diff options
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework/Types/AgentCiruitData.cs | 1 | ||||
-rw-r--r-- | Common/OpenSim.Framework/Types/Login.cs | 1 | ||||
-rw-r--r-- | Common/OpenSim.Framework/Util.cs | 8 |
3 files changed, 10 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/Types/AgentCiruitData.cs b/Common/OpenSim.Framework/Types/AgentCiruitData.cs index cfac9ba..a650343 100644 --- a/Common/OpenSim.Framework/Types/AgentCiruitData.cs +++ b/Common/OpenSim.Framework/Types/AgentCiruitData.cs | |||
@@ -45,5 +45,6 @@ namespace OpenSim.Framework.Types | |||
45 | public bool child; | 45 | public bool child; |
46 | public LLUUID InventoryFolder; | 46 | public LLUUID InventoryFolder; |
47 | public LLUUID BaseFolder; | 47 | public LLUUID BaseFolder; |
48 | public string CapsPath = ""; | ||
48 | } | 49 | } |
49 | } | 50 | } |
diff --git a/Common/OpenSim.Framework/Types/Login.cs b/Common/OpenSim.Framework/Types/Login.cs index 992d665..3180a16 100644 --- a/Common/OpenSim.Framework/Types/Login.cs +++ b/Common/OpenSim.Framework/Types/Login.cs | |||
@@ -42,6 +42,7 @@ namespace OpenSim.Framework.Types | |||
42 | public LLUUID InventoryFolder; | 42 | public LLUUID InventoryFolder; |
43 | public LLUUID BaseFolder; | 43 | public LLUUID BaseFolder; |
44 | public uint CircuitCode; | 44 | public uint CircuitCode; |
45 | public string CapsPath =""; | ||
45 | 46 | ||
46 | public Login() | 47 | public Login() |
47 | { | 48 | { |
diff --git a/Common/OpenSim.Framework/Util.cs b/Common/OpenSim.Framework/Util.cs index 10e3fdf..8c34c9b 100644 --- a/Common/OpenSim.Framework/Util.cs +++ b/Common/OpenSim.Framework/Util.cs | |||
@@ -81,6 +81,14 @@ namespace OpenSim.Framework.Utilities | |||
81 | return sb.ToString(); | 81 | return sb.ToString(); |
82 | } | 82 | } |
83 | 83 | ||
84 | public static string GetRandomCapsPath() | ||
85 | { | ||
86 | LLUUID caps = LLUUID.Random(); | ||
87 | string capsPath = caps.ToStringHyphenated(); | ||
88 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); | ||
89 | return capsPath; | ||
90 | } | ||
91 | |||
84 | //public static int fast_distance2d(int x, int y) | 92 | //public static int fast_distance2d(int x, int y) |
85 | //{ | 93 | //{ |
86 | // x = System.Math.Abs(x); | 94 | // x = System.Math.Abs(x); |