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Diffstat (limited to 'Asset_manager.cs')
-rw-r--r-- | Asset_manager.cs | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/Asset_manager.cs b/Asset_manager.cs new file mode 100644 index 0000000..194d28f --- /dev/null +++ b/Asset_manager.cs | |||
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1 | /* | ||
2 | Copyright (c) 2007 Michael Wright | ||
3 | |||
4 | * Copyright (c) <year>, <copyright holder> | ||
5 | * All rights reserved. | ||
6 | * | ||
7 | * Redistribution and use in source and binary forms, with or without | ||
8 | * modification, are permitted provided that the following conditions are met: | ||
9 | * * Redistributions of source code must retain the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer. | ||
11 | * * Redistributions in binary form must reproduce the above copyright | ||
12 | * notice, this list of conditions and the following disclaimer in the | ||
13 | * documentation and/or other materials provided with the distribution. | ||
14 | * * Neither the name of the <organization> nor the | ||
15 | * names of its contributors may be used to endorse or promote products | ||
16 | * derived from this software without specific prior written permission. | ||
17 | * | ||
18 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
19 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
20 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
21 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
22 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
23 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
24 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
25 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
27 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using System.Collections; | ||
33 | using libsecondlife.Packets; | ||
34 | using libsecondlife.AssetSystem; | ||
35 | using System.IO; | ||
36 | |||
37 | namespace Second_server | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Description of Asset_manager. | ||
41 | /// </summary> | ||
42 | public class Asset_manager | ||
43 | { | ||
44 | public Dictionary<libsecondlife.LLUUID,Asset_info> Assets; | ||
45 | public ArrayList requests=new ArrayList(); //should change to a generic | ||
46 | // public ArrayList uploads=new ArrayList(); | ||
47 | private Server server; | ||
48 | |||
49 | public Asset_manager(Server serve) | ||
50 | { | ||
51 | server=serve; | ||
52 | Assets=new Dictionary<libsecondlife.LLUUID,Asset_info> (); | ||
53 | this.initialise(); | ||
54 | } | ||
55 | |||
56 | public void add_request(User_Agent_info user, LLUUID asset_id, TransferRequestPacket tran_req) | ||
57 | { | ||
58 | |||
59 | if(!this.Assets.ContainsKey(asset_id)) | ||
60 | { | ||
61 | //not found asset | ||
62 | return; | ||
63 | } | ||
64 | Asset_info info=this.Assets[asset_id]; | ||
65 | System.Console.WriteLine("send asset : "+asset_id); | ||
66 | //for now as it will be only skin or shape request just send back the asset | ||
67 | TransferInfoPacket tran_i=new TransferInfoPacket(); | ||
68 | tran_i.TransferInfo.ChannelType=2; | ||
69 | tran_i.TransferInfo.Status=0; | ||
70 | tran_i.TransferInfo.TargetType=0; | ||
71 | tran_i.TransferInfo.Params=tran_req.TransferInfo.Params; | ||
72 | tran_i.TransferInfo.Size=info.data.Length; | ||
73 | tran_i.TransferInfo.TransferID=tran_req.TransferInfo.TransferID; | ||
74 | |||
75 | server.SendPacket(tran_i,true,user); | ||
76 | |||
77 | TransferPacketPacket tran_p=new TransferPacketPacket(); | ||
78 | tran_p.TransferData.Packet=0; | ||
79 | tran_p.TransferData.ChannelType=2; | ||
80 | tran_p.TransferData.TransferID=tran_req.TransferInfo.TransferID; | ||
81 | if(info.data.Length>1000) //but needs to be less than 2000 at the moment | ||
82 | { | ||
83 | byte[] chunk=new byte[1000]; | ||
84 | Array.Copy(info.data,chunk,1000); | ||
85 | tran_p.TransferData.Data=chunk; | ||
86 | tran_p.TransferData.Status=0; | ||
87 | server.SendPacket(tran_p,true,user); | ||
88 | |||
89 | tran_p=new TransferPacketPacket(); | ||
90 | tran_p.TransferData.Packet=1; | ||
91 | tran_p.TransferData.ChannelType=2; | ||
92 | tran_p.TransferData.TransferID=tran_req.TransferInfo.TransferID; | ||
93 | byte[] chunk1=new byte[(info.data.Length-1000)]; | ||
94 | Array.Copy(info.data,1000,chunk1,0,chunk1.Length); | ||
95 | tran_p.TransferData.Data=chunk1; | ||
96 | tran_p.TransferData.Status=1; | ||
97 | server.SendPacket(tran_p,true,user); | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | tran_p.TransferData.Status=1; //last packet? so set to 1 | ||
102 | tran_p.TransferData.Data=info.data; | ||
103 | server.SendPacket(tran_p,true,user); | ||
104 | } | ||
105 | |||
106 | |||
107 | |||
108 | } | ||
109 | |||
110 | private void initialise() | ||
111 | { | ||
112 | //for now read in our test image | ||
113 | Asset_info im=new Asset_info(); | ||
114 | im.filename="base_shape.dat"; | ||
115 | im.Full_ID=new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
116 | this.load_asset(im); | ||
117 | this.Assets.Add(im.Full_ID,im); | ||
118 | } | ||
119 | private void load_asset(Asset_info info) | ||
120 | { | ||
121 | string data_path=System.Windows.Forms.Application.StartupPath + @"\assets\"; | ||
122 | string filename=data_path+@info.filename; | ||
123 | FileInfo fInfo = new FileInfo(filename); | ||
124 | |||
125 | long numBytes = fInfo.Length; | ||
126 | |||
127 | FileStream fStream = new FileStream(filename, FileMode.Open, FileAccess.Read); | ||
128 | byte[] idata=new byte[numBytes]; | ||
129 | BinaryReader br = new BinaryReader(fStream); | ||
130 | idata= br.ReadBytes((int)numBytes); | ||
131 | br.Close(); | ||
132 | fStream.Close(); | ||
133 | info.data=idata; | ||
134 | info.loaded=true; | ||
135 | } | ||
136 | } | ||
137 | |||
138 | public class Asset_request | ||
139 | { | ||
140 | public User_Agent_info req_user; | ||
141 | public LLUUID req_image; | ||
142 | public Asset_info asset_inf; | ||
143 | public long data_pointer=0; | ||
144 | public int num_packets=0; | ||
145 | public int packet_counter=0; | ||
146 | |||
147 | public Asset_request() | ||
148 | { | ||
149 | |||
150 | } | ||
151 | } | ||
152 | public class Asset_info | ||
153 | { | ||
154 | public byte[] data; | ||
155 | public LLUUID Full_ID; | ||
156 | public string name; | ||
157 | public string filename; | ||
158 | public bool loaded; | ||
159 | public ulong last_used; //need to add a tick/time counter and keep record | ||
160 | // of how often images are requested to unload unused ones. | ||
161 | |||
162 | public Asset_info() | ||
163 | { | ||
164 | |||
165 | } | ||
166 | } | ||
167 | } | ||