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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs15
1 files changed, 11 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 057e204..a2c7c83 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -679,6 +679,7 @@ namespace OpenSim.Region.CoreModules.World.Land
679 public void removeLandObject(int local_id) 679 public void removeLandObject(int local_id)
680 { 680 {
681 ILandObject land; 681 ILandObject land;
682 UUID landGlobalID = UUID.Zero;
682 lock (m_landList) 683 lock (m_landList)
683 { 684 {
684 for (int x = 0; x < m_landIDList.GetLength(0); x++) 685 for (int x = 0; x < m_landIDList.GetLength(0); x++)
@@ -697,12 +698,18 @@ namespace OpenSim.Region.CoreModules.World.Land
697 698
698 land = m_landList[local_id]; 699 land = m_landList[local_id];
699 m_landList.Remove(local_id); 700 m_landList.Remove(local_id);
700 if(land.LandData != null) 701 if(land != null && land.LandData != null)
701 m_landUUIDList.Remove(land.LandData.GlobalID); 702 {
702 land.Clear(); 703 landGlobalID = land.LandData.GlobalID;
704 m_landUUIDList.Remove(landGlobalID);
705 }
703 } 706 }
704 707
705 m_scene.EventManager.TriggerLandObjectRemoved(land.LandData.GlobalID); 708 if(landGlobalID != UUID.Zero)
709 {
710 m_scene.EventManager.TriggerLandObjectRemoved(landGlobalID);
711 land.Clear();
712 }
706 } 713 }
707 714
708 /// <summary> 715 /// <summary>