diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 7 |
2 files changed, 20 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 429dda7..844054c 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -56,6 +56,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
56 | 56 | ||
57 | private string m_ProfileServerURI; | 57 | private string m_ProfileServerURI; |
58 | private bool m_OutboundPermission; | 58 | private bool m_OutboundPermission; |
59 | private string m_ThisGatekeeper; | ||
59 | 60 | ||
60 | // private bool m_Initialized = false; | 61 | // private bool m_Initialized = false; |
61 | 62 | ||
@@ -85,6 +86,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
85 | { | 86 | { |
86 | m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); | 87 | m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); |
87 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); | 88 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); |
89 | m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); | ||
88 | } | 90 | } |
89 | else | 91 | else |
90 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); | 92 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); |
@@ -119,6 +121,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
119 | #endregion | 121 | #endregion |
120 | 122 | ||
121 | #region Overrides of Basic Inventory Access methods | 123 | #region Overrides of Basic Inventory Access methods |
124 | |||
125 | protected override string GenerateLandmark(ScenePresence presence, out string suffix) | ||
126 | { | ||
127 | suffix = " @ " + m_ThisGatekeeper; | ||
128 | Vector3 pos = presence.AbsolutePosition; | ||
129 | return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\ngatekeeper {5}", | ||
130 | presence.Scene.RegionInfo.RegionID, | ||
131 | pos.X, pos.Y, pos.Z, | ||
132 | presence.RegionHandle, | ||
133 | m_ThisGatekeeper); | ||
134 | } | ||
135 | |||
136 | |||
122 | /// | 137 | /// |
123 | /// CapsUpdateInventoryItemAsset | 138 | /// CapsUpdateInventoryItemAsset |
124 | /// | 139 | /// |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 641a042..d441aa4 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -196,8 +196,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
196 | 196 | ||
197 | if (invType == (sbyte)InventoryType.Landmark && presence != null) | 197 | if (invType == (sbyte)InventoryType.Landmark && presence != null) |
198 | { | 198 | { |
199 | string strdata = GenerateLandmark(presence); | 199 | string suffix = string.Empty; |
200 | string strdata = GenerateLandmark(presence, out suffix); | ||
200 | data = Encoding.ASCII.GetBytes(strdata); | 201 | data = Encoding.ASCII.GetBytes(strdata); |
202 | description += suffix; | ||
201 | } | 203 | } |
202 | 204 | ||
203 | AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId); | 205 | AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId); |
@@ -224,8 +226,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
224 | } | 226 | } |
225 | } | 227 | } |
226 | 228 | ||
227 | protected virtual string GenerateLandmark(ScenePresence presence) | 229 | protected virtual string GenerateLandmark(ScenePresence presence, out string suffix) |
228 | { | 230 | { |
231 | suffix = string.Empty; | ||
229 | Vector3 pos = presence.AbsolutePosition; | 232 | Vector3 pos = presence.AbsolutePosition; |
230 | return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", | 233 | return String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", |
231 | presence.Scene.RegionInfo.RegionID, | 234 | presence.Scene.RegionInfo.RegionID, |