diff options
Diffstat (limited to 'OpenGrid.Config/GridConfigDb4o')
-rw-r--r-- | OpenGrid.Config/GridConfigDb4o/AssemblyInfo.cs | 31 | ||||
-rw-r--r-- | OpenGrid.Config/GridConfigDb4o/DbSimConfig.cs | 176 |
2 files changed, 207 insertions, 0 deletions
diff --git a/OpenGrid.Config/GridConfigDb4o/AssemblyInfo.cs b/OpenGrid.Config/GridConfigDb4o/AssemblyInfo.cs new file mode 100644 index 0000000..b5065bc --- /dev/null +++ b/OpenGrid.Config/GridConfigDb4o/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // Information about this assembly is defined by the following | ||
6 | // attributes. | ||
7 | // | ||
8 | // change them to the information which is associated with the assembly | ||
9 | // you compile. | ||
10 | |||
11 | [assembly: AssemblyTitle("GridConfig")] | ||
12 | [assembly: AssemblyDescription("")] | ||
13 | [assembly: AssemblyConfiguration("")] | ||
14 | [assembly: AssemblyCompany("")] | ||
15 | [assembly: AssemblyProduct("GridConfig")] | ||
16 | [assembly: AssemblyCopyright("")] | ||
17 | [assembly: AssemblyTrademark("")] | ||
18 | [assembly: AssemblyCulture("")] | ||
19 | |||
20 | // This sets the default COM visibility of types in the assembly to invisible. | ||
21 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
22 | [assembly: ComVisible(false)] | ||
23 | |||
24 | // The assembly version has following format : | ||
25 | // | ||
26 | // Major.Minor.Build.Revision | ||
27 | // | ||
28 | // You can specify all values by your own or you can build default build and revision | ||
29 | // numbers with the '*' character (the default): | ||
30 | |||
31 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenGrid.Config/GridConfigDb4o/DbSimConfig.cs b/OpenGrid.Config/GridConfigDb4o/DbSimConfig.cs new file mode 100644 index 0000000..250f3fd --- /dev/null +++ b/OpenGrid.Config/GridConfigDb4o/DbSimConfig.cs | |||
@@ -0,0 +1,176 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using OpenSim; | ||
30 | using OpenSim.Framework.Utilities; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | using OpenSim.Framework.Terrain; | ||
33 | //using OpenSim.world; | ||
34 | using Db4objects.Db4o; | ||
35 | |||
36 | namespace OpenSim.Config.SimConfigDb4o | ||
37 | { | ||
38 | public class Db40ConfigPlugin: ISimConfig | ||
39 | { | ||
40 | public SimConfig GetConfigObject() | ||
41 | { | ||
42 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll"); | ||
43 | return ( new DbSimConfig()); | ||
44 | } | ||
45 | } | ||
46 | |||
47 | public class DbSimConfig : SimConfig | ||
48 | { | ||
49 | private bool isSandbox; | ||
50 | private IObjectContainer db; | ||
51 | |||
52 | public void LoadDefaults() { | ||
53 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); | ||
54 | |||
55 | this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test"); | ||
56 | this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997")); | ||
57 | this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996")); | ||
58 | this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000")); | ||
59 | this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1"); | ||
60 | |||
61 | if(!isSandbox) | ||
62 | { | ||
63 | this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL: "); | ||
64 | this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key: "); | ||
65 | this.GridURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: "); | ||
66 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: "); | ||
67 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: "); | ||
68 | this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL: "); | ||
69 | this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: "); | ||
70 | this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: "); | ||
71 | } | ||
72 | this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); | ||
73 | } | ||
74 | |||
75 | public override void InitConfig(bool sandboxMode) { | ||
76 | this.isSandbox = sandboxMode; | ||
77 | try { | ||
78 | db = Db4oFactory.OpenFile("opensim.yap"); | ||
79 | IObjectSet result = db.Get(typeof(DbSimConfig)); | ||
80 | if(result.Count==1) { | ||
81 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading"); | ||
82 | foreach (DbSimConfig cfg in result) { | ||
83 | this.RegionName = cfg.RegionName; | ||
84 | this.RegionLocX = cfg.RegionLocX; | ||
85 | this.RegionLocY = cfg.RegionLocY; | ||
86 | this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); | ||
87 | this.IPListenPort = cfg.IPListenPort; | ||
88 | this.IPListenAddr = cfg.IPListenAddr; | ||
89 | this.AssetURL = cfg.AssetURL; | ||
90 | this.AssetSendKey = cfg.AssetSendKey; | ||
91 | this.GridURL = cfg.GridURL; | ||
92 | this.GridSendKey = cfg.GridSendKey; | ||
93 | } | ||
94 | } else { | ||
95 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); | ||
96 | LoadDefaults(); | ||
97 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database"); | ||
98 | db.Set(this); | ||
99 | } | ||
100 | } catch(Exception e) { | ||
101 | db.Close(); | ||
102 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured"); | ||
103 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); | ||
104 | } | ||
105 | |||
106 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:"); | ||
107 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName); | ||
108 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | ||
109 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString()); | ||
110 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); | ||
111 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString()); | ||
112 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL); | ||
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey); | ||
114 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL); | ||
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey); | ||
116 | } | ||
117 | |||
118 | public override float[] LoadWorld() | ||
119 | { | ||
120 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world...."); | ||
121 | //World blank = new World(); | ||
122 | float[] heightmap = null; | ||
123 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB"); | ||
124 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
125 | if(world_result.Count>0) { | ||
126 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading"); | ||
127 | MapStorage map=(MapStorage)world_result.Next(); | ||
128 | //blank.LandMap = map.Map; | ||
129 | heightmap = map.Map; | ||
130 | } else { | ||
131 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one"); | ||
132 | HeightmapGenHills hills = new HeightmapGenHills(); | ||
133 | // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | ||
134 | heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | ||
135 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database"); | ||
136 | MapStorage map= new MapStorage(); | ||
137 | map.Map = heightmap; //blank.LandMap; | ||
138 | db.Set(map); | ||
139 | db.Commit(); | ||
140 | } | ||
141 | return heightmap; | ||
142 | } | ||
143 | |||
144 | public override void SaveMap(float[] heightmap) | ||
145 | { | ||
146 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
147 | if(world_result.Count>0) { | ||
148 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database"); | ||
149 | MapStorage map=(MapStorage)world_result.Next(); | ||
150 | db.Delete(map); | ||
151 | } | ||
152 | MapStorage map1= new MapStorage(); | ||
153 | map1.Map = heightmap; //OpenSim_Main.local_world.LandMap; | ||
154 | db.Set(map1); | ||
155 | db.Commit(); | ||
156 | } | ||
157 | |||
158 | public override void LoadFromGrid() { | ||
159 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!"); | ||
160 | // TODO: Make this crap work | ||
161 | /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login"); | ||
162 | WebResponse GridResponse = GridLogin.GetResponse(); | ||
163 | byte[] idata = new byte[(int)GridResponse.ContentLength]; | ||
164 | BinaryReader br = new BinaryReader(GridResponse.GetResponseStream()); | ||
165 | |||
166 | br.Close(); | ||
167 | GridResponse.Close(); | ||
168 | */ | ||
169 | } | ||
170 | |||
171 | public void Shutdown() { | ||
172 | db.Close(); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | } | ||