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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Net;
31using System.Reflection;
32using System.Text;
33using log4net;
34using MXP;
35using MXP.Messages;
36using OpenMetaverse;
37using OpenMetaverse.Packets;
38using OpenSim.Framework;
39using OpenSim.Framework.Client;
40using Packet=OpenMetaverse.Packets.Packet;
41using MXP.Extentions.OpenMetaverseFragments.Proto;
42using MXP.Util;
43using MXP.Fragments;
44using MXP.Common.Proto;
45using OpenSim.Region.Framework.Scenes;
46
47namespace OpenSim.Client.MXP.ClientStack
48{
49 public class MXPClientView : IClientAPI, IClientCore
50 {
51 internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52
53 #region Constants
54 private Vector3 FORWARD = new Vector3(1, 0, 0);
55 private Vector3 BACKWARD = new Vector3(-1, 0, 0);
56 private Vector3 LEFT = new Vector3(0, 1, 0);
57 private Vector3 RIGHT = new Vector3(0, -1, 0);
58 private Vector3 UP = new Vector3(0, 0, 1);
59 private Vector3 DOWN = new Vector3(0, 0, -1);
60 #endregion
61
62 #region Fields
63 private readonly Session m_session;
64 private readonly UUID m_sessionID;
65 private readonly UUID m_userID;
66 private readonly IScene m_scene;
67 private readonly string m_firstName;
68 private readonly string m_lastName;
69// private int m_objectsToSynchronize = 0;
70// private int m_objectsSynchronized = -1;
71
72 private Vector3 m_startPosition=new Vector3(128f, 128f, 128f);
73 #endregion
74
75 #region Properties
76
77 public Session Session
78 {
79 get { return m_session; }
80 }
81
82 public Vector3 StartPos
83 {
84 get { return m_startPosition; }
85 set { m_startPosition = value; }
86 }
87
88 public UUID AgentId
89 {
90 get { return m_userID; }
91 }
92
93 public UUID SessionId
94 {
95 get { return m_sessionID; }
96 }
97
98 public UUID SecureSessionId
99 {
100 get { return m_sessionID; }
101 }
102
103 public UUID ActiveGroupId
104 {
105 get { return UUID.Zero; }
106 }
107
108 public string ActiveGroupName
109 {
110 get { return ""; }
111 }
112
113 public ulong ActiveGroupPowers
114 {
115 get { return 0; }
116 }
117
118 public ulong GetGroupPowers(UUID groupID)
119 {
120 return 0;
121 }
122
123 public bool IsGroupMember(UUID GroupID)
124 {
125 return false;
126 }
127
128 public string FirstName
129 {
130 get { return m_firstName; }
131 }
132
133 public string LastName
134 {
135 get { return m_lastName; }
136 }
137
138 public IScene Scene
139 {
140 get { return m_scene; }
141 }
142
143 public int NextAnimationSequenceNumber
144 {
145 get { return 0; }
146 }
147
148 public string Name
149 {
150 get { return FirstName; }
151 }
152
153 public bool IsActive
154 {
155 get { return Session.SessionState == SessionState.Connected; }
156 set
157 {
158 if (!value)
159 Stop();
160 }
161 }
162
163 public bool IsLoggingOut
164 {
165 get { return false ; }
166 set { }
167 }
168
169 #endregion
170
171 #region Constructors
172 public MXPClientView(Session mxpSession, UUID mxpSessionID, UUID userID, IScene mxpHostBubble, string mxpFirstName, string mxpLastName)
173 {
174 this.m_session = mxpSession;
175 this.m_userID = userID;
176 this.m_firstName = mxpFirstName;
177 this.m_lastName = mxpLastName;
178 this.m_scene = mxpHostBubble;
179 this.m_sessionID = mxpSessionID;
180 }
181 #endregion
182
183 #region MXP Incoming Message Processing
184
185 public void MXPPRocessMessage(Message message)
186 {
187 if (message.GetType() == typeof(ModifyRequestMessage))
188 {
189 MXPProcessModifyRequest((ModifyRequestMessage)message);
190 }
191 else
192 {
193 m_log.Warn("[MXP ClientStack] Received messaged unhandled: " + message);
194 }
195 }
196
197 private void MXPProcessModifyRequest(ModifyRequestMessage modifyRequest)
198 {
199 ObjectFragment objectFragment=modifyRequest.ObjectFragment;
200 if (objectFragment.ObjectId == m_userID.Guid)
201 {
202 OmAvatarExt avatarExt = modifyRequest.GetExtension<OmAvatarExt>();
203
204 AgentUpdateArgs agentUpdate = new AgentUpdateArgs();
205 agentUpdate.AgentID = new UUID(objectFragment.ObjectId);
206 agentUpdate.SessionID = m_sessionID;
207 agentUpdate.State = (byte)avatarExt.State;
208
209 Quaternion avatarOrientation = FromOmQuaternion(objectFragment.Orientation);
210 if (avatarOrientation.X == 0 && avatarOrientation.Y == 0 && avatarOrientation.Z == 0 && avatarOrientation.W == 0)
211 {
212 avatarOrientation = Quaternion.Identity;
213 }
214 Vector3 avatarLocation=FromOmVector(objectFragment.Location);
215
216 if (avatarExt.MovementDirection != null)
217 {
218 Vector3 direction = FromOmVector(avatarExt.MovementDirection);
219
220 direction = direction * Quaternion.Inverse(avatarOrientation);
221
222 if ((direction - FORWARD).Length() < 0.5)
223 {
224 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS;
225 }
226 if ((direction - BACKWARD).Length() < 0.5)
227 {
228 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_NEG;
229 }
230 if ((direction - LEFT).Length() < 0.5)
231 {
232 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_LEFT_POS;
233 }
234 if ((direction - RIGHT).Length() < 0.5)
235 {
236 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_LEFT_NEG;
237 }
238 if ((direction - UP).Length() < 0.5)
239 {
240 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_UP_POS;
241 }
242 if ((direction - DOWN).Length() < 0.5)
243 {
244 agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG;
245 }
246
247 }
248 if (avatarExt.TargetOrientation != null)
249 {
250 agentUpdate.BodyRotation = FromOmQuaternion(avatarExt.TargetOrientation);
251 }
252 else
253 {
254 agentUpdate.BodyRotation = FromOmQuaternion(objectFragment.Orientation);
255 }
256
257 if (avatarExt.Body != null)
258 {
259 foreach (OmBipedBoneOrientation boneOrientation in avatarExt.Body.BipedBoneOrientations)
260 {
261 if (boneOrientation.Bone == OmBipedBones.Head)
262 {
263 agentUpdate.HeadRotation = FromOmQuaternion(boneOrientation.Orientation);
264 }
265 }
266 }
267 else
268 {
269 agentUpdate.HeadRotation = Quaternion.Identity;
270 }
271
272 if (avatarExt.Camera != null)
273 {
274 Quaternion cameraOrientation = FromOmQuaternion(avatarExt.Camera.Orientation);
275 agentUpdate.CameraCenter = FromOmVector(avatarExt.Camera.Location);
276 agentUpdate.CameraAtAxis = FORWARD * cameraOrientation;
277 agentUpdate.CameraLeftAxis = LEFT * cameraOrientation;
278 agentUpdate.CameraUpAxis = UP * cameraOrientation;
279 }
280 else
281 {
282 agentUpdate.CameraCenter = avatarLocation;
283 agentUpdate.CameraAtAxis = FORWARD * avatarOrientation;
284 agentUpdate.CameraLeftAxis = LEFT * avatarOrientation;
285 agentUpdate.CameraUpAxis = UP * avatarOrientation;
286 }
287
288 OnAgentUpdate(this, agentUpdate);
289
290 ModifyResponseMessage modifyResponse = new ModifyResponseMessage();
291 modifyResponse.FailureCode = MxpResponseCodes.SUCCESS;
292 modifyResponse.RequestMessageId = modifyRequest.MessageId;
293 m_session.Send(modifyResponse);
294 }
295 else
296 {
297 ModifyResponseMessage modifyResponse = new ModifyResponseMessage();
298 modifyResponse.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION;
299 modifyResponse.RequestMessageId = modifyRequest.MessageId;
300 m_session.Send(modifyResponse);
301 }
302 }
303
304 #endregion
305
306 #region MXP Outgoing Message Processing
307
308// private void MXPSendPrimitive(uint localID, UUID ownerID, Vector3 acc, Vector3 rvel, PrimitiveBaseShape primShape, Vector3 pos, UUID objectID, Vector3 vel, Quaternion rotation, uint flags, string text, byte[] textColor, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim)
309// {
310// String typeName = ToOmType(primShape.PCode);
311// m_log.Info("[MXP ClientStack] Transmitting Primitive" + typeName);
312//
313// PerceptionEventMessage pe = new PerceptionEventMessage();
314// pe.ObjectFragment.ObjectId = objectID.Guid;
315//
316// pe.ObjectFragment.ParentObjectId = Guid.Empty;
317//
318// // Resolving parent UUID.
319// OpenSim.Region.Framework.Scenes.Scene scene = (OpenSim.Region.Framework.Scenes.Scene)Scene;
320// if (scene.Entities.ContainsKey(parentID))
321// {
322// pe.ObjectFragment.ParentObjectId = scene.Entities[parentID].UUID.Guid;
323// }
324//
325// pe.ObjectFragment.ObjectIndex = localID;
326// pe.ObjectFragment.ObjectName = typeName + " Object";
327// pe.ObjectFragment.OwnerId = ownerID.Guid;
328// pe.ObjectFragment.TypeId = Guid.Empty;
329// pe.ObjectFragment.TypeName = typeName;
330// pe.ObjectFragment.Acceleration = ToOmVector(acc);
331// pe.ObjectFragment.AngularAcceleration=new MsdQuaternion4f();
332// pe.ObjectFragment.AngularVelocity = ToOmQuaternion(rvel);
333// pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length();
334//
335// pe.ObjectFragment.Location = ToOmVector(pos);
336//
337// pe.ObjectFragment.Mass = 1.0f;
338// pe.ObjectFragment.Orientation = ToOmQuaternion(rotation);
339// pe.ObjectFragment.Velocity =ToOmVector(vel);
340//
341// OmSlPrimitiveExt ext = new OmSlPrimitiveExt();
342//
343// if (!((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)))
344// {
345//
346// ext.PathBegin = primShape.PathBegin;
347// ext.PathEnd = primShape.PathEnd;
348// ext.PathScaleX = primShape.PathScaleX;
349// ext.PathScaleY = primShape.PathScaleY;
350// ext.PathShearX = primShape.PathShearX;
351// ext.PathShearY = primShape.PathShearY;
352// ext.PathSkew = primShape.PathSkew;
353// ext.ProfileBegin = primShape.ProfileBegin;
354// ext.ProfileEnd = primShape.ProfileEnd;
355// ext.PathCurve = primShape.PathCurve;
356// ext.ProfileCurve = primShape.ProfileCurve;
357// ext.ProfileHollow = primShape.ProfileHollow;
358// ext.PathRadiusOffset = primShape.PathRadiusOffset;
359// ext.PathRevolutions = primShape.PathRevolutions;
360// ext.PathTaperX = primShape.PathTaperX;
361// ext.PathTaperY = primShape.PathTaperY;
362// ext.PathTwist = primShape.PathTwist;
363// ext.PathTwistBegin = primShape.PathTwistBegin;
364//
365//
366// }
367//
368// ext.UpdateFlags = flags;
369// ext.ExtraParams = primShape.ExtraParams;
370// ext.State = primShape.State;
371// ext.TextureEntry = primShape.TextureEntry;
372// ext.TextureAnim = textureanim;
373// ext.Scale = ToOmVector(primShape.Scale);
374// ext.Text = text;
375// ext.TextColor = ToOmColor(textColor);
376// ext.PSBlock = particleSystem;
377// ext.ClickAction = clickAction;
378// ext.Material = material;
379//
380// pe.SetExtension<OmSlPrimitiveExt>(ext);
381//
382// Session.Send(pe);
383//
384// if (m_objectsSynchronized != -1)
385// {
386// m_objectsSynchronized++;
387//
388// if (m_objectsToSynchronize >= m_objectsSynchronized)
389// {
390// SynchronizationEndEventMessage synchronizationEndEventMessage = new SynchronizationEndEventMessage();
391// Session.Send(synchronizationEndEventMessage);
392// m_objectsSynchronized = -1;
393// }
394// }
395// }
396
397 public void MXPSendAvatarData(string participantName, UUID ownerID, UUID parentId, UUID avatarID, uint avatarLocalID, Vector3 position, Quaternion rotation)
398 {
399 m_log.Info("[MXP ClientStack] Transmitting Avatar Data " + participantName);
400
401 PerceptionEventMessage pe = new PerceptionEventMessage();
402
403 pe.ObjectFragment.ObjectId = avatarID.Guid;
404 pe.ObjectFragment.ParentObjectId = parentId.Guid;
405 pe.ObjectFragment.ObjectIndex = avatarLocalID;
406 pe.ObjectFragment.ObjectName = participantName;
407 pe.ObjectFragment.OwnerId = ownerID.Guid;
408 pe.ObjectFragment.TypeId = Guid.Empty;
409 pe.ObjectFragment.TypeName = "Avatar";
410 pe.ObjectFragment.Acceleration = new MsdVector3f();
411 pe.ObjectFragment.AngularAcceleration = new MsdQuaternion4f();
412 pe.ObjectFragment.AngularVelocity = new MsdQuaternion4f();
413
414 pe.ObjectFragment.BoundingSphereRadius = 1.0f; // TODO Fill in appropriate value
415
416 pe.ObjectFragment.Location = ToOmVector(position);
417
418 pe.ObjectFragment.Mass = 1.0f; // TODO Fill in appropriate value
419 pe.ObjectFragment.Orientation = ToOmQuaternion(rotation);
420 pe.ObjectFragment.Velocity = new MsdVector3f();
421
422 Session.Send(pe);
423 }
424
425 public void MXPSendTerrain(float[] map)
426 {
427 m_log.Info("[MXP ClientStack] Transmitting terrain for " + m_scene.RegionInfo.RegionName);
428
429 PerceptionEventMessage pe = new PerceptionEventMessage();
430
431 // Hacking terrain object uuid to zero and index to hashcode of regionuuid
432 pe.ObjectFragment.ObjectId = m_scene.RegionInfo.RegionSettings.RegionUUID.Guid;
433 pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2);
434 pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid;
435 pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName;
436 pe.ObjectFragment.OwnerId = m_scene.RegionInfo.EstateSettings.EstateOwner.Guid;
437 pe.ObjectFragment.TypeId = Guid.Empty;
438 pe.ObjectFragment.TypeName = "Terrain";
439 pe.ObjectFragment.Acceleration = new MsdVector3f();
440 pe.ObjectFragment.AngularAcceleration = new MsdQuaternion4f();
441 pe.ObjectFragment.AngularVelocity = new MsdQuaternion4f();
442 pe.ObjectFragment.BoundingSphereRadius = 128f;
443
444 pe.ObjectFragment.Location = new MsdVector3f();
445
446 pe.ObjectFragment.Mass = 1.0f;
447 pe.ObjectFragment.Orientation = new MsdQuaternion4f();
448 pe.ObjectFragment.Velocity = new MsdVector3f();
449
450 OmBitmapTerrainExt terrainExt = new OmBitmapTerrainExt();
451 terrainExt.Width = 256;
452 terrainExt.Height = 256;
453 terrainExt.WaterLevel = (float) m_scene.RegionInfo.RegionSettings.WaterHeight;
454 terrainExt.Offset = 0;
455 terrainExt.Scale = 10;
456 terrainExt.HeightMap = CompressUtil.CompressHeightMap(map, 0, 10);
457
458 pe.SetExtension<OmBitmapTerrainExt>(terrainExt);
459
460 Session.Send(pe);
461 }
462
463 public void MXPSendSynchronizationBegin(int objectCount)
464 {
465// m_objectsToSynchronize = objectCount;
466// m_objectsSynchronized = 0;
467 SynchronizationBeginEventMessage synchronizationBeginEventMessage = new SynchronizationBeginEventMessage();
468 synchronizationBeginEventMessage.ObjectCount = (uint)objectCount;
469 Session.Send(synchronizationBeginEventMessage);
470 }
471
472 #endregion
473
474 #region MXP Conversions
475
476 private MsdVector3f ToOmVector(Vector3 value)
477 {
478 MsdVector3f encodedValue = new MsdVector3f();
479 encodedValue.X = value.X;
480 encodedValue.Y = value.Y;
481 encodedValue.Z = value.Z;
482 return encodedValue;
483 }
484
485 private MsdQuaternion4f ToOmQuaternion(Vector3 value)
486 {
487 Quaternion quaternion=Quaternion.CreateFromEulers(value);
488 MsdQuaternion4f encodedValue = new MsdQuaternion4f();
489 encodedValue.X = quaternion.X;
490 encodedValue.Y = quaternion.Y;
491 encodedValue.Z = quaternion.Z;
492 encodedValue.W = quaternion.W;
493 return encodedValue;
494 }
495
496 private MsdQuaternion4f ToOmQuaternion(Quaternion value)
497 {
498 MsdQuaternion4f encodedValue = new MsdQuaternion4f();
499 encodedValue.X = value.X;
500 encodedValue.Y = value.Y;
501 encodedValue.Z = value.Z;
502 encodedValue.W = value.W;
503 return encodedValue;
504 }
505
506 private Vector3 FromOmVector(MsdVector3f vector)
507 {
508 return new Vector3(vector.X, vector.Y, vector.Z);
509 }
510
511// private Vector3 FromOmVector(float[] vector)
512// {
513// return new Vector3(vector[0], vector[1], vector[2]);
514// }
515
516 private Quaternion FromOmQuaternion(MsdQuaternion4f quaternion)
517 {
518 return new Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W);
519 }
520
521// private Quaternion FromOmQuaternion(float[] quaternion)
522// {
523// return new Quaternion(quaternion[0], quaternion[1], quaternion[2], quaternion[3]);
524// }
525
526 private MsdColor4f ToOmColor(byte[] value)
527 {
528 MsdColor4f encodedValue = new MsdColor4f();
529 encodedValue.R = value[0];
530 encodedValue.G = value[1];
531 encodedValue.B = value[2];
532 encodedValue.A = value[3];
533 return encodedValue;
534 }
535
536 private string ToOmType(byte value)
537 {
538 if (value == (byte)PCodeEnum.Avatar)
539 {
540 return "Avatar";
541 }
542 if (value == (byte)PCodeEnum.Grass)
543 {
544 return "Grass";
545 }
546 if (value == (byte)PCodeEnum.NewTree)
547 {
548 return "NewTree";
549 }
550 if (value == (byte)PCodeEnum.ParticleSystem)
551 {
552 return "ParticleSystem";
553 }
554 if (value == (byte)PCodeEnum.Primitive)
555 {
556 return "Primitive";
557 }
558 if (value == (byte)PCodeEnum.Tree)
559 {
560 return "Tree";
561 }
562 throw new Exception("Unsupported PCode value: " + value);
563 }
564
565 #endregion
566
567 #region OpenSim Event Handlers
568
569 #pragma warning disable 67
570 public event GenericMessage OnGenericMessage;
571 public event ImprovedInstantMessage OnInstantMessage;
572 public event ChatMessage OnChatFromClient;
573 public event TextureRequest OnRequestTexture;
574 public event RezObject OnRezObject;
575 public event ModifyTerrain OnModifyTerrain;
576 public event BakeTerrain OnBakeTerrain;
577 public event EstateChangeInfo OnEstateChangeInfo;
578 public event SetAppearance OnSetAppearance;
579 public event AvatarNowWearing OnAvatarNowWearing;
580 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
581 public event RezMultipleAttachmentsFromInv OnRezMultipleAttachmentsFromInv;
582 public event UUIDNameRequest OnDetachAttachmentIntoInv;
583 public event ObjectAttach OnObjectAttach;
584 public event ObjectDeselect OnObjectDetach;
585 public event ObjectDrop OnObjectDrop;
586 public event StartAnim OnStartAnim;
587 public event StopAnim OnStopAnim;
588 public event LinkObjects OnLinkObjects;
589 public event DelinkObjects OnDelinkObjects;
590 public event RequestMapBlocks OnRequestMapBlocks;
591 public event RequestMapName OnMapNameRequest;
592 public event TeleportLocationRequest OnTeleportLocationRequest;
593 public event DisconnectUser OnDisconnectUser;
594 public event RequestAvatarProperties OnRequestAvatarProperties;
595 public event SetAlwaysRun OnSetAlwaysRun;
596 public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
597 public event DeRezObject OnDeRezObject;
598 public event Action<IClientAPI> OnRegionHandShakeReply;
599 public event GenericCall1 OnRequestWearables;
600 public event GenericCall1 OnCompleteMovementToRegion;
601 public event UpdateAgent OnPreAgentUpdate;
602 public event UpdateAgent OnAgentUpdate;
603 public event AgentRequestSit OnAgentRequestSit;
604 public event AgentSit OnAgentSit;
605 public event AvatarPickerRequest OnAvatarPickerRequest;
606 public event Action<IClientAPI> OnRequestAvatarsData;
607 public event AddNewPrim OnAddPrim;
608 public event FetchInventory OnAgentDataUpdateRequest;
609 public event TeleportLocationRequest OnSetStartLocationRequest;
610 public event RequestGodlikePowers OnRequestGodlikePowers;
611 public event GodKickUser OnGodKickUser;
612 public event ObjectDuplicate OnObjectDuplicate;
613 public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
614 public event GrabObject OnGrabObject;
615 public event DeGrabObject OnDeGrabObject;
616 public event MoveObject OnGrabUpdate;
617 public event SpinStart OnSpinStart;
618 public event SpinObject OnSpinUpdate;
619 public event SpinStop OnSpinStop;
620 public event UpdateShape OnUpdatePrimShape;
621 public event ObjectExtraParams OnUpdateExtraParams;
622 public event ObjectRequest OnObjectRequest;
623 public event ObjectSelect OnObjectSelect;
624 public event ObjectDeselect OnObjectDeselect;
625 public event GenericCall7 OnObjectDescription;
626 public event GenericCall7 OnObjectName;
627 public event GenericCall7 OnObjectClickAction;
628 public event GenericCall7 OnObjectMaterial;
629 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
630 public event UpdatePrimFlags OnUpdatePrimFlags;
631 public event UpdatePrimTexture OnUpdatePrimTexture;
632 public event UpdateVector OnUpdatePrimGroupPosition;
633 public event UpdateVector OnUpdatePrimSinglePosition;
634 public event UpdatePrimRotation OnUpdatePrimGroupRotation;
635 public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
636 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
637 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
638 public event UpdateVector OnUpdatePrimScale;
639 public event UpdateVector OnUpdatePrimGroupScale;
640 public event StatusChange OnChildAgentStatus;
641 public event GenericCall2 OnStopMovement;
642 public event Action<UUID> OnRemoveAvatar;
643 public event ObjectPermissions OnObjectPermissions;
644 public event CreateNewInventoryItem OnCreateNewInventoryItem;
645 public event LinkInventoryItem OnLinkInventoryItem;
646 public event CreateInventoryFolder OnCreateNewInventoryFolder;
647 public event UpdateInventoryFolder OnUpdateInventoryFolder;
648 public event MoveInventoryFolder OnMoveInventoryFolder;
649 public event FetchInventoryDescendents OnFetchInventoryDescendents;
650 public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
651 public event FetchInventory OnFetchInventory;
652 public event RequestTaskInventory OnRequestTaskInventory;
653 public event UpdateInventoryItem OnUpdateInventoryItem;
654 public event CopyInventoryItem OnCopyInventoryItem;
655 public event MoveInventoryItem OnMoveInventoryItem;
656 public event RemoveInventoryFolder OnRemoveInventoryFolder;
657 public event RemoveInventoryItem OnRemoveInventoryItem;
658 public event UDPAssetUploadRequest OnAssetUploadRequest;
659 public event XferReceive OnXferReceive;
660 public event RequestXfer OnRequestXfer;
661 public event ConfirmXfer OnConfirmXfer;
662 public event AbortXfer OnAbortXfer;
663 public event RezScript OnRezScript;
664 public event UpdateTaskInventory OnUpdateTaskInventory;
665 public event MoveTaskInventory OnMoveTaskItem;
666 public event RemoveTaskInventory OnRemoveTaskItem;
667 public event RequestAsset OnRequestAsset;
668 public event UUIDNameRequest OnNameFromUUIDRequest;
669 public event ParcelAccessListRequest OnParcelAccessListRequest;
670 public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
671 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
672 public event ParcelDivideRequest OnParcelDivideRequest;
673 public event ParcelJoinRequest OnParcelJoinRequest;
674 public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
675 public event ParcelSelectObjects OnParcelSelectObjects;
676 public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
677 public event ParcelAbandonRequest OnParcelAbandonRequest;
678 public event ParcelGodForceOwner OnParcelGodForceOwner;
679 public event ParcelReclaim OnParcelReclaim;
680 public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
681 public event ParcelDeedToGroup OnParcelDeedToGroup;
682 public event RegionInfoRequest OnRegionInfoRequest;
683 public event EstateCovenantRequest OnEstateCovenantRequest;
684 public event FriendActionDelegate OnApproveFriendRequest;
685 public event FriendActionDelegate OnDenyFriendRequest;
686 public event FriendshipTermination OnTerminateFriendship;
687 public event GrantUserFriendRights OnGrantUserRights;
688 public event MoneyTransferRequest OnMoneyTransferRequest;
689 public event EconomyDataRequest OnEconomyDataRequest;
690 public event MoneyBalanceRequest OnMoneyBalanceRequest;
691 public event UpdateAvatarProperties OnUpdateAvatarProperties;
692 public event ParcelBuy OnParcelBuy;
693 public event RequestPayPrice OnRequestPayPrice;
694 public event ObjectSaleInfo OnObjectSaleInfo;
695 public event ObjectBuy OnObjectBuy;
696 public event BuyObjectInventory OnBuyObjectInventory;
697 public event RequestTerrain OnRequestTerrain;
698 public event RequestTerrain OnUploadTerrain;
699 public event ObjectIncludeInSearch OnObjectIncludeInSearch;
700 public event UUIDNameRequest OnTeleportHomeRequest;
701 public event ScriptAnswer OnScriptAnswer;
702 public event AgentSit OnUndo;
703 public event AgentSit OnRedo;
704 public event LandUndo OnLandUndo;
705 public event ForceReleaseControls OnForceReleaseControls;
706 public event GodLandStatRequest OnLandStatRequest;
707 public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
708 public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
709 public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
710 public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
711 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
712 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
713 public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
714 public event EstateRestartSimRequest OnEstateRestartSimRequest;
715 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
716 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
717 public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
718 public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
719 public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
720 public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
721 public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
722 public event UUIDNameRequest OnUUIDGroupNameRequest;
723 public event RegionHandleRequest OnRegionHandleRequest;
724 public event ParcelInfoRequest OnParcelInfoRequest;
725 public event RequestObjectPropertiesFamily OnObjectGroupRequest;
726 public event ScriptReset OnScriptReset;
727 public event GetScriptRunning OnGetScriptRunning;
728 public event SetScriptRunning OnSetScriptRunning;
729 public event UpdateVector OnAutoPilotGo;
730 public event TerrainUnacked OnUnackedTerrain;
731 public event ActivateGesture OnActivateGesture;
732 public event DeactivateGesture OnDeactivateGesture;
733 public event ObjectOwner OnObjectOwner;
734 public event DirPlacesQuery OnDirPlacesQuery;
735 public event DirFindQuery OnDirFindQuery;
736 public event DirLandQuery OnDirLandQuery;
737 public event DirPopularQuery OnDirPopularQuery;
738 public event DirClassifiedQuery OnDirClassifiedQuery;
739 public event EventInfoRequest OnEventInfoRequest;
740 public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime;
741 public event MapItemRequest OnMapItemRequest;
742 public event OfferCallingCard OnOfferCallingCard;
743 public event AcceptCallingCard OnAcceptCallingCard;
744 public event DeclineCallingCard OnDeclineCallingCard;
745 public event SoundTrigger OnSoundTrigger;
746 public event StartLure OnStartLure;
747 public event TeleportLureRequest OnTeleportLureRequest;
748 public event NetworkStats OnNetworkStatsUpdate;
749 public event ClassifiedInfoRequest OnClassifiedInfoRequest;
750 public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
751 public event ClassifiedDelete OnClassifiedDelete;
752 public event ClassifiedDelete OnClassifiedGodDelete;
753 public event EventNotificationAddRequest OnEventNotificationAddRequest;
754 public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
755 public event EventGodDelete OnEventGodDelete;
756 public event ParcelDwellRequest OnParcelDwellRequest;
757 public event UserInfoRequest OnUserInfoRequest;
758 public event UpdateUserInfo OnUpdateUserInfo;
759 public event ViewerEffectEventHandler OnViewerEffect;
760 public event Action<IClientAPI> OnLogout;
761 public event Action<IClientAPI> OnConnectionClosed;
762 public event RetrieveInstantMessages OnRetrieveInstantMessages;
763 public event PickDelete OnPickDelete;
764 public event PickGodDelete OnPickGodDelete;
765 public event PickInfoUpdate OnPickInfoUpdate;
766 public event AvatarNotesUpdate OnAvatarNotesUpdate;
767 public event MuteListRequest OnMuteListRequest;
768 public event AvatarInterestUpdate OnAvatarInterestUpdate;
769 public event FindAgentUpdate OnFindAgent;
770 public event TrackAgentUpdate OnTrackAgent;
771 public event NewUserReport OnUserReport;
772 public event SaveStateHandler OnSaveState;
773 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
774 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
775 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
776 public event FreezeUserUpdate OnParcelFreezeUser;
777 public event EjectUserUpdate OnParcelEjectUser;
778 public event ParcelBuyPass OnParcelBuyPass;
779 public event ParcelGodMark OnParcelGodMark;
780 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
781 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
782 public event SimWideDeletesDelegate OnSimWideDeletes;
783 public event SendPostcard OnSendPostcard;
784 public event MuteListEntryUpdate OnUpdateMuteListEntry;
785 public event MuteListEntryRemove OnRemoveMuteListEntry;
786 public event GodlikeMessage onGodlikeMessage;
787 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
788
789 public event PlacesQuery OnPlacesQuery;
790
791 #pragma warning restore 67
792
793 #endregion
794
795 #region OpenSim ClientView Public Methods
796 // Do we need this?
797 public bool SendLogoutPacketWhenClosing
798 {
799 set { }
800 }
801
802 public uint CircuitCode
803 {
804 get { return m_sessionID.CRC(); }
805 }
806
807 public IPEndPoint RemoteEndPoint
808 {
809 get { return Session.RemoteEndPoint; }
810 }
811
812 public void SetDebugPacketLevel(int newDebug)
813 {
814 //m_debugLevel = newDebug;
815 }
816
817 public void InPacket(object NewPack)
818 {
819 //throw new System.NotImplementedException();
820 }
821
822 public void ProcessInPacket(Packet NewPack)
823 {
824 //throw new System.NotImplementedException();
825 }
826
827 public void OnClean()
828 {
829 if (OnLogout != null)
830 OnLogout(this);
831
832 if (OnConnectionClosed != null)
833 OnConnectionClosed(this);
834 }
835
836 public void Close()
837 {
838 m_log.Info("[MXP ClientStack] Close Called");
839
840 // Tell the client to go
841 SendLogoutPacket();
842
843 // Let MXPPacketServer clean it up
844 if (Session.SessionState != SessionState.Disconnected)
845 {
846 Session.SetStateDisconnected();
847 }
848
849 }
850
851 public void Kick(string message)
852 {
853 Close();
854 }
855
856 public void Start()
857 {
858 Scene.AddNewClient(this);
859
860 // Mimicking LLClientView which gets always set appearance from client.
861 OpenSim.Region.Framework.Scenes.Scene scene=(OpenSim.Region.Framework.Scenes.Scene)Scene;
862 AvatarAppearance appearance;
863 scene.GetAvatarAppearance(this,out appearance);
864 OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone());
865 }
866
867 public void Stop()
868 {
869 // Nor this
870 }
871
872 public void SendWearables(AvatarWearable[] wearables, int serial)
873 {
874 // Need to translate to MXP somehow
875 }
876
877 public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
878 {
879 // Need to translate to MXP somehow
880 }
881
882 public void SendStartPingCheck(byte seq)
883 {
884 // Need to translate to MXP somehow
885 }
886
887 public void SendKillObject(ulong regionHandle, uint localID)
888 {
889 DisappearanceEventMessage de = new DisappearanceEventMessage();
890 de.ObjectIndex = localID;
891
892 Session.Send(de);
893 }
894
895 public void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
896 {
897 // Need to translate to MXP somehow
898 }
899
900 public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
901 {
902 m_log.Info("[MXP ClientStack] Completing Handshake to Region");
903
904 if (OnRegionHandShakeReply != null)
905 {
906 OnRegionHandShakeReply(this);
907 }
908
909 if (OnCompleteMovementToRegion != null)
910 {
911 OnCompleteMovementToRegion(this);
912 }
913
914 // Need to translate to MXP somehow
915 }
916
917 public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible)
918 {
919 ActionEventMessage chatActionEvent = new ActionEventMessage();
920 chatActionEvent.ActionFragment.ActionName = "Chat";
921 chatActionEvent.ActionFragment.SourceObjectId = fromAgentID.Guid;
922 chatActionEvent.ActionFragment.ObservationRadius = 180.0f;
923 chatActionEvent.ActionFragment.ExtensionDialect = "TEXT";
924 chatActionEvent.SetPayloadData(Util.UTF8.GetBytes(message));
925
926 Session.Send(chatActionEvent);
927 }
928
929 public void SendInstantMessage(GridInstantMessage im)
930 {
931 // Need to translate to MXP somehow
932 }
933
934 public void SendGenericMessage(string method, List<string> message)
935 {
936 }
937
938 public void SendGenericMessage(string method, List<byte[]> message)
939 {
940 // Need to translate to MXP somehow
941 }
942
943 public void SendLayerData(float[] map)
944 {
945 MXPSendTerrain(map);
946 }
947
948 public void SendLayerData(int px, int py, float[] map)
949 {
950 }
951
952 public void SendWindData(Vector2[] windSpeeds)
953 {
954 // Need to translate to MXP somehow
955 }
956
957 public void SendCloudData(float[] cloudCover)
958 {
959 // Need to translate to MXP somehow
960 }
961
962 public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
963 {
964 //throw new System.NotImplementedException();
965 }
966
967 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
968 {
969 //throw new System.NotImplementedException();
970 }
971
972 public AgentCircuitData RequestClientInfo()
973 {
974 AgentCircuitData clientinfo = new AgentCircuitData();
975 clientinfo.AgentID = AgentId;
976 clientinfo.Appearance = new AvatarAppearance();
977 clientinfo.BaseFolder = UUID.Zero;
978 clientinfo.CapsPath = "";
979 clientinfo.child = false;
980 clientinfo.ChildrenCapSeeds = new Dictionary<ulong, string>();
981 clientinfo.circuitcode = CircuitCode;
982 clientinfo.firstname = FirstName;
983 clientinfo.InventoryFolder = UUID.Zero;
984 clientinfo.lastname = LastName;
985 clientinfo.SecureSessionID = SecureSessionId;
986 clientinfo.SessionID = SessionId;
987 clientinfo.startpos = StartPos;
988
989 return clientinfo;
990 }
991
992 public void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL)
993 {
994 // TODO: We'll want to get this one working.
995 // Need to translate to MXP somehow
996 }
997
998 public void SendMapBlock(List<MapBlockData> mapBlocks, uint flag)
999 {
1000 // Need to translate to MXP somehow
1001 }
1002
1003 public void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags)
1004 {
1005 //throw new System.NotImplementedException();
1006 }
1007
1008 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL)
1009 {
1010 // Need to translate to MXP somehow
1011 }
1012
1013 public void SendTeleportFailed(string reason)
1014 {
1015 // Need to translate to MXP somehow
1016 }
1017
1018 public void SendTeleportStart(uint flags)
1019 {
1020 // Need to translate to MXP somehow
1021 }
1022
1023 public void SendTeleportProgress(uint flags, string message)
1024 {
1025 }
1026
1027 public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance)
1028 {
1029 // Need to translate to MXP somehow
1030 }
1031
1032 public void SendPayPrice(UUID objectID, int[] payPrice)
1033 {
1034 // Need to translate to MXP somehow
1035 }
1036
1037 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
1038 {
1039 // Minimap function, not used.
1040 }
1041
1042 public void SetChildAgentThrottle(byte[] throttle)
1043 {
1044 // Need to translate to MXP somehow
1045 }
1046
1047 public void SendAvatarDataImmediate(ISceneEntity avatar)
1048 {
1049 //ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID);
1050 ScenePresence presence = (ScenePresence)avatar;
1051 UUID ownerID = presence.UUID;
1052 MXPSendAvatarData(presence.Firstname + " " + presence.Lastname, ownerID, UUID.Zero, presence.UUID, presence.LocalId, presence.AbsolutePosition, presence.Rotation);
1053 }
1054
1055 public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
1056 {
1057 //MovementEventMessage me = new MovementEventMessage();
1058 //me.ObjectIndex = data.LocalID;
1059 //me.Location = ToOmVector(data.Position);
1060 //me.Orientation = ToOmQuaternion(data.Rotation);
1061
1062 //MXPSendPrimitive(data.localID, data.ownerID, data.acc, data.rvel, data.primShape, data.pos, data.objectID, data.vel,
1063 // data.rotation, (uint)data.flags, data.text, data.color, data.parentID, data.particleSystem, data.clickAction,
1064 // data.material, data.textureanim);
1065
1066 //Session.Send(me);
1067
1068 throw new System.NotImplementedException();
1069 }
1070
1071 public void ReprioritizeUpdates()
1072 {
1073 }
1074
1075 public void FlushPrimUpdates()
1076 {
1077 }
1078
1079 public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int version, bool fetchFolders, bool fetchItems)
1080 {
1081 // Need to translate to MXP somehow
1082 }
1083
1084 public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
1085 {
1086 // Need to translate to MXP somehow
1087 }
1088
1089 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
1090 {
1091 // Need to translate to MXP somehow
1092 }
1093
1094 public void SendRemoveInventoryItem(UUID itemID)
1095 {
1096 // Need to translate to MXP somehow
1097 }
1098
1099 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
1100 {
1101 // Need to translate to MXP somehow
1102 }
1103
1104 public void SendTaskInventory(UUID taskID, short serial, byte[] fileName)
1105 {
1106 // Need to translate to MXP somehow
1107 }
1108
1109 public void SendBulkUpdateInventory(InventoryNodeBase node)
1110 {
1111 // Need to translate to MXP somehow
1112 }
1113
1114 public void SendXferPacket(ulong xferID, uint packet, byte[] data)
1115 {
1116 // SL Specific, Ignore. (Remove from IClient)
1117 }
1118
1119 public void SendAbortXferPacket(ulong xferID)
1120 {
1121
1122 }
1123
1124
1125 public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
1126 {
1127 // SL Specific, Ignore. (Remove from IClient)
1128 }
1129
1130 public void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data)
1131 {
1132 // Need to translate to MXP somehow
1133 }
1134
1135 public void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
1136 {
1137 // Need to translate to MXP somehow
1138 // TODO: This may need doing - involves displaying the users avatar name
1139 }
1140
1141 public void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID)
1142 {
1143 // Need to translate to MXP somehow
1144 }
1145
1146 public void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags)
1147 {
1148 // Need to translate to MXP somehow
1149 }
1150
1151 public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain)
1152 {
1153 // Need to translate to MXP somehow
1154 }
1155
1156 public void SendAttachedSoundGainChange(UUID objectID, float gain)
1157 {
1158 // Need to translate to MXP somehow
1159 }
1160
1161 public void SendNameReply(UUID profileId, string firstname, string lastname)
1162 {
1163 // SL Specific
1164 }
1165
1166 public void SendAlertMessage(string message)
1167 {
1168 SendChatMessage(message, 0, Vector3.Zero, "System", UUID.Zero, 0, 0);
1169 }
1170
1171 public void SendAgentAlertMessage(string message, bool modal)
1172 {
1173 SendChatMessage(message, 0, Vector3.Zero, "System" + (modal ? " Notice" : ""), UUID.Zero, 0, 0);
1174 }
1175
1176 public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)
1177 {
1178 // TODO: Probably can do this better
1179 SendChatMessage("Please visit: " + url, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);
1180 }
1181
1182 public void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
1183 {
1184 // TODO: Probably can do this better
1185 SendChatMessage("Dialog: " + msg, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);
1186 }
1187
1188 public bool AddMoney(int debit)
1189 {
1190 SendChatMessage("You were paid: " + debit, 0, Vector3.Zero, "System", UUID.Zero, 0, 0);
1191 return true;
1192 }
1193
1194 public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition)
1195 {
1196 // Need to translate to MXP somehow
1197 // Send a light object?
1198 }
1199
1200 public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks)
1201 {
1202 // Need to translate to MXP somehow
1203 }
1204
1205 public void SendViewerTime(int phase)
1206 {
1207 // Need to translate to MXP somehow
1208 }
1209
1210 public UUID GetDefaultAnimation(string name)
1211 {
1212 return UUID.Zero;
1213 }
1214
1215 public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, byte[] charterMember, string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID)
1216 {
1217 // Need to translate to MXP somehow
1218 }
1219
1220 public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)
1221 {
1222 // Need to translate to MXP somehow
1223 }
1224
1225 public void SendHealth(float health)
1226 {
1227 // Need to translate to MXP somehow
1228 }
1229
1230 public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
1231 {
1232 // Need to translate to MXP somehow
1233 }
1234
1235 public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID)
1236 {
1237 // Need to translate to MXP somehow
1238 }
1239
1240 public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
1241 {
1242 // Need to translate to MXP somehow
1243 }
1244
1245 public void SendEstateCovenantInformation(UUID covenant)
1246 {
1247 // Need to translate to MXP somehow
1248 }
1249
1250 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
1251 {
1252 // Need to translate to MXP somehow
1253 }
1254
1255 public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
1256 {
1257 // Need to translate to MXP somehow
1258 }
1259
1260 public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID)
1261 {
1262 // Need to translate to MXP somehow
1263 }
1264
1265 public void SendForceClientSelectObjects(List<uint> objectIDs)
1266 {
1267 // Need to translate to MXP somehow
1268 }
1269
1270 public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
1271 {
1272 // Need to translate to MXP somehow
1273 }
1274
1275 public void SendCameraConstraint(Vector4 ConstraintPlane)
1276 {
1277
1278 }
1279
1280 public void SendLandParcelOverlay(byte[] data, int sequence_id)
1281 {
1282 // Need to translate to MXP somehow
1283 }
1284
1285 public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time)
1286 {
1287 // Need to translate to MXP somehow
1288 }
1289
1290 public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop)
1291 {
1292 // Need to translate to MXP somehow
1293 }
1294
1295 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
1296 {
1297 // Need to translate to MXP somehow
1298 }
1299
1300 public void SendConfirmXfer(ulong xferID, uint PacketID)
1301 {
1302 // Need to translate to MXP somehow
1303 }
1304
1305 public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName)
1306 {
1307 // Need to translate to MXP somehow
1308 }
1309
1310 public void SendInitiateDownload(string simFileName, string clientFileName)
1311 {
1312 // Need to translate to MXP somehow
1313 }
1314
1315 public void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
1316 {
1317 // Need to translate to MXP somehow
1318 }
1319
1320 public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData)
1321 {
1322 // Need to translate to MXP somehow
1323 }
1324
1325 public void SendImageNotFound(UUID imageid)
1326 {
1327 // Need to translate to MXP somehow
1328 }
1329
1330 public void SendShutdownConnectionNotice()
1331 {
1332 // Need to translate to MXP somehow
1333 }
1334
1335 public void SendSimStats(SimStats stats)
1336 {
1337 // Need to translate to MXP somehow
1338 }
1339
1340 public void SendObjectPropertiesFamilyData(ISceneEntity Entity, uint RequestFlags)
1341 {
1342 //throw new System.NotImplementedException();
1343 }
1344
1345 public void SendObjectPropertiesReply(ISceneEntity entity)
1346 {
1347 //throw new System.NotImplementedException();
1348 }
1349
1350 public void SendAgentOffline(UUID[] agentIDs)
1351 {
1352 // Need to translate to MXP somehow (Friends List)
1353 }
1354
1355 public void SendAgentOnline(UUID[] agentIDs)
1356 {
1357 // Need to translate to MXP somehow (Friends List)
1358 }
1359
1360 public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook)
1361 {
1362 // Need to translate to MXP somehow
1363 }
1364
1365 public void SendAdminResponse(UUID Token, uint AdminLevel)
1366 {
1367 // Need to translate to MXP somehow
1368 }
1369
1370 public void SendGroupMembership(GroupMembershipData[] GroupMembership)
1371 {
1372 // Need to translate to MXP somehow
1373 }
1374
1375 public void SendGroupNameReply(UUID groupLLUID, string GroupName)
1376 {
1377 // Need to translate to MXP somehow
1378 }
1379
1380 public void SendJoinGroupReply(UUID groupID, bool success)
1381 {
1382 // Need to translate to MXP somehow
1383 }
1384
1385 public void SendEjectGroupMemberReply(UUID agentID, UUID groupID, bool success)
1386 {
1387 // Need to translate to MXP somehow
1388 }
1389
1390 public void SendLeaveGroupReply(UUID groupID, bool success)
1391 {
1392 // Need to translate to MXP somehow
1393 }
1394
1395 public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia)
1396 {
1397 // Need to translate to MXP somehow
1398 }
1399
1400 public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running)
1401 {
1402 // Need to translate to MXP somehow
1403 }
1404
1405 public void SendAsset(AssetRequestToClient req)
1406 {
1407 // Need to translate to MXP somehow
1408 }
1409
1410 public void SendTexture(AssetBase TextureAsset)
1411 {
1412 // Need to translate to MXP somehow
1413 }
1414
1415 public byte[] GetThrottlesPacked(float multiplier)
1416 {
1417 // LL Specific, get out of IClientAPI
1418
1419 const int singlefloat = 4;
1420 float tResend = multiplier;
1421 float tLand = multiplier;
1422 float tWind = multiplier;
1423 float tCloud = multiplier;
1424 float tTask = multiplier;
1425 float tTexture = multiplier;
1426 float tAsset = multiplier;
1427
1428 byte[] throttles = new byte[singlefloat * 7];
1429 int i = 0;
1430 Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat * i, singlefloat);
1431 i++;
1432 Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat * i, singlefloat);
1433 i++;
1434 Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat * i, singlefloat);
1435 i++;
1436 Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat * i, singlefloat);
1437 i++;
1438 Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat * i, singlefloat);
1439 i++;
1440 Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat * i, singlefloat);
1441 i++;
1442 Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat * i, singlefloat);
1443
1444 return throttles;
1445 }
1446
1447 public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message)
1448 {
1449 SendChatMessage(Message, 0, Vector3.Zero, FromAvatarName, UUID.Zero, 0, 0);
1450 }
1451
1452 public void SendLogoutPacket()
1453 {
1454 LeaveRequestMessage lrm = new LeaveRequestMessage();
1455 Session.Send(lrm);
1456 }
1457
1458 public EndPoint GetClientEP()
1459 {
1460 return null;
1461 }
1462
1463 public ClientInfo GetClientInfo()
1464 {
1465 return null;
1466 //throw new System.NotImplementedException();
1467 }
1468
1469 public void SetClientInfo(ClientInfo info)
1470 {
1471 //throw new System.NotImplementedException();
1472 }
1473
1474 public void SetClientOption(string option, string value)
1475 {
1476 // Need to translate to MXP somehow
1477 }
1478
1479 public string GetClientOption(string option)
1480 {
1481 // Need to translate to MXP somehow
1482 return "";
1483 }
1484
1485 public void Terminate()
1486 {
1487 Close();
1488 }
1489
1490 public void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters)
1491 {
1492 // Need to translate to MXP somehow
1493 }
1494
1495 public void SendClearFollowCamProperties(UUID objectID)
1496 {
1497 // Need to translate to MXP somehow
1498 }
1499
1500 public void SendRegionHandle(UUID regoinID, ulong handle)
1501 {
1502 // Need to translate to MXP somehow
1503 }
1504
1505 public void SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y)
1506 {
1507 // Need to translate to MXP somehow
1508 }
1509
1510 public void SendScriptTeleportRequest(string objName, string simName, Vector3 pos, Vector3 lookAt)
1511 {
1512 // Need to translate to MXP somehow
1513 }
1514
1515 public void SendDirPlacesReply(UUID queryID, DirPlacesReplyData[] data)
1516 {
1517 // Need to translate to MXP somehow
1518 }
1519
1520 public void SendDirPeopleReply(UUID queryID, DirPeopleReplyData[] data)
1521 {
1522 // Need to translate to MXP somehow
1523 }
1524
1525 public void SendDirEventsReply(UUID queryID, DirEventsReplyData[] data)
1526 {
1527 // Need to translate to MXP somehow
1528 }
1529
1530 public void SendDirGroupsReply(UUID queryID, DirGroupsReplyData[] data)
1531 {
1532 // Need to translate to MXP somehow
1533 }
1534
1535 public void SendDirClassifiedReply(UUID queryID, DirClassifiedReplyData[] data)
1536 {
1537 // Need to translate to MXP somehow
1538 }
1539
1540 public void SendDirLandReply(UUID queryID, DirLandReplyData[] data)
1541 {
1542 // Need to translate to MXP somehow
1543 }
1544
1545 public void SendDirPopularReply(UUID queryID, DirPopularReplyData[] data)
1546 {
1547 // Need to translate to MXP somehow
1548 }
1549
1550 public void SendEventInfoReply(EventData info)
1551 {
1552 // Need to translate to MXP somehow
1553 }
1554
1555 public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
1556 {
1557 // Need to translate to MXP somehow
1558 }
1559
1560 public void SendAvatarGroupsReply(UUID avatarID, GroupMembershipData[] data)
1561 {
1562 // Need to translate to MXP somehow
1563 }
1564
1565 public void SendOfferCallingCard(UUID srcID, UUID transactionID)
1566 {
1567 // Need to translate to MXP somehow
1568 }
1569
1570 public void SendAcceptCallingCard(UUID transactionID)
1571 {
1572 // Need to translate to MXP somehow
1573 }
1574
1575 public void SendDeclineCallingCard(UUID transactionID)
1576 {
1577 // Need to translate to MXP somehow
1578 }
1579
1580 public void SendTerminateFriend(UUID exFriendID)
1581 {
1582 // Need to translate to MXP somehow
1583 }
1584
1585 public void SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name)
1586 {
1587 // Need to translate to MXP somehow
1588 }
1589
1590 public void SendClassifiedInfoReply(UUID classifiedID, UUID creatorID, uint creationDate, uint expirationDate, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, string simName, Vector3 globalPos, string parcelName, byte classifiedFlags, int price)
1591 {
1592 // Need to translate to MXP somehow
1593 }
1594
1595 public void SendAgentDropGroup(UUID groupID)
1596 {
1597 // Need to translate to MXP somehow
1598 }
1599
1600 public void SendAvatarNotesReply(UUID targetID, string text)
1601 {
1602 // Need to translate to MXP somehow
1603 }
1604
1605 public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
1606 {
1607 // Need to translate to MXP somehow
1608 }
1609
1610 public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
1611 {
1612 // Need to translate to MXP somehow
1613 }
1614
1615 public void SendParcelDwellReply(int localID, UUID parcelID, float dwell)
1616 {
1617 // Need to translate to MXP somehow
1618 }
1619
1620 public void SendUserInfoReply(bool imViaEmail, bool visible, string email)
1621 {
1622 // Need to translate to MXP somehow
1623 }
1624
1625 public void KillEndDone()
1626 {
1627 Stop();
1628 }
1629
1630 public bool AddGenericPacketHandler(string MethodName, GenericMessage handler)
1631 {
1632 // Need to translate to MXP somehow
1633 return true;
1634 }
1635
1636 #endregion
1637
1638 #region IClientCore
1639
1640 public bool TryGet<T>(out T iface)
1641 {
1642 iface = default(T);
1643 return false;
1644 }
1645
1646 public T Get<T>()
1647 {
1648 return default(T);
1649 }
1650
1651 public void Disconnect(string reason)
1652 {
1653 Kick(reason);
1654 Close();
1655 }
1656
1657 public void Disconnect()
1658 {
1659 Close();
1660 }
1661
1662 #endregion
1663
1664 public void SendCreateGroupReply(UUID groupID, bool success, string message)
1665 {
1666 }
1667
1668 public void RefreshGroupMembership()
1669 {
1670 }
1671
1672 public void SendUseCachedMuteList()
1673 {
1674 }
1675
1676 public void SendMuteListUpdate(string filename)
1677 {
1678 }
1679
1680 public void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled)
1681 {
1682 }
1683
1684 public void SendRebakeAvatarTextures(UUID textureID)
1685 {
1686 }
1687
1688 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
1689 {
1690 }
1691
1692 public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
1693 {
1694 }
1695
1696 public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
1697 {
1698 }
1699
1700 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
1701 {
1702 }
1703
1704 public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
1705 {
1706 }
1707
1708 public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
1709 {
1710 }
1711
1712 public void SendChangeUserRights(UUID agentID, UUID friendID, int rights)
1713 {
1714 }
1715
1716 public void SendTextBoxRequest(string message, int chatChannel, string objectname, string ownerFirstName, string ownerLastName, UUID objectId)
1717 {
1718 }
1719
1720 public void StopFlying(ISceneEntity presence)
1721 {
1722 }
1723
1724 public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data)
1725 {
1726 }
1727 }
1728}