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-rw-r--r--OpenSim/Addons/Groups/GroupsMessagingModule.cs34
1 files changed, 31 insertions, 3 deletions
diff --git a/OpenSim/Addons/Groups/GroupsMessagingModule.cs b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
index bbb5e05..bd8db32 100644
--- a/OpenSim/Addons/Groups/GroupsMessagingModule.cs
+++ b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
@@ -56,8 +56,8 @@ namespace OpenSim.Groups
56 private IGroupsServicesConnector m_groupData = null; 56 private IGroupsServicesConnector m_groupData = null;
57 57
58 // Config Options 58 // Config Options
59 private bool m_groupMessagingEnabled = false; 59 private bool m_groupMessagingEnabled;
60 private bool m_debugEnabled = true; 60 private bool m_debugEnabled;
61 61
62 /// <summary> 62 /// <summary>
63 /// If enabled, module only tries to send group IMs to online users by querying cached presence information. 63 /// If enabled, module only tries to send group IMs to online users by querying cached presence information.
@@ -120,7 +120,7 @@ namespace OpenSim.Groups
120 return; 120 return;
121 } 121 }
122 122
123 m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); 123 m_debugEnabled = groupsConfig.GetBoolean("MessagingDebugEnabled", m_debugEnabled);
124 124
125 m_log.InfoFormat( 125 m_log.InfoFormat(
126 "[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}", 126 "[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}",
@@ -140,6 +140,14 @@ namespace OpenSim.Groups
140 scene.EventManager.OnMakeChildAgent += OnMakeChildAgent; 140 scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
141 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; 141 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
142 scene.EventManager.OnClientLogin += OnClientLogin; 142 scene.EventManager.OnClientLogin += OnClientLogin;
143
144 scene.AddCommand(
145 "Debug",
146 this,
147 "debug groups messaging verbose",
148 "debug groups messaging verbose <true|false>",
149 "This setting turns on very verbose groups messaging debugging",
150 HandleDebugGroupsMessagingVerbose);
143 } 151 }
144 152
145 public void RegionLoaded(Scene scene) 153 public void RegionLoaded(Scene scene)
@@ -227,6 +235,26 @@ namespace OpenSim.Groups
227 235
228 #endregion 236 #endregion
229 237
238 private void HandleDebugGroupsMessagingVerbose(object modules, string[] args)
239 {
240 if (args.Length < 5)
241 {
242 MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
243 return;
244 }
245
246 bool verbose = false;
247 if (!bool.TryParse(args[4], out verbose))
248 {
249 MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
250 return;
251 }
252
253 m_debugEnabled = verbose;
254
255 MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
256 }
257
230 /// <summary> 258 /// <summary>
231 /// Not really needed, but does confirm that the group exists. 259 /// Not really needed, but does confirm that the group exists.
232 /// </summary> 260 /// </summary>