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-rw-r--r--OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj109
-rw-r--r--OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build43
-rw-r--r--OpenSim.Terrain.BasicTerrain/bin/Debug/OpenSim.Terrain.BasicTerrain.pdbbin15872 -> 0 bytes
-rw-r--r--OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.dllbin16384 -> 16384 bytes
-rw-r--r--OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.pdbbin15872 -> 0 bytes
-rw-r--r--OpenSim.Terrain.BasicTerrain/obj/OpenSim.Terrain.BasicTerrain.csproj.FileList.txt2
6 files changed, 123 insertions, 31 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj
index 4c5c04f..1cdfaf6 100644
--- a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj
+++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj
@@ -1,48 +1,95 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup> 2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 3 <ProjectType>Local</ProjectType>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
6 <SchemaVersion>2.0</SchemaVersion> 5 <SchemaVersion>2.0</SchemaVersion>
7 <ProjectGuid>{FFD5951C-4002-4ACA-9ADF-68852357B94A}</ProjectGuid> 6 <ProjectGuid>{2270B8FE-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
8 <OutputType>Library</OutputType> 17 <OutputType>Library</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder> 18 <AppDesignerFolder></AppDesignerFolder>
10 <RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace> 19 <RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace>
11 <AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName> 20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
12 </PropertyGroup> 23 </PropertyGroup>
13 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> 24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
14 <DebugSymbols>true</DebugSymbols> 25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
15 <DebugType>full</DebugType> 26 <BaseAddress>285212672</BaseAddress>
16 <Optimize>false</Optimize> 27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
17 <OutputPath>bin\Debug\</OutputPath> 28 <ConfigurationOverrideFile>
18 <DefineConstants>DEBUG;TRACE</DefineConstants> 29 </ConfigurationOverrideFile>
19 <ErrorReport>prompt</ErrorReport> 30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
20 <WarningLevel>4</WarningLevel> 39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
21 </PropertyGroup> 41 </PropertyGroup>
22 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
23 <DebugType>pdbonly</DebugType> 43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
24 <Optimize>true</Optimize> 44 <BaseAddress>285212672</BaseAddress>
25 <OutputPath>bin\Release\</OutputPath> 45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
26 <DefineConstants>TRACE</DefineConstants> 48 <DefineConstants>TRACE</DefineConstants>
27 <ErrorReport>prompt</ErrorReport> 49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
28 <WarningLevel>4</WarningLevel> 57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
29 </PropertyGroup> 59 </PropertyGroup>
30 <ItemGroup> 60 <ItemGroup>
31 <Reference Include="libTerrain-BSD, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> 61 <Reference Include="libTerrain-BSD.dll" >
32 <Reference Include="System" /> 62 <HintPath>..\bin\libTerrain-BSD.dll</HintPath>
33 <Reference Include="System.Data" /> 63 <Private>False</Private>
34 <Reference Include="System.Xml" /> 64 </Reference>
65 <Reference Include="System" >
66 <HintPath>System.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="System.Data" >
70 <HintPath>System.Data.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="System.Xml" >
74 <HintPath>System.Xml.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 </ItemGroup>
78 <ItemGroup>
35 </ItemGroup> 79 </ItemGroup>
36 <ItemGroup> 80 <ItemGroup>
37 <Compile Include="TerrainEngine.cs" /> 81 <Compile Include="TerrainEngine.cs">
38 <Compile Include="Properties\AssemblyInfo.cs" /> 82 <SubType>Code</SubType>
83 </Compile>
84 <Compile Include="Properties\AssemblyInfo.cs">
85 <SubType>Code</SubType>
86 </Compile>
39 </ItemGroup> 87 </ItemGroup>
40 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> 88 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
41 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 89 <PropertyGroup>
42 Other similar extension points exist, see Microsoft.Common.targets. 90 <PreBuildEvent>
43 <Target Name="BeforeBuild"> 91 </PreBuildEvent>
44 </Target> 92 <PostBuildEvent>
45 <Target Name="AfterBuild"> 93 </PostBuildEvent>
46 </Target> 94 </PropertyGroup>
47 --> 95</Project>
48</Project> \ No newline at end of file
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
new file mode 100644
index 0000000..d2e6c9f
--- /dev/null
+++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
@@ -0,0 +1,43 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Terrain.BasicTerrain" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="TerrainEngine.cs" />
15 <include name="Properties/AssemblyInfo.cs" />
16 </sources>
17 <references basedir="${project::get-base-directory()}">
18 <lib>
19 <include name="${project::get-base-directory()}" />
20 <include name="${project::get-base-directory()}/${build.dir}" />
21 </lib>
22 <include name="../bin/libTerrain-BSD.dll" />
23 <include name="System.dll" />
24 <include name="System.Data.dll" />
25 <include name="System.Xml.dll" />
26 </references>
27 </csc>
28 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
29 <mkdir dir="${project::get-base-directory()}/../bin/"/>
30 <copy todir="${project::get-base-directory()}/../bin/">
31 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
32 <include name="*.dll"/>
33 <include name="*.exe"/>
34 </fileset>
35 </copy>
36 </target>
37 <target name="clean">
38 <delete dir="${bin.dir}" failonerror="false" />
39 <delete dir="${obj.dir}" failonerror="false" />
40 </target>
41 <target name="doc" description="Creates documentation.">
42 </target>
43</project>
diff --git a/OpenSim.Terrain.BasicTerrain/bin/Debug/OpenSim.Terrain.BasicTerrain.pdb b/OpenSim.Terrain.BasicTerrain/bin/Debug/OpenSim.Terrain.BasicTerrain.pdb
deleted file mode 100644
index a44967d..0000000
--- a/OpenSim.Terrain.BasicTerrain/bin/Debug/OpenSim.Terrain.BasicTerrain.pdb
+++ /dev/null
Binary files differ
diff --git a/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.dll b/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.dll
index b9b2a17..3419fcb 100644
--- a/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.dll
+++ b/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.dll
Binary files differ
diff --git a/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.pdb b/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.pdb
deleted file mode 100644
index a44967d..0000000
--- a/OpenSim.Terrain.BasicTerrain/obj/Debug/OpenSim.Terrain.BasicTerrain.pdb
+++ /dev/null
Binary files differ
diff --git a/OpenSim.Terrain.BasicTerrain/obj/OpenSim.Terrain.BasicTerrain.csproj.FileList.txt b/OpenSim.Terrain.BasicTerrain/obj/OpenSim.Terrain.BasicTerrain.csproj.FileList.txt
index 4728b51..a2563e9 100644
--- a/OpenSim.Terrain.BasicTerrain/obj/OpenSim.Terrain.BasicTerrain.csproj.FileList.txt
+++ b/OpenSim.Terrain.BasicTerrain/obj/OpenSim.Terrain.BasicTerrain.csproj.FileList.txt
@@ -3,3 +3,5 @@ bin\Debug\OpenSim.Terrain.BasicTerrain.pdb
3obj\Debug\ResolveAssemblyReference.cache 3obj\Debug\ResolveAssemblyReference.cache
4obj\Debug\OpenSim.Terrain.BasicTerrain.dll 4obj\Debug\OpenSim.Terrain.BasicTerrain.dll
5obj\Debug\OpenSim.Terrain.BasicTerrain.pdb 5obj\Debug\OpenSim.Terrain.BasicTerrain.pdb
6..\bin\OpenSim.Terrain.BasicTerrain.dll
7..\bin\OpenSim.Terrain.BasicTerrain.pdb