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-rw-r--r--ExportBot/Commands/ExportParticlesCommand.cs119
1 files changed, 0 insertions, 119 deletions
diff --git a/ExportBot/Commands/ExportParticlesCommand.cs b/ExportBot/Commands/ExportParticlesCommand.cs
deleted file mode 100644
index 4b2c322..0000000
--- a/ExportBot/Commands/ExportParticlesCommand.cs
+++ /dev/null
@@ -1,119 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.IO;
4using System.Text;
5using libsecondlife;
6
7namespace libsecondlife.TestClient
8{
9 public class ExportParticlesCommand : Command
10 {
11 public ExportParticlesCommand(TestClient testClient)
12 {
13 Name = "exportparticles";
14 Description = "Reverse engineers a prim with a particle system to an LSL script. Usage: exportscript [prim-uuid]";
15 }
16
17 public override string Execute(string[] args, LLUUID fromAgentID)
18 {
19 if (args.Length != 1)
20 return "Usage: exportparticles [prim-uuid]";
21
22 LLUUID id;
23 if (!LLUUID.TryParse(args[0], out id))
24 return "Usage: exportparticles [prim-uuid]";
25
26 lock (Client.SimPrims)
27 {
28 if (Client.SimPrims.ContainsKey(Client.Network.CurrentSim))
29 {
30 foreach (Primitive prim in Client.SimPrims[Client.Network.CurrentSim].Values)
31 {
32 if (prim.ID == id)
33 {
34 if (prim.ParticleSys.CRC != 0)
35 {
36 StringBuilder lsl = new StringBuilder();
37
38 lsl.Append("default" + Environment.NewLine);
39 lsl.Append("{" + Environment.NewLine);
40 lsl.Append(" state_entry()" + Environment.NewLine);
41 lsl.Append(" {" + Environment.NewLine);
42 lsl.Append(" llParticleSystem([" + Environment.NewLine);
43
44 lsl.Append(" PSYS_PART_FLAGS, 0");
45
46 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpColor) != 0)
47 lsl.Append(" | PSYS_PART_INTERP_COLOR_MASK");
48 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.InterpScale) != 0)
49 lsl.Append(" | PSYS_PART_INTERP_SCALE_MASK");
50 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Bounce) != 0)
51 lsl.Append(" | PSYS_PART_BOUNCE_MASK");
52 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Wind) != 0)
53 lsl.Append(" | PSYS_PART_WIND_MASK");
54 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.FollowSrc) != 0)
55 lsl.Append(" | PSYS_PART_FOLLOW_SRC_MASK");
56 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.FollowVelocity) != 0)
57 lsl.Append(" | PSYS_PART_FOLLOW_VELOCITY_MASK");
58 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetPos) != 0)
59 lsl.Append(" | PSYS_PART_TARGET_POS_MASK");
60 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.TargetLinear) != 0)
61 lsl.Append(" | PSYS_PART_TARGET_LINEAR_MASK");
62 if ((prim.ParticleSys.PartDataFlags & Primitive.ParticleSystem.ParticleDataFlags.Emissive) != 0)
63 lsl.Append(" | PSYS_PART_EMISSIVE_MASK");
64
65 lsl.Append(","); lsl.Append(Environment.NewLine);
66 lsl.Append(" PSYS_SRC_PATTERN, 0");
67
68 if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Drop) != 0)
69 lsl.Append(" | PSYS_SRC_PATTERN_DROP");
70 if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Explode) != 0)
71 lsl.Append(" | PSYS_SRC_PATTERN_EXPLODE");
72 if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.Angle) != 0)
73 lsl.Append(" | PSYS_SRC_PATTERN_ANGLE");
74 if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleCone) != 0)
75 lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE");
76 if ((prim.ParticleSys.Pattern & Primitive.ParticleSystem.SourcePattern.AngleConeEmpty) != 0)
77 lsl.Append(" | PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY");
78
79 lsl.Append("," + Environment.NewLine);
80
81 lsl.Append(" PSYS_PART_START_ALPHA, " + String.Format("{0:0.00000}", prim.ParticleSys.PartStartColor.A) + "," + Environment.NewLine);
82 lsl.Append(" PSYS_PART_END_ALPHA, " + String.Format("{0:0.00000}", prim.ParticleSys.PartEndColor.A) + "," + Environment.NewLine);
83 lsl.Append(" PSYS_PART_START_COLOR, " + prim.ParticleSys.PartStartColor.ToStringRGB() + "," + Environment.NewLine);
84 lsl.Append(" PSYS_PART_END_COLOR, " + prim.ParticleSys.PartEndColor.ToStringRGB() + "," + Environment.NewLine);
85 lsl.Append(" PSYS_PART_START_SCALE, <" + String.Format("{0:0.00000}", prim.ParticleSys.PartStartScaleX) + ", " + String.Format("{0:0.00000}", prim.ParticleSys.PartStartScaleY) + ", 0>, " + Environment.NewLine);
86 lsl.Append(" PSYS_PART_END_SCALE, <" + String.Format("{0:0.00000}", prim.ParticleSys.PartEndScaleX) + ", " + String.Format("{0:0.00000}", prim.ParticleSys.PartEndScaleY) + ", 0>, " + Environment.NewLine);
87 lsl.Append(" PSYS_PART_MAX_AGE, " + String.Format("{0:0.00000}", prim.ParticleSys.PartMaxAge) + "," + Environment.NewLine);
88 lsl.Append(" PSYS_SRC_MAX_AGE, " + String.Format("{0:0.00000}", prim.ParticleSys.MaxAge) + "," + Environment.NewLine);
89 lsl.Append(" PSYS_SRC_ACCEL, " + prim.ParticleSys.PartAcceleration.ToString() + "," + Environment.NewLine);
90 lsl.Append(" PSYS_SRC_BURST_PART_COUNT, " + String.Format("{0:0}", prim.ParticleSys.BurstPartCount) + "," + Environment.NewLine);
91 lsl.Append(" PSYS_SRC_BURST_RADIUS, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstRadius) + "," + Environment.NewLine);
92 lsl.Append(" PSYS_SRC_BURST_RATE, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstRate) + "," + Environment.NewLine);
93 lsl.Append(" PSYS_SRC_BURST_SPEED_MIN, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstSpeedMin) + "," + Environment.NewLine);
94 lsl.Append(" PSYS_SRC_BURST_SPEED_MAX, " + String.Format("{0:0.00000}", prim.ParticleSys.BurstSpeedMax) + "," + Environment.NewLine);
95 lsl.Append(" PSYS_SRC_INNERANGLE, " + String.Format("{0:0.00000}", prim.ParticleSys.InnerAngle) + "," + Environment.NewLine);
96 lsl.Append(" PSYS_SRC_OUTERANGLE, " + String.Format("{0:0.00000}", prim.ParticleSys.OuterAngle) + "," + Environment.NewLine);
97 lsl.Append(" PSYS_SRC_OMEGA, " + prim.ParticleSys.AngularVelocity.ToString() + "," + Environment.NewLine);
98 lsl.Append(" PSYS_SRC_TEXTURE, (key)\"" + prim.ParticleSys.Texture.ToStringHyphenated() + "\"," + Environment.NewLine);
99 lsl.Append(" PSYS_SRC_TARGET_KEY, (key)\"" + prim.ParticleSys.Target.ToStringHyphenated() + "\"" + Environment.NewLine);
100
101 lsl.Append(" ]);" + Environment.NewLine);
102 lsl.Append(" }" + Environment.NewLine);
103 lsl.Append("}" + Environment.NewLine);
104
105 return lsl.ToString();
106 }
107 else
108 {
109 return "Prim " + prim.LocalID + " does not have a particle system";
110 }
111 }
112 }
113 }
114 }
115
116 return "Couldn't find prim " + id.ToStringHyphenated();
117 }
118 }
119}