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Diffstat (limited to 'OpenSim/Capabilities/Handlers/GetTexture')
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index b3a4d61..86e7aa0 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Capabilities.Handlers
68 ret["content_type"] = "text/plain"; 68 ret["content_type"] = "text/plain";
69 ret["keepalive"] = false; 69 ret["keepalive"] = false;
70 ret["reusecontext"] = false; 70 ret["reusecontext"] = false;
71 71 ret["int_bytes"] = 0;
72 string textureStr = (string)request["texture_id"]; 72 string textureStr = (string)request["texture_id"];
73 string format = (string)request["format"]; 73 string format = (string)request["format"];
74 74
@@ -223,6 +223,7 @@ namespace OpenSim.Capabilities.Handlers
223 { 223 {
224 response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; 224 response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
225 response["bin_response_data"] = texture.Data; 225 response["bin_response_data"] = texture.Data;
226 response["int_bytes"] = texture.Data.Length;
226 } 227 }
227 else 228 else
228 { 229 {
@@ -232,6 +233,7 @@ namespace OpenSim.Capabilities.Handlers
232 byte[] d = new byte[len]; 233 byte[] d = new byte[len];
233 Array.Copy(texture.Data, start, d, 0, len); 234 Array.Copy(texture.Data, start, d, 0, len);
234 response["bin_response_data"] = d; 235 response["bin_response_data"] = d;
236 response["int_bytes"] = len;
235 } 237 }
236// response.Body.Write(texture.Data, start, len); 238// response.Body.Write(texture.Data, start, len);
237 } 239 }
@@ -252,6 +254,8 @@ namespace OpenSim.Capabilities.Handlers
252 response["content_type"] = "image/" + format; 254 response["content_type"] = "image/" + format;
253 255
254 response["bin_response_data"] = texture.Data; 256 response["bin_response_data"] = texture.Data;
257 response["int_bytes"] = texture.Data.Length;
258
255// response.Body.Write(texture.Data, 0, texture.Data.Length); 259// response.Body.Write(texture.Data, 0, texture.Data.Length);
256 } 260 }
257 261