diff options
Diffstat (limited to 'OpenSim/Capabilities')
11 files changed, 352 insertions, 130 deletions
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index 6c95d8b..95fc61b 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | ||
33 | using log4net; | 34 | using log4net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -68,6 +69,7 @@ namespace OpenSim.Framework.Capabilities | |||
68 | private IHttpServer m_httpListener; | 69 | private IHttpServer m_httpListener; |
69 | private UUID m_agentID; | 70 | private UUID m_agentID; |
70 | private string m_regionName; | 71 | private string m_regionName; |
72 | private ManualResetEvent m_capsActive = new ManualResetEvent(false); | ||
71 | 73 | ||
72 | public UUID AgentID | 74 | public UUID AgentID |
73 | { | 75 | { |
@@ -171,5 +173,16 @@ namespace OpenSim.Framework.Capabilities | |||
171 | } | 173 | } |
172 | } | 174 | } |
173 | } | 175 | } |
176 | |||
177 | public void Activate() | ||
178 | { | ||
179 | m_capsActive.Set(); | ||
180 | } | ||
181 | |||
182 | public bool WaitForActivation() | ||
183 | { | ||
184 | // Wait for 30s. If that elapses, return false and run without caps | ||
185 | return m_capsActive.WaitOne(30000); | ||
186 | } | ||
174 | } | 187 | } |
175 | } | 188 | } |
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs b/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs index 2c91328..d1503ee 100644 --- a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs +++ b/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs | |||
@@ -97,7 +97,7 @@ namespace OpenSim.Capabilities.Handlers | |||
97 | llsdItem.asset_id = invItem.AssetID; | 97 | llsdItem.asset_id = invItem.AssetID; |
98 | llsdItem.created_at = invItem.CreationDate; | 98 | llsdItem.created_at = invItem.CreationDate; |
99 | llsdItem.desc = invItem.Description; | 99 | llsdItem.desc = invItem.Description; |
100 | llsdItem.flags = (int)invItem.Flags; | 100 | llsdItem.flags = ((int)invItem.Flags) & 0xff; |
101 | llsdItem.item_id = invItem.ID; | 101 | llsdItem.item_id = invItem.ID; |
102 | llsdItem.name = invItem.Name; | 102 | llsdItem.name = invItem.Name; |
103 | llsdItem.parent_id = invItem.Folder; | 103 | llsdItem.parent_id = invItem.Folder; |
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs index 720640e..ec574a3 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |||
@@ -45,16 +45,54 @@ namespace OpenSim.Capabilities.Handlers | |||
45 | { | 45 | { |
46 | public class GetMeshHandler | 46 | public class GetMeshHandler |
47 | { | 47 | { |
48 | // private static readonly ILog m_log = | 48 | private static readonly ILog m_log = |
49 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | private IAssetService m_assetService; | 51 | private IAssetService m_assetService; |
52 | 52 | ||
53 | public const string DefaultFormat = "vnd.ll.mesh"; | ||
54 | |||
53 | public GetMeshHandler(IAssetService assService) | 55 | public GetMeshHandler(IAssetService assService) |
54 | { | 56 | { |
55 | m_assetService = assService; | 57 | m_assetService = assService; |
56 | } | 58 | } |
59 | public Hashtable Handle(Hashtable request) | ||
60 | { | ||
61 | Hashtable ret = new Hashtable(); | ||
62 | ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; | ||
63 | ret["content_type"] = "text/plain"; | ||
64 | ret["keepalive"] = false; | ||
65 | ret["reusecontext"] = false; | ||
66 | ret["int_bytes"] = 0; | ||
67 | ret["int_lod"] = 0; | ||
68 | string MeshStr = (string)request["mesh_id"]; | ||
69 | |||
70 | |||
71 | //m_log.DebugFormat("[GETMESH]: called {0}", MeshStr); | ||
72 | |||
73 | if (m_assetService == null) | ||
74 | { | ||
75 | m_log.Error("[GETMESH]: Cannot fetch mesh " + MeshStr + " without an asset service"); | ||
76 | } | ||
77 | |||
78 | UUID meshID; | ||
79 | if (!String.IsNullOrEmpty(MeshStr) && UUID.TryParse(MeshStr, out meshID)) | ||
80 | { | ||
81 | // m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID); | ||
57 | 82 | ||
83 | |||
84 | ret = ProcessGetMesh(request, UUID.Zero, null); | ||
85 | |||
86 | |||
87 | } | ||
88 | else | ||
89 | { | ||
90 | m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]); | ||
91 | } | ||
92 | |||
93 | |||
94 | return ret; | ||
95 | } | ||
58 | public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) | 96 | public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) |
59 | { | 97 | { |
60 | Hashtable responsedata = new Hashtable(); | 98 | Hashtable responsedata = new Hashtable(); |
@@ -62,6 +100,9 @@ namespace OpenSim.Capabilities.Handlers | |||
62 | responsedata["content_type"] = "text/plain"; | 100 | responsedata["content_type"] = "text/plain"; |
63 | responsedata["keepalive"] = false; | 101 | responsedata["keepalive"] = false; |
64 | responsedata["str_response_string"] = "Request wasn't what was expected"; | 102 | responsedata["str_response_string"] = "Request wasn't what was expected"; |
103 | responsedata["reusecontext"] = false; | ||
104 | responsedata["int_lod"] = 0; | ||
105 | responsedata["int_bytes"] = 0; | ||
65 | 106 | ||
66 | string meshStr = string.Empty; | 107 | string meshStr = string.Empty; |
67 | 108 | ||
@@ -77,6 +118,7 @@ namespace OpenSim.Capabilities.Handlers | |||
77 | responsedata["content_type"] = "text/plain"; | 118 | responsedata["content_type"] = "text/plain"; |
78 | responsedata["keepalive"] = false; | 119 | responsedata["keepalive"] = false; |
79 | responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; | 120 | responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; |
121 | responsedata["reusecontext"] = false; | ||
80 | return responsedata; | 122 | return responsedata; |
81 | } | 123 | } |
82 | 124 | ||
@@ -86,9 +128,100 @@ namespace OpenSim.Capabilities.Handlers | |||
86 | { | 128 | { |
87 | if (mesh.Type == (SByte)AssetType.Mesh) | 129 | if (mesh.Type == (SByte)AssetType.Mesh) |
88 | { | 130 | { |
89 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | 131 | |
90 | responsedata["content_type"] = "application/vnd.ll.mesh"; | 132 | Hashtable headers = new Hashtable(); |
91 | responsedata["int_response_code"] = 200; | 133 | responsedata["headers"] = headers; |
134 | |||
135 | string range = String.Empty; | ||
136 | |||
137 | if (((Hashtable)request["headers"])["range"] != null) | ||
138 | range = (string)((Hashtable)request["headers"])["range"]; | ||
139 | |||
140 | else if (((Hashtable)request["headers"])["Range"] != null) | ||
141 | range = (string)((Hashtable)request["headers"])["Range"]; | ||
142 | |||
143 | if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics | ||
144 | { | ||
145 | // Range request | ||
146 | int start, end; | ||
147 | if (TryParseRange(range, out start, out end)) | ||
148 | { | ||
149 | // Before clamping start make sure we can satisfy it in order to avoid | ||
150 | // sending back the last byte instead of an error status | ||
151 | if (start >= mesh.Data.Length) | ||
152 | { | ||
153 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
154 | responsedata["content_type"] = "text/plain"; | ||
155 | responsedata["keepalive"] = false; | ||
156 | responsedata["str_response_string"] = "This range doesnt exist."; | ||
157 | responsedata["reusecontext"] = false; | ||
158 | responsedata["int_lod"] = 3; | ||
159 | return responsedata; | ||
160 | } | ||
161 | else | ||
162 | { | ||
163 | end = Utils.Clamp(end, 0, mesh.Data.Length - 1); | ||
164 | start = Utils.Clamp(start, 0, end); | ||
165 | int len = end - start + 1; | ||
166 | |||
167 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
168 | |||
169 | if (start > 20000) | ||
170 | { | ||
171 | responsedata["int_lod"] = 3; | ||
172 | } | ||
173 | else if (start < 4097) | ||
174 | { | ||
175 | responsedata["int_lod"] = 1; | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | responsedata["int_lod"] = 2; | ||
180 | } | ||
181 | |||
182 | |||
183 | if (start == 0 && len == mesh.Data.Length) // well redudante maybe | ||
184 | { | ||
185 | responsedata["int_response_code"] = (int) System.Net.HttpStatusCode.OK; | ||
186 | responsedata["bin_response_data"] = mesh.Data; | ||
187 | responsedata["int_bytes"] = mesh.Data.Length; | ||
188 | responsedata["reusecontext"] = false; | ||
189 | responsedata["int_lod"] = 3; | ||
190 | |||
191 | } | ||
192 | else | ||
193 | { | ||
194 | responsedata["int_response_code"] = | ||
195 | (int) System.Net.HttpStatusCode.PartialContent; | ||
196 | headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, | ||
197 | mesh.Data.Length); | ||
198 | |||
199 | byte[] d = new byte[len]; | ||
200 | Array.Copy(mesh.Data, start, d, 0, len); | ||
201 | responsedata["bin_response_data"] = d; | ||
202 | responsedata["int_bytes"] = len; | ||
203 | responsedata["reusecontext"] = false; | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | else | ||
208 | { | ||
209 | m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]); | ||
210 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
211 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
212 | responsedata["int_response_code"] = 200; | ||
213 | responsedata["reusecontext"] = false; | ||
214 | responsedata["int_lod"] = 3; | ||
215 | } | ||
216 | } | ||
217 | else | ||
218 | { | ||
219 | responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); | ||
220 | responsedata["content_type"] = "application/vnd.ll.mesh"; | ||
221 | responsedata["int_response_code"] = 200; | ||
222 | responsedata["reusecontext"] = false; | ||
223 | responsedata["int_lod"] = 3; | ||
224 | } | ||
92 | } | 225 | } |
93 | // Optionally add additional mesh types here | 226 | // Optionally add additional mesh types here |
94 | else | 227 | else |
@@ -97,6 +230,8 @@ namespace OpenSim.Capabilities.Handlers | |||
97 | responsedata["content_type"] = "text/plain"; | 230 | responsedata["content_type"] = "text/plain"; |
98 | responsedata["keepalive"] = false; | 231 | responsedata["keepalive"] = false; |
99 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; | 232 | responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; |
233 | responsedata["reusecontext"] = false; | ||
234 | responsedata["int_lod"] = 1; | ||
100 | return responsedata; | 235 | return responsedata; |
101 | } | 236 | } |
102 | } | 237 | } |
@@ -106,11 +241,28 @@ namespace OpenSim.Capabilities.Handlers | |||
106 | responsedata["content_type"] = "text/plain"; | 241 | responsedata["content_type"] = "text/plain"; |
107 | responsedata["keepalive"] = false; | 242 | responsedata["keepalive"] = false; |
108 | responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; | 243 | responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; |
244 | responsedata["reusecontext"] = false; | ||
245 | responsedata["int_lod"] = 0; | ||
109 | return responsedata; | 246 | return responsedata; |
110 | } | 247 | } |
111 | } | 248 | } |
112 | 249 | ||
113 | return responsedata; | 250 | return responsedata; |
114 | } | 251 | } |
252 | private bool TryParseRange(string header, out int start, out int end) | ||
253 | { | ||
254 | if (header.StartsWith("bytes=")) | ||
255 | { | ||
256 | string[] rangeValues = header.Substring(6).Split('-'); | ||
257 | if (rangeValues.Length == 2) | ||
258 | { | ||
259 | if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end)) | ||
260 | return true; | ||
261 | } | ||
262 | } | ||
263 | |||
264 | start = end = 0; | ||
265 | return false; | ||
266 | } | ||
115 | } | 267 | } |
116 | } \ No newline at end of file | 268 | } \ No newline at end of file |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index 789bf2b..57b4667 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -47,36 +47,36 @@ using Caps = OpenSim.Framework.Capabilities.Caps; | |||
47 | 47 | ||
48 | namespace OpenSim.Capabilities.Handlers | 48 | namespace OpenSim.Capabilities.Handlers |
49 | { | 49 | { |
50 | public class GetTextureHandler : BaseStreamHandler | 50 | public class GetTextureHandler |
51 | { | 51 | { |
52 | private static readonly ILog m_log = | 52 | private static readonly ILog m_log = |
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | |||
54 | private IAssetService m_assetService; | 55 | private IAssetService m_assetService; |
55 | 56 | ||
56 | public const string DefaultFormat = "x-j2c"; | 57 | public const string DefaultFormat = "x-j2c"; |
57 | 58 | ||
58 | // TODO: Change this to a config option | 59 | public GetTextureHandler(IAssetService assService) |
59 | const string REDIRECT_URL = null; | ||
60 | |||
61 | public GetTextureHandler(string path, IAssetService assService, string name, string description) | ||
62 | : base("GET", path, name, description) | ||
63 | { | 60 | { |
64 | m_assetService = assService; | 61 | m_assetService = assService; |
65 | } | 62 | } |
66 | 63 | ||
67 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 64 | public Hashtable Handle(Hashtable request) |
68 | { | 65 | { |
69 | // Try to parse the texture ID from the request URL | 66 | Hashtable ret = new Hashtable(); |
70 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 67 | ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
71 | string textureStr = query.GetOne("texture_id"); | 68 | ret["content_type"] = "text/plain"; |
72 | string format = query.GetOne("format"); | 69 | ret["keepalive"] = false; |
70 | ret["reusecontext"] = false; | ||
71 | ret["int_bytes"] = 0; | ||
72 | string textureStr = (string)request["texture_id"]; | ||
73 | string format = (string)request["format"]; | ||
73 | 74 | ||
74 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); | 75 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); |
75 | 76 | ||
76 | if (m_assetService == null) | 77 | if (m_assetService == null) |
77 | { | 78 | { |
78 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | 79 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); |
79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
80 | } | 80 | } |
81 | 81 | ||
82 | UUID textureID; | 82 | UUID textureID; |
@@ -91,30 +91,41 @@ namespace OpenSim.Capabilities.Handlers | |||
91 | } | 91 | } |
92 | else | 92 | else |
93 | { | 93 | { |
94 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | 94 | formats = new string[1] { DefaultFormat }; // default |
95 | if (((Hashtable)request["headers"])["Accept"] != null) | ||
96 | formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]); | ||
95 | if (formats.Length == 0) | 97 | if (formats.Length == 0) |
96 | formats = new string[1] { DefaultFormat }; // default | 98 | formats = new string[1] { DefaultFormat }; // default |
97 | 99 | ||
98 | } | 100 | } |
99 | // OK, we have an array with preferred formats, possibly with only one entry | 101 | // OK, we have an array with preferred formats, possibly with only one entry |
100 | 102 | bool foundtexture = false; | |
101 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
102 | foreach (string f in formats) | 103 | foreach (string f in formats) |
103 | { | 104 | { |
104 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | 105 | foundtexture = FetchTexture(request, ret, textureID, f); |
106 | if (foundtexture) | ||
105 | break; | 107 | break; |
106 | } | 108 | } |
109 | if (!foundtexture) | ||
110 | { | ||
111 | ret["int_response_code"] = 404; | ||
112 | ret["error_status_text"] = "not found"; | ||
113 | ret["str_response_string"] = "not found"; | ||
114 | ret["content_type"] = "text/plain"; | ||
115 | ret["keepalive"] = false; | ||
116 | ret["reusecontext"] = false; | ||
117 | ret["int_bytes"] = 0; | ||
118 | } | ||
107 | } | 119 | } |
108 | else | 120 | else |
109 | { | 121 | { |
110 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | 122 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]); |
111 | } | 123 | } |
112 | 124 | ||
113 | // m_log.DebugFormat( | 125 | // m_log.DebugFormat( |
114 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", | 126 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", |
115 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); | 127 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); |
116 | 128 | return ret; | |
117 | return null; | ||
118 | } | 129 | } |
119 | 130 | ||
120 | /// <summary> | 131 | /// <summary> |
@@ -125,7 +136,7 @@ namespace OpenSim.Capabilities.Handlers | |||
125 | /// <param name="textureID"></param> | 136 | /// <param name="textureID"></param> |
126 | /// <param name="format"></param> | 137 | /// <param name="format"></param> |
127 | /// <returns>False for "caller try another codec"; true otherwise</returns> | 138 | /// <returns>False for "caller try another codec"; true otherwise</returns> |
128 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) | 139 | private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format) |
129 | { | 140 | { |
130 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | 141 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); |
131 | AssetBase texture; | 142 | AssetBase texture; |
@@ -134,85 +145,70 @@ namespace OpenSim.Capabilities.Handlers | |||
134 | if (format != DefaultFormat) | 145 | if (format != DefaultFormat) |
135 | fullID = fullID + "-" + format; | 146 | fullID = fullID + "-" + format; |
136 | 147 | ||
137 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | 148 | // try the cache |
149 | texture = m_assetService.GetCached(fullID); | ||
150 | |||
151 | if (texture == null) | ||
138 | { | 152 | { |
139 | // Only try to fetch locally cached textures. Misses are redirected | 153 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); |
140 | texture = m_assetService.GetCached(fullID); | 154 | |
155 | // Fetch locally or remotely. Misses return a 404 | ||
156 | texture = m_assetService.Get(textureID.ToString()); | ||
141 | 157 | ||
142 | if (texture != null) | 158 | if (texture != null) |
143 | { | 159 | { |
144 | if (texture.Type != (sbyte)AssetType.Texture) | 160 | if (texture.Type != (sbyte)AssetType.Texture) |
161 | return true; | ||
162 | |||
163 | if (format == DefaultFormat) | ||
145 | { | 164 | { |
146 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 165 | WriteTextureData(request, response, texture, format); |
147 | return true; | 166 | return true; |
148 | } | 167 | } |
149 | WriteTextureData(httpRequest, httpResponse, texture, format); | 168 | else |
150 | } | ||
151 | else | ||
152 | { | ||
153 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
154 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
155 | httpResponse.RedirectLocation = textureUrl; | ||
156 | return true; | ||
157 | } | ||
158 | } | ||
159 | else // no redirect | ||
160 | { | ||
161 | // try the cache | ||
162 | texture = m_assetService.GetCached(fullID); | ||
163 | |||
164 | if (texture == null) | ||
165 | { | ||
166 | // m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
167 | |||
168 | // Fetch locally or remotely. Misses return a 404 | ||
169 | texture = m_assetService.Get(textureID.ToString()); | ||
170 | |||
171 | if (texture != null) | ||
172 | { | 169 | { |
173 | if (texture.Type != (sbyte)AssetType.Texture) | 170 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); |
174 | { | 171 | newTexture.Data = ConvertTextureData(texture, format); |
175 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 172 | if (newTexture.Data.Length == 0) |
176 | return true; | 173 | return false; // !!! Caller try another codec, please! |
177 | } | 174 | |
178 | if (format == DefaultFormat) | 175 | newTexture.Flags = AssetFlags.Collectable; |
179 | { | 176 | newTexture.Temporary = true; |
180 | WriteTextureData(httpRequest, httpResponse, texture, format); | 177 | newTexture.Local = true; |
181 | return true; | 178 | m_assetService.Store(newTexture); |
182 | } | 179 | WriteTextureData(request, response, newTexture, format); |
183 | else | 180 | return true; |
184 | { | ||
185 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
186 | newTexture.Data = ConvertTextureData(texture, format); | ||
187 | if (newTexture.Data.Length == 0) | ||
188 | return false; // !!! Caller try another codec, please! | ||
189 | |||
190 | newTexture.Flags = AssetFlags.Collectable; | ||
191 | newTexture.Temporary = true; | ||
192 | newTexture.Local = true; | ||
193 | m_assetService.Store(newTexture); | ||
194 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
195 | return true; | ||
196 | } | ||
197 | } | 181 | } |
198 | } | 182 | } |
199 | else // it was on the cache | 183 | } |
200 | { | 184 | else // it was on the cache |
201 | // m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | 185 | { |
202 | WriteTextureData(httpRequest, httpResponse, texture, format); | 186 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); |
203 | return true; | 187 | WriteTextureData(request, response, texture, format); |
204 | } | 188 | return true; |
205 | } | 189 | } |
206 | 190 | ||
191 | //response = new Hashtable(); | ||
192 | |||
193 | |||
194 | //WriteTextureData(request,response,null,format); | ||
207 | // not found | 195 | // not found |
208 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | 196 | //m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
209 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 197 | return false; |
210 | return true; | ||
211 | } | 198 | } |
212 | 199 | ||
213 | private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format) | 200 | private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format) |
214 | { | 201 | { |
215 | string range = request.Headers.GetOne("Range"); | 202 | Hashtable headers = new Hashtable(); |
203 | response["headers"] = headers; | ||
204 | |||
205 | string range = String.Empty; | ||
206 | |||
207 | if (((Hashtable)request["headers"])["range"] != null) | ||
208 | range = (string)((Hashtable)request["headers"])["range"]; | ||
209 | |||
210 | else if (((Hashtable)request["headers"])["Range"] != null) | ||
211 | range = (string)((Hashtable)request["headers"])["Range"]; | ||
216 | 212 | ||
217 | if (!String.IsNullOrEmpty(range)) // JP2's only | 213 | if (!String.IsNullOrEmpty(range)) // JP2's only |
218 | { | 214 | { |
@@ -240,10 +236,8 @@ namespace OpenSim.Capabilities.Handlers | |||
240 | // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. | 236 | // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. |
241 | 237 | ||
242 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | 238 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; |
243 | // response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length)); | 239 | // viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters |
244 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 240 | response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
245 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
246 | response.ContentType = texture.Metadata.ContentType; | ||
247 | } | 241 | } |
248 | else | 242 | else |
249 | { | 243 | { |
@@ -258,41 +252,46 @@ namespace OpenSim.Capabilities.Handlers | |||
258 | 252 | ||
259 | // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | 253 | // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); |
260 | 254 | ||
261 | // Always return PartialContent, even if the range covered the entire data length | 255 | response["content-type"] = texture.Metadata.ContentType; |
262 | // We were accidentally sending back 404 before in this situation | 256 | |
263 | // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the | 257 | if (start == 0 && len == texture.Data.Length) // well redudante maybe |
264 | // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. | 258 | { |
265 | // | 259 | response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; |
266 | // We also do not want to send back OK even if the whole range was satisfiable since this causes | 260 | response["bin_response_data"] = texture.Data; |
267 | // HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality. | 261 | response["int_bytes"] = texture.Data.Length; |
268 | // if (end > maxEnd) | 262 | } |
269 | // response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 263 | else |
270 | // else | 264 | { |
271 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | 265 | response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent; |
272 | 266 | headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length); | |
273 | response.ContentLength = len; | 267 | |
274 | response.ContentType = texture.Metadata.ContentType; | 268 | byte[] d = new byte[len]; |
275 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | 269 | Array.Copy(texture.Data, start, d, 0, len); |
276 | 270 | response["bin_response_data"] = d; | |
277 | response.Body.Write(texture.Data, start, len); | 271 | response["int_bytes"] = len; |
272 | } | ||
273 | // response.Body.Write(texture.Data, start, len); | ||
278 | } | 274 | } |
279 | } | 275 | } |
280 | else | 276 | else |
281 | { | 277 | { |
282 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | 278 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); |
283 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | 279 | response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest; |
284 | } | 280 | } |
285 | } | 281 | } |
286 | else // JP2's or other formats | 282 | else // JP2's or other formats |
287 | { | 283 | { |
288 | // Full content request | 284 | // Full content request |
289 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 285 | response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; |
290 | response.ContentLength = texture.Data.Length; | ||
291 | if (format == DefaultFormat) | 286 | if (format == DefaultFormat) |
292 | response.ContentType = texture.Metadata.ContentType; | 287 | response["content_type"] = texture.Metadata.ContentType; |
293 | else | 288 | else |
294 | response.ContentType = "image/" + format; | 289 | response["content_type"] = "image/" + format; |
295 | response.Body.Write(texture.Data, 0, texture.Data.Length); | 290 | |
291 | response["bin_response_data"] = texture.Data; | ||
292 | response["int_bytes"] = texture.Data.Length; | ||
293 | |||
294 | // response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
296 | } | 295 | } |
297 | 296 | ||
298 | // if (response.StatusCode < 200 || response.StatusCode > 299) | 297 | // if (response.StatusCode < 200 || response.StatusCode > 299) |
@@ -424,4 +423,4 @@ namespace OpenSim.Capabilities.Handlers | |||
424 | return null; | 423 | return null; |
425 | } | 424 | } |
426 | } | 425 | } |
427 | } \ No newline at end of file | 426 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs index 71cf033..bf66acb 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer; | |||
33 | using OpenSim.Server.Handlers.Base; | 33 | using OpenSim.Server.Handlers.Base; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | 35 | ||
36 | /* | ||
36 | namespace OpenSim.Capabilities.Handlers | 37 | namespace OpenSim.Capabilities.Handlers |
37 | { | 38 | { |
38 | public class GetTextureServerConnector : ServiceConnector | 39 | public class GetTextureServerConnector : ServiceConnector |
@@ -63,7 +64,8 @@ namespace OpenSim.Capabilities.Handlers | |||
63 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | 64 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); |
64 | 65 | ||
65 | server.AddStreamHandler( | 66 | server.AddStreamHandler( |
66 | new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null)); | 67 | new GetTextureHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null)); |
67 | } | 68 | } |
68 | } | 69 | } |
69 | } \ No newline at end of file | 70 | } |
71 | */ | ||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index d4d6d10..217a265 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes; | |||
39 | using OpenSim.Tests.Common; | 39 | using OpenSim.Tests.Common; |
40 | using OpenSim.Tests.Common.Mock; | 40 | using OpenSim.Tests.Common.Mock; |
41 | 41 | ||
42 | /* | ||
42 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | 43 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests |
43 | { | 44 | { |
44 | [TestFixture] | 45 | [TestFixture] |
@@ -60,4 +61,5 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | |||
60 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); | 61 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); |
61 | } | 62 | } |
62 | } | 63 | } |
63 | } \ No newline at end of file | 64 | } |
65 | */ | ||
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index 8849a59..5536564 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | ||
30 | using System.Collections.Specialized; | 31 | using System.Collections.Specialized; |
31 | using System.Drawing; | 32 | using System.Drawing; |
32 | using System.Drawing.Imaging; | 33 | using System.Drawing.Imaging; |
@@ -50,6 +51,7 @@ namespace OpenSim.Capabilities.Handlers | |||
50 | { | 51 | { |
51 | public class UploadBakedTextureHandler | 52 | public class UploadBakedTextureHandler |
52 | { | 53 | { |
54 | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 56 | ||
55 | private Caps m_HostCapsObj; | 57 | private Caps m_HostCapsObj; |
@@ -79,9 +81,9 @@ namespace OpenSim.Capabilities.Handlers | |||
79 | { | 81 | { |
80 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 82 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; |
81 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 83 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
82 | 84 | ||
83 | BakedTextureUploader uploader = | 85 | BakedTextureUploader uploader = |
84 | new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener); | 86 | new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_HostCapsObj.AgentID); |
85 | uploader.OnUpLoad += BakedTextureUploaded; | 87 | uploader.OnUpLoad += BakedTextureUploaded; |
86 | 88 | ||
87 | m_HostCapsObj.HttpListener.AddStreamHandler( | 89 | m_HostCapsObj.HttpListener.AddStreamHandler( |
@@ -117,7 +119,7 @@ namespace OpenSim.Capabilities.Handlers | |||
117 | /// <param name="data"></param> | 119 | /// <param name="data"></param> |
118 | private void BakedTextureUploaded(UUID assetID, byte[] data) | 120 | private void BakedTextureUploaded(UUID assetID, byte[] data) |
119 | { | 121 | { |
120 | // m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); | 122 | m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); |
121 | 123 | ||
122 | AssetBase asset; | 124 | AssetBase asset; |
123 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | 125 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); |
@@ -125,6 +127,7 @@ namespace OpenSim.Capabilities.Handlers | |||
125 | asset.Temporary = true; | 127 | asset.Temporary = true; |
126 | asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are | 128 | asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are |
127 | m_assetService.Store(asset); | 129 | m_assetService.Store(asset); |
130 | |||
128 | } | 131 | } |
129 | } | 132 | } |
130 | 133 | ||
@@ -137,15 +140,19 @@ namespace OpenSim.Capabilities.Handlers | |||
137 | private string uploaderPath = String.Empty; | 140 | private string uploaderPath = String.Empty; |
138 | private UUID newAssetID; | 141 | private UUID newAssetID; |
139 | private IHttpServer httpListener; | 142 | private IHttpServer httpListener; |
143 | private UUID AgentId = UUID.Zero; | ||
140 | 144 | ||
141 | public BakedTextureUploader(string path, IHttpServer httpServer) | 145 | public BakedTextureUploader(string path, IHttpServer httpServer, UUID uUID) |
142 | { | 146 | { |
143 | newAssetID = UUID.Random(); | 147 | newAssetID = UUID.Random(); |
144 | uploaderPath = path; | 148 | uploaderPath = path; |
145 | httpListener = httpServer; | 149 | httpListener = httpServer; |
150 | AgentId = uUID; | ||
146 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); | 151 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); |
147 | } | 152 | } |
148 | 153 | ||
154 | |||
155 | |||
149 | /// <summary> | 156 | /// <summary> |
150 | /// Handle raw uploaded baked texture data. | 157 | /// Handle raw uploaded baked texture data. |
151 | /// </summary> | 158 | /// </summary> |
diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs index 9a6ca86..16e2f2d 100644 --- a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs +++ b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs | |||
@@ -411,7 +411,7 @@ namespace OpenSim.Capabilities.Handlers | |||
411 | llsdItem.asset_id = invItem.AssetID; | 411 | llsdItem.asset_id = invItem.AssetID; |
412 | llsdItem.created_at = invItem.CreationDate; | 412 | llsdItem.created_at = invItem.CreationDate; |
413 | llsdItem.desc = invItem.Description; | 413 | llsdItem.desc = invItem.Description; |
414 | llsdItem.flags = (int)invItem.Flags; | 414 | llsdItem.flags = ((int)invItem.Flags) & 0xff; |
415 | llsdItem.item_id = invItem.ID; | 415 | llsdItem.item_id = invItem.ID; |
416 | llsdItem.name = invItem.Name; | 416 | llsdItem.name = invItem.Name; |
417 | llsdItem.parent_id = invItem.Folder; | 417 | llsdItem.parent_id = invItem.Folder; |
@@ -435,4 +435,4 @@ namespace OpenSim.Capabilities.Handlers | |||
435 | return llsdItem; | 435 | return llsdItem; |
436 | } | 436 | } |
437 | } | 437 | } |
438 | } \ No newline at end of file | 438 | } |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs index ab6cee5..ae8eb09 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadComplete.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs | |||
@@ -30,12 +30,15 @@ using OpenMetaverse; | |||
30 | 30 | ||
31 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
32 | { | 32 | { |
33 | |||
33 | [LLSDType("MAP")] | 34 | [LLSDType("MAP")] |
34 | public class LLSDAssetUploadComplete | 35 | public class LLSDAssetUploadComplete |
35 | { | 36 | { |
36 | public string new_asset = String.Empty; | 37 | public string new_asset = String.Empty; |
37 | public UUID new_inventory_item = UUID.Zero; | 38 | public UUID new_inventory_item = UUID.Zero; |
39 | // public UUID new_texture_folder_id = UUID.Zero; | ||
38 | public string state = String.Empty; | 40 | public string state = String.Empty; |
41 | public LLSDAssetUploadError error = null; | ||
39 | //public bool success = false; | 42 | //public bool success = false; |
40 | 43 | ||
41 | public LLSDAssetUploadComplete() | 44 | public LLSDAssetUploadComplete() |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs index 6e66f0a..6779cc1 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadRequest.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs | |||
@@ -31,14 +31,27 @@ using OpenMetaverse; | |||
31 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
32 | { | 32 | { |
33 | [OSDMap] | 33 | [OSDMap] |
34 | public class LLSDAssetResource | ||
35 | { | ||
36 | public OSDArray instance_list = new OSDArray(); | ||
37 | public OSDArray texture_list = new OSDArray(); | ||
38 | public OSDArray mesh_list = new OSDArray(); | ||
39 | public string metric = String.Empty; | ||
40 | } | ||
41 | |||
42 | [OSDMap] | ||
34 | public class LLSDAssetUploadRequest | 43 | public class LLSDAssetUploadRequest |
35 | { | 44 | { |
36 | public string asset_type = String.Empty; | 45 | public string asset_type = String.Empty; |
37 | public string description = String.Empty; | 46 | public string description = String.Empty; |
38 | public UUID folder_id = UUID.Zero; | 47 | public UUID folder_id = UUID.Zero; |
48 | public UUID texture_folder_id = UUID.Zero; | ||
49 | public int next_owner_mask = 0; | ||
50 | public int group_mask = 0; | ||
51 | public int everyone_mask = 0; | ||
39 | public string inventory_type = String.Empty; | 52 | public string inventory_type = String.Empty; |
40 | public string name = String.Empty; | 53 | public string name = String.Empty; |
41 | 54 | public LLSDAssetResource asset_resources = new LLSDAssetResource(); | |
42 | public LLSDAssetUploadRequest() | 55 | public LLSDAssetUploadRequest() |
43 | { | 56 | { |
44 | } | 57 | } |
diff --git a/OpenSim/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs index 0d6f7f9..7c4bc97 100644 --- a/OpenSim/Capabilities/LLSDAssetUploadResponse.cs +++ b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs | |||
@@ -26,20 +26,51 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Framework.Capabilities | 31 | namespace OpenSim.Framework.Capabilities |
31 | { | 32 | { |
32 | [OSDMap] | 33 | [OSDMap] |
34 | public class LLSDAssetUploadError | ||
35 | { | ||
36 | public string message = String.Empty; | ||
37 | public UUID identifier = UUID.Zero; | ||
38 | } | ||
39 | |||
40 | [OSDMap] | ||
41 | public class LLSDAssetUploadResponsePricebrkDown | ||
42 | { | ||
43 | public int mesh_streaming; | ||
44 | public int mesh_physics; | ||
45 | public int mesh_instance; | ||
46 | public int texture; | ||
47 | public int model; | ||
48 | } | ||
49 | |||
50 | [OSDMap] | ||
51 | public class LLSDAssetUploadResponseData | ||
52 | { | ||
53 | public double resource_cost; | ||
54 | public double model_streaming_cost; | ||
55 | public double simulation_cost; | ||
56 | public double physics_cost; | ||
57 | public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown(); | ||
58 | } | ||
59 | |||
60 | [OSDMap] | ||
33 | public class LLSDAssetUploadResponse | 61 | public class LLSDAssetUploadResponse |
34 | { | 62 | { |
35 | public string uploader = String.Empty; | 63 | public string uploader = String.Empty; |
36 | public string state = String.Empty; | 64 | public string state = String.Empty; |
37 | 65 | public int upload_price = 0; | |
66 | public LLSDAssetUploadResponseData data = null; | ||
67 | public LLSDAssetUploadError error = null; | ||
38 | public LLSDAssetUploadResponse() | 68 | public LLSDAssetUploadResponse() |
39 | { | 69 | { |
40 | } | 70 | } |
41 | } | 71 | } |
42 | 72 | ||
73 | |||
43 | [OSDMap] | 74 | [OSDMap] |
44 | public class LLSDNewFileAngentInventoryVariablePriceReplyResponse | 75 | public class LLSDNewFileAngentInventoryVariablePriceReplyResponse |
45 | { | 76 | { |