diff options
18 files changed, 284 insertions, 111 deletions
diff --git a/.nant/local.include b/.nant/local.include index b78b3ef..97353e0 100644 --- a/.nant/local.include +++ b/.nant/local.include | |||
@@ -20,6 +20,7 @@ | |||
20 | <delete dir="${distbindir}/.nant"/> | 20 | <delete dir="${distbindir}/.nant"/> |
21 | <delete> | 21 | <delete> |
22 | <fileset basedir="${distbindir}"> | 22 | <fileset basedir="${distbindir}"> |
23 | <include name="BUILDING.txt"/> | ||
23 | <include name="Makefile"/> | 24 | <include name="Makefile"/> |
24 | <include name="nant-color"/> | 25 | <include name="nant-color"/> |
25 | <include name="OpenSim.*"/> | 26 | <include name="OpenSim.*"/> |
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index e5dbb5a..49d7822 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs | |||
@@ -36,6 +36,7 @@ namespace OpenSim.Framework | |||
36 | public class AgentCircuitManager | 36 | public class AgentCircuitManager |
37 | { | 37 | { |
38 | public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); | 38 | public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); |
39 | public Dictionary<UUID, AgentCircuitData> AgentCircuitsByUUID = new Dictionary<UUID, AgentCircuitData>(); | ||
39 | 40 | ||
40 | public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) | 41 | public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) |
41 | { | 42 | { |
@@ -86,10 +87,12 @@ namespace OpenSim.Framework | |||
86 | if (AgentCircuits.ContainsKey(circuitCode)) | 87 | if (AgentCircuits.ContainsKey(circuitCode)) |
87 | { | 88 | { |
88 | AgentCircuits[circuitCode] = agentData; | 89 | AgentCircuits[circuitCode] = agentData; |
90 | AgentCircuitsByUUID[agentData.AgentID] = agentData; | ||
89 | } | 91 | } |
90 | else | 92 | else |
91 | { | 93 | { |
92 | AgentCircuits.Add(circuitCode, agentData); | 94 | AgentCircuits.Add(circuitCode, agentData); |
95 | AgentCircuitsByUUID.Add(agentData.AgentID, agentData); | ||
93 | } | 96 | } |
94 | } | 97 | } |
95 | } | 98 | } |
@@ -99,10 +102,26 @@ namespace OpenSim.Framework | |||
99 | lock (AgentCircuits) | 102 | lock (AgentCircuits) |
100 | { | 103 | { |
101 | if (AgentCircuits.ContainsKey(circuitCode)) | 104 | if (AgentCircuits.ContainsKey(circuitCode)) |
105 | { | ||
106 | UUID agentID = AgentCircuits[circuitCode].AgentID; | ||
102 | AgentCircuits.Remove(circuitCode); | 107 | AgentCircuits.Remove(circuitCode); |
108 | AgentCircuitsByUUID.Remove(agentID); | ||
109 | } | ||
103 | } | 110 | } |
104 | } | 111 | } |
105 | 112 | ||
113 | public virtual void RemoveCircuit(UUID agentID) | ||
114 | { | ||
115 | lock (AgentCircuits) | ||
116 | { | ||
117 | if (AgentCircuitsByUUID.ContainsKey(agentID)) | ||
118 | { | ||
119 | uint circuitCode = AgentCircuitsByUUID[agentID].circuitcode; | ||
120 | AgentCircuits.Remove(circuitCode); | ||
121 | AgentCircuitsByUUID.Remove(agentID); | ||
122 | } | ||
123 | } | ||
124 | } | ||
106 | public AgentCircuitData GetAgentCircuitData(uint circuitCode) | 125 | public AgentCircuitData GetAgentCircuitData(uint circuitCode) |
107 | { | 126 | { |
108 | AgentCircuitData agentCircuit = null; | 127 | AgentCircuitData agentCircuit = null; |
@@ -110,6 +129,13 @@ namespace OpenSim.Framework | |||
110 | return agentCircuit; | 129 | return agentCircuit; |
111 | } | 130 | } |
112 | 131 | ||
132 | public AgentCircuitData GetAgentCircuitData(UUID agentID) | ||
133 | { | ||
134 | AgentCircuitData agentCircuit = null; | ||
135 | AgentCircuitsByUUID.TryGetValue(agentID, out agentCircuit); | ||
136 | return agentCircuit; | ||
137 | } | ||
138 | |||
113 | public void UpdateAgentData(AgentCircuitData agentData) | 139 | public void UpdateAgentData(AgentCircuitData agentData) |
114 | { | 140 | { |
115 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) | 141 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) |
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index b27d011..62a1e17 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs | |||
@@ -99,6 +99,7 @@ namespace OpenSim.Framework.Capabilities | |||
99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | 99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. |
100 | 100 | ||
101 | //private string eventQueue = "0100/"; | 101 | //private string eventQueue = "0100/"; |
102 | private IScene m_Scene; | ||
102 | private IHttpServer m_httpListener; | 103 | private IHttpServer m_httpListener; |
103 | private UUID m_agentID; | 104 | private UUID m_agentID; |
104 | private IAssetService m_assetCache; | 105 | private IAssetService m_assetCache; |
@@ -130,9 +131,10 @@ namespace OpenSim.Framework.Capabilities | |||
130 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; | 131 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; |
131 | public GetClientDelegate GetClient = null; | 132 | public GetClientDelegate GetClient = null; |
132 | 133 | ||
133 | public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, | 134 | public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, |
134 | UUID agent, bool dumpAssetsToFile, string regionName) | 135 | UUID agent, bool dumpAssetsToFile, string regionName) |
135 | { | 136 | { |
137 | m_Scene = scene; | ||
136 | m_assetCache = assetCache; | 138 | m_assetCache = assetCache; |
137 | m_capsObjectPath = capsPath; | 139 | m_capsObjectPath = capsPath; |
138 | m_httpListener = httpServer; | 140 | m_httpListener = httpServer; |
@@ -278,7 +280,13 @@ namespace OpenSim.Framework.Capabilities | |||
278 | public string CapsRequest(string request, string path, string param, | 280 | public string CapsRequest(string request, string path, string param, |
279 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 281 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
280 | { | 282 | { |
281 | //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); | 283 | m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); |
284 | |||
285 | if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint)) | ||
286 | { | ||
287 | m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); | ||
288 | return string.Empty; | ||
289 | } | ||
282 | 290 | ||
283 | string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); | 291 | string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); |
284 | 292 | ||
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 19ab409..6798b7b 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -102,5 +102,7 @@ namespace OpenSim.Framework | |||
102 | void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); | 102 | void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); |
103 | 103 | ||
104 | ISceneObject DeserializeObject(string representation); | 104 | ISceneObject DeserializeObject(string representation); |
105 | |||
106 | bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); | ||
105 | } | 107 | } |
106 | } | 108 | } |
diff --git a/OpenSim/Framework/Servers/MessageServerInfo.cs b/OpenSim/Framework/Servers/MessageServerInfo.cs deleted file mode 100644 index 57ceb71..0000000 --- a/OpenSim/Framework/Servers/MessageServerInfo.cs +++ /dev/null | |||
@@ -1,48 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | |||
30 | namespace OpenSim.Framework.Servers | ||
31 | { | ||
32 | public class MessageServerInfo | ||
33 | { | ||
34 | public string URI; | ||
35 | public string sendkey; | ||
36 | public string recvkey; | ||
37 | public List<ulong> responsibleForRegions; | ||
38 | |||
39 | public MessageServerInfo() | ||
40 | { | ||
41 | } | ||
42 | |||
43 | public override string ToString() | ||
44 | { | ||
45 | return URI; | ||
46 | } | ||
47 | } | ||
48 | } | ||
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 7721cdf..b860cf6 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim | |||
105 | 105 | ||
106 | // Check if the system is compatible with OpenSimulator. | 106 | // Check if the system is compatible with OpenSimulator. |
107 | // Ensures that the minimum system requirements are met | 107 | // Ensures that the minimum system requirements are met |
108 | m_log.Info("Performing compatibility checks... "); | 108 | m_log.Info("Performing compatibility checks... \n"); |
109 | string supported = String.Empty; | 109 | string supported = String.Empty; |
110 | if (Util.IsEnvironmentSupported(ref supported)) | 110 | if (Util.IsEnvironmentSupported(ref supported)) |
111 | { | 111 | { |
@@ -120,6 +120,113 @@ namespace OpenSim | |||
120 | Culture.SetCurrentCulture(); | 120 | Culture.SetCurrentCulture(); |
121 | 121 | ||
122 | 122 | ||
123 | // Validate that the user has the most basic configuration done | ||
124 | // If not, offer to do the most basic configuration for them warning them along the way of the importance of | ||
125 | // reading these files. | ||
126 | /* | ||
127 | m_log.Info("Checking for reguired configuration...\n"); | ||
128 | |||
129 | bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) | ||
130 | || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) | ||
131 | || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) | ||
132 | || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); | ||
133 | |||
134 | bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); | ||
135 | bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); | ||
136 | bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); | ||
137 | bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); | ||
138 | |||
139 | if ((OpenSim_Ini) | ||
140 | && ( | ||
141 | (StanaloneCommon_ProperCased | ||
142 | || StanaloneCommon_lowercased | ||
143 | || GridCommon_ProperCased | ||
144 | || GridCommon_lowerCased | ||
145 | ))) | ||
146 | { | ||
147 | m_log.Info("Required Configuration Files Found\n"); | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | MainConsole.Instance = new LocalConsole("Region"); | ||
152 | string resp = MainConsole.Instance.CmdPrompt( | ||
153 | "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", | ||
154 | "yes"); | ||
155 | if (resp == "yes") | ||
156 | { | ||
157 | |||
158 | if (!(OpenSim_Ini)) | ||
159 | { | ||
160 | try | ||
161 | { | ||
162 | File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), | ||
163 | Path.Combine(Util.configDir(), "OpenSim.ini")); | ||
164 | } catch (UnauthorizedAccessException) | ||
165 | { | ||
166 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); | ||
167 | } catch (ArgumentException) | ||
168 | { | ||
169 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); | ||
170 | } catch (System.IO.PathTooLongException) | ||
171 | { | ||
172 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); | ||
173 | } catch (System.IO.DirectoryNotFoundException) | ||
174 | { | ||
175 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); | ||
176 | } catch (System.IO.FileNotFoundException) | ||
177 | { | ||
178 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); | ||
179 | } catch (System.IO.IOException) | ||
180 | { | ||
181 | // Destination file exists already or a hard drive failure... .. so we can just drop this one | ||
182 | //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); | ||
183 | } catch (System.NotSupportedException) | ||
184 | { | ||
185 | MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); | ||
186 | } | ||
187 | |||
188 | } | ||
189 | if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) | ||
190 | { | ||
191 | try | ||
192 | { | ||
193 | File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), | ||
194 | Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); | ||
195 | } | ||
196 | catch (UnauthorizedAccessException) | ||
197 | { | ||
198 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); | ||
199 | } | ||
200 | catch (ArgumentException) | ||
201 | { | ||
202 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); | ||
203 | } | ||
204 | catch (System.IO.PathTooLongException) | ||
205 | { | ||
206 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); | ||
207 | } | ||
208 | catch (System.IO.DirectoryNotFoundException) | ||
209 | { | ||
210 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); | ||
211 | } | ||
212 | catch (System.IO.FileNotFoundException) | ||
213 | { | ||
214 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); | ||
215 | } | ||
216 | catch (System.IO.IOException) | ||
217 | { | ||
218 | // Destination file exists already or a hard drive failure... .. so we can just drop this one | ||
219 | //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); | ||
220 | } | ||
221 | catch (System.NotSupportedException) | ||
222 | { | ||
223 | MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); | ||
224 | } | ||
225 | } | ||
226 | } | ||
227 | MainConsole.Instance = null; | ||
228 | } | ||
229 | */ | ||
123 | configSource.Alias.AddAlias("On", true); | 230 | configSource.Alias.AddAlias("On", true); |
124 | configSource.Alias.AddAlias("Off", false); | 231 | configSource.Alias.AddAlias("Off", false); |
125 | configSource.Alias.AddAlias("True", true); | 232 | configSource.Alias.AddAlias("True", true); |
@@ -145,6 +252,8 @@ namespace OpenSim | |||
145 | // load Crash directory config | 252 | // load Crash directory config |
146 | m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); | 253 | m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); |
147 | 254 | ||
255 | |||
256 | |||
148 | if (background) | 257 | if (background) |
149 | { | 258 | { |
150 | m_sim = new OpenSimBackground(configSource); | 259 | m_sim = new OpenSimBackground(configSource); |
@@ -152,8 +261,14 @@ namespace OpenSim | |||
152 | } | 261 | } |
153 | else | 262 | else |
154 | { | 263 | { |
264 | |||
265 | |||
266 | |||
267 | |||
155 | m_sim = new OpenSim(configSource); | 268 | m_sim = new OpenSim(configSource); |
156 | 269 | ||
270 | |||
271 | |||
157 | m_sim.Startup(); | 272 | m_sim.Startup(); |
158 | 273 | ||
159 | while (true) | 274 | while (true) |
diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs index 2a1355b..a6f5d97 100644 --- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs | |||
@@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
107 | } | 107 | } |
108 | 108 | ||
109 | Caps caps | 109 | Caps caps |
110 | = new Caps( | 110 | = new Caps(m_scene, |
111 | m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, | 111 | m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, |
112 | MainServer.Instance.Port, | 112 | MainServer.Instance.Port, |
113 | capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); | 113 | capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index acc3a78..9c8cbc6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -286,6 +286,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
286 | fromName = avatar.Name; | 286 | fromName = avatar.Name; |
287 | sourceType = ChatSourceType.Agent; | 287 | sourceType = ChatSourceType.Agent; |
288 | } | 288 | } |
289 | else if (c.SenderUUID != UUID.Zero) | ||
290 | { | ||
291 | fromID = c.SenderUUID; | ||
292 | } | ||
289 | 293 | ||
290 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 294 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
291 | if (c.Scene != null) | 295 | if (c.Scene != null) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 9df6074..a895d6e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -143,10 +143,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
143 | } | 143 | } |
144 | 144 | ||
145 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 145 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
146 | { | 146 | { |
147 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | ||
148 | try | 147 | try |
149 | { | 148 | { |
149 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | ||
150 | |||
150 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) | 151 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) |
151 | { | 152 | { |
152 | avatar.Invulnerable = false; | 153 | avatar.Invulnerable = false; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e920ff5..5973847 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2657,34 +2657,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
2657 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | 2657 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); |
2658 | 2658 | ||
2659 | // Do the verification here | 2659 | // Do the verification here |
2660 | System.Net.EndPoint ep = client.GetClientEP(); | 2660 | System.Net.IPEndPoint ep = (System.Net.IPEndPoint)client.GetClientEP(); |
2661 | if (aCircuit != null) | 2661 | if (aCircuit != null) |
2662 | { | 2662 | { |
2663 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) | 2663 | if (!VerifyClient(aCircuit, ep, out vialogin)) |
2664 | { | 2664 | { |
2665 | m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2665 | // uh-oh, this is fishy |
2666 | vialogin = true; | 2666 | m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", |
2667 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); | 2667 | client.AgentId, client.SessionId, ep.ToString()); |
2668 | if (userVerification != null && ep != null) | 2668 | try |
2669 | { | 2669 | { |
2670 | if (!userVerification.VerifyClient(aCircuit, ep.ToString())) | 2670 | client.Close(); |
2671 | { | 2671 | } |
2672 | // uh-oh, this is fishy | 2672 | catch (Exception e) |
2673 | m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", | 2673 | { |
2674 | client.AgentId, client.SessionId, ep.ToString()); | 2674 | m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); |
2675 | try | ||
2676 | { | ||
2677 | client.Close(); | ||
2678 | } | ||
2679 | catch (Exception e) | ||
2680 | { | ||
2681 | m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); | ||
2682 | } | ||
2683 | return; | ||
2684 | } | ||
2685 | else | ||
2686 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} returned true", aCircuit.firstname, aCircuit.lastname); | ||
2687 | } | 2675 | } |
2676 | return; | ||
2688 | } | 2677 | } |
2689 | } | 2678 | } |
2690 | 2679 | ||
@@ -2710,7 +2699,65 @@ namespace OpenSim.Region.Framework.Scenes | |||
2710 | EventManager.TriggerOnClientLogin(client); | 2699 | EventManager.TriggerOnClientLogin(client); |
2711 | } | 2700 | } |
2712 | 2701 | ||
2713 | 2702 | private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin) | |
2703 | { | ||
2704 | vialogin = false; | ||
2705 | |||
2706 | // Do the verification here | ||
2707 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) | ||
2708 | { | ||
2709 | m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | ||
2710 | vialogin = true; | ||
2711 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); | ||
2712 | if (userVerification != null && ep != null) | ||
2713 | { | ||
2714 | if (!userVerification.VerifyClient(aCircuit, ep.Address.ToString())) | ||
2715 | { | ||
2716 | // uh-oh, this is fishy | ||
2717 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | ||
2718 | return false; | ||
2719 | } | ||
2720 | else | ||
2721 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | ||
2722 | } | ||
2723 | } | ||
2724 | |||
2725 | return true; | ||
2726 | } | ||
2727 | |||
2728 | // Called by Caps, on the first HTTP contact from the client | ||
2729 | public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep) | ||
2730 | { | ||
2731 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(agentID); | ||
2732 | if (aCircuit != null) | ||
2733 | { | ||
2734 | bool vialogin = false; | ||
2735 | if (!VerifyClient(aCircuit, ep, out vialogin)) | ||
2736 | { | ||
2737 | // if it doesn't pass, we remove the agentcircuitdata altogether | ||
2738 | // and the scene presence and the client, if they exist | ||
2739 | try | ||
2740 | { | ||
2741 | ScenePresence sp = GetScenePresence(agentID); | ||
2742 | if (sp != null) | ||
2743 | sp.ControllingClient.Close(); | ||
2744 | |||
2745 | // BANG! SLASH! | ||
2746 | m_authenticateHandler.RemoveCircuit(agentID); | ||
2747 | |||
2748 | return false; | ||
2749 | } | ||
2750 | catch (Exception e) | ||
2751 | { | ||
2752 | m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); | ||
2753 | } | ||
2754 | } | ||
2755 | else | ||
2756 | return true; | ||
2757 | } | ||
2758 | |||
2759 | return false; | ||
2760 | } | ||
2714 | 2761 | ||
2715 | /// <summary> | 2762 | /// <summary> |
2716 | /// Register for events from the client | 2763 | /// Register for events from the client |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 3218dad..bfc19b7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -536,5 +536,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
536 | get { return false; } | 536 | get { return false; } |
537 | } | 537 | } |
538 | 538 | ||
539 | public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); | ||
539 | } | 540 | } |
540 | } | 541 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs index dd9f8f6..42587c1 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs | |||
@@ -70,6 +70,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
70 | { | 70 | { |
71 | throw new NotImplementedException(); | 71 | throw new NotImplementedException(); |
72 | } | 72 | } |
73 | |||
74 | public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep) | ||
75 | { | ||
76 | throw new NotImplementedException(); | ||
77 | } | ||
73 | } | 78 | } |
74 | 79 | ||
75 | [Test] | 80 | [Test] |
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 3e91e3a..42eca05 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs | |||
@@ -204,6 +204,11 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
204 | return args; | 204 | return args; |
205 | } | 205 | } |
206 | 206 | ||
207 | public void SetClientToken(UUID sessionID, string token) | ||
208 | { | ||
209 | // no-op | ||
210 | } | ||
211 | |||
207 | public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt) | 212 | public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt) |
208 | { | 213 | { |
209 | position = Vector3.UnitY; lookAt = Vector3.UnitY; | 214 | position = Vector3.UnitY; lookAt = Vector3.UnitY; |
diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs index 64f7e8a..2f1fed4 100644 --- a/OpenSim/Services/HypergridService/UserAgentService.cs +++ b/OpenSim/Services/HypergridService/UserAgentService.cs | |||
@@ -148,6 +148,15 @@ namespace OpenSim.Services.HypergridService | |||
148 | return true; | 148 | return true; |
149 | } | 149 | } |
150 | 150 | ||
151 | public void SetClientToken(UUID sessionID, string token) | ||
152 | { | ||
153 | if (m_TravelingAgents.ContainsKey(sessionID)) | ||
154 | { | ||
155 | m_log.DebugFormat("[USER AGENT SERVICE]: Setting token {0} for session {1}", token, sessionID); | ||
156 | m_TravelingAgents[sessionID].ClientToken = token; | ||
157 | } | ||
158 | } | ||
159 | |||
151 | TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region) | 160 | TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region) |
152 | { | 161 | { |
153 | TravelingAgentInfo travel = new TravelingAgentInfo(); | 162 | TravelingAgentInfo travel = new TravelingAgentInfo(); |
@@ -203,22 +212,16 @@ namespace OpenSim.Services.HypergridService | |||
203 | 212 | ||
204 | public bool VerifyClient(UUID sessionID, string token) | 213 | public bool VerifyClient(UUID sessionID, string token) |
205 | { | 214 | { |
206 | return true; | 215 | m_log.DebugFormat("[USER AGENT SERVICE]: Verifying Client session {0} with token {1}", sessionID, token); |
216 | //return true; | ||
207 | 217 | ||
208 | // Commenting this for now until I understand better what part of a sender's | 218 | // Commenting this for now until I understand better what part of a sender's |
209 | // info stays unchanged throughout a session | 219 | // info stays unchanged throughout a session |
210 | // | 220 | |
211 | //if (m_TravelingAgents.ContainsKey(sessionID)) | 221 | if (m_TravelingAgents.ContainsKey(sessionID)) |
212 | //{ | 222 | return m_TravelingAgents[sessionID].ClientToken == token; |
213 | // // Aquiles heel. Must trust the first grid upon login | 223 | |
214 | // if (m_TravelingAgents[sessionID].ClientToken == string.Empty) | 224 | return false; |
215 | // { | ||
216 | // m_TravelingAgents[sessionID].ClientToken = token; | ||
217 | // return true; | ||
218 | // } | ||
219 | // return m_TravelingAgents[sessionID].ClientToken == token; | ||
220 | //} | ||
221 | //return false; | ||
222 | } | 225 | } |
223 | 226 | ||
224 | public bool VerifyAgent(UUID sessionID, string token) | 227 | public bool VerifyAgent(UUID sessionID, string token) |
diff --git a/OpenSim/Services/Interfaces/IGatekeeperService.cs b/OpenSim/Services/Interfaces/IGatekeeperService.cs index ca7b9b3..2d397bc 100644 --- a/OpenSim/Services/Interfaces/IGatekeeperService.cs +++ b/OpenSim/Services/Interfaces/IGatekeeperService.cs | |||
@@ -49,6 +49,7 @@ namespace OpenSim.Services.Interfaces | |||
49 | public interface IUserAgentService | 49 | public interface IUserAgentService |
50 | { | 50 | { |
51 | bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, out string reason); | 51 | bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, out string reason); |
52 | void SetClientToken(UUID sessionID, string token); | ||
52 | void LogoutAgent(UUID userID, UUID sessionID); | 53 | void LogoutAgent(UUID userID, UUID sessionID); |
53 | GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); | 54 | GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); |
54 | 55 | ||
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 398fe4f..c85d35a 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -58,21 +58,21 @@ namespace OpenSim.Services.LLLoginService | |||
58 | protected IInventoryService m_InventoryService; | 58 | protected IInventoryService m_InventoryService; |
59 | protected IGridService m_GridService; | 59 | protected IGridService m_GridService; |
60 | protected IPresenceService m_PresenceService; | 60 | protected IPresenceService m_PresenceService; |
61 | private ISimulationService m_LocalSimulationService; | 61 | protected ISimulationService m_LocalSimulationService; |
62 | private ISimulationService m_RemoteSimulationService; | 62 | protected ISimulationService m_RemoteSimulationService; |
63 | protected ILibraryService m_LibraryService; | 63 | protected ILibraryService m_LibraryService; |
64 | protected IFriendsService m_FriendsService; | 64 | protected IFriendsService m_FriendsService; |
65 | protected IAvatarService m_AvatarService; | 65 | protected IAvatarService m_AvatarService; |
66 | private IUserAgentService m_UserAgentService; | 66 | protected IUserAgentService m_UserAgentService; |
67 | 67 | ||
68 | private GatekeeperServiceConnector m_GatekeeperConnector; | 68 | protected GatekeeperServiceConnector m_GatekeeperConnector; |
69 | 69 | ||
70 | private string m_DefaultRegionName; | 70 | protected string m_DefaultRegionName; |
71 | protected string m_WelcomeMessage; | 71 | protected string m_WelcomeMessage; |
72 | private bool m_RequireInventory; | 72 | protected bool m_RequireInventory; |
73 | protected int m_MinLoginLevel; | 73 | protected int m_MinLoginLevel; |
74 | private string m_GatekeeperURL; | 74 | protected string m_GatekeeperURL; |
75 | private bool m_AllowRemoteSetLoginLevel; | 75 | protected bool m_AllowRemoteSetLoginLevel; |
76 | 76 | ||
77 | IConfig m_LoginServerConfig; | 77 | IConfig m_LoginServerConfig; |
78 | 78 | ||
@@ -335,7 +335,7 @@ namespace OpenSim.Services.LLLoginService | |||
335 | // Instantiate/get the simulation interface and launch an agent at the destination | 335 | // Instantiate/get the simulation interface and launch an agent at the destination |
336 | // | 336 | // |
337 | string reason = string.Empty; | 337 | string reason = string.Empty; |
338 | AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where, clientVersion, out where, out reason); | 338 | AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where, clientVersion, clientIP, out where, out reason); |
339 | 339 | ||
340 | if (aCircuit == null) | 340 | if (aCircuit == null) |
341 | { | 341 | { |
@@ -595,7 +595,7 @@ namespace OpenSim.Services.LLLoginService | |||
595 | } | 595 | } |
596 | 596 | ||
597 | protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarData avatar, | 597 | protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarData avatar, |
598 | UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, out string where, out string reason) | 598 | UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, IPEndPoint clientIP, out string where, out string reason) |
599 | { | 599 | { |
600 | where = currentWhere; | 600 | where = currentWhere; |
601 | ISimulationService simConnector = null; | 601 | ISimulationService simConnector = null; |
@@ -661,7 +661,7 @@ namespace OpenSim.Services.LLLoginService | |||
661 | { | 661 | { |
662 | circuitCode = (uint)Util.RandomClass.Next(); ; | 662 | circuitCode = (uint)Util.RandomClass.Next(); ; |
663 | aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, viewer); | 663 | aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, viewer); |
664 | success = LaunchAgentIndirectly(gatekeeper, destination, aCircuit, out reason); | 664 | success = LaunchAgentIndirectly(gatekeeper, destination, aCircuit, clientIP, out reason); |
665 | if (!success && m_GridService != null) | 665 | if (!success && m_GridService != null) |
666 | { | 666 | { |
667 | // Try the fallback regions | 667 | // Try the fallback regions |
@@ -670,7 +670,7 @@ namespace OpenSim.Services.LLLoginService | |||
670 | { | 670 | { |
671 | foreach (GridRegion r in fallbacks) | 671 | foreach (GridRegion r in fallbacks) |
672 | { | 672 | { |
673 | success = LaunchAgentIndirectly(gatekeeper, r, aCircuit, out reason); | 673 | success = LaunchAgentIndirectly(gatekeeper, r, aCircuit, clientIP, out reason); |
674 | if (success) | 674 | if (success) |
675 | { | 675 | { |
676 | where = "safe"; | 676 | where = "safe"; |
@@ -747,10 +747,18 @@ namespace OpenSim.Services.LLLoginService | |||
747 | return simConnector.CreateAgent(region, aCircuit, (int)Constants.TeleportFlags.ViaLogin, out reason); | 747 | return simConnector.CreateAgent(region, aCircuit, (int)Constants.TeleportFlags.ViaLogin, out reason); |
748 | } | 748 | } |
749 | 749 | ||
750 | private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, out string reason) | 750 | private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason) |
751 | { | 751 | { |
752 | m_log.Debug("[LLOGIN SERVICE] Launching agent at " + destination.RegionName); | 752 | m_log.Debug("[LLOGIN SERVICE] Launching agent at " + destination.RegionName); |
753 | return m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, out reason); | 753 | if (m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, out reason)) |
754 | { | ||
755 | // We may need to do this at some point, | ||
756 | // so leaving it here in comments. | ||
757 | //IPAddress addr = NetworkUtil.GetIPFor(clientIP.Address, destination.ExternalEndPoint.Address); | ||
758 | m_UserAgentService.SetClientToken(aCircuit.SessionID, /*addr.Address.ToString() */ clientIP.Address.ToString()); | ||
759 | return true; | ||
760 | } | ||
761 | return false; | ||
754 | } | 762 | } |
755 | 763 | ||
756 | #region Console Commands | 764 | #region Console Commands |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 1f8fca2..6d5ee14 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -87,9 +87,6 @@ | |||
87 | ; YOU HAVE BEEN WARNED!!! | 87 | ; YOU HAVE BEEN WARNED!!! |
88 | TrustBinaries = false | 88 | TrustBinaries = false |
89 | 89 | ||
90 | ; How many prims to send to each avatar in the scene on each Update() | ||
91 | ; MaxPrimsPerFrame = 200 | ||
92 | |||
93 | ; Combine all contiguous regions into one large region | 90 | ; Combine all contiguous regions into one large region |
94 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true | 91 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true |
95 | ; Warning! Don't use this with regions that have existing content!, This will likely break them | 92 | ; Warning! Don't use this with regions that have existing content!, This will likely break them |
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini index 32b240b..52e30e2 100644 --- a/bin/config-include/StandaloneHypergrid.ini +++ b/bin/config-include/StandaloneHypergrid.ini | |||
@@ -42,7 +42,6 @@ | |||
42 | 42 | ||
43 | [AvatarService] | 43 | [AvatarService] |
44 | LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" | 44 | LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" |
45 | ConnectionString = "URI=file:avatars.db,version=3" | ||
46 | 45 | ||
47 | [LibraryService] | 46 | [LibraryService] |
48 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" | 47 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" |
@@ -54,7 +53,6 @@ | |||
54 | 53 | ||
55 | [AuthenticationService] | 54 | [AuthenticationService] |
56 | LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | 55 | LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
57 | ConnectionString = "URI=file:auth.db,version=3" | ||
58 | 56 | ||
59 | [GridService] | 57 | [GridService] |
60 | ; LocalGridServicesConnector needs this | 58 | ; LocalGridServicesConnector needs this |
@@ -82,7 +80,6 @@ | |||
82 | 80 | ||
83 | [FriendsService] | 81 | [FriendsService] |
84 | LocalServiceModule = "OpenSim.Services.FriendsService.dll" | 82 | LocalServiceModule = "OpenSim.Services.FriendsService.dll" |
85 | ConnectionString = "URI=file:friends.db,version=3" | ||
86 | 83 | ||
87 | [Friends] | 84 | [Friends] |
88 | Connector = "OpenSim.Services.FriendsService.dll" | 85 | Connector = "OpenSim.Services.FriendsService.dll" |