diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9090f64..880b2cc 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -648,7 +648,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
648 | // | 648 | // |
649 | // This sleep can be increased if necessary. However, whilst it's active, | 649 | // This sleep can be increased if necessary. However, whilst it's active, |
650 | // an agent cannot teleport back to this region if it has teleported away. | 650 | // an agent cannot teleport back to this region if it has teleported away. |
651 | Thread.Sleep(2000); | 651 | Thread.Sleep(3000); |
652 | 652 | ||
653 | sp.Scene.IncomingCloseAgent(sp.UUID); | 653 | sp.Scene.IncomingCloseAgent(sp.UUID); |
654 | } | 654 | } |