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-rw-r--r--OpenSim/Addons/Groups/Service/GroupsService.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs
index 24eb7f3..294b89a 100644
--- a/OpenSim/Addons/Groups/Service/GroupsService.cs
+++ b/OpenSim/Addons/Groups/Service/GroupsService.cs
@@ -258,6 +258,7 @@ namespace OpenSim.Groups
258 // Check visibility? 258 // Check visibility?
259 // When we don't want to check visibility, we pass it "all" as the requestingAgentID 259 // When we don't want to check visibility, we pass it "all" as the requestingAgentID
260 bool checkVisibility = !RequestingAgentID.Equals("all"); 260 bool checkVisibility = !RequestingAgentID.Equals("all");
261 m_log.DebugFormat("[ZZZ]: AgentID is {0}. checkVisibility is {1}", RequestingAgentID, checkVisibility);
261 if (checkVisibility) 262 if (checkVisibility)
262 { 263 {
263 // Is the requester a member of the group? 264 // Is the requester a member of the group?