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-rw-r--r--Common/OpenSim.Framework/OpenSim.Framework.dll.build4
1 files changed, 2 insertions, 2 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
index ae01398..7577fd1 100644
--- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build
+++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
@@ -36,7 +36,7 @@
36 <include name="Interfaces/IScriptAPI.cs" /> 36 <include name="Interfaces/IScriptAPI.cs" />
37 <include name="Interfaces/ILocalStorage.cs" /> 37 <include name="Interfaces/ILocalStorage.cs" />
38 <include name="Properties/AssemblyInfo.cs" /> 38 <include name="Properties/AssemblyInfo.cs" />
39 <include name="Types/AgentCircuitData.cs" /> 39 <include name="Types/EstateSettings.cs" />
40 <include name="Types/AssetBase.cs" /> 40 <include name="Types/AssetBase.cs" />
41 <include name="Types/AssetLandmark.cs" /> 41 <include name="Types/AssetLandmark.cs" />
42 <include name="Types/AssetStorage.cs" /> 42 <include name="Types/AssetStorage.cs" />
@@ -45,7 +45,7 @@
45 <include name="Types/OSVector3.cs" /> 45 <include name="Types/OSVector3.cs" />
46 <include name="Types/ParcelData.cs" /> 46 <include name="Types/ParcelData.cs" />
47 <include name="Types/PrimData.cs" /> 47 <include name="Types/PrimData.cs" />
48 <include name="Types/EstateSettings.cs" /> 48 <include name="Types/AgentCircuitData.cs" />
49 </sources> 49 </sources>
50 <references basedir="${project::get-base-directory()}"> 50 <references basedir="${project::get-base-directory()}">
51 <lib> 51 <lib>