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-rw-r--r--OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs159
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs200
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs6
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs4
4 files changed, 253 insertions, 116 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
index 720640e..380705f 100644
--- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
@@ -45,16 +45,53 @@ namespace OpenSim.Capabilities.Handlers
45{ 45{
46 public class GetMeshHandler 46 public class GetMeshHandler
47 { 47 {
48// private static readonly ILog m_log = 48 private static readonly ILog m_log =
49// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 49 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 50
51 private IAssetService m_assetService; 51 private IAssetService m_assetService;
52 52
53 public const string DefaultFormat = "vnd.ll.mesh";
54
53 public GetMeshHandler(IAssetService assService) 55 public GetMeshHandler(IAssetService assService)
54 { 56 {
55 m_assetService = assService; 57 m_assetService = assService;
56 } 58 }
59 public Hashtable Handle(Hashtable request)
60 {
61 Hashtable ret = new Hashtable();
62 ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
63 ret["content_type"] = "text/plain";
64 ret["keepalive"] = false;
65 ret["reusecontext"] = false;
66 ret["int_bytes"] = 0;
67 string MeshStr = (string)request["mesh_id"];
68
69
70 //m_log.DebugFormat("[GETMESH]: called {0}", MeshStr);
71
72 if (m_assetService == null)
73 {
74 m_log.Error("[GETMESH]: Cannot fetch mesh " + MeshStr + " without an asset service");
75 }
76
77 UUID meshID;
78 if (!String.IsNullOrEmpty(MeshStr) && UUID.TryParse(MeshStr, out meshID))
79 {
80 // m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID);
57 81
82
83 ret = ProcessGetMesh(request, UUID.Zero, null);
84
85
86 }
87 else
88 {
89 m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]);
90 }
91
92
93 return ret;
94 }
58 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) 95 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
59 { 96 {
60 Hashtable responsedata = new Hashtable(); 97 Hashtable responsedata = new Hashtable();
@@ -62,6 +99,7 @@ namespace OpenSim.Capabilities.Handlers
62 responsedata["content_type"] = "text/plain"; 99 responsedata["content_type"] = "text/plain";
63 responsedata["keepalive"] = false; 100 responsedata["keepalive"] = false;
64 responsedata["str_response_string"] = "Request wasn't what was expected"; 101 responsedata["str_response_string"] = "Request wasn't what was expected";
102 responsedata["reusecontext"] = false;
65 103
66 string meshStr = string.Empty; 104 string meshStr = string.Empty;
67 105
@@ -77,6 +115,7 @@ namespace OpenSim.Capabilities.Handlers
77 responsedata["content_type"] = "text/plain"; 115 responsedata["content_type"] = "text/plain";
78 responsedata["keepalive"] = false; 116 responsedata["keepalive"] = false;
79 responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; 117 responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
118 responsedata["reusecontext"] = false;
80 return responsedata; 119 return responsedata;
81 } 120 }
82 121
@@ -86,9 +125,100 @@ namespace OpenSim.Capabilities.Handlers
86 { 125 {
87 if (mesh.Type == (SByte)AssetType.Mesh) 126 if (mesh.Type == (SByte)AssetType.Mesh)
88 { 127 {
89 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); 128
90 responsedata["content_type"] = "application/vnd.ll.mesh"; 129 Hashtable headers = new Hashtable();
91 responsedata["int_response_code"] = 200; 130 responsedata["headers"] = headers;
131
132 string range = String.Empty;
133
134 if (((Hashtable)request["headers"])["range"] != null)
135 range = (string)((Hashtable)request["headers"])["range"];
136
137 else if (((Hashtable)request["headers"])["Range"] != null)
138 range = (string)((Hashtable)request["headers"])["Range"];
139
140 if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics
141 {
142 // Range request
143 int start, end;
144 if (TryParseRange(range, out start, out end))
145 {
146 // Before clamping start make sure we can satisfy it in order to avoid
147 // sending back the last byte instead of an error status
148 if (start >= mesh.Data.Length)
149 {
150 responsedata["int_response_code"] = 404; //501; //410; //404;
151 responsedata["content_type"] = "text/plain";
152 responsedata["keepalive"] = false;
153 responsedata["str_response_string"] = "This range doesnt exist.";
154 responsedata["reusecontext"] = false;
155 responsedata["int_lod"] = 3;
156 return responsedata;
157 }
158 else
159 {
160 end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
161 start = Utils.Clamp(start, 0, end);
162 int len = end - start + 1;
163
164 //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
165
166 if (start > 20000)
167 {
168 responsedata["int_lod"] = 3;
169 }
170 else if (start < 4097)
171 {
172 responsedata["int_lod"] = 1;
173 }
174 else
175 {
176 responsedata["int_lod"] = 2;
177 }
178
179
180 if (start == 0 && len == mesh.Data.Length) // well redudante maybe
181 {
182 responsedata["int_response_code"] = (int) System.Net.HttpStatusCode.OK;
183 responsedata["bin_response_data"] = mesh.Data;
184 responsedata["int_bytes"] = mesh.Data.Length;
185 responsedata["reusecontext"] = false;
186 responsedata["int_lod"] = 3;
187
188 }
189 else
190 {
191 responsedata["int_response_code"] =
192 (int) System.Net.HttpStatusCode.PartialContent;
193 headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end,
194 mesh.Data.Length);
195
196 byte[] d = new byte[len];
197 Array.Copy(mesh.Data, start, d, 0, len);
198 responsedata["bin_response_data"] = d;
199 responsedata["int_bytes"] = len;
200 responsedata["reusecontext"] = false;
201 }
202 }
203 }
204 else
205 {
206 m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
207 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
208 responsedata["content_type"] = "application/vnd.ll.mesh";
209 responsedata["int_response_code"] = 200;
210 responsedata["reusecontext"] = false;
211 responsedata["int_lod"] = 3;
212 }
213 }
214 else
215 {
216 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
217 responsedata["content_type"] = "application/vnd.ll.mesh";
218 responsedata["int_response_code"] = 200;
219 responsedata["reusecontext"] = false;
220 responsedata["int_lod"] = 3;
221 }
92 } 222 }
93 // Optionally add additional mesh types here 223 // Optionally add additional mesh types here
94 else 224 else
@@ -97,6 +227,8 @@ namespace OpenSim.Capabilities.Handlers
97 responsedata["content_type"] = "text/plain"; 227 responsedata["content_type"] = "text/plain";
98 responsedata["keepalive"] = false; 228 responsedata["keepalive"] = false;
99 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; 229 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
230 responsedata["reusecontext"] = false;
231 responsedata["int_lod"] = 1;
100 return responsedata; 232 return responsedata;
101 } 233 }
102 } 234 }
@@ -106,11 +238,28 @@ namespace OpenSim.Capabilities.Handlers
106 responsedata["content_type"] = "text/plain"; 238 responsedata["content_type"] = "text/plain";
107 responsedata["keepalive"] = false; 239 responsedata["keepalive"] = false;
108 responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; 240 responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
241 responsedata["reusecontext"] = false;
242 responsedata["int_lod"] = 0;
109 return responsedata; 243 return responsedata;
110 } 244 }
111 } 245 }
112 246
113 return responsedata; 247 return responsedata;
114 } 248 }
249 private bool TryParseRange(string header, out int start, out int end)
250 {
251 if (header.StartsWith("bytes="))
252 {
253 string[] rangeValues = header.Substring(6).Split('-');
254 if (rangeValues.Length == 2)
255 {
256 if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
257 return true;
258 }
259 }
260
261 start = end = 0;
262 return false;
263 }
115 } 264 }
116} \ No newline at end of file 265} \ No newline at end of file
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index 04cc33a..6437d0b 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -47,36 +47,36 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
47 47
48namespace OpenSim.Capabilities.Handlers 48namespace OpenSim.Capabilities.Handlers
49{ 49{
50 public class GetTextureHandler : BaseStreamHandler 50 public class GetTextureHandler
51 { 51 {
52 private static readonly ILog m_log = 52 private static readonly ILog m_log =
53 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 53 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54
54 private IAssetService m_assetService; 55 private IAssetService m_assetService;
55 56
56 public const string DefaultFormat = "x-j2c"; 57 public const string DefaultFormat = "x-j2c";
57 58
58 // TODO: Change this to a config option 59 public GetTextureHandler(IAssetService assService)
59 const string REDIRECT_URL = null;
60
61 public GetTextureHandler(string path, IAssetService assService, string name, string description)
62 : base("GET", path, name, description)
63 { 60 {
64 m_assetService = assService; 61 m_assetService = assService;
65 } 62 }
66 63
67 public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) 64 public Hashtable Handle(Hashtable request)
68 { 65 {
69 // Try to parse the texture ID from the request URL 66 Hashtable ret = new Hashtable();
70 NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); 67 ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
71 string textureStr = query.GetOne("texture_id"); 68 ret["content_type"] = "text/plain";
72 string format = query.GetOne("format"); 69 ret["keepalive"] = false;
70 ret["reusecontext"] = false;
71 ret["int_bytes"] = 0;
72 string textureStr = (string)request["texture_id"];
73 string format = (string)request["format"];
73 74
74 //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); 75 //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
75 76
76 if (m_assetService == null) 77 if (m_assetService == null)
77 { 78 {
78 m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); 79 m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
79 httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
80 } 80 }
81 81
82 UUID textureID; 82 UUID textureID;
@@ -91,30 +91,30 @@ namespace OpenSim.Capabilities.Handlers
91 } 91 }
92 else 92 else
93 { 93 {
94 formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); 94 formats = new string[1] { DefaultFormat }; // default
95 if (((Hashtable)request["headers"])["Accept"] != null)
96 formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
95 if (formats.Length == 0) 97 if (formats.Length == 0)
96 formats = new string[1] { DefaultFormat }; // default 98 formats = new string[1] { DefaultFormat }; // default
97 99
98 } 100 }
99 // OK, we have an array with preferred formats, possibly with only one entry 101 // OK, we have an array with preferred formats, possibly with only one entry
100 102
101 httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
102 foreach (string f in formats) 103 foreach (string f in formats)
103 { 104 {
104 if (FetchTexture(httpRequest, httpResponse, textureID, f)) 105 if (FetchTexture(request, ret, textureID, f))
105 break; 106 break;
106 } 107 }
107 } 108 }
108 else 109 else
109 { 110 {
110 m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); 111 m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
111 } 112 }
112 113
113// m_log.DebugFormat( 114// m_log.DebugFormat(
114// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", 115// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
115// textureID, httpResponse.StatusCode, httpResponse.ContentLength); 116// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
116 117 return ret;
117 return null;
118 } 118 }
119 119
120 /// <summary> 120 /// <summary>
@@ -125,7 +125,7 @@ namespace OpenSim.Capabilities.Handlers
125 /// <param name="textureID"></param> 125 /// <param name="textureID"></param>
126 /// <param name="format"></param> 126 /// <param name="format"></param>
127 /// <returns>False for "caller try another codec"; true otherwise</returns> 127 /// <returns>False for "caller try another codec"; true otherwise</returns>
128 private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) 128 private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
129 { 129 {
130// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); 130// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
131 AssetBase texture; 131 AssetBase texture;
@@ -134,84 +134,65 @@ namespace OpenSim.Capabilities.Handlers
134 if (format != DefaultFormat) 134 if (format != DefaultFormat)
135 fullID = fullID + "-" + format; 135 fullID = fullID + "-" + format;
136 136
137 if (!String.IsNullOrEmpty(REDIRECT_URL)) 137 // try the cache
138 texture = m_assetService.GetCached(fullID);
139
140 if (texture == null)
138 { 141 {
139 // Only try to fetch locally cached textures. Misses are redirected 142 //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
140 texture = m_assetService.GetCached(fullID); 143
144 // Fetch locally or remotely. Misses return a 404
145 texture = m_assetService.Get(textureID.ToString());
141 146
142 if (texture != null) 147 if (texture != null)
143 { 148 {
144 if (texture.Type != (sbyte)AssetType.Texture) 149 if (texture.Type != (sbyte)AssetType.Texture)
150 return true;
151
152 if (format == DefaultFormat)
145 { 153 {
146 httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; 154 WriteTextureData(request, response, texture, format);
147 return true; 155 return true;
148 } 156 }
149 WriteTextureData(httpRequest, httpResponse, texture, format); 157 else
150 }
151 else
152 {
153 string textureUrl = REDIRECT_URL + textureID.ToString();
154 m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
155 httpResponse.RedirectLocation = textureUrl;
156 return true;
157 }
158 }
159 else // no redirect
160 {
161 // try the cache
162 texture = m_assetService.GetCached(fullID);
163
164 if (texture == null)
165 {
166// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
167
168 // Fetch locally or remotely. Misses return a 404
169 texture = m_assetService.Get(textureID.ToString());
170
171 if (texture != null)
172 { 158 {
173 if (texture.Type != (sbyte)AssetType.Texture) 159 AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
174 { 160 newTexture.Data = ConvertTextureData(texture, format);
175 httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; 161 if (newTexture.Data.Length == 0)
176 return true; 162 return false; // !!! Caller try another codec, please!
177 } 163
178 if (format == DefaultFormat) 164 newTexture.Flags = AssetFlags.Collectable;
179 { 165 newTexture.Temporary = true;
180 WriteTextureData(httpRequest, httpResponse, texture, format); 166 m_assetService.Store(newTexture);
181 return true; 167 WriteTextureData(request, response, newTexture, format);
182 } 168 return true;
183 else
184 {
185 AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
186 newTexture.Data = ConvertTextureData(texture, format);
187 if (newTexture.Data.Length == 0)
188 return false; // !!! Caller try another codec, please!
189
190 newTexture.Flags = AssetFlags.Collectable;
191 newTexture.Temporary = true;
192 m_assetService.Store(newTexture);
193 WriteTextureData(httpRequest, httpResponse, newTexture, format);
194 return true;
195 }
196 } 169 }
197 } 170 }
198 else // it was on the cache 171 }
199 { 172 else // it was on the cache
200// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); 173 {
201 WriteTextureData(httpRequest, httpResponse, texture, format); 174 //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
202 return true; 175 WriteTextureData(request, response, texture, format);
203 } 176 return true;
204 } 177 }
205 178
206 // not found 179 // not found
207// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); 180// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
208 httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
209 return true; 181 return true;
210 } 182 }
211 183
212 private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format) 184 private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
213 { 185 {
214 string range = request.Headers.GetOne("Range"); 186 Hashtable headers = new Hashtable();
187 response["headers"] = headers;
188
189 string range = String.Empty;
190
191 if (((Hashtable)request["headers"])["range"] != null)
192 range = (string)((Hashtable)request["headers"])["range"];
193
194 else if (((Hashtable)request["headers"])["Range"] != null)
195 range = (string)((Hashtable)request["headers"])["Range"];
215 196
216 if (!String.IsNullOrEmpty(range)) // JP2's only 197 if (!String.IsNullOrEmpty(range)) // JP2's only
217 { 198 {
@@ -239,10 +220,8 @@ namespace OpenSim.Capabilities.Handlers
239 // However, if we return PartialContent (or OK) instead, the viewer will display that resolution. 220 // However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
240 221
241// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; 222// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
242// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length)); 223 // viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
243// response.StatusCode = (int)System.Net.HttpStatusCode.OK; 224 response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
244 response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
245 response.ContentType = texture.Metadata.ContentType;
246 } 225 }
247 else 226 else
248 { 227 {
@@ -252,41 +231,46 @@ namespace OpenSim.Capabilities.Handlers
252 231
253// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); 232// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
254 233
255 // Always return PartialContent, even if the range covered the entire data length 234 response["content-type"] = texture.Metadata.ContentType;
256 // We were accidentally sending back 404 before in this situation 235
257 // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the 236 if (start == 0 && len == texture.Data.Length) // well redudante maybe
258 // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. 237 {
259 // 238 response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
260 // We also do not want to send back OK even if the whole range was satisfiable since this causes 239 response["bin_response_data"] = texture.Data;
261 // HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality. 240 response["int_bytes"] = texture.Data.Length;
262// if (end > maxEnd) 241 }
263// response.StatusCode = (int)System.Net.HttpStatusCode.OK; 242 else
264// else 243 {
265 response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; 244 response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
266 245 headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
267 response.ContentLength = len; 246
268 response.ContentType = texture.Metadata.ContentType; 247 byte[] d = new byte[len];
269 response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); 248 Array.Copy(texture.Data, start, d, 0, len);
270 249 response["bin_response_data"] = d;
271 response.Body.Write(texture.Data, start, len); 250 response["int_bytes"] = len;
251 }
252// response.Body.Write(texture.Data, start, len);
272 } 253 }
273 } 254 }
274 else 255 else
275 { 256 {
276 m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); 257 m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
277 response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; 258 response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
278 } 259 }
279 } 260 }
280 else // JP2's or other formats 261 else // JP2's or other formats
281 { 262 {
282 // Full content request 263 // Full content request
283 response.StatusCode = (int)System.Net.HttpStatusCode.OK; 264 response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
284 response.ContentLength = texture.Data.Length;
285 if (format == DefaultFormat) 265 if (format == DefaultFormat)
286 response.ContentType = texture.Metadata.ContentType; 266 response["content_type"] = texture.Metadata.ContentType;
287 else 267 else
288 response.ContentType = "image/" + format; 268 response["content_type"] = "image/" + format;
289 response.Body.Write(texture.Data, 0, texture.Data.Length); 269
270 response["bin_response_data"] = texture.Data;
271 response["int_bytes"] = texture.Data.Length;
272
273// response.Body.Write(texture.Data, 0, texture.Data.Length);
290 } 274 }
291 275
292// if (response.StatusCode < 200 || response.StatusCode > 299) 276// if (response.StatusCode < 200 || response.StatusCode > 299)
@@ -390,4 +374,4 @@ namespace OpenSim.Capabilities.Handlers
390 return null; 374 return null;
391 } 375 }
392 } 376 }
393} \ No newline at end of file 377}
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs
index 71cf033..bf66acb 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs
@@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer;
33using OpenSim.Server.Handlers.Base; 33using OpenSim.Server.Handlers.Base;
34using OpenMetaverse; 34using OpenMetaverse;
35 35
36/*
36namespace OpenSim.Capabilities.Handlers 37namespace OpenSim.Capabilities.Handlers
37{ 38{
38 public class GetTextureServerConnector : ServiceConnector 39 public class GetTextureServerConnector : ServiceConnector
@@ -63,7 +64,8 @@ namespace OpenSim.Capabilities.Handlers
63 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); 64 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
64 65
65 server.AddStreamHandler( 66 server.AddStreamHandler(
66 new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null)); 67 new GetTextureHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null));
67 } 68 }
68 } 69 }
69} \ No newline at end of file 70}
71*/
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs
index 761e4e7..b6ae41b 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes;
39using OpenSim.Tests.Common; 39using OpenSim.Tests.Common;
40using OpenSim.Tests.Common.Mock; 40using OpenSim.Tests.Common.Mock;
41 41
42/*
42namespace OpenSim.Capabilities.Handlers.GetTexture.Tests 43namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
43{ 44{
44 [TestFixture] 45 [TestFixture]
@@ -60,4 +61,5 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
60 Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); 61 Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
61 } 62 }
62 } 63 }
63} \ No newline at end of file 64}
65*/