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Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs')
-rw-r--r-- | OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs new file mode 100644 index 0000000..115d237 --- /dev/null +++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using System.Text; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Region.Environment.Interfaces; | ||
34 | using OpenSim.Region.Environment.Scenes; | ||
35 | using OpenSim.ScriptEngine.Shared; | ||
36 | |||
37 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
38 | { | ||
39 | public class RegionEngineLoader : IRegionModule | ||
40 | { | ||
41 | // This is a region module. | ||
42 | // This means: Every time a new region is created, a new instance of this module is also created. | ||
43 | // This module is responsible for starting the script engine for this region. | ||
44 | public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } } | ||
45 | public bool IsSharedModule { get { return true; } } | ||
46 | |||
47 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | private string tempScriptEngineName = "DotNetEngine"; | ||
49 | public IScriptEngine scriptEngine; | ||
50 | public IConfigSource ConfigSource; | ||
51 | public IConfig ScriptConfigSource; | ||
52 | public void Initialise(Scene scene, IConfigSource source) | ||
53 | { | ||
54 | // New region is being created | ||
55 | // Create a new script engine | ||
56 | // Make sure we have config | ||
57 | if (ConfigSource.Configs["SECS"] == null) | ||
58 | ConfigSource.AddConfig("SECS"); | ||
59 | ScriptConfigSource = ConfigSource.Configs["SECS"]; | ||
60 | |||
61 | // Is SECS enabled? | ||
62 | if (ScriptConfigSource.GetBoolean("Enabled", false)) | ||
63 | { | ||
64 | LoadEngine(); | ||
65 | if (scriptEngine != null) | ||
66 | scriptEngine.Initialise(scene, source); | ||
67 | } | ||
68 | } | ||
69 | |||
70 | public void PostInitialise() | ||
71 | { | ||
72 | if (scriptEngine != null) | ||
73 | scriptEngine.PostInitialise(); | ||
74 | } | ||
75 | |||
76 | public void Close() | ||
77 | { | ||
78 | try | ||
79 | { | ||
80 | if (scriptEngine != null) | ||
81 | scriptEngine.Close(); | ||
82 | } | ||
83 | catch (Exception ex) | ||
84 | { | ||
85 | m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
86 | } | ||
87 | } | ||
88 | |||
89 | private void LoadEngine() | ||
90 | { | ||
91 | m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); | ||
92 | try | ||
93 | { | ||
94 | lock (ScriptEnginePlugin.scriptEngines) | ||
95 | { | ||
96 | if (!ScriptEnginePlugin.scriptEngines.ContainsKey(tempScriptEngineName)) | ||
97 | { | ||
98 | m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); | ||
99 | } | ||
100 | else | ||
101 | { | ||
102 | scriptEngine = | ||
103 | Activator.CreateInstance(ScriptEnginePlugin.scriptEngines[tempScriptEngineName]) as | ||
104 | IScriptEngine; | ||
105 | } | ||
106 | } | ||
107 | } | ||
108 | catch (Exception ex) | ||
109 | { | ||
110 | m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | } | ||
115 | } | ||