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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0b974c6..4ad8b11 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3439,12 +3439,12 @@ namespace OpenSim.Region.Framework.Scenes
3439 3439
3440 public void AdjustChildPrimPermissions() 3440 public void AdjustChildPrimPermissions()
3441 { 3441 {
3442 //uint newOwnerMask = (uint)PermissionMask.All & 0xfffffff8; // Mask folded bits 3442 uint newOwnerMask = (uint)PermissionMask.All & 0xfffffff8; // Mask folded bits
3443 //uint foldedPerms = RootPart.OwnerMask & 3; 3443 uint foldedPerms = RootPart.OwnerMask & 3;
3444 3444
3445 ForEachPart(part => 3445 ForEachPart(part =>
3446 { 3446 {
3447 //newOwnerMask &= part.BaseMask; 3447 newOwnerMask &= part.BaseMask;
3448 if (part != RootPart) 3448 if (part != RootPart)
3449 part.ClonePermissions(RootPart); 3449 part.ClonePermissions(RootPart);
3450 }); 3450 });