ||
735 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | ||
736 | { | ||
737 | RegionLightShareData nWP = new RegionLightShareData(); | ||
738 | nWP.OnSave += StoreRegionWindlightSettings; | ||
739 | string sql = "select * from [regionwindlight] where region_id = @regionID"; | ||
740 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
741 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
742 | { | ||
743 | cmd.Parameters.Add(_Database.CreateParameter("@regionID", regionUUID)); | ||
744 | conn.Open(); | ||
745 | using (SqlDataReader result = cmd.ExecuteReader()) | ||
746 | { | ||
747 | if (!result.Read()) | ||
748 | { | ||
749 | //No result, so store our default windlight profile and return it | ||
750 | nWP.regionID = regionUUID; | ||
751 | StoreRegionWindlightSettings(nWP); | ||
752 | return nWP; | ||
753 | } | ||
754 | else | ||
755 | { | ||
756 | nWP.regionID = DBGuid.FromDB(result["region_id"]); | ||
757 | nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]); | ||
758 | nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]); | ||
759 | nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]); | ||
760 | nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]); | ||
761 | nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]); | ||
762 | nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]); | ||
763 | nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]); | ||
764 | nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]); | ||
765 | nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]); | ||
766 | nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]); | ||
767 | nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]); | ||
768 | nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]); | ||
769 | nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]); | ||
770 | nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]); | ||
771 | nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]); | ||
772 | nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]); | ||
773 | nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]); | ||
774 | UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture); | ||
775 | nWP.horizon.X = Convert.ToSingle(result["horizon_r"]); | ||
776 | nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]); | ||
777 | nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]); | ||
778 | nWP.horizon.W = Convert.ToSingle(result["horizon_i"]); | ||
779 | nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]); | ||
780 | nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]); | ||
781 | nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]); | ||
782 | nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]); | ||
783 | nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]); | ||
784 | nWP.hazeDensity = Convert.ToSingle(result["haze_density"]); | ||
785 | nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]); | ||
786 | nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]); | ||
787 | nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]); | ||
788 | nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]); | ||
789 | nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]); | ||
790 | nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]); | ||
791 | nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]); | ||
792 | nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]); | ||
793 | nWP.ambient.X = Convert.ToSingle(result["ambient_r"]); | ||
794 | nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]); | ||
795 | nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]); | ||
796 | nWP.ambient.W = Convert.ToSingle(result["ambient_i"]); | ||
797 | nWP.eastAngle = Convert.ToSingle(result["east_angle"]); | ||
798 | nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]); | ||
799 | nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]); | ||
800 | nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]); | ||
801 | nWP.starBrightness = Convert.ToSingle(result["star_brightness"]); | ||
802 | nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]); | ||
803 | nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]); | ||
804 | nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]); | ||
805 | nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]); | ||
806 | nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]); | ||
807 | nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]); | ||
808 | nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]); | ||
809 | nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]); | ||
810 | nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]); | ||
811 | nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]); | ||
812 | nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]); | ||
813 | nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]); | ||
814 | nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]); | ||
815 | nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]); | ||
816 | nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]); | ||
817 | nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]); | ||
818 | nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]); | ||
819 | nWP.valid = true; | ||
820 | } | ||
821 | } | ||
822 | } | ||
823 | return nWP; | ||
824 | } | ||
825 | |||
826 | public void RemoveRegionWindlightSettings(UUID regionID) | ||
827 | { | ||
828 | string sql = "delete from [regionwindlight] where region_id = @region_id"; | ||
829 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
830 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
831 | { | ||
832 | conn.Open(); | ||
833 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionID)); | ||
834 | cmd.ExecuteNonQuery(); | ||
835 | } | ||
836 | } | ||
837 | |||
838 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | ||
839 | { | ||
840 | string sql = "select count (region_id) from regionwindlight where region_id = @region_id"; | ||
841 | bool exists = false; | ||
842 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
843 | { | ||
844 | conn.Open(); | ||
845 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
846 | { | ||
847 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", wl.regionID)); | ||
848 | exists = (int)cmd.ExecuteScalar() > 0; | ||
849 | } | ||
850 | } | ||
851 | if (exists) | ||
852 | { | ||
853 | RemoveRegionWindlightSettings(wl.regionID); | ||
854 | } | ||
855 | |||
856 | // sql insert | ||
857 | sql = @"INSERT INTO [regionwindlight] | ||
858 | ([region_id] | ||
859 | ,[water_color_r] | ||
860 | ,[water_color_g] | ||
861 | ,[water_color_b] | ||
862 | ,[water_fog_density_exponent] | ||
863 | ,[underwater_fog_modifier] | ||
864 | ,[reflection_wavelet_scale_1] | ||
865 | ,[reflection_wavelet_scale_2] | ||
866 | ,[reflection_wavelet_scale_3] | ||
867 | ,[fresnel_scale] | ||
868 | ,[fresnel_offset] | ||
869 | ,[refract_scale_above] | ||
870 | ,[refract_scale_below] | ||
871 | ,[blur_multiplier] | ||
872 | ,[big_wave_direction_x] | ||
873 | ,[big_wave_direction_y] | ||
874 | ,[little_wave_direction_x] | ||
875 | ,[little_wave_direction_y] | ||
876 | ,[normal_map_texture] | ||
877 | ,[horizon_r] | ||
878 | ,[horizon_g] | ||
879 | ,[horizon_b] | ||
880 | ,[horizon_i] | ||
881 | ,[haze_horizon] | ||
882 | ,[blue_density_r] | ||
883 | ,[blue_density_g] | ||
884 | ,[blue_density_b] | ||
885 | ,[blue_density_i] | ||
886 | ,[haze_density] | ||
887 | ,[density_multiplier] | ||
888 | ,[distance_multiplier] | ||
889 | ,[max_altitude] | ||
890 | ,[sun_moon_color_r] | ||
891 | ,[sun_moon_color_g] | ||
892 | ,[sun_moon_color_b] | ||
893 | ,[sun_moon_color_i] | ||
894 | ,[sun_moon_position] | ||
895 | ,[ambient_r] | ||
896 | ,[ambient_g] | ||
897 | ,[ambient_b] | ||
898 | ,[ambient_i] | ||
899 | ,[east_angle] | ||
900 | ,[sun_glow_focus] | ||
901 | ,[sun_glow_size] | ||
902 | ,[scene_gamma] | ||
903 | ,[star_brightness] | ||
904 | ,[cloud_color_r] | ||
905 | ,[cloud_color_g] | ||
906 | ,[cloud_color_b] | ||
907 | ,[cloud_color_i] | ||
908 | ,[cloud_x] | ||
909 | ,[cloud_y] | ||
910 | ,[cloud_density] | ||
911 | ,[cloud_coverage] | ||
912 | ,[cloud_scale] | ||
913 | ,[cloud_detail_x] | ||
914 | ,[cloud_detail_y] | ||
915 | ,[cloud_detail_density] | ||
916 | ,[cloud_scroll_x] | ||
917 | ,[cloud_scroll_x_lock] | ||
918 | ,[cloud_scroll_y] | ||
919 | ,[cloud_scroll_y_lock] | ||
920 | ,[draw_classic_clouds]) | ||
921 | VALUES | ||
922 | (@region_id | ||
923 | ,@water_color_r | ||
924 | ,@water_color_g | ||
925 | ,@water_color_b | ||
926 | ,@water_fog_density_exponent | ||
927 | ,@underwater_fog_modifier | ||
928 | ,@reflection_wavelet_scale_1 | ||
929 | ,@reflection_wavelet_scale_2 | ||
930 | ,@reflection_wavelet_scale_3 | ||
931 | ,@fresnel_scale | ||
932 | ,@fresnel_offset | ||
933 | ,@refract_scale_above | ||
934 | ,@refract_scale_below | ||
935 | ,@blur_multiplier | ||
936 | ,@big_wave_direction_x | ||
937 | ,@big_wave_direction_y | ||
938 | ,@little_wave_direction_x | ||
939 | ,@little_wave_direction_y | ||
940 | ,@normal_map_texture | ||
941 | ,@horizon_r | ||
942 | ,@horizon_g | ||
943 | ,@horizon_b | ||
944 | ,@horizon_i | ||
945 | ,@haze_horizon | ||
946 | ,@blue_density_r | ||
947 | ,@blue_density_g | ||
948 | ,@blue_density_b | ||
949 | ,@blue_density_i | ||
950 | ,@haze_density | ||
951 | ,@density_multiplier | ||
952 | ,@distance_multiplier | ||
953 | ,@max_altitude | ||
954 | ,@sun_moon_color_r | ||
955 | ,@sun_moon_color_g | ||
956 | ,@sun_moon_color_b | ||
957 | ,@sun_moon_color_i | ||
958 | ,@sun_moon_position | ||
959 | ,@ambient_r | ||
960 | ,@ambient_g | ||
961 | ,@ambient_b | ||
962 | ,@ambient_i | ||
963 | ,@east_angle | ||
964 | ,@sun_glow_focus | ||
965 | ,@sun_glow_size | ||
966 | ,@scene_gamma | ||
967 | ,@star_brightness | ||
968 | ,@cloud_color_r | ||
969 | ,@cloud_color_g | ||
970 | ,@cloud_color_b | ||
971 | ,@cloud_color_i | ||
972 | ,@cloud_x | ||
973 | ,@cloud_y | ||
974 | ,@cloud_density | ||
975 | ,@cloud_coverage | ||
976 | ,@cloud_scale | ||
977 | ,@cloud_detail_x | ||
978 | ,@cloud_detail_y | ||
979 | ,@cloud_detail_density | ||
980 | ,@cloud_scroll_x | ||
981 | ,@cloud_scroll_x_lock | ||
982 | ,@cloud_scroll_y | ||
983 | ,@cloud_scroll_y_lock | ||
984 | ,@draw_classic_clouds)"; | ||
985 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
986 | { | ||
987 | conn.Open(); | ||
988 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
989 | { | ||
990 | cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID)); | ||
991 | cmd.Parameters.Add(_Database.CreateParameter("water_color_r", wl.waterColor.X)); | ||
992 | cmd.Parameters.Add(_Database.CreateParameter("water_color_g", wl.waterColor.Y)); | ||
993 | cmd.Parameters.Add(_Database.CreateParameter("water_color_b", wl.waterColor.Z)); | ||
994 | cmd.Parameters.Add(_Database.CreateParameter("water_fog_density_exponent", wl.waterFogDensityExponent)); | ||
995 | cmd.Parameters.Add(_Database.CreateParameter("underwater_fog_modifier", wl.underwaterFogModifier)); | ||
996 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X)); | ||
997 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y)); | ||
998 | cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z)); | ||
999 | cmd.Parameters.Add(_Database.CreateParameter("fresnel_scale", wl.fresnelScale)); | ||
1000 | cmd.Parameters.Add(_Database.CreateParameter("fresnel_offset", wl.fresnelOffset)); | ||
1001 | cmd.Parameters.Add(_Database.CreateParameter("refract_scale_above", wl.refractScaleAbove)); | ||
1002 | cmd.Parameters.Add(_Database.CreateParameter("refract_scale_below", wl.refractScaleBelow)); | ||
1003 | cmd.Parameters.Add(_Database.CreateParameter("blur_multiplier", wl.blurMultiplier)); | ||
1004 | cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_x", wl.bigWaveDirection.X)); | ||
1005 | cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_y", wl.bigWaveDirection.Y)); | ||
1006 | cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_x", wl.littleWaveDirection.X)); | ||
1007 | cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_y", wl.littleWaveDirection.Y)); | ||
1008 | cmd.Parameters.Add(_Database.CreateParameter("normal_map_texture", wl.normalMapTexture)); | ||
1009 | cmd.Parameters.Add(_Database.CreateParameter("horizon_r", wl.horizon.X)); | ||
1010 | cmd.Parameters.Add(_Database.CreateParameter("horizon_g", wl.horizon.Y)); | ||
1011 | cmd.Parameters.Add(_Database.CreateParameter("horizon_b", wl.horizon.Z)); | ||
1012 | cmd.Parameters.Add(_Database.CreateParameter("horizon_i", wl.horizon.W)); | ||
1013 | cmd.Parameters.Add(_Database.CreateParameter("haze_horizon", wl.hazeHorizon)); | ||
1014 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_r", wl.blueDensity.X)); | ||
1015 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_g", wl.blueDensity.Y)); | ||
1016 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_b", wl.blueDensity.Z)); | ||
1017 | cmd.Parameters.Add(_Database.CreateParameter("blue_density_i", wl.blueDensity.W)); | ||
1018 | cmd.Parameters.Add(_Database.CreateParameter("haze_density", wl.hazeDensity)); | ||
1019 | cmd.Parameters.Add(_Database.CreateParameter("density_multiplier", wl.densityMultiplier)); | ||
1020 | cmd.Parameters.Add(_Database.CreateParameter("distance_multiplier", wl.distanceMultiplier)); | ||
1021 | cmd.Parameters.Add(_Database.CreateParameter("max_altitude", wl.maxAltitude)); | ||
1022 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_r", wl.sunMoonColor.X)); | ||
1023 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_g", wl.sunMoonColor.Y)); | ||
1024 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_b", wl.sunMoonColor.Z)); | ||
1025 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_i", wl.sunMoonColor.W)); | ||
1026 | cmd.Parameters.Add(_Database.CreateParameter("sun_moon_position", wl.sunMoonPosition)); | ||
1027 | cmd.Parameters.Add(_Database.CreateParameter("ambient_r", wl.ambient.X)); | ||
1028 | cmd.Parameters.Add(_Database.CreateParameter("ambient_g", wl.ambient.Y)); | ||
1029 | cmd.Parameters.Add(_Database.CreateParameter("ambient_b", wl.ambient.Z)); | ||
1030 | cmd.Parameters.Add(_Database.CreateParameter("ambient_i", wl.ambient.W)); | ||
1031 | cmd.Parameters.Add(_Database.CreateParameter("east_angle", wl.eastAngle)); | ||
1032 | cmd.Parameters.Add(_Database.CreateParameter("sun_glow_focus", wl.sunGlowFocus)); | ||
1033 | cmd.Parameters.Add(_Database.CreateParameter("sun_glow_size", wl.sunGlowSize)); | ||
1034 | cmd.Parameters.Add(_Database.CreateParameter("scene_gamma", wl.sceneGamma)); | ||
1035 | cmd.Parameters.Add(_Database.CreateParameter("star_brightness", wl.starBrightness)); | ||
1036 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_r", wl.cloudColor.X)); | ||
1037 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_g", wl.cloudColor.Y)); | ||
1038 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_b", wl.cloudColor.Z)); | ||
1039 | cmd.Parameters.Add(_Database.CreateParameter("cloud_color_i", wl.cloudColor.W)); | ||
1040 | cmd.Parameters.Add(_Database.CreateParameter("cloud_x", wl.cloudXYDensity.X)); | ||
1041 | cmd.Parameters.Add(_Database.CreateParameter("cloud_y", wl.cloudXYDensity.Y)); | ||
1042 | cmd.Parameters.Add(_Database.CreateParameter("cloud_density", wl.cloudXYDensity.Z)); | ||
1043 | cmd.Parameters.Add(_Database.CreateParameter("cloud_coverage", wl.cloudCoverage)); | ||
1044 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scale", wl.cloudScale)); | ||
1045 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_x", wl.cloudDetailXYDensity.X)); | ||
1046 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_y", wl.cloudDetailXYDensity.Y)); | ||
1047 | cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_density", wl.cloudDetailXYDensity.Z)); | ||
1048 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x", wl.cloudScrollX)); | ||
1049 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x_lock", wl.cloudScrollXLock)); | ||
1050 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y", wl.cloudScrollY)); | ||
1051 | cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y_lock", wl.cloudScrollYLock)); | ||
1052 | cmd.Parameters.Add(_Database.CreateParameter("draw_classic_clouds", wl.drawClassicClouds)); | ||
1053 | |||
1054 | cmd.ExecuteNonQuery(); | ||
1055 | } | ||
1056 | } | ||
1057 | #region update | ||
1058 | // } | ||
1059 | // else | ||
1060 | // { | ||
1061 | // // sql update | ||
1062 | // sql = @"UPDATE [OpenSim].[dbo].[regionwindlight] | ||
1063 | // SET [region_id] = @region_id | ||
1064 | // ,[water_color_r] = @water_color_r | ||
1065 | // ,[water_color_g] = @water_color_g | ||
1066 | // ,[water_color_b] = @water_color_b | ||
1067 | // ,[water_fog_density_exponent] = @water_fog_density_exponent | ||
1068 | // ,[underwater_fog_modifier] = @underwater_fog_modifier | ||
1069 | // ,[reflection_wavelet_scale_1] = @reflection_wavelet_scale_1 | ||
1070 | // ,[reflection_wavelet_scale_2] = @reflection_wavelet_scale_2 | ||
1071 | // ,[reflection_wavelet_scale_3] = @reflection_wavelet_scale_3 | ||
1072 | // ,[fresnel_scale] = @fresnel_scale | ||
1073 | // ,[fresnel_offset] = @fresnel_offset | ||
1074 | // ,[refract_scale_above] = @refract_scale_above | ||
1075 | // ,[refract_scale_below] = @refract_scale_below | ||
1076 | // ,[blur_multiplier] = @blur_multiplier | ||
1077 | // ,[big_wave_direction_x] = @big_wave_direction_x | ||
1078 | // ,[big_wave_direction_y] = @big_wave_direction_y | ||
1079 | // ,[little_wave_direction_x] = @little_wave_direction_x | ||
1080 | // ,[little_wave_direction_y] = @little_wave_direction_y | ||
1081 | // ,[normal_map_texture] = @normal_map_texture | ||
1082 | // ,[horizon_r] = @horizon_r | ||
1083 | // ,[horizon_g] = @horizon_g | ||
1084 | // ,[horizon_b] = @horizon_b | ||
1085 | // ,[horizon_i] = @horizon_i | ||
1086 | // ,[haze_horizon] = @haze_horizon | ||
1087 | // ,[blue_density_r] = @blue_density_r | ||
1088 | // ,[blue_density_g] = @blue_density_g | ||
1089 | // ,[blue_density_b] = @blue_density_b | ||
1090 | // ,[blue_density_i] = @blue_density_i | ||
1091 | // ,[haze_density] = @haze_density | ||
1092 | // ,[density_multiplier] = @density_multiplier | ||
1093 | // ,[distance_multiplier] = @distance_multiplier | ||
1094 | // ,[max_altitude] = @max_altitude | ||
1095 | // ,[sun_moon_color_r] = @sun_moon_color_r | ||
1096 | // ,[sun_moon_color_g] = @sun_moon_color_g | ||
1097 | // ,[sun_moon_color_b] = @sun_moon_color_b | ||
1098 | // ,[sun_moon_color_i] = @sun_moon_color_i | ||
1099 | // ,[sun_moon_position] = @sun_moon_position | ||
1100 | // ,[ambient_r] = @ambient_r | ||
1101 | // ,[ambient_g] = @ambient_g | ||
1102 | // ,[ambient_b] = @ambient_b | ||
1103 | // ,[ambient_i] = @ambient_i | ||
1104 | // ,[east_angle] = @east_angle | ||
1105 | // ,[sun_glow_focus] = @sun_glow_focus | ||
1106 | // ,[sun_glow_size] = @sun_glow_size | ||
1107 | // ,[scene_gamma] = @scene_gamma | ||
1108 | // ,[star_brightness] = @star_brightness | ||
1109 | // ,[cloud_color_r] = @cloud_color_r | ||
1110 | // ,[cloud_color_g] = @cloud_color_g | ||
1111 | // ,[cloud_color_b] = @cloud_color_b | ||
1112 | // ,[cloud_color_i] = @cloud_color_i | ||
1113 | // ,[cloud_x] = @cloud_x | ||
1114 | // ,[cloud_y] = @cloud_y | ||
1115 | // ,[cloud_density] = @cloud_density | ||
1116 | // ,[cloud_coverage] = @cloud_coverage | ||
1117 | // ,[cloud_scale] = @cloud_scale | ||
1118 | // ,[cloud_detail_x] = @cloud_detail_x | ||
1119 | // ,[cloud_detail_y] = @cloud_detail_y | ||
1120 | // ,[cloud_detail_density] = @cloud_detail_density | ||
1121 | // ,[cloud_scroll_x] = @cloud_scroll_x | ||
1122 | // ,[cloud_scroll_x_lock] = @cloud_scroll_x_lock | ||
1123 | // ,[cloud_scroll_y] = @cloud_scroll_y | ||
1124 | // ,[cloud_scroll_y_lock] = @cloud_scroll_y_lock | ||
1125 | // ,[draw_classic_clouds] = @draw_classic_clouds | ||
1126 | // WHERE region_id = @region_id"; | ||
1127 | // using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1128 | // { | ||
1129 | // conn.Open(); | ||
1130 | // using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1131 | // { | ||
1132 | // cmd.Parameters.AddWithValue("region_id", wl.regionID); | ||
1133 | // cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X); | ||
1134 | // cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y); | ||
1135 | // cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z); | ||
1136 | // cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent); | ||
1137 | // cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier); | ||
1138 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X); | ||
1139 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y); | ||
1140 | // cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z); | ||
1141 | // cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale); | ||
1142 | // cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset); | ||
1143 | // cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove); | ||
1144 | // cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow); | ||
1145 | // cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier); | ||
1146 | // cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X); | ||
1147 | // cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y); | ||
1148 | // cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X); | ||
1149 | // cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y); | ||
1150 | // cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture); | ||
1151 | // cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X); | ||
1152 | // cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y); | ||
1153 | // cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z); | ||
1154 | // cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W); | ||
1155 | // cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon); | ||
1156 | // cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X); | ||
1157 | // cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y); | ||
1158 | // cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z); | ||
1159 | // cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W); | ||
1160 | // cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity); | ||
1161 | // cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier); | ||
1162 | // cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier); | ||
1163 | // cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude); | ||
1164 | // cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X); | ||
1165 | // cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y); | ||
1166 | // cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z); | ||
1167 | // cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W); | ||
1168 | // cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition); | ||
1169 | // cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X); | ||
1170 | // cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y); | ||
1171 | // cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z); | ||
1172 | // cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W); | ||
1173 | // cmd.Parameters.AddWithValue("east_angle", wl.eastAngle); | ||
1174 | // cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus); | ||
1175 | // cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize); | ||
1176 | // cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma); | ||
1177 | // cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness); | ||
1178 | // cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X); | ||
1179 | // cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y); | ||
1180 | // cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z); | ||
1181 | // cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W); | ||
1182 | // cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X); | ||
1183 | // cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y); | ||
1184 | // cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z); | ||
1185 | // cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage); | ||
1186 | // cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale); | ||
1187 | // cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X); | ||
1188 | // cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y); | ||
1189 | // cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z); | ||
1190 | // cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX); | ||
1191 | // cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock); | ||
1192 | // cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY); | ||
1193 | // cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock); | ||
1194 | // cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds); | ||
1195 | |||
1196 | // cmd.ExecuteNonQuery(); | ||
1197 | // } | ||
1198 | // } | ||
1199 | // } | ||
1200 | #endregion | ||
1201 | } | ||
1202 | |||
1203 | #region Environment Settings | ||
1204 | public string LoadRegionEnvironmentSettings(UUID regionUUID) | ||
1205 | { | ||
1206 | string sql = "select * from [regionenvironment] where region_id = @region_id"; | ||
1207 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1208 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1209 | { | ||
1210 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1211 | conn.Open(); | ||
1212 | using (SqlDataReader result = cmd.ExecuteReader()) | ||
1213 | { | ||
1214 | if (!result.Read()) | ||
1215 | { | ||
1216 | return String.Empty; | ||
1217 | } | ||
1218 | else | ||
1219 | { | ||
1220 | return Convert.ToString(result["llsd_settings"]); | ||
1221 | } | ||
1222 | } | ||
1223 | } | ||
1224 | } | ||
1225 | |||
1226 | public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings) | ||
1227 | { | ||
1228 | { | ||
1229 | string sql = "DELETE FROM [regionenvironment] WHERE region_id = @region_id"; | ||
1230 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1231 | |||
1232 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1233 | { | ||
1234 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1235 | conn.Open(); | ||
1236 | cmd.ExecuteNonQuery(); | ||
1237 | } | ||
1238 | |||
1239 | sql = "INSERT INTO [regionenvironment] (region_id, llsd_settings) VALUES (@region_id, @llsd_settings)"; | ||
1240 | |||
1241 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1242 | |||
1243 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1244 | { | ||
1245 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1246 | cmd.Parameters.Add(_Database.CreateParameter("@llsd_settings", settings)); | ||
1247 | |||
1248 | conn.Open(); | ||
1249 | cmd.ExecuteNonQuery(); | ||
1250 | } | ||
1251 | } | ||
1252 | } | ||
1253 | |||
1254 | public void RemoveRegionEnvironmentSettings(UUID regionUUID) | ||
1255 | { | ||
1256 | string sql = "delete from [regionenvironment] where region_id = @region_id"; | ||
1257 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1258 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1259 | { | ||
1260 | cmd.Parameters.Add(_Database.CreateParameter("@region_id", regionUUID)); | ||
1261 | |||
1262 | conn.Open(); | ||
1263 | cmd.ExecuteNonQuery(); | ||
1264 | } | ||
1265 | } | ||
1266 | #endregion | ||
1267 | |||
1268 | /// <summary> | ||
1269 | /// Loads the settings of a region. | ||
1270 | /// </summary> | ||
1271 | /// <param name="regionUUID">The region UUID.</param> | ||
1272 | /// <returns></returns> | ||
1273 | public RegionSettings LoadRegionSettings(UUID regionUUID) | ||
1274 | { | ||
1275 | string sql = "select * from regionsettings where regionUUID = @regionUUID"; | ||
1276 | RegionSettings regionSettings; | ||
1277 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1278 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1279 | { | ||
1280 | cmd.Parameters.Add(_Database.CreateParameter("@regionUUID", regionUUID)); | ||
1281 | conn.Open(); | ||
1282 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
1283 | { | ||
1284 | if (reader.Read()) | ||
1285 | { | ||
1286 | regionSettings = BuildRegionSettings(reader); | ||
1287 | regionSettings.OnSave += StoreRegionSettings; | ||
1288 | |||
1289 | return regionSettings; | ||
1290 | } | ||
1291 | } | ||
1292 | } | ||
1293 | |||
1294 | //If we reach this point then there are new region settings for that region | ||
1295 | regionSettings = new RegionSettings(); | ||
1296 | regionSettings.RegionUUID = regionUUID; | ||
1297 | regionSettings.OnSave += StoreRegionSettings; | ||
1298 | |||
1299 | //Store new values | ||
1300 | StoreNewRegionSettings(regionSettings); | ||
1301 | |||
1302 | LoadSpawnPoints(regionSettings); | ||
1303 | |||
1304 | return regionSettings; | ||
1305 | } | ||
1306 | |||
1307 | /// <summary> | ||
1308 | /// Store region settings, need to check if the check is really necesary. If we can make something for creating new region. | ||
1309 | /// </summary> | ||
1310 | /// <param name="regionSettings">region settings.</param> | ||
1311 | public void StoreRegionSettings(RegionSettings regionSettings) | ||
1312 | { | ||
1313 | //Little check if regionUUID already exist in DB | ||
1314 | string regionUUID; | ||
1315 | string sql = "SELECT regionUUID FROM regionsettings WHERE regionUUID = @regionUUID"; | ||
1316 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1317 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1318 | { | ||
1319 | cmd.Parameters.Add(_Database.CreateParameter("@regionUUID", regionSettings.RegionUUID)); | ||
1320 | conn.Open(); | ||
1321 | regionUUID = cmd.ExecuteScalar().ToString(); | ||
1322 | } | ||
1323 | |||
1324 | if (string.IsNullOrEmpty(regionUUID)) | ||
1325 | { | ||
1326 | StoreNewRegionSettings(regionSettings); | ||
1327 | } | ||
1328 | else | ||
1329 | { | ||
1330 | //This method only updates region settings!!! First call LoadRegionSettings to create new region settings in DB | ||
1331 | sql = | ||
1332 | @"UPDATE [regionsettings] SET [block_terraform] = @block_terraform ,[block_fly] = @block_fly ,[allow_damage] = @allow_damage | ||
1333 | ,[restrict_pushing] = @restrict_pushing ,[allow_land_resell] = @allow_land_resell ,[allow_land_join_divide] = @allow_land_join_divide | ||
1334 | ,[block_show_in_search] = @block_show_in_search ,[agent_limit] = @agent_limit ,[object_bonus] = @object_bonus ,[maturity] = @maturity | ||
1335 | ,[disable_scripts] = @disable_scripts ,[disable_collisions] = @disable_collisions ,[disable_physics] = @disable_physics | ||
1336 | ,[terrain_texture_1] = @terrain_texture_1 ,[terrain_texture_2] = @terrain_texture_2 ,[terrain_texture_3] = @terrain_texture_3 | ||
1337 | ,[terrain_texture_4] = @terrain_texture_4 ,[elevation_1_nw] = @elevation_1_nw ,[elevation_2_nw] = @elevation_2_nw | ||
1338 | ,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se | ||
1339 | ,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit | ||
1340 | ,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position | ||
1341 | ,[covenant] = @covenant ,[covenant_datetime] = @covenant_datetime, [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox, [loaded_creation_datetime] = @loaded_creation_datetime, [loaded_creation_id] = @loaded_creation_id, [map_tile_id] = @TerrainImageID, [telehubobject] = @telehubobject, [parcel_tile_id] = @ParcelImageID | ||
1342 | WHERE [regionUUID] = @regionUUID"; | ||
1343 | |||
1344 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1345 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1346 | { | ||
1347 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
1348 | conn.Open(); | ||
1349 | cmd.ExecuteNonQuery(); | ||
1350 | } | ||
1351 | } | ||
1352 | SaveSpawnPoints(regionSettings); | ||
1353 | } | ||
1354 | |||
1355 | public void Shutdown() | ||
1356 | { | ||
1357 | //Not used?? | ||
1358 | } | ||
1359 | |||
1360 | #region Private Methods | ||
1361 | |||
1362 | /// <summary> | ||
1363 | /// Stores new regionsettings. | ||
1364 | /// </summary> | ||
1365 | /// <param name="regionSettings">The region settings.</param> | ||
1366 | private void StoreNewRegionSettings(RegionSettings regionSettings) | ||
1367 | { | ||
1368 | string sql = @"INSERT INTO [regionsettings] | ||
1369 | ([regionUUID],[block_terraform],[block_fly],[allow_damage],[restrict_pushing],[allow_land_resell],[allow_land_join_divide], | ||
1370 | [block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics], | ||
1371 | [terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne], | ||
1372 | [elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit], | ||
1373 | [terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[covenant_datetime],[sunvectorx], [sunvectory], [sunvectorz],[Sandbox], [loaded_creation_datetime], [loaded_creation_id] | ||
1374 | ) | ||
1375 | VALUES | ||
1376 | (@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide, | ||
1377 | @block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics, | ||
1378 | @terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne, | ||
1379 | @elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit, | ||
1380 | @terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant, @covenant_datetime, @sunvectorx,@sunvectory, @sunvectorz, @Sandbox, @loaded_creation_datetime, @loaded_creation_id)"; | ||
1381 | |||
1382 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
1383 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
1384 | { | ||
1385 | cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings)); | ||
1386 | conn.Open(); | ||
1387 | cmd.ExecuteNonQuery(); | ||
1388 | } | ||
1389 | } | ||
1390 | |||
1391 | #region Private DataRecord conversion methods | ||
1392 | |||
1393 | /// <summary> | ||
1394 | /// Builds the region settings from a datarecod. | ||
1395 | /// </summary> | ||
1396 | /// <param name="row">datarecord with regionsettings.</param> | ||
1397 | /// <returns></returns> | ||
1398 | private static RegionSettings BuildRegionSettings(IDataRecord row) | ||
1399 | { | ||
1400 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? | ||
1401 | RegionSettings newSettings = new RegionSettings(); | ||
1402 | |||
1403 | newSettings.RegionUUID = new UUID((Guid)row["regionUUID"]); | ||
1404 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | ||
1405 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | ||
1406 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | ||
1407 | newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]); | ||
1408 | newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]); | ||
1409 | newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]); | ||
1410 | newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]); | ||
1411 | newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]); | ||
1412 | newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]); | ||
1413 | newSettings.Maturity = Convert.ToInt32(row["maturity"]); | ||
1414 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | ||
1415 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | ||
1416 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | ||
1417 | newSettings.TerrainTexture1 = new UUID((Guid)row["terrain_texture_1"]); | ||
1418 | newSettings.TerrainTexture2 = new UUID((Guid)row["terrain_texture_2"]); | ||
1419 | newSettings.TerrainTexture3 = new UUID((Guid)row["terrain_texture_3"]); | ||
1420 | newSettings.TerrainTexture4 = new UUID((Guid)row["terrain_texture_4"]); | ||
1421 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | ||
1422 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | ||
1423 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | ||
1424 | newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]); | ||
1425 | newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]); | ||
1426 | newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]); | ||
1427 | newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]); | ||
1428 | newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]); | ||
1429 | newSettings.WaterHeight = Convert.ToDouble(row["water_height"]); | ||
1430 | newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); | ||
1431 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | ||
1432 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | ||
1433 | newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]); | ||
1434 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | ||
1435 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | ||
1436 | newSettings.SunVector = new Vector3( | ||
1437 | Convert.ToSingle(row["sunvectorx"]), | ||
1438 | Convert.ToSingle(row["sunvectory"]), | ||
1439 | Convert.ToSingle(row["sunvectorz"]) | ||
1440 | ); | ||
1441 | newSettings.Covenant = new UUID((Guid)row["covenant"]); | ||
1442 | newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]); | ||
1443 | newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]); | ||
1444 | |||
1445 | if (row["loaded_creation_id"] is DBNull) | ||
1446 | newSettings.LoadedCreationID = ""; | ||
1447 | else | ||
1448 | newSettings.LoadedCreationID = (String)row["loaded_creation_id"]; | ||
1449 | |||
1450 | newSettings.TerrainImageID = new UUID((string)row["map_tile_ID"]); | ||
1451 | newSettings.ParcelImageID = new UUID((Guid)row["parcel_tile_ID"]); | ||
1452 | newSettings.TelehubObject = new UUID((Guid)row["TelehubObject"]); | ||
1453 | |||
1454 | return newSettings; | ||
1455 | } | ||
1456 | |||
1457 | /// <summary> | ||
1458 | /// Builds the land data from a datarecord. | ||
1459 | /// </summary> | ||
1460 | /// <param name="row">datarecord with land data</param> | ||
1461 | /// <returns></returns> | ||
1462 | private static LandData BuildLandData(IDataRecord row) | ||
1463 | { | ||
1464 | LandData newData = new LandData(); | ||
1465 | |||
1466 | newData.GlobalID = new UUID((Guid)row["UUID"]); | ||
1467 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | ||
1468 | |||
1469 | // Bitmap is a byte[512] | ||
1470 | newData.Bitmap = (Byte[])row["Bitmap"]; | ||
1471 | |||
1472 | newData.Name = (string)row["Name"]; | ||
1473 | newData.Description = (string)row["Description"]; | ||
1474 | newData.OwnerID = new UUID((Guid)row["OwnerUUID"]); | ||
1475 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | ||
1476 | newData.Area = Convert.ToInt32(row["Area"]); | ||
1477 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
1478 | newData.Category = (ParcelCategory)Convert.ToInt32(row["Category"]); | ||
1479 | //Enum libsecondlife.Parcel.ParcelCategory | ||
1480 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | ||
1481 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
1482 | newData.GroupID = new UUID((Guid)row["GroupUUID"]); | ||
1483 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | ||
1484 | newData.Status = (ParcelStatus)Convert.ToInt32(row["LandStatus"]); | ||
1485 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
1486 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | ||
1487 | newData.LandingType = Convert.ToByte(row["LandingType"]); | ||
1488 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | ||
1489 | newData.MediaID = new UUID((Guid)row["MediaTextureUUID"]); | ||
1490 | newData.MediaURL = (string)row["MediaURL"]; | ||
1491 | newData.MusicURL = (string)row["MusicURL"]; | ||
1492 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | ||
1493 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | ||
1494 | |||
1495 | // UUID authedbuyer; | ||
1496 | // UUID snapshotID; | ||
1497 | // | ||
1498 | // if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) | ||
1499 | // newData.AuthBuyerID = authedbuyer; | ||
1500 | // | ||
1501 | // if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) | ||
1502 | // newData.SnapshotID = snapshotID; | ||
1503 | newData.AuthBuyerID = new UUID((Guid)row["AuthBuyerID"]); | ||
1504 | newData.SnapshotID = new UUID((Guid)row["SnapshotUUID"]); | ||
1505 | |||
1506 | newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); | ||
1507 | |||
1508 | try | ||
1509 | { | ||
1510 | newData.UserLocation = | ||
1511 | new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | ||
1512 | Convert.ToSingle(row["UserLocationZ"])); | ||
1513 | newData.UserLookAt = | ||
1514 | new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
1515 | Convert.ToSingle(row["UserLookAtZ"])); | ||
1516 | } | ||
1517 | catch (InvalidCastException) | ||
1518 | { | ||
1519 | newData.UserLocation = Vector3.Zero; | ||
1520 | newData.UserLookAt = Vector3.Zero; | ||
1521 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | ||
1522 | } | ||
1523 | |||
1524 | newData.ParcelAccessList = new List<LandAccessEntry>(); | ||
1525 | newData.MediaDescription = (string)row["MediaDescription"]; | ||
1526 | newData.MediaType = (string)row["MediaType"]; | ||
1527 | newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]); | ||
1528 | newData.MediaHeight = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[1]); | ||
1529 | newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]); | ||
1530 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); | ||
1531 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); | ||
1532 | |||
1533 | return newData; | ||
1534 | } | ||
1535 | |||
1536 | /// <summary> | ||
1537 | /// Builds the landaccess data from a data record. | ||
1538 | /// </summary> | ||
1539 | /// <param name="row">datarecord with landaccess data</param> | ||
1540 | /// <returns></returns> | ||
1541 | private static LandAccessEntry BuildLandAccessData(IDataRecord row) | ||
1542 | { | ||
1543 | LandAccessEntry entry = new LandAccessEntry(); | ||
1544 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); | ||
1545 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | ||
1546 | entry.Expires = Convert.ToInt32(row["Expires"]); | ||
1547 | return entry; | ||
1548 | } | ||
1549 | |||
1550 | /// <summary> | ||
1551 | /// Builds the prim from a datarecord. | ||
1552 | /// </summary> | ||
1553 | /// <param name="primRow">datarecord</param> | ||
1554 | /// <returns></returns> | ||
1555 | private static SceneObjectPart BuildPrim(IDataRecord primRow) | ||
1556 | { | ||
1557 | SceneObjectPart prim = new SceneObjectPart(); | ||
1558 | |||
1559 | prim.UUID = new UUID((Guid)primRow["UUID"]); | ||
1560 | // explicit conversion of integers is required, which sort | ||
1561 | // of sucks. No idea if there is a shortcut here or not. | ||
1562 | prim.CreationDate = Convert.ToInt32(primRow["CreationDate"]); | ||
1563 | prim.Name = (string)primRow["Name"]; | ||
1564 | // various text fields | ||
1565 | prim.Text = (string)primRow["Text"]; | ||
1566 | prim.Color = Color.FromArgb(Convert.ToInt32(primRow["ColorA"]), | ||
1567 | Convert.ToInt32(primRow["ColorR"]), | ||
1568 | Convert.ToInt32(primRow["ColorG"]), | ||
1569 | Convert.ToInt32(primRow["ColorB"])); | ||
1570 | prim.Description = (string)primRow["Description"]; | ||
1571 | prim.SitName = (string)primRow["SitName"]; | ||
1572 | prim.TouchName = (string)primRow["TouchName"]; | ||
1573 | // permissions | ||
1574 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); | ||
1575 | //prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); | ||
1576 | prim.CreatorIdentification = (string)primRow["CreatorID"]; | ||
1577 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); | ||
1578 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); | ||
1579 | prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]); | ||
1580 | prim.OwnerMask = Convert.ToUInt32(primRow["OwnerMask"]); | ||
1581 | prim.NextOwnerMask = Convert.ToUInt32(primRow["NextOwnerMask"]); | ||
1582 | prim.GroupMask = Convert.ToUInt32(primRow["GroupMask"]); | ||
1583 | prim.EveryoneMask = Convert.ToUInt32(primRow["EveryoneMask"]); | ||
1584 | prim.BaseMask = Convert.ToUInt32(primRow["BaseMask"]); | ||
1585 | // vectors | ||
1586 | prim.OffsetPosition = new Vector3( | ||
1587 | Convert.ToSingle(primRow["PositionX"]), | ||
1588 | Convert.ToSingle(primRow["PositionY"]), | ||
1589 | Convert.ToSingle(primRow["PositionZ"])); | ||
1590 | |||
1591 | prim.GroupPosition = new Vector3( | ||
1592 | Convert.ToSingle(primRow["GroupPositionX"]), | ||
1593 | Convert.ToSingle(primRow["GroupPositionY"]), | ||
1594 | Convert.ToSingle(primRow["GroupPositionZ"])); | ||
1595 | |||
1596 | prim.Velocity = new Vector3( | ||
1597 | Convert.ToSingle(primRow["VelocityX"]), | ||
1598 | Convert.ToSingle(primRow["VelocityY"]), | ||
1599 | Convert.ToSingle(primRow["VelocityZ"])); | ||
1600 | |||
1601 | prim.AngularVelocity = new Vector3( | ||
1602 | Convert.ToSingle(primRow["AngularVelocityX"]), | ||
1603 | Convert.ToSingle(primRow["AngularVelocityY"]), | ||
1604 | Convert.ToSingle(primRow["AngularVelocityZ"])); | ||
1605 | |||
1606 | prim.Acceleration = new Vector3( | ||
1607 | Convert.ToSingle(primRow["AccelerationX"]), | ||
1608 | Convert.ToSingle(primRow["AccelerationY"]), | ||
1609 | Convert.ToSingle(primRow["AccelerationZ"])); | ||
1610 | |||
1611 | // quaternions | ||
1612 | prim.RotationOffset = new Quaternion( | ||
1613 | Convert.ToSingle(primRow["RotationX"]), | ||
1614 | Convert.ToSingle(primRow["RotationY"]), | ||
1615 | Convert.ToSingle(primRow["RotationZ"]), | ||
1616 | Convert.ToSingle(primRow["RotationW"])); | ||
1617 | |||
1618 | prim.SitTargetPositionLL = new Vector3( | ||
1619 | Convert.ToSingle(primRow["SitTargetOffsetX"]), | ||
1620 | Convert.ToSingle(primRow["SitTargetOffsetY"]), | ||
1621 | Convert.ToSingle(primRow["SitTargetOffsetZ"])); | ||
1622 | |||
1623 | prim.SitTargetOrientationLL = new Quaternion( | ||
1624 | Convert.ToSingle(primRow["SitTargetOrientX"]), | ||
1625 | Convert.ToSingle(primRow["SitTargetOrientY"]), | ||
1626 | Convert.ToSingle(primRow["SitTargetOrientZ"]), | ||
1627 | Convert.ToSingle(primRow["SitTargetOrientW"])); | ||
1628 | |||
1629 | prim.PayPrice[0] = Convert.ToInt32(primRow["PayPrice"]); | ||
1630 | prim.PayPrice[1] = Convert.ToInt32(primRow["PayButton1"]); | ||
1631 | prim.PayPrice[2] = Convert.ToInt32(primRow["PayButton2"]); | ||
1632 | prim.PayPrice[3] = Convert.ToInt32(primRow["PayButton3"]); | ||
1633 | prim.PayPrice[4] = Convert.ToInt32(primRow["PayButton4"]); | ||
1634 | |||
1635 | prim.Sound = new UUID((Guid)primRow["LoopedSound"]); | ||
1636 | prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]); | ||
1637 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | ||
1638 | |||
1639 | if (!(primRow["TextureAnimation"] is DBNull)) | ||
1640 | prim.TextureAnimation = (Byte[])primRow["TextureAnimation"]; | ||
1641 | if (!(primRow["ParticleSystem"] is DBNull)) | ||
1642 | prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; | ||
1643 | |||
1644 | prim.AngularVelocity = new Vector3( | ||
1645 | Convert.ToSingle(primRow["OmegaX"]), | ||
1646 | Convert.ToSingle(primRow["OmegaY"]), | ||
1647 | Convert.ToSingle(primRow["OmegaZ"])); | ||
1648 | |||
1649 | prim.SetCameraEyeOffset(new Vector3( | ||
1650 | Convert.ToSingle(primRow["CameraEyeOffsetX"]), | ||
1651 | Convert.ToSingle(primRow["CameraEyeOffsetY"]), | ||
1652 | Convert.ToSingle(primRow["CameraEyeOffsetZ"]) | ||
1653 | )); | ||
1654 | |||
1655 | prim.SetCameraAtOffset(new Vector3( | ||
1656 | Convert.ToSingle(primRow["CameraAtOffsetX"]), | ||
1657 | Convert.ToSingle(primRow["CameraAtOffsetY"]), | ||
1658 | Convert.ToSingle(primRow["CameraAtOffsetZ"]) | ||
1659 | )); | ||
1660 | |||
1661 | if (Convert.ToInt16(primRow["ForceMouselook"]) != 0) | ||
1662 | prim.SetForceMouselook(true); | ||
1663 | |||
1664 | prim.ScriptAccessPin = Convert.ToInt32(primRow["ScriptAccessPin"]); | ||
1665 | |||
1666 | if (Convert.ToInt16(primRow["AllowedDrop"]) != 0) | ||
1667 | prim.AllowedDrop = true; | ||
1668 | |||
1669 | if (Convert.ToInt16(primRow["DieAtEdge"]) != 0) | ||
1670 | prim.DIE_AT_EDGE = true; | ||
1671 | |||
1672 | prim.SalePrice = Convert.ToInt32(primRow["SalePrice"]); | ||
1673 | prim.ObjectSaleType = Convert.ToByte(primRow["SaleType"]); | ||
1674 | |||
1675 | prim.Material = Convert.ToByte(primRow["Material"]); | ||
1676 | |||
1677 | if (!(primRow["ClickAction"] is DBNull)) | ||
1678 | prim.ClickAction = Convert.ToByte(primRow["ClickAction"]); | ||
1679 | |||
1680 | prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]); | ||
1681 | prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]); | ||
1682 | if (Convert.ToInt16(primRow["PassTouches"]) != 0) | ||
1683 | prim.PassTouches = true; | ||
1684 | prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]); | ||
1685 | |||
1686 | if (!(primRow["MediaURL"] is System.DBNull)) | ||
1687 | prim.MediaUrl = (string)primRow["MediaURL"]; | ||
1688 | |||
1689 | if (!(primRow["AttachedPosX"] is System.DBNull)) | ||
1690 | prim.AttachedPos = new Vector3( | ||
1691 | Convert.ToSingle(primRow["AttachedPosX"]), | ||
1692 | Convert.ToSingle(primRow["AttachedPosY"]), | ||
1693 | Convert.ToSingle(primRow["AttachedPosZ"])); | ||
1694 | |||
1695 | if (!(primRow["DynAttrs"] is System.DBNull)) | ||
1696 | prim.DynAttrs = DAMap.FromXml((string)primRow["DynAttrs"]); | ||
1697 | else | ||
1698 | prim.DynAttrs = new DAMap(); | ||
1699 | |||
1700 | prim.PhysicsShapeType = Convert.ToByte(primRow["PhysicsShapeType"]); | ||
1701 | prim.Density = Convert.ToSingle(primRow["Density"]); | ||
1702 | prim.GravityModifier = Convert.ToSingle(primRow["GravityModifier"]); | ||
1703 | prim.Friction = Convert.ToSingle(primRow["Friction"]); | ||
1704 | prim.Restitution = Convert.ToSingle(primRow["Restitution"]); | ||
1705 | |||
1706 | return prim; | ||
1707 | } | ||
1708 | |||
1709 | /// <summary> | ||
1710 | /// Builds the prim shape from a datarecord. | ||
1711 | /// </summary> | ||
1712 | /// <param name="shapeRow">The row.</param> | ||
1713 | /// <returns></returns> | ||
1714 | private static PrimitiveBaseShape BuildShape(IDataRecord shapeRow) | ||
1715 | { | ||
1716 | PrimitiveBaseShape baseShape = new PrimitiveBaseShape(); | ||
1717 | |||
1718 | baseShape.Scale = new Vector3( | ||
1719 | (float)Convert.ToDouble(shapeRow["ScaleX"]), | ||
1720 | (float)Convert.ToDouble(shapeRow["ScaleY"]), | ||
1721 | (float)Convert.ToDouble(shapeRow["ScaleZ"])); | ||
1722 | |||
1723 | // paths | ||
1724 | baseShape.PCode = Convert.ToByte(shapeRow["PCode"]); | ||
1725 | baseShape.PathBegin = Convert.ToUInt16(shapeRow["PathBegin"]); | ||
1726 | baseShape.PathEnd = Convert.ToUInt16(shapeRow["PathEnd"]); | ||
1727 | baseShape.PathScaleX = Convert.ToByte(shapeRow["PathScaleX"]); | ||
1728 | baseShape.PathScaleY = Convert.ToByte(shapeRow["PathScaleY"]); | ||
1729 | baseShape.PathShearX = Convert.ToByte(shapeRow["PathShearX"]); | ||
1730 | baseShape.PathShearY = Convert.ToByte(shapeRow["PathShearY"]); | ||
1731 | baseShape.PathSkew = Convert.ToSByte(shapeRow["PathSkew"]); | ||
1732 | baseShape.PathCurve = Convert.ToByte(shapeRow["PathCurve"]); | ||
1733 | baseShape.PathRadiusOffset = Convert.ToSByte(shapeRow["PathRadiusOffset"]); | ||
1734 | baseShape.PathRevolutions = Convert.ToByte(shapeRow["PathRevolutions"]); | ||
1735 | baseShape.PathTaperX = Convert.ToSByte(shapeRow["PathTaperX"]); | ||
1736 | baseShape.PathTaperY = Convert.ToSByte(shapeRow["PathTaperY"]); | ||
1737 | baseShape.PathTwist = Convert.ToSByte(shapeRow["PathTwist"]); | ||
1738 | baseShape.PathTwistBegin = Convert.ToSByte(shapeRow["PathTwistBegin"]); | ||
1739 | // profile | ||
1740 | baseShape.ProfileBegin = Convert.ToUInt16(shapeRow["ProfileBegin"]); | ||
1741 | baseShape.ProfileEnd = Convert.ToUInt16(shapeRow["ProfileEnd"]); | ||
1742 | baseShape.ProfileCurve = Convert.ToByte(shapeRow["ProfileCurve"]); | ||
1743 | baseShape.ProfileHollow = Convert.ToUInt16(shapeRow["ProfileHollow"]); | ||
1744 | |||
1745 | byte[] textureEntry = (byte[])shapeRow["Texture"]; | ||
1746 | baseShape.TextureEntry = textureEntry; | ||
1747 | |||
1748 | baseShape.ExtraParams = (byte[])shapeRow["ExtraParams"]; | ||
1749 | |||
1750 | try | ||
1751 | { | ||
1752 | baseShape.State = Convert.ToByte(shapeRow["State"]); | ||
1753 | } | ||
1754 | catch (InvalidCastException) | ||
1755 | { | ||
1756 | } | ||
1757 | |||
1758 | if (!(shapeRow["Media"] is System.DBNull)) | ||
1759 | { | ||
1760 | baseShape.Media = PrimitiveBaseShape.MediaList.FromXml((string)shapeRow["Media"]); | ||
1761 | } | ||
1762 | |||
1763 | return baseShape; | ||
1764 | } | ||
1765 | |||
1766 | /// <summary> | ||
1767 | /// Build a prim inventory item from the persisted data. | ||
1768 | /// </summary> | ||
1769 | /// <param name="inventoryRow"></param> | ||
1770 | /// <returns></returns> | ||
1771 | private static TaskInventoryItem BuildItem(IDataRecord inventoryRow) | ||
1772 | { | ||
1773 | TaskInventoryItem taskItem = new TaskInventoryItem(); | ||
1774 | |||
1775 | taskItem.ItemID = new UUID((Guid)inventoryRow["itemID"]); | ||
1776 | taskItem.ParentPartID = new UUID((Guid)inventoryRow["primID"]); | ||
1777 | taskItem.AssetID = new UUID((Guid)inventoryRow["assetID"]); | ||
1778 | taskItem.ParentID = new UUID((Guid)inventoryRow["parentFolderID"]); | ||
1779 | |||
1780 | taskItem.InvType = Convert.ToInt32(inventoryRow["invType"]); | ||
1781 | taskItem.Type = Convert.ToInt32(inventoryRow["assetType"]); | ||
1782 | |||
1783 | taskItem.Name = (string)inventoryRow["name"]; | ||
1784 | taskItem.Description = (string)inventoryRow["description"]; | ||
1785 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); | ||
1786 | //taskItem.CreatorID = new UUID((Guid)inventoryRow["creatorID"]); | ||
1787 | taskItem.CreatorIdentification = (string)inventoryRow["creatorID"]; | ||
1788 | taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]); | ||
1789 | taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]); | ||
1790 | taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]); | ||
1791 | |||
1792 | taskItem.NextPermissions = Convert.ToUInt32(inventoryRow["nextPermissions"]); | ||
1793 | taskItem.CurrentPermissions = Convert.ToUInt32(inventoryRow["currentPermissions"]); | ||
1794 | taskItem.BasePermissions = Convert.ToUInt32(inventoryRow["basePermissions"]); | ||
1795 | taskItem.EveryonePermissions = Convert.ToUInt32(inventoryRow["everyonePermissions"]); | ||
1796 | taskItem.GroupPermissions = Convert.ToUInt32(inventoryRow["groupPermissions"]); | ||
1797 | taskItem.Flags = Convert.ToUInt32(inventoryRow["flags"]); | ||
1798 | |||
1799 | return taskItem; | ||
1800 | } | ||
1801 | |||
1802 | #endregion | ||
1803 | |||
1804 | #region Create parameters methods | ||
1805 | |||
1806 | /// <summary> | ||
1807 | /// Creates the prim inventory parameters. | ||
1808 | /// </summary> | ||
1809 | /// <param name="taskItem">item in inventory.</param> | ||
1810 | /// <returns></returns> | ||
1811 | private SqlParameter[] CreatePrimInventoryParameters(TaskInventoryItem taskItem) | ||
1812 | { | ||
1813 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1814 | |||
1815 | parameters.Add(_Database.CreateParameter("itemID", taskItem.ItemID)); | ||
1816 | parameters.Add(_Database.CreateParameter("primID", taskItem.ParentPartID)); | ||
1817 | parameters.Add(_Database.CreateParameter("assetID", taskItem.AssetID)); | ||
1818 | parameters.Add(_Database.CreateParameter("parentFolderID", taskItem.ParentID)); | ||
1819 | parameters.Add(_Database.CreateParameter("invType", taskItem.InvType)); | ||
1820 | parameters.Add(_Database.CreateParameter("assetType", taskItem.Type)); | ||
1821 | |||
1822 | parameters.Add(_Database.CreateParameter("name", taskItem.Name)); | ||
1823 | parameters.Add(_Database.CreateParameter("description", taskItem.Description)); | ||
1824 | parameters.Add(_Database.CreateParameter("creationDate", taskItem.CreationDate)); | ||
1825 | parameters.Add(_Database.CreateParameter("creatorID", taskItem.CreatorID)); | ||
1826 | parameters.Add(_Database.CreateParameter("ownerID", taskItem.OwnerID)); | ||
1827 | parameters.Add(_Database.CreateParameter("lastOwnerID", taskItem.LastOwnerID)); | ||
1828 | parameters.Add(_Database.CreateParameter("groupID", taskItem.GroupID)); | ||
1829 | parameters.Add(_Database.CreateParameter("nextPermissions", taskItem.NextPermissions)); | ||
1830 | parameters.Add(_Database.CreateParameter("currentPermissions", taskItem.CurrentPermissions)); | ||
1831 | parameters.Add(_Database.CreateParameter("basePermissions", taskItem.BasePermissions)); | ||
1832 | parameters.Add(_Database.CreateParameter("everyonePermissions", taskItem.EveryonePermissions)); | ||
1833 | parameters.Add(_Database.CreateParameter("groupPermissions", taskItem.GroupPermissions)); | ||
1834 | parameters.Add(_Database.CreateParameter("flags", taskItem.Flags)); | ||
1835 | |||
1836 | return parameters.ToArray(); | ||
1837 | } | ||
1838 | |||
1839 | /// <summary> | ||
1840 | /// Creates the region setting parameters. | ||
1841 | /// </summary> | ||
1842 | /// <param name="settings">regionsettings.</param> | ||
1843 | /// <returns></returns> | ||
1844 | private SqlParameter[] CreateRegionSettingParameters(RegionSettings settings) | ||
1845 | { | ||
1846 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1847 | |||
1848 | parameters.Add(_Database.CreateParameter("regionUUID", settings.RegionUUID)); | ||
1849 | parameters.Add(_Database.CreateParameter("block_terraform", settings.BlockTerraform)); | ||
1850 | parameters.Add(_Database.CreateParameter("block_fly", settings.BlockFly)); | ||
1851 | parameters.Add(_Database.CreateParameter("allow_damage", settings.AllowDamage)); | ||
1852 | parameters.Add(_Database.CreateParameter("restrict_pushing", settings.RestrictPushing)); | ||
1853 | parameters.Add(_Database.CreateParameter("allow_land_resell", settings.AllowLandResell)); | ||
1854 | parameters.Add(_Database.CreateParameter("allow_land_join_divide", settings.AllowLandJoinDivide)); | ||
1855 | parameters.Add(_Database.CreateParameter("block_show_in_search", settings.BlockShowInSearch)); | ||
1856 | parameters.Add(_Database.CreateParameter("agent_limit", settings.AgentLimit)); | ||
1857 | parameters.Add(_Database.CreateParameter("object_bonus", settings.ObjectBonus)); | ||
1858 | parameters.Add(_Database.CreateParameter("maturity", settings.Maturity)); | ||
1859 | parameters.Add(_Database.CreateParameter("disable_scripts", settings.DisableScripts)); | ||
1860 | parameters.Add(_Database.CreateParameter("disable_collisions", settings.DisableCollisions)); | ||
1861 | parameters.Add(_Database.CreateParameter("disable_physics", settings.DisablePhysics)); | ||
1862 | parameters.Add(_Database.CreateParameter("terrain_texture_1", settings.TerrainTexture1)); | ||
1863 | parameters.Add(_Database.CreateParameter("terrain_texture_2", settings.TerrainTexture2)); | ||
1864 | parameters.Add(_Database.CreateParameter("terrain_texture_3", settings.TerrainTexture3)); | ||
1865 | parameters.Add(_Database.CreateParameter("terrain_texture_4", settings.TerrainTexture4)); | ||
1866 | parameters.Add(_Database.CreateParameter("elevation_1_nw", settings.Elevation1NW)); | ||
1867 | parameters.Add(_Database.CreateParameter("elevation_2_nw", settings.Elevation2NW)); | ||
1868 | parameters.Add(_Database.CreateParameter("elevation_1_ne", settings.Elevation1NE)); | ||
1869 | parameters.Add(_Database.CreateParameter("elevation_2_ne", settings.Elevation2NE)); | ||
1870 | parameters.Add(_Database.CreateParameter("elevation_1_se", settings.Elevation1SE)); | ||
1871 | parameters.Add(_Database.CreateParameter("elevation_2_se", settings.Elevation2SE)); | ||
1872 | parameters.Add(_Database.CreateParameter("elevation_1_sw", settings.Elevation1SW)); | ||
1873 | parameters.Add(_Database.CreateParameter("elevation_2_sw", settings.Elevation2SW)); | ||
1874 | parameters.Add(_Database.CreateParameter("water_height", settings.WaterHeight)); | ||
1875 | parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit)); | ||
1876 | parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit)); | ||
1877 | parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun)); | ||
1878 | parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox)); | ||
1879 | parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun)); | ||
1880 | parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition)); | ||
1881 | parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X)); | ||
1882 | parameters.Add(_Database.CreateParameter("sunvectory", settings.SunVector.Y)); | ||
1883 | parameters.Add(_Database.CreateParameter("sunvectorz", settings.SunVector.Z)); | ||
1884 | parameters.Add(_Database.CreateParameter("covenant", settings.Covenant)); | ||
1885 | parameters.Add(_Database.CreateParameter("covenant_datetime", settings.CovenantChangedDateTime)); | ||
1886 | parameters.Add(_Database.CreateParameter("Loaded_Creation_DateTime", settings.LoadedCreationDateTime)); | ||
1887 | parameters.Add(_Database.CreateParameter("Loaded_Creation_ID", settings.LoadedCreationID)); | ||
1888 | parameters.Add(_Database.CreateParameter("TerrainImageID", settings.TerrainImageID)); | ||
1889 | parameters.Add(_Database.CreateParameter("ParcelImageID", settings.ParcelImageID)); | ||
1890 | parameters.Add(_Database.CreateParameter("TelehubObject", settings.TelehubObject)); | ||
1891 | |||
1892 | return parameters.ToArray(); | ||
1893 | } | ||
1894 | |||
1895 | /// <summary> | ||
1896 | /// Creates the land parameters. | ||
1897 | /// </summary> | ||
1898 | /// <param name="land">land parameters.</param> | ||
1899 | /// <param name="regionUUID">region UUID.</param> | ||
1900 | /// <returns></returns> | ||
1901 | private SqlParameter[] CreateLandParameters(LandData land, UUID regionUUID) | ||
1902 | { | ||
1903 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1904 | |||
1905 | parameters.Add(_Database.CreateParameter("UUID", land.GlobalID)); | ||
1906 | parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID)); | ||
1907 | parameters.Add(_Database.CreateParameter("LocalLandID", land.LocalID)); | ||
1908 | |||
1909 | // Bitmap is a byte[512] | ||
1910 | parameters.Add(_Database.CreateParameter("Bitmap", land.Bitmap)); | ||
1911 | |||
1912 | parameters.Add(_Database.CreateParameter("Name", land.Name)); | ||
1913 | parameters.Add(_Database.CreateParameter("Description", land.Description)); | ||
1914 | parameters.Add(_Database.CreateParameter("OwnerUUID", land.OwnerID)); | ||
1915 | parameters.Add(_Database.CreateParameter("IsGroupOwned", land.IsGroupOwned)); | ||
1916 | parameters.Add(_Database.CreateParameter("Area", land.Area)); | ||
1917 | parameters.Add(_Database.CreateParameter("AuctionID", land.AuctionID)); //Unemplemented | ||
1918 | parameters.Add(_Database.CreateParameter("Category", (int)land.Category)); //Enum libsecondlife.Parcel.ParcelCategory | ||
1919 | parameters.Add(_Database.CreateParameter("ClaimDate", land.ClaimDate)); | ||
1920 | parameters.Add(_Database.CreateParameter("ClaimPrice", land.ClaimPrice)); | ||
1921 | parameters.Add(_Database.CreateParameter("GroupUUID", land.GroupID)); | ||
1922 | parameters.Add(_Database.CreateParameter("SalePrice", land.SalePrice)); | ||
1923 | parameters.Add(_Database.CreateParameter("LandStatus", (int)land.Status)); //Enum. libsecondlife.Parcel.ParcelStatus | ||
1924 | parameters.Add(_Database.CreateParameter("LandFlags", land.Flags)); | ||
1925 | parameters.Add(_Database.CreateParameter("LandingType", land.LandingType)); | ||
1926 | parameters.Add(_Database.CreateParameter("MediaAutoScale", land.MediaAutoScale)); | ||
1927 | parameters.Add(_Database.CreateParameter("MediaTextureUUID", land.MediaID)); | ||
1928 | parameters.Add(_Database.CreateParameter("MediaURL", land.MediaURL)); | ||
1929 | parameters.Add(_Database.CreateParameter("MusicURL", land.MusicURL)); | ||
1930 | parameters.Add(_Database.CreateParameter("PassHours", land.PassHours)); | ||
1931 | parameters.Add(_Database.CreateParameter("PassPrice", land.PassPrice)); | ||
1932 | parameters.Add(_Database.CreateParameter("SnapshotUUID", land.SnapshotID)); | ||
1933 | parameters.Add(_Database.CreateParameter("UserLocationX", land.UserLocation.X)); | ||
1934 | parameters.Add(_Database.CreateParameter("UserLocationY", land.UserLocation.Y)); | ||
1935 | parameters.Add(_Database.CreateParameter("UserLocationZ", land.UserLocation.Z)); | ||
1936 | parameters.Add(_Database.CreateParameter("UserLookAtX", land.UserLookAt.X)); | ||
1937 | parameters.Add(_Database.CreateParameter("UserLookAtY", land.UserLookAt.Y)); | ||
1938 | parameters.Add(_Database.CreateParameter("UserLookAtZ", land.UserLookAt.Z)); | ||
1939 | parameters.Add(_Database.CreateParameter("AuthBuyerID", land.AuthBuyerID)); | ||
1940 | parameters.Add(_Database.CreateParameter("OtherCleanTime", land.OtherCleanTime)); | ||
1941 | |||
1942 | return parameters.ToArray(); | ||
1943 | } | ||
1944 | |||
1945 | /// <summary> | ||
1946 | /// Creates the land access parameters. | ||
1947 | /// </summary> | ||
1948 | /// <param name="parcelAccessEntry">parcel access entry.</param> | ||
1949 | /// <param name="parcelID">parcel ID.</param> | ||
1950 | /// <returns></returns> | ||
1951 | private SqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID) | ||
1952 | { | ||
1953 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1954 | |||
1955 | parameters.Add(_Database.CreateParameter("LandUUID", parcelID)); | ||
1956 | parameters.Add(_Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID)); | ||
1957 | parameters.Add(_Database.CreateParameter("Flags", parcelAccessEntry.Flags)); | ||
1958 | parameters.Add(_Database.CreateParameter("Expires", parcelAccessEntry.Expires)); | ||
1959 | |||
1960 | return parameters.ToArray(); | ||
1961 | } | ||
1962 | |||
1963 | /// <summary> | ||
1964 | /// Creates the prim parameters for storing in DB. | ||
1965 | /// </summary> | ||
1966 | /// <param name="prim">Basic data of SceneObjectpart prim.</param> | ||
1967 | /// <param name="sceneGroupID">The scenegroup ID.</param> | ||
1968 | /// <param name="regionUUID">The region ID.</param> | ||
1969 | /// <returns></returns> | ||
1970 | private SqlParameter[] CreatePrimParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) | ||
1971 | { | ||
1972 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
1973 | |||
1974 | parameters.Add(_Database.CreateParameter("UUID", prim.UUID)); | ||
1975 | parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID)); | ||
1976 | parameters.Add(_Database.CreateParameter("CreationDate", prim.CreationDate)); | ||
1977 | parameters.Add(_Database.CreateParameter("Name", prim.Name)); | ||
1978 | parameters.Add(_Database.CreateParameter("SceneGroupID", sceneGroupID)); | ||
1979 | // the UUID of the root part for this SceneObjectGroup | ||
1980 | // various text fields | ||
1981 | parameters.Add(_Database.CreateParameter("Text", prim.Text)); | ||
1982 | parameters.Add(_Database.CreateParameter("ColorR", prim.Color.R)); | ||
1983 | parameters.Add(_Database.CreateParameter("ColorG", prim.Color.G)); | ||
1984 | parameters.Add(_Database.CreateParameter("ColorB", prim.Color.B)); | ||
1985 | parameters.Add(_Database.CreateParameter("ColorA", prim.Color.A)); | ||
1986 | parameters.Add(_Database.CreateParameter("Description", prim.Description)); | ||
1987 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); | ||
1988 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); | ||
1989 | // permissions | ||
1990 | parameters.Add(_Database.CreateParameter("ObjectFlags", (uint)prim.Flags)); | ||
1991 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); | ||
1992 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); | ||
1993 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); | ||
1994 | parameters.Add(_Database.CreateParameter("LastOwnerID", prim.LastOwnerID)); | ||
1995 | parameters.Add(_Database.CreateParameter("OwnerMask", prim.OwnerMask)); | ||
1996 | parameters.Add(_Database.CreateParameter("NextOwnerMask", prim.NextOwnerMask)); | ||
1997 | parameters.Add(_Database.CreateParameter("GroupMask", prim.GroupMask)); | ||
1998 | parameters.Add(_Database.CreateParameter("EveryoneMask", prim.EveryoneMask)); | ||
1999 | parameters.Add(_Database.CreateParameter("BaseMask", prim.BaseMask)); | ||
2000 | // vectors | ||
2001 | parameters.Add(_Database.CreateParameter("PositionX", prim.OffsetPosition.X)); | ||
2002 | parameters.Add(_Database.CreateParameter("PositionY", prim.OffsetPosition.Y)); | ||
2003 | parameters.Add(_Database.CreateParameter("PositionZ", prim.OffsetPosition.Z)); | ||
2004 | parameters.Add(_Database.CreateParameter("GroupPositionX", prim.GroupPosition.X)); | ||
2005 | parameters.Add(_Database.CreateParameter("GroupPositionY", prim.GroupPosition.Y)); | ||
2006 | parameters.Add(_Database.CreateParameter("GroupPositionZ", prim.GroupPosition.Z)); | ||
2007 | parameters.Add(_Database.CreateParameter("VelocityX", prim.Velocity.X)); | ||
2008 | parameters.Add(_Database.CreateParameter("VelocityY", prim.Velocity.Y)); | ||
2009 | parameters.Add(_Database.CreateParameter("VelocityZ", prim.Velocity.Z)); | ||
2010 | parameters.Add(_Database.CreateParameter("AngularVelocityX", prim.AngularVelocity.X)); | ||
2011 | parameters.Add(_Database.CreateParameter("AngularVelocityY", prim.AngularVelocity.Y)); | ||
2012 | parameters.Add(_Database.CreateParameter("AngularVelocityZ", prim.AngularVelocity.Z)); | ||
2013 | parameters.Add(_Database.CreateParameter("AccelerationX", prim.Acceleration.X)); | ||
2014 | parameters.Add(_Database.CreateParameter("AccelerationY", prim.Acceleration.Y)); | ||
2015 | parameters.Add(_Database.CreateParameter("AccelerationZ", prim.Acceleration.Z)); | ||
2016 | // quaternions | ||
2017 | parameters.Add(_Database.CreateParameter("RotationX", prim.RotationOffset.X)); | ||
2018 | parameters.Add(_Database.CreateParameter("RotationY", prim.RotationOffset.Y)); | ||
2019 | parameters.Add(_Database.CreateParameter("RotationZ", prim.RotationOffset.Z)); | ||
2020 | parameters.Add(_Database.CreateParameter("RotationW", prim.RotationOffset.W)); | ||
2021 | |||
2022 | // Sit target | ||
2023 | Vector3 sitTargetPos = prim.SitTargetPositionLL; | ||
2024 | parameters.Add(_Database.CreateParameter("SitTargetOffsetX", sitTargetPos.X)); | ||
2025 | parameters.Add(_Database.CreateParameter("SitTargetOffsetY", sitTargetPos.Y)); | ||
2026 | parameters.Add(_Database.CreateParameter("SitTargetOffsetZ", sitTargetPos.Z)); | ||
2027 | |||
2028 | Quaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
2029 | parameters.Add(_Database.CreateParameter("SitTargetOrientW", sitTargetOrient.W)); | ||
2030 | parameters.Add(_Database.CreateParameter("SitTargetOrientX", sitTargetOrient.X)); | ||
2031 | parameters.Add(_Database.CreateParameter("SitTargetOrientY", sitTargetOrient.Y)); | ||
2032 | parameters.Add(_Database.CreateParameter("SitTargetOrientZ", sitTargetOrient.Z)); | ||
2033 | |||
2034 | parameters.Add(_Database.CreateParameter("PayPrice", prim.PayPrice[0])); | ||
2035 | parameters.Add(_Database.CreateParameter("PayButton1", prim.PayPrice[1])); | ||
2036 | parameters.Add(_Database.CreateParameter("PayButton2", prim.PayPrice[2])); | ||
2037 | parameters.Add(_Database.CreateParameter("PayButton3", prim.PayPrice[3])); | ||
2038 | parameters.Add(_Database.CreateParameter("PayButton4", prim.PayPrice[4])); | ||
2039 | |||
2040 | if ((prim.SoundFlags & 1) != 0) // Looped | ||
2041 | { | ||
2042 | parameters.Add(_Database.CreateParameter("LoopedSound", prim.Sound)); | ||
2043 | parameters.Add(_Database.CreateParameter("LoopedSoundGain", prim.SoundGain)); | ||
2044 | } | ||
2045 | else | ||
2046 | { | ||
2047 | parameters.Add(_Database.CreateParameter("LoopedSound", UUID.Zero)); | ||
2048 | parameters.Add(_Database.CreateParameter("LoopedSoundGain", 0.0f)); | ||
2049 | } | ||
2050 | |||
2051 | parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); | ||
2052 | parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); | ||
2053 | |||
2054 | parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X)); | ||
2055 | parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y)); | ||
2056 | parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z)); | ||
2057 | |||
2058 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); | ||
2059 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); | ||
2060 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetZ", prim.GetCameraEyeOffset().Z)); | ||
2061 | |||
2062 | parameters.Add(_Database.CreateParameter("CameraAtOffsetX", prim.GetCameraAtOffset().X)); | ||
2063 | parameters.Add(_Database.CreateParameter("CameraAtOffsetY", prim.GetCameraAtOffset().Y)); | ||
2064 | parameters.Add(_Database.CreateParameter("CameraAtOffsetZ", prim.GetCameraAtOffset().Z)); | ||
2065 | |||
2066 | if (prim.GetForceMouselook()) | ||
2067 | parameters.Add(_Database.CreateParameter("ForceMouselook", 1)); | ||
2068 | else | ||
2069 | parameters.Add(_Database.CreateParameter("ForceMouselook", 0)); | ||
2070 | |||
2071 | parameters.Add(_Database.CreateParameter("ScriptAccessPin", prim.ScriptAccessPin)); | ||
2072 | |||
2073 | if (prim.AllowedDrop) | ||
2074 | parameters.Add(_Database.CreateParameter("AllowedDrop", 1)); | ||
2075 | else | ||
2076 | parameters.Add(_Database.CreateParameter("AllowedDrop", 0)); | ||
2077 | |||
2078 | if (prim.DIE_AT_EDGE) | ||
2079 | parameters.Add(_Database.CreateParameter("DieAtEdge", 1)); | ||
2080 | else | ||
2081 | parameters.Add(_Database.CreateParameter("DieAtEdge", 0)); | ||
2082 | |||
2083 | parameters.Add(_Database.CreateParameter("SalePrice", prim.SalePrice)); | ||
2084 | parameters.Add(_Database.CreateParameter("SaleType", prim.ObjectSaleType)); | ||
2085 | |||
2086 | byte clickAction = prim.ClickAction; | ||
2087 | parameters.Add(_Database.CreateParameter("ClickAction", clickAction)); | ||
2088 | |||
2089 | parameters.Add(_Database.CreateParameter("Material", prim.Material)); | ||
2090 | |||
2091 | parameters.Add(_Database.CreateParameter("CollisionSound", prim.CollisionSound)); | ||
2092 | parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume)); | ||
2093 | if (prim.PassTouches) | ||
2094 | parameters.Add(_Database.CreateParameter("PassTouches", 1)); | ||
2095 | else | ||
2096 | parameters.Add(_Database.CreateParameter("PassTouches", 0)); | ||
2097 | parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum)); | ||
2098 | parameters.Add(_Database.CreateParameter("MediaURL", prim.MediaUrl)); | ||
2099 | parameters.Add(_Database.CreateParameter("AttachedPosX", prim.AttachedPos.X)); | ||
2100 | parameters.Add(_Database.CreateParameter("AttachedPosY", prim.AttachedPos.Y)); | ||
2101 | parameters.Add(_Database.CreateParameter("AttachedPosZ", prim.AttachedPos.Z)); | ||
2102 | |||
2103 | if (prim.DynAttrs.CountNamespaces > 0) | ||
2104 | parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml())); | ||
2105 | else | ||
2106 | parameters.Add(_Database.CreateParameter("DynAttrs", null)); | ||
2107 | |||
2108 | parameters.Add(_Database.CreateParameter("PhysicsShapeType", prim.PhysicsShapeType)); | ||
2109 | parameters.Add(_Database.CreateParameter("Density", (double)prim.Density)); | ||
2110 | parameters.Add(_Database.CreateParameter("GravityModifier", (double)prim.GravityModifier)); | ||
2111 | parameters.Add(_Database.CreateParameter("Friction", (double)prim.Friction)); | ||
2112 | parameters.Add(_Database.CreateParameter("Restitution", (double)prim.Restitution)); | ||
2113 | |||
2114 | return parameters.ToArray(); | ||
2115 | } | ||
2116 | |||
2117 | /// <summary> | ||
2118 | /// Creates the primshape parameters for stroing in DB. | ||
2119 | /// </summary> | ||
2120 | /// <param name="prim">Basic data of SceneObjectpart prim.</param> | ||
2121 | /// <param name="sceneGroupID">The scene group ID.</param> | ||
2122 | /// <param name="regionUUID">The region UUID.</param> | ||
2123 | /// <returns></returns> | ||
2124 | private SqlParameter[] CreatePrimShapeParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) | ||
2125 | { | ||
2126 | List<SqlParameter> parameters = new List<SqlParameter>(); | ||
2127 | |||
2128 | PrimitiveBaseShape s = prim.Shape; | ||
2129 | parameters.Add(_Database.CreateParameter("UUID", prim.UUID)); | ||
2130 | // shape is an enum | ||
2131 | parameters.Add(_Database.CreateParameter("Shape", 0)); | ||
2132 | // vectors | ||
2133 | parameters.Add(_Database.CreateParameter("ScaleX", s.Scale.X)); | ||
2134 | parameters.Add(_Database.CreateParameter("ScaleY", s.Scale.Y)); | ||
2135 | parameters.Add(_Database.CreateParameter("ScaleZ", s.Scale.Z)); | ||
2136 | // paths | ||
2137 | parameters.Add(_Database.CreateParameter("PCode", s.PCode)); | ||
2138 | parameters.Add(_Database.CreateParameter("PathBegin", s.PathBegin)); | ||
2139 | parameters.Add(_Database.CreateParameter("PathEnd", s.PathEnd)); | ||
2140 | parameters.Add(_Database.CreateParameter("PathScaleX", s.PathScaleX)); | ||
2141 | parameters.Add(_Database.CreateParameter("PathScaleY", s.PathScaleY)); | ||
2142 | parameters.Add(_Database.CreateParameter("PathShearX", s.PathShearX)); | ||
2143 | parameters.Add(_Database.CreateParameter("PathShearY", s.PathShearY)); | ||
2144 | parameters.Add(_Database.CreateParameter("PathSkew", s.PathSkew)); | ||
2145 | parameters.Add(_Database.CreateParameter("PathCurve", s.PathCurve)); | ||
2146 | parameters.Add(_Database.CreateParameter("PathRadiusOffset", s.PathRadiusOffset)); | ||
2147 | parameters.Add(_Database.CreateParameter("PathRevolutions", s.PathRevolutions)); | ||
2148 | parameters.Add(_Database.CreateParameter("PathTaperX", s.PathTaperX)); | ||
2149 | parameters.Add(_Database.CreateParameter("PathTaperY", s.PathTaperY)); | ||
2150 | parameters.Add(_Database.CreateParameter("PathTwist", s.PathTwist)); | ||
2151 | parameters.Add(_Database.CreateParameter("PathTwistBegin", s.PathTwistBegin)); | ||
2152 | // profile | ||
2153 | parameters.Add(_Database.CreateParameter("ProfileBegin", s.ProfileBegin)); | ||
2154 | parameters.Add(_Database.CreateParameter("ProfileEnd", s.ProfileEnd)); | ||
2155 | parameters.Add(_Database.CreateParameter("ProfileCurve", s.ProfileCurve)); | ||
2156 | parameters.Add(_Database.CreateParameter("ProfileHollow", s.ProfileHollow)); | ||
2157 | parameters.Add(_Database.CreateParameter("Texture", s.TextureEntry)); | ||
2158 | parameters.Add(_Database.CreateParameter("ExtraParams", s.ExtraParams)); | ||
2159 | parameters.Add(_Database.CreateParameter("State", s.State)); | ||
2160 | |||
2161 | if (null == s.Media) | ||
2162 | { | ||
2163 | parameters.Add(_Database.CreateParameter("Media", DBNull.Value)); | ||
2164 | } | ||
2165 | else | ||
2166 | { | ||
2167 | parameters.Add(_Database.CreateParameter("Media", s.Media.ToXml())); | ||
2168 | } | ||
2169 | |||
2170 | return parameters.ToArray(); | ||
2171 | } | ||
2172 | |||
2173 | #endregion | ||
2174 | |||
2175 | #endregion | ||
2176 | |||
2177 | private void LoadSpawnPoints(RegionSettings rs) | ||
2178 | { | ||
2179 | rs.ClearSpawnPoints(); | ||
2180 | |||
2181 | string sql = "SELECT Yaw, Pitch, Distance FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2182 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2183 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2184 | { | ||
2185 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID.ToString())); | ||
2186 | conn.Open(); | ||
2187 | using (SqlDataReader reader = cmd.ExecuteReader()) | ||
2188 | { | ||
2189 | if (reader.Read()) | ||
2190 | { | ||
2191 | SpawnPoint sp = new SpawnPoint(); | ||
2192 | |||
2193 | sp.Yaw = (float)reader["Yaw"]; | ||
2194 | sp.Pitch = (float)reader["Pitch"]; | ||
2195 | sp.Distance = (float)reader["Distance"]; | ||
2196 | |||
2197 | rs.AddSpawnPoint(sp); | ||
2198 | } | ||
2199 | } | ||
2200 | } | ||
2201 | } | ||
2202 | |||
2203 | private void SaveSpawnPoints(RegionSettings rs) | ||
2204 | { | ||
2205 | string sql = "DELETE FROM spawn_points WHERE RegionUUID = @RegionUUID"; | ||
2206 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2207 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2208 | { | ||
2209 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2210 | conn.Open(); | ||
2211 | cmd.ExecuteNonQuery(); | ||
2212 | } | ||
2213 | foreach (SpawnPoint p in rs.SpawnPoints()) | ||
2214 | { | ||
2215 | sql = "INSERT INTO spawn_points (RegionUUID, Yaw, Pitch, Distance) VALUES (@RegionUUID, @Yaw, @Pitch, @Distance)"; | ||
2216 | using (SqlConnection conn = new SqlConnection(m_connectionString)) | ||
2217 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
2218 | { | ||
2219 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", rs.RegionUUID)); | ||
2220 | cmd.Parameters.Add(_Database.CreateParameter("@Yaw", p.Yaw)); | ||
2221 | cmd.Parameters.Add(_Database.CreateParameter("@Pitch", p.Pitch)); | ||
2222 | cmd.Parameters.Add(_Database.CreateParameter("@Distance", p.Distance)); | ||
2223 | conn.Open(); | ||
2224 | cmd.ExecuteNonQuery(); | ||
2225 | } | ||
2226 | } | ||
2227 | } | ||
2228 | |||
2229 | public void SaveExtra(UUID regionID, string name, string value) | ||
2230 | { | ||
2231 | } | ||
2232 | |||
2233 | public void RemoveExtra(UUID regionID, string name) | ||
2234 | { | ||
2235 | } | ||
2236 | |||
2237 | public Dictionary<string, string> GetExtra(UUID regionID) | ||
2238 | { | ||
2239 | return null; | ||
2240 | } | ||
2241 | } | ||
2242 | } | ||