diff options
Diffstat (limited to 'OpenSim/Client')
-rw-r--r-- | OpenSim/Client/Linden/LLProxyLoginModule.cs | 12 | ||||
-rw-r--r-- | OpenSim/Client/MXP/ClientStack/MXPClientView.cs | 35 | ||||
-rw-r--r-- | OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs | 10 |
3 files changed, 33 insertions, 24 deletions
diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs index 2da774f..ad67c44 100644 --- a/OpenSim/Client/Linden/LLProxyLoginModule.cs +++ b/OpenSim/Client/Linden/LLProxyLoginModule.cs | |||
@@ -50,8 +50,16 @@ namespace OpenSim.Client.Linden | |||
50 | /// </summary> | 50 | /// </summary> |
51 | public class LLProxyLoginModule : ISharedRegionModule | 51 | public class LLProxyLoginModule : ISharedRegionModule |
52 | { | 52 | { |
53 | private uint m_port = 0; | ||
54 | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 56 | ||
57 | public LLProxyLoginModule(uint port) | ||
58 | { | ||
59 | m_log.DebugFormat("[CLIENT]: LLProxyLoginModule port {0}", port); | ||
60 | m_port = port; | ||
61 | } | ||
62 | |||
55 | protected bool RegionLoginsEnabled | 63 | protected bool RegionLoginsEnabled |
56 | { | 64 | { |
57 | get | 65 | get |
@@ -148,8 +156,8 @@ namespace OpenSim.Client.Linden | |||
148 | protected void AddHttpHandlers() | 156 | protected void AddHttpHandlers() |
149 | { | 157 | { |
150 | //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change? | 158 | //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change? |
151 | MainServer.Instance.AddXmlRPCHandler("expect_user", ExpectUser, false); | 159 | MainServer.GetHttpServer(m_port).AddXmlRPCHandler("expect_user", ExpectUser, false); |
152 | MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser, false); | 160 | MainServer.GetHttpServer(m_port).AddXmlRPCHandler("logoff_user", LogOffUser, false); |
153 | } | 161 | } |
154 | 162 | ||
155 | protected void AddScene(Scene scene) | 163 | protected void AddScene(Scene scene) |
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index bc02bc4..204603d 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs | |||
@@ -996,19 +996,19 @@ namespace OpenSim.Client.MXP.ClientStack | |||
996 | // Need to translate to MXP somehow | 996 | // Need to translate to MXP somehow |
997 | } | 997 | } |
998 | 998 | ||
999 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, Vector3 position, byte[] textureEntry, uint parentID, Quaternion rotation) | 999 | public void SendAvatarData(SendAvatarData data) |
1000 | { | 1000 | { |
1001 | //ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID); | 1001 | //ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID); |
1002 | UUID ownerID = avatarID; | 1002 | UUID ownerID = data.AvatarID; |
1003 | MXPSendAvatarData(firstName + " " + lastName, ownerID, UUID.Zero, avatarID, avatarLocalID, position, rotation); | 1003 | MXPSendAvatarData(data.FirstName + " " + data.LastName, ownerID, UUID.Zero, data.AvatarID, data.AvatarLocalID, data.Position, data.Rotation); |
1004 | } | 1004 | } |
1005 | 1005 | ||
1006 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid) | 1006 | public void SendAvatarTerseUpdate(SendAvatarTerseData data) |
1007 | { | 1007 | { |
1008 | MovementEventMessage me = new MovementEventMessage(); | 1008 | MovementEventMessage me = new MovementEventMessage(); |
1009 | me.ObjectIndex = localID; | 1009 | me.ObjectIndex = data.LocalID; |
1010 | me.Location =ToOmVector(position); | 1010 | me.Location = ToOmVector(data.Position); |
1011 | me.Orientation = ToOmQuaternion(rotation); | 1011 | me.Orientation = ToOmQuaternion(data.Rotation); |
1012 | 1012 | ||
1013 | Session.Send(me); | 1013 | Session.Send(me); |
1014 | } | 1014 | } |
@@ -1028,23 +1028,24 @@ namespace OpenSim.Client.MXP.ClientStack | |||
1028 | // Need to translate to MXP somehow | 1028 | // Need to translate to MXP somehow |
1029 | } | 1029 | } |
1030 | 1030 | ||
1031 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 1031 | public void SendPrimitiveToClient(SendPrimitiveData data) |
1032 | { | 1032 | { |
1033 | MXPSendPrimitive(localID, ownerID, acc, rvel, primShape, pos, objectID, vel, rotation, flags,text,color,parentID,particleSystem,clickAction,material,textureanim); | 1033 | MXPSendPrimitive(data.localID, data.ownerID, data.acc, data.rvel, data.primShape, data.pos, data.objectID, data.vel, |
1034 | data.rotation, (uint)data.flags, data.text, data.color, data.parentID, data.particleSystem, data.clickAction, | ||
1035 | data.material, data.textureanim); | ||
1034 | } | 1036 | } |
1035 | 1037 | ||
1036 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material) | 1038 | public void SendPrimTerseUpdate(SendPrimitiveTerseData data) |
1037 | { | 1039 | { |
1038 | MXPSendPrimitive(localID, ownerID, acc, rvel, primShape, pos, objectID, vel, rotation, flags, text, color, parentID, particleSystem, clickAction, material, new byte[0]); | 1040 | MovementEventMessage me = new MovementEventMessage(); |
1041 | me.ObjectIndex = data.LocalID; | ||
1042 | me.Location = ToOmVector(data.Position); | ||
1043 | me.Orientation = ToOmQuaternion(data.Rotation); | ||
1044 | Session.Send(me); | ||
1039 | } | 1045 | } |
1040 | 1046 | ||
1041 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID owner, int attachPoint) | 1047 | public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler) |
1042 | { | 1048 | { |
1043 | MovementEventMessage me = new MovementEventMessage(); | ||
1044 | me.ObjectIndex = localID; | ||
1045 | me.Location = ToOmVector(position); | ||
1046 | me.Orientation = ToOmQuaternion(rotation); | ||
1047 | Session.Send(me); | ||
1048 | } | 1049 | } |
1049 | 1050 | ||
1050 | public void FlushPrimUpdates() | 1051 | public void FlushPrimUpdates() |
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index bd061e7..4a54c67 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs | |||
@@ -561,12 +561,12 @@ namespace OpenSim.Client.VWoHTTP.ClientStack | |||
561 | throw new System.NotImplementedException(); | 561 | throw new System.NotImplementedException(); |
562 | } | 562 | } |
563 | 563 | ||
564 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) | 564 | public void SendAvatarData(SendAvatarData data) |
565 | { | 565 | { |
566 | throw new System.NotImplementedException(); | 566 | throw new System.NotImplementedException(); |
567 | } | 567 | } |
568 | 568 | ||
569 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid) | 569 | public void SendAvatarTerseUpdate(SendAvatarTerseData data) |
570 | { | 570 | { |
571 | throw new System.NotImplementedException(); | 571 | throw new System.NotImplementedException(); |
572 | } | 572 | } |
@@ -586,17 +586,17 @@ namespace OpenSim.Client.VWoHTTP.ClientStack | |||
586 | throw new System.NotImplementedException(); | 586 | throw new System.NotImplementedException(); |
587 | } | 587 | } |
588 | 588 | ||
589 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 589 | public void SendPrimitiveToClient(SendPrimitiveData data) |
590 | { | 590 | { |
591 | throw new System.NotImplementedException(); | 591 | throw new System.NotImplementedException(); |
592 | } | 592 | } |
593 | 593 | ||
594 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material) | 594 | public void SendPrimTerseUpdate(SendPrimitiveTerseData data) |
595 | { | 595 | { |
596 | throw new System.NotImplementedException(); | 596 | throw new System.NotImplementedException(); |
597 | } | 597 | } |
598 | 598 | ||
599 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID owner, int attachPoint) | 599 | public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler) |
600 | { | 600 | { |
601 | throw new System.NotImplementedException(); | 601 | throw new System.NotImplementedException(); |
602 | } | 602 | } |