diff options
Diffstat (limited to 'OpenSim.Framework')
-rw-r--r-- | OpenSim.Framework/AgentInventory.cs | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index 35c27d9..57ee7d9 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs | |||
@@ -77,14 +77,17 @@ namespace OpenSim.Framework.Inventory | |||
77 | 77 | ||
78 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent) | 78 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent) |
79 | { | 79 | { |
80 | Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); | 80 | if (!this.InventoryFolders.ContainsKey(folderID)) |
81 | InventoryFolder Folder = new InventoryFolder(); | 81 | { |
82 | Folder.FolderID = folderID; | 82 | Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); |
83 | Folder.OwnerID = this.AgentID; | 83 | InventoryFolder Folder = new InventoryFolder(); |
84 | Folder.DefaultType = type; | 84 | Folder.FolderID = folderID; |
85 | Folder.FolderName = folderName; | 85 | Folder.OwnerID = this.AgentID; |
86 | Folder.ParentID = parent; | 86 | Folder.DefaultType = type; |
87 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 87 | Folder.FolderName = folderName; |
88 | Folder.ParentID = parent; | ||
89 | this.InventoryFolders.Add(Folder.FolderID, Folder); | ||
90 | } | ||
88 | 91 | ||
89 | return (true); | 92 | return (true); |
90 | } | 93 | } |