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-rw-r--r--OpenSim.RegionServer/world/Avatar.cs244
1 files changed, 59 insertions, 185 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index b55d572..792e2ff 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -12,20 +12,20 @@ namespace OpenSim.world
12 public class Avatar : Entity 12 public class Avatar : Entity
13 { 13 {
14 public static bool PhysicsEngineFlying = false; 14 public static bool PhysicsEngineFlying = false;
15 public static Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); 15 public static AvatarAnimations Animations;
16 public static Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); 16 public string firstname;
17 public string firstname;
18 public string lastname; 17 public string lastname;
19 public SimClient ControllingClient; 18 public SimClient ControllingClient;
20 public LLUUID current_anim; 19 public LLUUID current_anim;
21 public int anim_seq; 20 public int anim_seq;
22 private PhysicsActor _physActor; 21 private PhysicsActor _physActor;
23 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; 22 private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
24 private bool updateflag = false; 23 private bool updateflag = false;
25 private byte movementflag = 0; 24 private byte movementflag = 0;
26 private List<NewForce> forcesList = new List<NewForce>(); 25 private List<NewForce> forcesList = new List<NewForce>();
27 private short _updateCount = 0; 26 private short _updateCount = 0;
28 private Axiom.MathLib.Quaternion bodyRot; 27 private Axiom.MathLib.Quaternion bodyRot;
28 private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
29 29
30 public Avatar(SimClient TheClient) 30 public Avatar(SimClient TheClient)
31 { 31 {
@@ -34,7 +34,7 @@ namespace OpenSim.world
34 localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++); 34 localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++);
35 position = new LLVector3(100.0f, 100.0f, 30.0f); 35 position = new LLVector3(100.0f, 100.0f, 30.0f);
36 position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1; 36 position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
37 } 37 }
38 38
39 public PhysicsActor PhysActor 39 public PhysicsActor PhysActor
40 { 40 {
@@ -69,7 +69,7 @@ namespace OpenSim.world
69 69
70 public override void update() 70 public override void update()
71 { 71 {
72 72 libsecondlife.LLVector3 pos2 = new LLVector3(this._physActor.Position.X, this._physActor.Position.Y, this._physActor.Position.Z);
73 if (this.updateflag) 73 if (this.updateflag)
74 { 74 {
75 //need to send movement info 75 //need to send movement info
@@ -91,25 +91,33 @@ namespace OpenSim.world
91 } 91 }
92 else 92 else
93 { 93 {
94 //if((movementflag & 1) !=0) 94
95 //{ 95 if ((pos2 != this.positionLastFrame) || (this.movementflag == 16))
96 _updateCount++;
97 if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (_updateCount > 0))
98 { 96 {
99 //It has been a while since last update was sent so lets send one. 97 _updateCount++;
100 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); 98 if (((!PhysicsEngineFlying) && (_updateCount > 3)) || (PhysicsEngineFlying) && (_updateCount > 0))
101 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 99 {
102 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME 100 //Console.WriteLine("been a while since update so have one");
103 terse.RegionData.TimeDilation = 64096; 101 //It has been a while since last update was sent so lets send one.
104 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 102 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
105 terse.ObjectData[0] = terseBlock; 103 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
106 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) 104 terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME
105 terse.RegionData.TimeDilation = 64096;
106 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
107 terse.ObjectData[0] = terseBlock;
108 foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values)
109 {
110 client.OutPacket(terse);
111 }
112 _updateCount = 0;
113 }
114
115 if (this.movementflag == 16)
107 { 116 {
108 client.OutPacket(terse); 117 movementflag = 0;
109 } 118 }
110 _updateCount = 0;
111 } 119 }
112 //} 120
113 } 121 }
114 } 122 }
115 123
@@ -277,15 +285,16 @@ namespace OpenSim.world
277 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z); 285 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(pack.AgentData.BodyRotation.W, pack.AgentData.BodyRotation.X, pack.AgentData.BodyRotation.Y, pack.AgentData.BodyRotation.Z);
278 if (((movementflag & 1) == 0) || (q != this.bodyRot)) 286 if (((movementflag & 1) == 0) || (q != this.bodyRot))
279 { 287 {
280 288
281 if((movementflag &1) == 0) 289 if ((movementflag & 1) == 0)
282 { 290 {
283 this.current_anim=AnimsLLUUID["ANIM_AGENT_WALK"]; 291 this.current_anim = Animations.AnimsLLUUID["ANIM_AGENT_WALK"];
284 this.anim_seq=1; 292 this.anim_seq = 1;
285 this.SendAnimPack(); 293 this.SendAnimPack();
286 } 294 }
295
287 296
288 //we should add a new force to the list 297 //we should add a new force to the list
289 // but for now we will deal with velocities 298 // but for now we will deal with velocities
290 NewForce newVelocity = new NewForce(); 299 NewForce newVelocity = new NewForce();
291 Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); 300 Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0);
@@ -373,6 +382,10 @@ namespace OpenSim.world
373 } 382 }
374 else 383 else
375 { 384 {
385 if (movementflag == 16)
386 {
387 movementflag = 0;
388 }
376 if ((movementflag) != 0) 389 if ((movementflag) != 0)
377 { 390 {
378 NewForce newVelocity = new NewForce(); 391 NewForce newVelocity = new NewForce();
@@ -382,17 +395,18 @@ namespace OpenSim.world
382 this.forcesList.Add(newVelocity); 395 this.forcesList.Add(newVelocity);
383 movementflag = 0; 396 movementflag = 0;
384 // We're standing still, so make it show! 397 // We're standing still, so make it show!
385 this.current_anim=AnimsLLUUID["ANIM_AGENT_STAND"]; 398 this.current_anim = Animations.AnimsLLUUID["ANIM_AGENT_STAND"];
386 this.anim_seq=1; 399 this.anim_seq = 1;
387 this.SendAnimPack(); 400 this.SendAnimPack();
388 } 401 this.movementflag = 16;
402 }
389 } 403 }
390 } 404 }
391 405
392 // Sends animation update 406 // Sends animation update
393 public void SendAnimPack() 407 public void SendAnimPack()
394 { 408 {
395 AvatarAnimationPacket ani = new AvatarAnimationPacket(); 409 AvatarAnimationPacket ani = new AvatarAnimationPacket();
396 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; 410 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
397 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); 411 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
398 ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID; 412 ani.AnimationSourceList[0].ObjectID = ControllingClient.AgentID;
@@ -402,10 +416,10 @@ namespace OpenSim.world
402 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); 416 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
403 ani.AnimationList[0].AnimID = this.current_anim; 417 ani.AnimationList[0].AnimID = this.current_anim;
404 ani.AnimationList[0].AnimSequenceID = this.anim_seq; 418 ani.AnimationList[0].AnimSequenceID = this.anim_seq;
405 ControllingClient.OutPacket(ani); 419 ControllingClient.OutPacket(ani);
406 } 420 }
407 421
408 //should be moved somewhere else 422 //should be moved somewhere else
409 public void SendRegionHandshake(World RegionInfo) 423 public void SendRegionHandshake(World RegionInfo)
410 { 424 {
411 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); 425 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
@@ -517,151 +531,11 @@ namespace OpenSim.world
517 dat.Data = bytes; 531 dat.Data = bytes;
518 return (dat); 532 return (dat);
519 } 533 }
520 534
521 public static void LoadAnims() 535 public static void LoadAnims()
522 { 536 {
523 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs:LoadAnims() - Loading avatar animations"); 537 Avatar.Animations = new AvatarAnimations();
524 AnimsLLUUID.Add("ANIM_AGENT_AFRAID", new LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca")); 538 Avatar.Animations.LoadAnims();
525 AnimsLLUUID.Add("ANIM_AGENT_AIM_BAZOOKA_R", new LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"));
526 AnimsLLUUID.Add("ANIM_AGENT_AIM_BOW_L", new LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"));
527 AnimsLLUUID.Add("ANIM_AGENT_AIM_HANDGUN_R", new LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"));
528 AnimsLLUUID.Add("ANIM_AGENT_AIM_RIFLE_R", new LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"));
529 AnimsLLUUID.Add("ANIM_AGENT_ANGRY", new LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"));
530 AnimsLLUUID.Add("ANIM_AGENT_AWAY", new LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"));
531 AnimsLLUUID.Add("ANIM_AGENT_BACKFLIP", new LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"));
532 AnimsLLUUID.Add("ANIM_AGENT_BELLY_LAUGH", new LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"));
533 AnimsLLUUID.Add("ANIM_AGENT_BLOW_KISS", new LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"));
534 AnimsLLUUID.Add("ANIM_AGENT_BORED", new LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"));
535 AnimsLLUUID.Add("ANIM_AGENT_BOW", new LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"));
536 AnimsLLUUID.Add("ANIM_AGENT_BRUSH", new LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"));
537 AnimsLLUUID.Add("ANIM_AGENT_BUSY", new LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"));
538 AnimsLLUUID.Add("ANIM_AGENT_CLAP", new LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"));
539 AnimsLLUUID.Add("ANIM_AGENT_COURTBOW", new LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"));
540 AnimsLLUUID.Add("ANIM_AGENT_CROUCH", new LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"));
541 AnimsLLUUID.Add("ANIM_AGENT_CROUCHWALK", new LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"));
542 AnimsLLUUID.Add("ANIM_AGENT_CRY", new LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"));
543 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE", new LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"));
544 AnimsLLUUID.Add("ANIM_AGENT_CUSTOMIZE_DONE", new LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"));
545 AnimsLLUUID.Add("ANIM_AGENT_DANCE1", new LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"));
546 AnimsLLUUID.Add("ANIM_AGENT_DANCE2", new LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"));
547 AnimsLLUUID.Add("ANIM_AGENT_DANCE3", new LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"));
548 AnimsLLUUID.Add("ANIM_AGENT_DANCE4", new LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"));
549 AnimsLLUUID.Add("ANIM_AGENT_DANCE5", new LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"));
550 AnimsLLUUID.Add("ANIM_AGENT_DANCE6", new LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"));
551 AnimsLLUUID.Add("ANIM_AGENT_DANCE7", new LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"));
552 AnimsLLUUID.Add("ANIM_AGENT_DANCE8", new LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"));
553 AnimsLLUUID.Add("ANIM_AGENT_DEAD", new LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"));
554 AnimsLLUUID.Add("ANIM_AGENT_DRINK", new LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"));
555 AnimsLLUUID.Add("ANIM_AGENT_EMBARRASSED", new LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"));
556 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_AFRAID", new LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"));
557 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_ANGER", new LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"));
558 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_BORED", new LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"));
559 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_CRY", new LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"));
560 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_DISDAIN", new LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"));
561 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_EMBARRASSED", new LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"));
562 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_FROWN", new LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"));
563 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_KISS", new LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"));
564 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_LAUGH", new LLUUID("62570842-0950-96f8-341c-809e65110823"));
565 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_OPEN_MOUTH", new LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"));
566 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_REPULSED", new LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"));
567 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SAD", new LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"));
568 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SHRUG", new LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"));
569 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SMILE", new LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"));
570 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_SURPRISE", new LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"));
571 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TONGUE_OUT", new LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"));
572 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_TOOTHSMILE", new LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"));
573 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WINK", new LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"));
574 AnimsLLUUID.Add("ANIM_AGENT_EXPRESS_WORRY", new LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"));
575 AnimsLLUUID.Add("ANIM_AGENT_FALLDOWN", new LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"));
576 AnimsLLUUID.Add("ANIM_AGENT_FEMALE_WALK", new LLUUID("f5fc7433-043d-e819-8298-f519a119b688"));
577 AnimsLLUUID.Add("ANIM_AGENT_FINGER_WAG", new LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"));
578 AnimsLLUUID.Add("ANIM_AGENT_FIST_PUMP", new LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"));
579 AnimsLLUUID.Add("ANIM_AGENT_FLY", new LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"));
580 AnimsLLUUID.Add("ANIM_AGENT_FLYSLOW", new LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"));
581 AnimsLLUUID.Add("ANIM_AGENT_HELLO", new LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"));
582 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BAZOOKA_R", new LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"));
583 AnimsLLUUID.Add("ANIM_AGENT_HOLD_BOW_L", new LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"));
584 AnimsLLUUID.Add("ANIM_AGENT_HOLD_HANDGUN_R", new LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"));
585 AnimsLLUUID.Add("ANIM_AGENT_HOLD_RIFLE_R", new LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"));
586 AnimsLLUUID.Add("ANIM_AGENT_HOLD_THROW_R", new LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"));
587 AnimsLLUUID.Add("ANIM_AGENT_HOVER", new LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"));
588 AnimsLLUUID.Add("ANIM_AGENT_HOVER_DOWN", new LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"));
589 AnimsLLUUID.Add("ANIM_AGENT_HOVER_UP", new LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"));
590 AnimsLLUUID.Add("ANIM_AGENT_IMPATIENT", new LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"));
591 AnimsLLUUID.Add("ANIM_AGENT_JUMP", new LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"));
592 AnimsLLUUID.Add("ANIM_AGENT_JUMP_FOR_JOY", new LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"));
593 AnimsLLUUID.Add("ANIM_AGENT_KISS_MY_BUTT", new LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"));
594 AnimsLLUUID.Add("ANIM_AGENT_LAND", new LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"));
595 AnimsLLUUID.Add("ANIM_AGENT_LAUGH_SHORT", new LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"));
596 AnimsLLUUID.Add("ANIM_AGENT_MEDIUM_LAND", new LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"));
597 AnimsLLUUID.Add("ANIM_AGENT_MOTORCYCLE_SIT", new LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"));
598 AnimsLLUUID.Add("ANIM_AGENT_MUSCLE_BEACH", new LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"));
599 AnimsLLUUID.Add("ANIM_AGENT_NO", new LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"));
600 AnimsLLUUID.Add("ANIM_AGENT_NO_UNHAPPY", new LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"));
601 AnimsLLUUID.Add("ANIM_AGENT_NYAH_NYAH", new LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"));
602 AnimsLLUUID.Add("ANIM_AGENT_ONETWO_PUNCH", new LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"));
603 AnimsLLUUID.Add("ANIM_AGENT_PEACE", new LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"));
604 AnimsLLUUID.Add("ANIM_AGENT_POINT_ME", new LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"));
605 AnimsLLUUID.Add("ANIM_AGENT_POINT_YOU", new LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"));
606 AnimsLLUUID.Add("ANIM_AGENT_PRE_JUMP", new LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"));
607 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_LEFT", new LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"));
608 AnimsLLUUID.Add("ANIM_AGENT_PUNCH_RIGHT", new LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"));
609 AnimsLLUUID.Add("ANIM_AGENT_REPULSED", new LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"));
610 AnimsLLUUID.Add("ANIM_AGENT_ROUNDHOUSE_KICK", new LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"));
611 AnimsLLUUID.Add("ANIM_AGENT_RPS_COUNTDOWN", new LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"));
612 AnimsLLUUID.Add("ANIM_AGENT_RPS_PAPER", new LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"));
613 AnimsLLUUID.Add("ANIM_AGENT_RPS_ROCK", new LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"));
614 AnimsLLUUID.Add("ANIM_AGENT_RPS_SCISSORS", new LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"));
615 AnimsLLUUID.Add("ANIM_AGENT_RUN", new LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"));
616 AnimsLLUUID.Add("ANIM_AGENT_SAD", new LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"));
617 AnimsLLUUID.Add("ANIM_AGENT_SALUTE", new LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"));
618 AnimsLLUUID.Add("ANIM_AGENT_SHOOT_BOW_L", new LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"));
619 AnimsLLUUID.Add("ANIM_AGENT_SHOUT", new LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"));
620 AnimsLLUUID.Add("ANIM_AGENT_SHRUG", new LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"));
621 AnimsLLUUID.Add("ANIM_AGENT_SIT", new LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"));
622 AnimsLLUUID.Add("ANIM_AGENT_SIT_FEMALE", new LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"));
623 AnimsLLUUID.Add("ANIM_AGENT_SIT_GENERIC", new LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"));
624 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND", new LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"));
625 AnimsLLUUID.Add("ANIM_AGENT_SIT_GROUND_CONSTRAINED", new LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"));
626 AnimsLLUUID.Add("ANIM_AGENT_SIT_TO_STAND", new LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"));
627 AnimsLLUUID.Add("ANIM_AGENT_SLEEP", new LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"));
628 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_IDLE", new LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"));
629 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_INHALE", new LLUUID("6802d553-49da-0778-9f85-1599a2266526"));
630 AnimsLLUUID.Add("ANIM_AGENT_SMOKE_THROW_DOWN", new LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"));
631 AnimsLLUUID.Add("ANIM_AGENT_SNAPSHOT", new LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"));
632 AnimsLLUUID.Add("ANIM_AGENT_STAND", new LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"));
633 AnimsLLUUID.Add("ANIM_AGENT_STANDUP", new LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"));
634 AnimsLLUUID.Add("ANIM_AGENT_STAND_1", new LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"));
635 AnimsLLUUID.Add("ANIM_AGENT_STAND_2", new LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"));
636 AnimsLLUUID.Add("ANIM_AGENT_STAND_3", new LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"));
637 AnimsLLUUID.Add("ANIM_AGENT_STAND_4", new LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"));
638 AnimsLLUUID.Add("ANIM_AGENT_STRETCH", new LLUUID("80700431-74ec-a008-14f8-77575e73693f"));
639 AnimsLLUUID.Add("ANIM_AGENT_STRIDE", new LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"));
640 AnimsLLUUID.Add("ANIM_AGENT_SURF", new LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"));
641 AnimsLLUUID.Add("ANIM_AGENT_SURPRISE", new LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"));
642 AnimsLLUUID.Add("ANIM_AGENT_SWORD_STRIKE", new LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"));
643 AnimsLLUUID.Add("ANIM_AGENT_TALK", new LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"));
644 AnimsLLUUID.Add("ANIM_AGENT_TANTRUM", new LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"));
645 AnimsLLUUID.Add("ANIM_AGENT_THROW_R", new LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"));
646 AnimsLLUUID.Add("ANIM_AGENT_TRYON_SHIRT", new LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"));
647 AnimsLLUUID.Add("ANIM_AGENT_TURNLEFT", new LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"));
648 AnimsLLUUID.Add("ANIM_AGENT_TURNRIGHT", new LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"));
649 AnimsLLUUID.Add("ANIM_AGENT_TYPE", new LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"));
650 AnimsLLUUID.Add("ANIM_AGENT_WALK", new LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"));
651 AnimsLLUUID.Add("ANIM_AGENT_WHISPER", new LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"));
652 AnimsLLUUID.Add("ANIM_AGENT_WHISTLE", new LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"));
653 AnimsLLUUID.Add("ANIM_AGENT_WINK", new LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"));
654 AnimsLLUUID.Add("ANIM_AGENT_WINK_HOLLYWOOD", new LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"));
655 AnimsLLUUID.Add("ANIM_AGENT_WORRY", new LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"));
656 AnimsLLUUID.Add("ANIM_AGENT_YES", new LLUUID("15dd911d-be82-2856-26db-27659b142875"));
657 AnimsLLUUID.Add("ANIM_AGENT_YES_HAPPY", new LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"));
658 AnimsLLUUID.Add("ANIM_AGENT_YOGA_FLOAT", new LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"));
659
660
661 foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.AnimsLLUUID)
662 {
663 AnimsNames.Add(kp.Value, kp.Key);
664 }
665 } 539 }
666 } 540 }
667 541