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-rw-r--r--OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs2
-rw-r--r--OpenSim/Region/PhysicsModules/Ode/OdeScene.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
index 80f0fcf..743a6f6 100644
--- a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs
@@ -225,7 +225,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
225 /// <param name="req"></param> 225 /// <param name="req"></param>
226 private void RayCast(ODERayRequest req) 226 private void RayCast(ODERayRequest req)
227 { 227 {
228 // limit ray lenght or collisions will take all avaiable stack space 228 // limit ray length or collisions will take all avaiable stack space
229 float len = req.length; 229 float len = req.length;
230 if (len > 250f) 230 if (len > 250f)
231 len = 250f; 231 len = 250f;
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
index 3ea522c..eb5e602 100644
--- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
@@ -28,7 +28,7 @@
28// changes for varsize regions 28// changes for varsize regions
29// note that raycasts need to have limited range 29// note that raycasts need to have limited range
30// (even in normal regions) 30// (even in normal regions)
31// or aplication thread stack may just blowup 31// or application thread stack may just blowup
32// see RayCast(ODERayCastRequest req) 32// see RayCast(ODERayCastRequest req)
33 33
34//#define USE_DRAWSTUFF 34//#define USE_DRAWSTUFF