diff options
Diffstat (limited to 'OpenSim.RegionServer/Assets/AssetCache.cs')
-rw-r--r-- | OpenSim.RegionServer/Assets/AssetCache.cs | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs index f7f2e10..4149cb2 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -145,15 +145,12 @@ namespace OpenSim.Assets | |||
145 | num = 5; | 145 | num = 5; |
146 | } | 146 | } |
147 | AssetRequest req; | 147 | AssetRequest req; |
148 | Console.WriteLine("processing texture requests ( " + num + " )"); | ||
149 | for (int i = 0; i < num; i++) | 148 | for (int i = 0; i < num; i++) |
150 | { | 149 | { |
151 | req = (AssetRequest)this.TextureRequests[i]; | 150 | req = (AssetRequest)this.TextureRequests[i]; |
152 | if (req.PacketCounter != req.NumPackets) | 151 | if (req.PacketCounter != req.NumPackets) |
153 | { | 152 | { |
154 | // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005")) | 153 | |
155 | Console.WriteLine("sending base texture ( " + req.ImageInfo.FullID + " ) in " + req.NumPackets + "number of packets"); | ||
156 | |||
157 | if (req.PacketCounter == 0) | 154 | if (req.PacketCounter == 0) |
158 | { | 155 | { |
159 | //first time for this request so send imagedata packet | 156 | //first time for this request so send imagedata packet |
@@ -227,7 +224,6 @@ namespace OpenSim.Assets | |||
227 | } | 224 | } |
228 | public void AssetReceived(AssetBase asset, bool IsTexture) | 225 | public void AssetReceived(AssetBase asset, bool IsTexture) |
229 | { | 226 | { |
230 | Console.WriteLine("received asset from asset server ( " + asset.FullID + " )"); | ||
231 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server | 227 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server |
232 | { | 228 | { |
233 | //check if it is a texture or not | 229 | //check if it is a texture or not |
@@ -433,9 +429,6 @@ namespace OpenSim.Assets | |||
433 | /// <param name="imageID"></param> | 429 | /// <param name="imageID"></param> |
434 | public void AddTextureRequest(SimClient userInfo, LLUUID imageID) | 430 | public void AddTextureRequest(SimClient userInfo, LLUUID imageID) |
435 | { | 431 | { |
436 | if (imageID == new LLUUID("00000000-0000-0000-5005-000000000005")) | ||
437 | Console.WriteLine("request base prim texture "); | ||
438 | |||
439 | //check to see if texture is in local cache, if not request from asset server | 432 | //check to see if texture is in local cache, if not request from asset server |
440 | if (!this.Textures.ContainsKey(imageID)) | 433 | if (!this.Textures.ContainsKey(imageID)) |
441 | { | 434 | { |