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-rw-r--r--OpenSim/Addons/Groups/Service/GroupsService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs
index 294b89a..037ef59 100644
--- a/OpenSim/Addons/Groups/Service/GroupsService.cs
+++ b/OpenSim/Addons/Groups/Service/GroupsService.cs
@@ -257,8 +257,8 @@ namespace OpenSim.Groups
257 257
258 // Check visibility? 258 // Check visibility?
259 // When we don't want to check visibility, we pass it "all" as the requestingAgentID 259 // When we don't want to check visibility, we pass it "all" as the requestingAgentID
260 bool checkVisibility = !RequestingAgentID.Equals("all"); 260 bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
261 m_log.DebugFormat("[ZZZ]: AgentID is {0}. checkVisibility is {1}", RequestingAgentID, checkVisibility); 261
262 if (checkVisibility) 262 if (checkVisibility)
263 { 263 {
264 // Is the requester a member of the group? 264 // Is the requester a member of the group?