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-rw-r--r--OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
index 95cae8a..5dceb7f 100644
--- a/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
+++ b/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
@@ -50,18 +50,18 @@ namespace OpenSim.Storage.LocalStorageDb4o
50 50
51 public void Initialise(string dfile) 51 public void Initialise(string dfile)
52 { 52 {
53 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage Opening " + dfile); 53 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage Opening " + dfile);
54 datastore = dfile; 54 datastore = dfile;
55 try 55 try
56 { 56 {
57 db = Db4oFactory.OpenFile(datastore); 57 db = Db4oFactory.OpenFile(datastore);
58 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage creation"); 58 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage creation");
59 } 59 }
60 catch (Exception e) 60 catch (Exception e)
61 { 61 {
62 db.Close(); 62 db.Close();
63 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage :Constructor - Exception occured"); 63 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage :Constructor - Exception occured");
64 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); 64 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
65 } 65 }
66 } 66 }
67 67
@@ -120,7 +120,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
120 public void LoadPrimitives(ILocalStorageReceiver receiver) 120 public void LoadPrimitives(ILocalStorageReceiver receiver)
121 { 121 {
122 IObjectSet result = db.Get(typeof(PrimData)); 122 IObjectSet result = db.Get(typeof(PrimData));
123 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); 123 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count);
124 foreach (PrimData prim in result) { 124 foreach (PrimData prim in result) {
125 receiver.PrimFromStorage(prim); 125 receiver.PrimFromStorage(prim);
126 } 126 }
@@ -128,14 +128,14 @@ namespace OpenSim.Storage.LocalStorageDb4o
128 128
129 public float[] LoadWorld() 129 public float[] LoadWorld()
130 { 130 {
131 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Loading world...."); 131 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Loading world....");
132 //World blank = new World(); 132 //World blank = new World();
133 float[] heightmap = null; 133 float[] heightmap = null;
134 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Looking for a heightmap in local DB"); 134 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Looking for a heightmap in local DB");
135 IObjectSet world_result = db.Get(typeof(MapStorage)); 135 IObjectSet world_result = db.Get(typeof(MapStorage));
136 if (world_result.Count > 0) 136 if (world_result.Count > 0)
137 { 137 {
138 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Found a heightmap in local database, loading"); 138 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Found a heightmap in local database, loading");
139 MapStorage map = (MapStorage)world_result.Next(); 139 MapStorage map = (MapStorage)world_result.Next();
140 //blank.LandMap = map.Map; 140 //blank.LandMap = map.Map;
141 heightmap = map.Map; 141 heightmap = map.Map;
@@ -163,7 +163,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
163 IObjectSet world_result = db.Get(typeof(MapStorage)); 163 IObjectSet world_result = db.Get(typeof(MapStorage));
164 if (world_result.Count > 0) 164 if (world_result.Count > 0)
165 { 165 {
166 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SaveWorld() - updating saved copy of heightmap in local database"); 166 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SaveWorld() - updating saved copy of heightmap in local database");
167 MapStorage map = (MapStorage)world_result.Next(); 167 MapStorage map = (MapStorage)world_result.Next();
168 db.Delete(map); 168 db.Delete(map);
169 } 169 }