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-rw-r--r--OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
index 7d017a6..7ff8737 100644
--- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
@@ -89,7 +89,6 @@ namespace OpenSim.Data.MSSQL
89 Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>(); 89 Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>();
90 SceneObjectGroup grp = null; 90 SceneObjectGroup grp = null;
91 91
92
93 string sql = "SELECT *, " + 92 string sql = "SELECT *, " +
94 "sort = CASE WHEN prims.UUID = prims.SceneGroupID THEN 0 ELSE 1 END " + 93 "sort = CASE WHEN prims.UUID = prims.SceneGroupID THEN 0 ELSE 1 END " +
95 "FROM prims " + 94 "FROM prims " +
@@ -232,7 +231,7 @@ namespace OpenSim.Data.MSSQL
232 /// <param name="regionUUID"></param> 231 /// <param name="regionUUID"></param>
233 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 232 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
234 { 233 {
235 _Log.InfoFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Children.Count); 234 _Log.DebugFormat("[MSSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Children.Count);
236 235
237 using (SqlConnection conn = new SqlConnection(m_connectionString)) 236 using (SqlConnection conn = new SqlConnection(m_connectionString))
238 { 237 {
@@ -291,7 +290,6 @@ namespace OpenSim.Data.MSSQL
291 } 290 }
292 } 291 }
293 } 292 }
294
295 } 293 }
296 294
297 /// <summary> 295 /// <summary>