diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Client/MXP/ClientStack/MXPClientView.cs | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index bc02bc4..204603d 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs | |||
@@ -996,19 +996,19 @@ namespace OpenSim.Client.MXP.ClientStack | |||
996 | // Need to translate to MXP somehow | 996 | // Need to translate to MXP somehow |
997 | } | 997 | } |
998 | 998 | ||
999 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, uint avatarLocalID, Vector3 position, byte[] textureEntry, uint parentID, Quaternion rotation) | 999 | public void SendAvatarData(SendAvatarData data) |
1000 | { | 1000 | { |
1001 | //ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID); | 1001 | //ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID); |
1002 | UUID ownerID = avatarID; | 1002 | UUID ownerID = data.AvatarID; |
1003 | MXPSendAvatarData(firstName + " " + lastName, ownerID, UUID.Zero, avatarID, avatarLocalID, position, rotation); | 1003 | MXPSendAvatarData(data.FirstName + " " + data.LastName, ownerID, UUID.Zero, data.AvatarID, data.AvatarLocalID, data.Position, data.Rotation); |
1004 | } | 1004 | } |
1005 | 1005 | ||
1006 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Vector3 velocity, Quaternion rotation, UUID uuid) | 1006 | public void SendAvatarTerseUpdate(SendAvatarTerseData data) |
1007 | { | 1007 | { |
1008 | MovementEventMessage me = new MovementEventMessage(); | 1008 | MovementEventMessage me = new MovementEventMessage(); |
1009 | me.ObjectIndex = localID; | 1009 | me.ObjectIndex = data.LocalID; |
1010 | me.Location =ToOmVector(position); | 1010 | me.Location = ToOmVector(data.Position); |
1011 | me.Orientation = ToOmQuaternion(rotation); | 1011 | me.Orientation = ToOmQuaternion(data.Rotation); |
1012 | 1012 | ||
1013 | Session.Send(me); | 1013 | Session.Send(me); |
1014 | } | 1014 | } |
@@ -1028,23 +1028,24 @@ namespace OpenSim.Client.MXP.ClientStack | |||
1028 | // Need to translate to MXP somehow | 1028 | // Need to translate to MXP somehow |
1029 | } | 1029 | } |
1030 | 1030 | ||
1031 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 1031 | public void SendPrimitiveToClient(SendPrimitiveData data) |
1032 | { | 1032 | { |
1033 | MXPSendPrimitive(localID, ownerID, acc, rvel, primShape, pos, objectID, vel, rotation, flags,text,color,parentID,particleSystem,clickAction,material,textureanim); | 1033 | MXPSendPrimitive(data.localID, data.ownerID, data.acc, data.rvel, data.primShape, data.pos, data.objectID, data.vel, |
1034 | data.rotation, (uint)data.flags, data.text, data.color, data.parentID, data.particleSystem, data.clickAction, | ||
1035 | data.material, data.textureanim); | ||
1034 | } | 1036 | } |
1035 | 1037 | ||
1036 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, byte clickAction, byte material) | 1038 | public void SendPrimTerseUpdate(SendPrimitiveTerseData data) |
1037 | { | 1039 | { |
1038 | MXPSendPrimitive(localID, ownerID, acc, rvel, primShape, pos, objectID, vel, rotation, flags, text, color, parentID, particleSystem, clickAction, material, new byte[0]); | 1040 | MovementEventMessage me = new MovementEventMessage(); |
1041 | me.ObjectIndex = data.LocalID; | ||
1042 | me.Location = ToOmVector(data.Position); | ||
1043 | me.Orientation = ToOmQuaternion(data.Rotation); | ||
1044 | Session.Send(me); | ||
1039 | } | 1045 | } |
1040 | 1046 | ||
1041 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId, UUID owner, int attachPoint) | 1047 | public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler) |
1042 | { | 1048 | { |
1043 | MovementEventMessage me = new MovementEventMessage(); | ||
1044 | me.ObjectIndex = localID; | ||
1045 | me.Location = ToOmVector(position); | ||
1046 | me.Orientation = ToOmQuaternion(rotation); | ||
1047 | Session.Send(me); | ||
1048 | } | 1049 | } |
1049 | 1050 | ||
1050 | public void FlushPrimUpdates() | 1051 | public void FlushPrimUpdates() |