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-rw-r--r--OpenSim/Addons/Groups/GroupsMessagingModule.cs435
1 files changed, 315 insertions, 120 deletions
diff --git a/OpenSim/Addons/Groups/GroupsMessagingModule.cs b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
index d172d48..5de1fb4 100644
--- a/OpenSim/Addons/Groups/GroupsMessagingModule.cs
+++ b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces; 40using OpenSim.Services.Interfaces;
41using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; 41using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
42using GridRegion = OpenSim.Services.Interfaces.GridRegion;
42 43
43namespace OpenSim.Groups 44namespace OpenSim.Groups
44{ 45{
@@ -51,7 +52,7 @@ namespace OpenSim.Groups
51 private IPresenceService m_presenceService; 52 private IPresenceService m_presenceService;
52 53
53 private IMessageTransferModule m_msgTransferModule = null; 54 private IMessageTransferModule m_msgTransferModule = null;
54 55 private IUserManagement m_UserManagement = null;
55 private IGroupsServicesConnector m_groupData = null; 56 private IGroupsServicesConnector m_groupData = null;
56 57
57 // Config Options 58 // Config Options
@@ -79,6 +80,10 @@ namespace OpenSim.Groups
79 80
80 private int m_usersOnlineCacheExpirySeconds = 20; 81 private int m_usersOnlineCacheExpirySeconds = 20;
81 82
83 private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>();
84 private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>();
85
86
82 #region Region Module interfaceBase Members 87 #region Region Module interfaceBase Members
83 88
84 public void Initialise(IConfigSource config) 89 public void Initialise(IConfigSource config)
@@ -124,10 +129,12 @@ namespace OpenSim.Groups
124 m_sceneList.Add(scene); 129 m_sceneList.Add(scene);
125 130
126 scene.EventManager.OnNewClient += OnNewClient; 131 scene.EventManager.OnNewClient += OnNewClient;
132 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
133 scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
127 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; 134 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
128 scene.EventManager.OnClientLogin += OnClientLogin; 135 scene.EventManager.OnClientLogin += OnClientLogin;
129 } 136 }
130 137
131 public void RegionLoaded(Scene scene) 138 public void RegionLoaded(Scene scene)
132 { 139 {
133 if (!m_groupMessagingEnabled) 140 if (!m_groupMessagingEnabled)
@@ -155,6 +162,17 @@ namespace OpenSim.Groups
155 return; 162 return;
156 } 163 }
157 164
165 m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
166
167 // No groups module, no groups messaging
168 if (m_UserManagement == null)
169 {
170 m_log.Error("[Groups.Messaging]: Could not get IUserManagement, GroupsMessagingModule is now disabled.");
171 RemoveRegion(scene);
172 return;
173 }
174
175
158 if (m_presenceService == null) 176 if (m_presenceService == null)
159 m_presenceService = scene.PresenceService; 177 m_presenceService = scene.PresenceService;
160 178
@@ -227,87 +245,106 @@ namespace OpenSim.Groups
227 245
228 public void SendMessageToGroup(GridInstantMessage im, UUID groupID) 246 public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
229 { 247 {
230 List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(new UUID(im.fromAgentID).ToString(), groupID); 248 UUID fromAgentID = new UUID(im.fromAgentID);
249 List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers("all", groupID);
231 int groupMembersCount = groupMembers.Count; 250 int groupMembersCount = groupMembers.Count;
251 PresenceInfo[] onlineAgents = null;
232 252
233 if (m_messageOnlineAgentsOnly) 253 // In V2 we always only send to online members.
234 { 254 // Sending to offline members is not an option.
235 string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray(); 255 string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
236 256
237 // We cache in order not to overwhlem the presence service on large grids with many groups. This does 257 // We cache in order not to overwhlem the presence service on large grids with many groups. This does
238 // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed. 258 // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
239 // (assuming this is the same across all grid simulators). 259 // (assuming this is the same across all grid simulators).
240 PresenceInfo[] onlineAgents; 260 if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
241 if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents)) 261 {
242 { 262 onlineAgents = m_presenceService.GetAgents(t1);
243 onlineAgents = m_presenceService.GetAgents(t1); 263 m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds);
244 m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds); 264 }
245 }
246 265
247 HashSet<string> onlineAgentsUuidSet = new HashSet<string>(); 266 HashSet<string> onlineAgentsUuidSet = new HashSet<string>();
248 Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID)); 267 Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID));
249 268
250 groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList(); 269 groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList();
251 270
252 // if (m_debugEnabled) 271// if (m_debugEnabled)
253// m_log.DebugFormat( 272// m_log.DebugFormat(
254// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online", 273// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
255// groupID, groupMembersCount, groupMembers.Count()); 274// groupID, groupMembersCount, groupMembers.Count());
256 } 275
257 else 276 int requestStartTick = Environment.TickCount;
277
278 im.imSessionID = groupID.Guid;
279 im.fromGroup = true;
280 IClientAPI thisClient = GetActiveClient(fromAgentID);
281 if (thisClient != null)
258 { 282 {
259 if (m_debugEnabled) 283 im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
260 m_log.DebugFormat(
261 "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members",
262 groupID, groupMembers.Count);
263 } 284 }
264 285
265 int requestStartTick = Environment.TickCount; 286 // Send to self first of all
287 im.toAgentID = im.fromAgentID;
288 im.fromGroup = true;
289 ProcessMessageFromGroupSession(im);
266 290
291 List<UUID> regions = new List<UUID>();
292 List<UUID> clientsAlreadySent = new List<UUID>();
293
294 // Then send to everybody else
267 foreach (GroupMembersData member in groupMembers) 295 foreach (GroupMembersData member in groupMembers)
268 { 296 {
269 if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID)) 297 if (member.AgentID.Guid == im.fromAgentID)
298 continue;
299
300 if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
270 { 301 {
271 // Don't deliver messages to people who have dropped this session 302 // Don't deliver messages to people who have dropped this session
272 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID); 303 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
273 continue; 304 continue;
274 } 305 }
275 306
276 // Copy Message 307 im.toAgentID = member.AgentID.Guid;
277 GridInstantMessage msg = new GridInstantMessage();
278 msg.imSessionID = groupID.Guid;
279 msg.fromAgentName = im.fromAgentName;
280 msg.message = im.message;
281 msg.dialog = im.dialog;
282 msg.offline = im.offline;
283 msg.ParentEstateID = im.ParentEstateID;
284 msg.Position = im.Position;
285 msg.RegionID = im.RegionID;
286 msg.binaryBucket = im.binaryBucket;
287 msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
288
289 msg.fromAgentID = im.fromAgentID;
290 msg.fromGroup = true;
291
292 msg.toAgentID = member.AgentID.Guid;
293 308
294 IClientAPI client = GetActiveClient(member.AgentID); 309 IClientAPI client = GetActiveClient(member.AgentID);
295 if (client == null) 310 if (client == null)
296 { 311 {
297 // If they're not local, forward across the grid 312 // If they're not local, forward across the grid
313 // BUT do it only once per region, please! Sim would be even better!
298 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} via Grid", member.AgentID); 314 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} via Grid", member.AgentID);
299 m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { }); 315
316 bool reallySend = true;
317 if (onlineAgents != null)
318 {
319 PresenceInfo presence = onlineAgents.First(p => p.UserID == member.AgentID.ToString());
320 if (regions.Contains(presence.RegionID))
321 reallySend = false;
322 else
323 regions.Add(presence.RegionID);
324 }
325
326 if (reallySend)
327 {
328 // We have to create a new IM structure because the transfer module
329 // uses async send
330 GridInstantMessage msg = new GridInstantMessage(im, true);
331 m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
332 }
300 } 333 }
301 else 334 else
302 { 335 {
303 // Deliver locally, directly 336 // Deliver locally, directly
304 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name); 337 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
305 ProcessMessageFromGroupSession(msg); 338
339 if (clientsAlreadySent.Contains(member.AgentID))
340 continue;
341 clientsAlreadySent.Add(member.AgentID);
342
343 ProcessMessageFromGroupSession(im);
306 } 344 }
307 } 345 }
308 346
309 // Temporary for assessing how long it still takes to send messages to large online groups. 347 if (m_debugEnabled)
310 if (m_messageOnlineAgentsOnly)
311 m_log.DebugFormat( 348 m_log.DebugFormat(
312 "[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms", 349 "[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
313 groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick); 350 groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
@@ -324,9 +361,20 @@ namespace OpenSim.Groups
324 { 361 {
325 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name); 362 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name);
326 363
327 client.OnInstantMessage += OnInstantMessage; 364 ResetAgentGroupChatSessions(client.AgentId.ToString());
328 } 365 }
329 366
367 void OnMakeRootAgent(ScenePresence sp)
368 {
369 sp.ControllingClient.OnInstantMessage += OnInstantMessage;
370 }
371
372 void OnMakeChildAgent(ScenePresence sp)
373 {
374 sp.ControllingClient.OnInstantMessage -= OnInstantMessage;
375 }
376
377
330 private void OnGridInstantMessage(GridInstantMessage msg) 378 private void OnGridInstantMessage(GridInstantMessage msg)
331 { 379 {
332 // The instant message module will only deliver messages of dialog types: 380 // The instant message module will only deliver messages of dialog types:
@@ -335,21 +383,97 @@ namespace OpenSim.Groups
335 // Any other message type will not be delivered to a client by the 383 // Any other message type will not be delivered to a client by the
336 // Instant Message Module 384 // Instant Message Module
337 385
338 386 UUID regionID = new UUID(msg.RegionID);
339 if (m_debugEnabled) 387 if (m_debugEnabled)
340 { 388 {
341 m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 389 m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
390 System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
342 391
343 DebugGridInstantMessage(msg); 392 DebugGridInstantMessage(msg);
344 } 393 }
345 394
346 // Incoming message from a group 395 // Incoming message from a group
347 if ((msg.fromGroup == true) && 396 if ((msg.fromGroup == true) && (msg.dialog == (byte)InstantMessageDialog.SessionSend))
348 ((msg.dialog == (byte)InstantMessageDialog.SessionSend)
349 || (msg.dialog == (byte)InstantMessageDialog.SessionAdd)
350 || (msg.dialog == (byte)InstantMessageDialog.SessionDrop)))
351 { 397 {
352 ProcessMessageFromGroupSession(msg); 398 // We have to redistribute the message across all members of the group who are here
399 // on this sim
400
401 UUID GroupID = new UUID(msg.imSessionID);
402
403 Scene aScene = m_sceneList[0];
404 GridRegion regionOfOrigin = aScene.GridService.GetRegionByUUID(aScene.RegionInfo.ScopeID, regionID);
405
406 List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers("all", GroupID);
407 List<UUID> alreadySeen = new List<UUID>();
408
409 //if (m_debugEnabled)
410 // foreach (GroupMembersData m in groupMembers)
411 // m_log.DebugFormat("[Groups.Messaging]: member {0}", m.AgentID);
412
413 foreach (Scene s in m_sceneList)
414 {
415 s.ForEachScenePresence(sp =>
416 {
417 // We need this, because we are searching through all
418 // SPs, both root and children
419 if (alreadySeen.Contains(sp.UUID))
420 {
421 if (m_debugEnabled)
422 m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because we've already seen it", sp.UUID);
423 return;
424 }
425 alreadySeen.Add(sp.UUID);
426
427 GroupMembersData m = groupMembers.Find(gmd =>
428 {
429 return gmd.AgentID == sp.UUID;
430 });
431 if (m.AgentID == UUID.Zero)
432 {
433 if (m_debugEnabled)
434 m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he is not a member of the group", sp.UUID);
435 return;
436 }
437
438 // Check if the user has an agent in the region where
439 // the IM came from, and if so, skip it, because the IM
440 // was already sent via that agent
441 if (regionOfOrigin != null)
442 {
443 AgentCircuitData aCircuit = s.AuthenticateHandler.GetAgentCircuitData(sp.UUID);
444 if (aCircuit != null)
445 {
446 if (aCircuit.ChildrenCapSeeds.Keys.Contains(regionOfOrigin.RegionHandle))
447 {
448 if (m_debugEnabled)
449 m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
450 return;
451 }
452 else
453 {
454 if (m_debugEnabled)
455 m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
456 }
457 }
458 }
459
460 UUID AgentID = sp.UUID;
461 msg.toAgentID = AgentID.Guid;
462
463 if (!hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID))
464 {
465 if (!hasAgentBeenInvitedToGroupChatSession(AgentID.ToString(), GroupID))
466 AddAgentToSession(AgentID, GroupID, msg);
467 else
468 {
469 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", sp.Name);
470
471 ProcessMessageFromGroupSession(msg);
472 }
473 }
474 });
475
476 }
353 } 477 }
354 } 478 }
355 479
@@ -359,82 +483,40 @@ namespace OpenSim.Groups
359 483
360 UUID AgentID = new UUID(msg.fromAgentID); 484 UUID AgentID = new UUID(msg.fromAgentID);
361 UUID GroupID = new UUID(msg.imSessionID); 485 UUID GroupID = new UUID(msg.imSessionID);
486 UUID toAgentID = new UUID(msg.toAgentID);
362 487
363 switch (msg.dialog) 488 switch (msg.dialog)
364 { 489 {
365 case (byte)InstantMessageDialog.SessionAdd: 490 case (byte)InstantMessageDialog.SessionAdd:
366 m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); 491 AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
367 break; 492 break;
368 493
369 case (byte)InstantMessageDialog.SessionDrop: 494 case (byte)InstantMessageDialog.SessionDrop:
370 m_groupData.AgentDroppedFromGroupChatSession(AgentID.ToString(), GroupID); 495 AgentDroppedFromGroupChatSession(AgentID.ToString(), GroupID);
371 break; 496 break;
372 497
373 case (byte)InstantMessageDialog.SessionSend: 498 case (byte)InstantMessageDialog.SessionSend:
374 if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID) 499 // User hasn't dropped, so they're in the session,
375 && !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID.ToString(), GroupID) 500 // maybe we should deliver it.
376 ) 501 IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
502 if (client != null)
377 { 503 {
378 // Agent not in session and hasn't dropped from session 504 // Deliver locally, directly
379 // Add them to the session for now, and Invite them 505 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} locally", client.Name);
380 m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
381 506
382 UUID toAgentID = new UUID(msg.toAgentID); 507 if (!hasAgentDroppedGroupChatSession(toAgentID.ToString(), GroupID))
383 IClientAPI activeClient = GetActiveClient(toAgentID);
384 if (activeClient != null)
385 { 508 {
386 GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null); 509 if (!hasAgentBeenInvitedToGroupChatSession(toAgentID.ToString(), GroupID))
387 if (groupInfo != null) 510 // This actually sends the message too, so no need to resend it
388 { 511 // with client.SendInstantMessage
389 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message"); 512 AddAgentToSession(toAgentID, GroupID, msg);
390 513 else
391 // Force? open the group session dialog??? 514 client.SendInstantMessage(msg);
392 // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
393 IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
394 eq.ChatterboxInvitation(
395 GroupID
396 , groupInfo.GroupName
397 , new UUID(msg.fromAgentID)
398 , msg.message
399 , new UUID(msg.toAgentID)
400 , msg.fromAgentName
401 , msg.dialog
402 , msg.timestamp
403 , msg.offline == 1
404 , (int)msg.ParentEstateID
405 , msg.Position
406 , 1
407 , new UUID(msg.imSessionID)
408 , msg.fromGroup
409 , OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
410 );
411
412 eq.ChatterBoxSessionAgentListUpdates(
413 new UUID(GroupID)
414 , new UUID(msg.fromAgentID)
415 , new UUID(msg.toAgentID)
416 , false //canVoiceChat
417 , false //isModerator
418 , false //text mute
419 );
420 }
421 } 515 }
422 } 516 }
423 else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID)) 517 else
424 { 518 {
425 // User hasn't dropped, so they're in the session, 519 m_log.WarnFormat("[Groups.Messaging]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
426 // maybe we should deliver it.
427 IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
428 if (client != null)
429 {
430 // Deliver locally, directly
431 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} locally", client.Name);
432 client.SendInstantMessage(msg);
433 }
434 else
435 {
436 m_log.WarnFormat("[Groups.Messaging]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
437 }
438 } 520 }
439 break; 521 break;
440 522
@@ -444,6 +526,53 @@ namespace OpenSim.Groups
444 } 526 }
445 } 527 }
446 528
529 private void AddAgentToSession(UUID AgentID, UUID GroupID, GridInstantMessage msg)
530 {
531 // Agent not in session and hasn't dropped from session
532 // Add them to the session for now, and Invite them
533 AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
534
535 IClientAPI activeClient = GetActiveClient(AgentID);
536 if (activeClient != null)
537 {
538 GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
539 if (groupInfo != null)
540 {
541 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
542
543 // Force? open the group session dialog???
544 // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
545 IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
546 eq.ChatterboxInvitation(
547 GroupID
548 , groupInfo.GroupName
549 , new UUID(msg.fromAgentID)
550 , msg.message
551 , AgentID
552 , msg.fromAgentName
553 , msg.dialog
554 , msg.timestamp
555 , msg.offline == 1
556 , (int)msg.ParentEstateID
557 , msg.Position
558 , 1
559 , new UUID(msg.imSessionID)
560 , msg.fromGroup
561 , OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
562 );
563
564 eq.ChatterBoxSessionAgentListUpdates(
565 new UUID(GroupID)
566 , AgentID
567 , new UUID(msg.toAgentID)
568 , false //canVoiceChat
569 , false //isModerator
570 , false //text mute
571 );
572 }
573 }
574 }
575
447 #endregion 576 #endregion
448 577
449 578
@@ -469,7 +598,7 @@ namespace OpenSim.Groups
469 598
470 if (groupInfo != null) 599 if (groupInfo != null)
471 { 600 {
472 m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); 601 AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
473 602
474 ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID); 603 ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
475 604
@@ -495,7 +624,7 @@ namespace OpenSim.Groups
495 m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); 624 m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
496 625
497 //If this agent is sending a message, then they want to be in the session 626 //If this agent is sending a message, then they want to be in the session
498 m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); 627 AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
499 628
500 SendMessageToGroup(im, GroupID); 629 SendMessageToGroup(im, GroupID);
501 } 630 }
@@ -566,12 +695,12 @@ namespace OpenSim.Groups
566 { 695 {
567 if (!sp.IsChildAgent) 696 if (!sp.IsChildAgent)
568 { 697 {
569 if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Found root agent for client : {0}", sp.ControllingClient.Name); 698 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found root agent for client : {0}", sp.ControllingClient.Name);
570 return sp.ControllingClient; 699 return sp.ControllingClient;
571 } 700 }
572 else 701 else
573 { 702 {
574 if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Found child agent for client : {0}", sp.ControllingClient.Name); 703 if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found child agent for client : {0}", sp.ControllingClient.Name);
575 child = sp.ControllingClient; 704 child = sp.ControllingClient;
576 } 705 }
577 } 706 }
@@ -590,5 +719,71 @@ namespace OpenSim.Groups
590 } 719 }
591 720
592 #endregion 721 #endregion
722
723 #region GroupSessionTracking
724
725 public void ResetAgentGroupChatSessions(string agentID)
726 {
727 foreach (List<string> agentList in m_groupsAgentsDroppedFromChatSession.Values)
728 agentList.Remove(agentID);
729
730 foreach (List<string> agentList in m_groupsAgentsInvitedToChatSession.Values)
731 agentList.Remove(agentID);
732 }
733
734 public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID)
735 {
736 // If we're tracking this group, and we can find them in the tracking, then they've been invited
737 return m_groupsAgentsInvitedToChatSession.ContainsKey(groupID)
738 && m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID);
739 }
740
741 public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID)
742 {
743 // If we're tracking drops for this group,
744 // and we find them, well... then they've dropped
745 return m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)
746 && m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID);
747 }
748
749 public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID)
750 {
751 if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
752 {
753 // If not in dropped list, add
754 if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
755 {
756 m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID);
757 }
758 }
759 }
760
761 public void AgentInvitedToGroupChatSession(string agentID, UUID groupID)
762 {
763 // Add Session Status if it doesn't exist for this session
764 CreateGroupChatSessionTracking(groupID);
765
766 // If nessesary, remove from dropped list
767 if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
768 {
769 m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID);
770 }
771
772 // Add to invited
773 if (!m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID))
774 m_groupsAgentsInvitedToChatSession[groupID].Add(agentID);
775 }
776
777 private void CreateGroupChatSessionTracking(UUID groupID)
778 {
779 if (!m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
780 {
781 m_groupsAgentsDroppedFromChatSession.Add(groupID, new List<string>());
782 m_groupsAgentsInvitedToChatSession.Add(groupID, new List<string>());
783 }
784
785 }
786 #endregion
787
593 } 788 }
594} 789}