diff options
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 54 |
1 files changed, 28 insertions, 26 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d2dab6f..b20ca6d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -8015,31 +8015,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8015 | 8015 | ||
8016 | switch (code) | 8016 | switch (code) |
8017 | { | 8017 | { |
8018 | // a avatar is a child | ||
8019 | case (int)ScriptBaseClass.PRIM_POSITION: | 8018 | case (int)ScriptBaseClass.PRIM_POSITION: |
8020 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: | 8019 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: |
8021 | { | 8020 | { |
8022 | if (remain < 1) | 8021 | if (remain < 1) |
8023 | return; | 8022 | return; |
8023 | |||
8024 | LSL_Vector v; | 8024 | LSL_Vector v; |
8025 | v = rules.GetVector3Item(idx++); | 8025 | v = rules.GetVector3Item(idx++); |
8026 | 8026 | ||
8027 | if (sitpart == null) | 8027 | SceneObjectPart part = World.GetSceneObjectPart(av.ParentID); |
8028 | if (part == null) | ||
8028 | break; | 8029 | break; |
8029 | 8030 | ||
8030 | Vector3 pos = new Vector3((float)v.x, (float)v.y, (float)v.z); // requested absolute position | 8031 | LSL_Rotation localRot = ScriptBaseClass.ZERO_ROTATION; |
8031 | 8032 | LSL_Vector localPos = ScriptBaseClass.ZERO_VECTOR; | |
8032 | if (sitpart != sitpart.ParentGroup.RootPart) | 8033 | if (llGetLinkNumber() > 1) |
8033 | { | 8034 | { |
8034 | pos -= sitpart.OffsetPosition; // remove sit part offset | 8035 | localRot = llGetLocalRot(); |
8035 | Quaternion rot = sitpart.RotationOffset; | 8036 | localPos = llGetLocalPos(); |
8036 | pos *= Quaternion.Conjugate(rot); // removed sit part rotation | ||
8037 | } | 8037 | } |
8038 | Vector3 sitOffset = (Zrot(av.Rotation)) * (av.Appearance.AvatarHeight * 0.02638f * 2.0f); | ||
8039 | pos += sitOffset; | ||
8040 | 8038 | ||
8041 | finalPos = pos; | 8039 | v -= localPos; |
8042 | positionChanged = true; | 8040 | v /= localRot; |
8041 | |||
8042 | LSL_Vector sitOffset = (llRot2Up(new LSL_Rotation(av.Rotation.X, av.Rotation.Y, av.Rotation.Z, av.Rotation.W)) * av.Appearance.AvatarHeight * 0.02638f); | ||
8043 | |||
8044 | v = v + 2 * sitOffset; | ||
8045 | |||
8046 | av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z); | ||
8047 | av.SendAvatarDataToAllAgents(); | ||
8048 | |||
8043 | } | 8049 | } |
8044 | break; | 8050 | break; |
8045 | 8051 | ||
@@ -8048,24 +8054,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8048 | if (remain < 1) | 8054 | if (remain < 1) |
8049 | return; | 8055 | return; |
8050 | 8056 | ||
8051 | if (sitpart == null) | 8057 | LSL_Rotation localRot = ScriptBaseClass.ZERO_ROTATION; |
8052 | break; | 8058 | LSL_Vector localPos = ScriptBaseClass.ZERO_VECTOR; |
8053 | |||
8054 | LSL_Rotation r = rules.GetQuaternionItem(idx++); | ||
8055 | Quaternion rot = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); // requested world rotation | ||
8056 | 8059 | ||
8057 | // need to replicate SL bug | 8060 | if (llGetLinkNumber() > 1) |
8058 | SceneObjectGroup sitgrp = sitpart.ParentGroup; | ||
8059 | if (sitgrp != null && sitgrp.RootPart != sitpart) | ||
8060 | { | 8061 | { |
8061 | rot = sitgrp.RootPart.RotationOffset * rot; | 8062 | localRot = llGetLocalRot(); |
8063 | localPos = llGetLocalPos(); | ||
8062 | } | 8064 | } |
8063 | 8065 | ||
8064 | Quaternion srot = sitpart.RotationOffset; | 8066 | LSL_Rotation r; |
8065 | rot = Quaternion.Conjugate(srot) * rot; // removed sit part offset rotation | 8067 | r = rules.GetQuaternionItem(idx++); |
8066 | av.Rotation = rot; | 8068 | r = r * llGetRootRotation() / localRot; |
8067 | // av.SendAvatarDataToAllAgents(); | 8069 | av.Rotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); |
8068 | av.SendTerseUpdateToAllClients(); | 8070 | av.SendAvatarDataToAllAgents(); |
8069 | } | 8071 | } |
8070 | break; | 8072 | break; |
8071 | 8073 | ||