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-rw-r--r--OpenSim.RegionServer/world/WorldScripting.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/world/WorldScripting.cs b/OpenSim.RegionServer/world/WorldScripting.cs
index 83838b4..2f85869 100644
--- a/OpenSim.RegionServer/world/WorldScripting.cs
+++ b/OpenSim.RegionServer/world/WorldScripting.cs
@@ -92,6 +92,7 @@ namespace OpenSim.world
92 { 92 {
93 LLVector3 pos = entity.Pos; 93 LLVector3 pos = entity.Pos;
94 pos.X = x; 94 pos.X = x;
95 pos.Y = y;
95 Primitive prim = entity as Primitive; 96 Primitive prim = entity as Primitive;
96 // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. 97 // Of course, we really should have asked the physEngine if this is possible, and if not, returned false.
97 prim.UpdatePosition(pos); 98 prim.UpdatePosition(pos);