diff options
7 files changed, 305 insertions, 43 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 83beff4..f7e3a59 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
149 | } | 149 | } |
150 | } | 150 | } |
151 | 151 | ||
152 | public void SaveChangedAttachments(IScenePresence sp) | 152 | public void SaveChangedAttachments(IScenePresence sp, bool saveAllScripted) |
153 | { | 153 | { |
154 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Saving changed attachments for {0}", sp.Name); | 154 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Saving changed attachments for {0}", sp.Name); |
155 | 155 | ||
@@ -158,13 +158,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
158 | 158 | ||
159 | foreach (SceneObjectGroup grp in sp.GetAttachments()) | 159 | foreach (SceneObjectGroup grp in sp.GetAttachments()) |
160 | { | 160 | { |
161 | // if (grp.HasGroupChanged) // Resizer scripts? | 161 | grp.IsAttachment = false; |
162 | // { | 162 | grp.AbsolutePosition = grp.RootPart.AttachedPos; |
163 | grp.IsAttachment = false; | 163 | UpdateKnownItem(sp, grp, saveAllScripted); |
164 | grp.AbsolutePosition = grp.RootPart.AttachedPos; | 164 | grp.IsAttachment = true; |
165 | UpdateKnownItem(sp, grp); | ||
166 | grp.IsAttachment = true; | ||
167 | // } | ||
168 | } | 165 | } |
169 | } | 166 | } |
170 | 167 | ||
@@ -466,7 +463,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
466 | /// </remarks> | 463 | /// </remarks> |
467 | /// <param name="sp"></param> | 464 | /// <param name="sp"></param> |
468 | /// <param name="grp"></param> | 465 | /// <param name="grp"></param> |
469 | private void UpdateKnownItem(IScenePresence sp, SceneObjectGroup grp) | 466 | private void UpdateKnownItem(IScenePresence sp, SceneObjectGroup grp, bool saveAllScripted) |
470 | { | 467 | { |
471 | // Saving attachments for NPCs messes them up for the real owner! | 468 | // Saving attachments for NPCs messes them up for the real owner! |
472 | INPCModule module = m_scene.RequestModuleInterface<INPCModule>(); | 469 | INPCModule module = m_scene.RequestModuleInterface<INPCModule>(); |
@@ -476,7 +473,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
476 | return; | 473 | return; |
477 | } | 474 | } |
478 | 475 | ||
479 | if (grp.HasGroupChanged || grp.ContainsScripts()) | 476 | if (grp.HasGroupChanged || (saveAllScripted && grp.ContainsScripts())) |
480 | { | 477 | { |
481 | m_log.DebugFormat( | 478 | m_log.DebugFormat( |
482 | "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", | 479 | "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", |
@@ -509,6 +506,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
509 | if (sp.ControllingClient != null) | 506 | if (sp.ControllingClient != null) |
510 | sp.ControllingClient.SendInventoryItemCreateUpdate(item, 0); | 507 | sp.ControllingClient.SendInventoryItemCreateUpdate(item, 0); |
511 | } | 508 | } |
509 | grp.HasGroupChanged = false; // Prevent it being saved over and over | ||
512 | } | 510 | } |
513 | else | 511 | else |
514 | { | 512 | { |
@@ -702,7 +700,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
702 | group.IsAttachment = false; | 700 | group.IsAttachment = false; |
703 | group.AbsolutePosition = group.RootPart.AttachedPos; | 701 | group.AbsolutePosition = group.RootPart.AttachedPos; |
704 | 702 | ||
705 | UpdateKnownItem(sp, group); | 703 | UpdateKnownItem(sp, group, true); |
706 | m_scene.DeleteSceneObject(group, false); | 704 | m_scene.DeleteSceneObject(group, false); |
707 | 705 | ||
708 | return; | 706 | return; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index b16d0d3..5c7ca22 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -353,7 +353,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
353 | 353 | ||
354 | region.ExternalHostName = uri.Host; | 354 | region.ExternalHostName = uri.Host; |
355 | region.HttpPort = (uint)uri.Port; | 355 | region.HttpPort = (uint)uri.Port; |
356 | region.ServerURI = uri.ToString(); | 356 | region.ServerURI = aCircuit.ServiceURLs["HomeURI"].ToString(); |
357 | region.RegionName = string.Empty; | 357 | region.RegionName = string.Empty; |
358 | region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0); | 358 | region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0); |
359 | return region; | 359 | return region; |
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 57c109e..e3d04cd 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
50 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | 51 | ||
52 | private Scene m_scene; | 52 | private Scene m_scene; |
53 | private ICommandConsole m_console; | ||
53 | 54 | ||
54 | public string Name { get { return "Object Commands Module"; } } | 55 | public string Name { get { return "Object Commands Module"; } } |
55 | 56 | ||
@@ -75,6 +76,51 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
75 | // m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); | 76 | // m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); |
76 | 77 | ||
77 | m_scene = scene; | 78 | m_scene = scene; |
79 | m_console = MainConsole.Instance; | ||
80 | |||
81 | m_console.Commands.AddCommand("region", false, "delete object owner", | ||
82 | "delete object owner <UUID>", | ||
83 | "Delete a scene object by owner", HandleDeleteObject); | ||
84 | m_console.Commands.AddCommand("region", false, "delete object creator", | ||
85 | "delete object creator <UUID>", | ||
86 | "Delete a scene object by creator", HandleDeleteObject); | ||
87 | m_console.Commands.AddCommand("region", false, "delete object uuid", | ||
88 | "delete object uuid <UUID>", | ||
89 | "Delete a scene object by uuid", HandleDeleteObject); | ||
90 | m_console.Commands.AddCommand("region", false, "delete object name", | ||
91 | "delete object name <name>", | ||
92 | "Delete a scene object by name", HandleDeleteObject); | ||
93 | m_console.Commands.AddCommand("region", false, "delete object outside", | ||
94 | "delete object outside", | ||
95 | "Delete all scene objects outside region boundaries", HandleDeleteObject); | ||
96 | |||
97 | m_console.Commands.AddCommand( | ||
98 | "region", | ||
99 | false, | ||
100 | "show object uuid", | ||
101 | "show object uuid <UUID>", | ||
102 | "Show details of a scene object with the given UUID", HandleShowObjectByUuid); | ||
103 | |||
104 | m_console.Commands.AddCommand( | ||
105 | "region", | ||
106 | false, | ||
107 | "show object name", | ||
108 | "show object name <name>", | ||
109 | "Show details of scene objects with the given name", HandleShowObjectByName); | ||
110 | |||
111 | m_console.Commands.AddCommand( | ||
112 | "region", | ||
113 | false, | ||
114 | "show part uuid", | ||
115 | "show part uuid <UUID>", | ||
116 | "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); | ||
117 | |||
118 | m_console.Commands.AddCommand( | ||
119 | "region", | ||
120 | false, | ||
121 | "show part name", | ||
122 | "show part name <name>", | ||
123 | "Show details of scene object parts with the given name", HandleShowPartByName); | ||
78 | } | 124 | } |
79 | 125 | ||
80 | public void RemoveRegion(Scene scene) | 126 | public void RemoveRegion(Scene scene) |
@@ -85,26 +131,167 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
85 | public void RegionLoaded(Scene scene) | 131 | public void RegionLoaded(Scene scene) |
86 | { | 132 | { |
87 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | 133 | // m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); |
134 | } | ||
88 | 135 | ||
89 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner", | 136 | private void HandleShowObjectByUuid(string module, string[] cmd) |
90 | "delete object owner <UUID>", | 137 | { |
91 | "Delete object by owner", HandleDeleteObject); | 138 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) |
92 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator", | 139 | return; |
93 | "delete object creator <UUID>", | 140 | |
94 | "Delete object by creator", HandleDeleteObject); | 141 | if (cmd.Length < 4) |
95 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid", | 142 | { |
96 | "delete object uuid <UUID>", | 143 | m_console.OutputFormat("Usage: show object uuid <uuid>"); |
97 | "Delete object by uuid", HandleDeleteObject); | 144 | return; |
98 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object name", | 145 | } |
99 | "delete object name <name>", | 146 | |
100 | "Delete object by name", HandleDeleteObject); | 147 | UUID objectUuid; |
101 | MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside", | 148 | if (!UUID.TryParse(cmd[3], out objectUuid)) |
102 | "delete object outside", | 149 | { |
103 | "Delete all objects outside boundaries", HandleDeleteObject); | 150 | m_console.OutputFormat("{0} is not a valid uuid", cmd[3]); |
151 | return; | ||
152 | } | ||
153 | |||
154 | SceneObjectGroup so = m_scene.GetSceneObjectGroup(objectUuid); | ||
155 | |||
156 | if (so == null) | ||
157 | { | ||
158 | // m_console.OutputFormat("No part found with uuid {0}", objectUuid); | ||
159 | return; | ||
160 | } | ||
161 | |||
162 | StringBuilder sb = new StringBuilder(); | ||
163 | AddSceneObjectReport(sb, so); | ||
164 | |||
165 | m_console.OutputFormat(sb.ToString()); | ||
166 | } | ||
167 | |||
168 | private void HandleShowObjectByName(string module, string[] cmd) | ||
169 | { | ||
170 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
171 | return; | ||
172 | |||
173 | if (cmd.Length < 4) | ||
174 | { | ||
175 | m_console.OutputFormat("Usage: show object name <name>"); | ||
176 | return; | ||
177 | } | ||
178 | |||
179 | string name = cmd[3]; | ||
180 | |||
181 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | ||
182 | |||
183 | m_scene.ForEachSOG(so => { if (so.Name == name) { sceneObjects.Add(so); }}); | ||
184 | |||
185 | if (sceneObjects.Count == 0) | ||
186 | { | ||
187 | m_console.OutputFormat("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName); | ||
188 | return; | ||
189 | } | ||
190 | |||
191 | StringBuilder sb = new StringBuilder(); | ||
192 | |||
193 | foreach (SceneObjectGroup so in sceneObjects) | ||
194 | { | ||
195 | AddSceneObjectReport(sb, so); | ||
196 | sb.Append("\n"); | ||
197 | } | ||
198 | |||
199 | m_console.OutputFormat(sb.ToString()); | ||
200 | } | ||
201 | |||
202 | private void HandleShowPartByUuid(string module, string[] cmd) | ||
203 | { | ||
204 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
205 | return; | ||
206 | |||
207 | if (cmd.Length < 4) | ||
208 | { | ||
209 | m_console.OutputFormat("Usage: show part uuid <uuid>"); | ||
210 | return; | ||
211 | } | ||
212 | |||
213 | UUID objectUuid; | ||
214 | if (!UUID.TryParse(cmd[3], out objectUuid)) | ||
215 | { | ||
216 | m_console.OutputFormat("{0} is not a valid uuid", cmd[3]); | ||
217 | return; | ||
218 | } | ||
219 | |||
220 | SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid); | ||
221 | |||
222 | if (sop == null) | ||
223 | { | ||
224 | // m_console.OutputFormat("No part found with uuid {0}", objectUuid); | ||
225 | return; | ||
226 | } | ||
227 | |||
228 | StringBuilder sb = new StringBuilder(); | ||
229 | AddScenePartReport(sb, sop); | ||
230 | |||
231 | m_console.OutputFormat(sb.ToString()); | ||
232 | } | ||
233 | |||
234 | private void HandleShowPartByName(string module, string[] cmd) | ||
235 | { | ||
236 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
237 | return; | ||
238 | |||
239 | if (cmd.Length < 4) | ||
240 | { | ||
241 | m_console.OutputFormat("Usage: show part name <name>"); | ||
242 | return; | ||
243 | } | ||
244 | |||
245 | string name = cmd[3]; | ||
246 | |||
247 | List<SceneObjectPart> parts = new List<SceneObjectPart>(); | ||
248 | |||
249 | m_scene.ForEachSOG(so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } })); | ||
250 | |||
251 | if (parts.Count == 0) | ||
252 | { | ||
253 | m_console.OutputFormat("No parts with name {0} found in {1}", name, m_scene.RegionInfo.RegionName); | ||
254 | return; | ||
255 | } | ||
256 | |||
257 | StringBuilder sb = new StringBuilder(); | ||
258 | |||
259 | foreach (SceneObjectPart part in parts) | ||
260 | { | ||
261 | AddScenePartReport(sb, part); | ||
262 | sb.Append("\n"); | ||
263 | } | ||
264 | |||
265 | m_console.OutputFormat(sb.ToString()); | ||
266 | } | ||
267 | |||
268 | private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so) | ||
269 | { | ||
270 | sb.AppendFormat("Name: {0}\n", so.Name); | ||
271 | sb.AppendFormat("Description: {0}\n", so.Description); | ||
272 | sb.AppendFormat("Location: {0} @ {1}\n", so.AbsolutePosition, so.Scene.RegionInfo.RegionName); | ||
273 | sb.AppendFormat("Parts: {0}\n", so.PrimCount); | ||
274 | |||
275 | return sb; | ||
276 | } | ||
277 | |||
278 | private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop) | ||
279 | { | ||
280 | sb.AppendFormat("Name: {0}\n", sop.Name); | ||
281 | sb.AppendFormat("Description: {0}\n", sop.Description); | ||
282 | sb.AppendFormat("Location: {0} @ {1}\n", sop.AbsolutePosition, sop.ParentGroup.Scene.RegionInfo.RegionName); | ||
283 | sb.AppendFormat("Parent: {0}", | ||
284 | sop.IsRoot ? "Is Root\n" : string.Format("{0} {1}\n", sop.ParentGroup.Name, sop.ParentGroup.UUID)); | ||
285 | sb.AppendFormat("Parts: {0}\n", !sop.IsRoot ? "1" : sop.ParentGroup.PrimCount.ToString());; | ||
286 | |||
287 | return sb; | ||
104 | } | 288 | } |
105 | 289 | ||
106 | private void HandleDeleteObject(string module, string[] cmd) | 290 | private void HandleDeleteObject(string module, string[] cmd) |
107 | { | 291 | { |
292 | if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) | ||
293 | return; | ||
294 | |||
108 | if (cmd.Length < 3) | 295 | if (cmd.Length < 3) |
109 | return; | 296 | return; |
110 | 297 | ||
@@ -135,6 +322,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
135 | deletes.Add(g); | 322 | deletes.Add(g); |
136 | }); | 323 | }); |
137 | 324 | ||
325 | // if (deletes.Count == 0) | ||
326 | // m_console.OutputFormat("No objects were found with owner {0}", match); | ||
327 | |||
138 | break; | 328 | break; |
139 | 329 | ||
140 | case "creator": | 330 | case "creator": |
@@ -147,6 +337,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
147 | deletes.Add(g); | 337 | deletes.Add(g); |
148 | }); | 338 | }); |
149 | 339 | ||
340 | // if (deletes.Count == 0) | ||
341 | // m_console.OutputFormat("No objects were found with creator {0}", match); | ||
342 | |||
150 | break; | 343 | break; |
151 | 344 | ||
152 | case "uuid": | 345 | case "uuid": |
@@ -159,6 +352,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
159 | deletes.Add(g); | 352 | deletes.Add(g); |
160 | }); | 353 | }); |
161 | 354 | ||
355 | // if (deletes.Count == 0) | ||
356 | // m_console.OutputFormat("No objects were found with uuid {0}", match); | ||
357 | |||
162 | break; | 358 | break; |
163 | 359 | ||
164 | case "name": | 360 | case "name": |
@@ -168,6 +364,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
168 | deletes.Add(g); | 364 | deletes.Add(g); |
169 | }); | 365 | }); |
170 | 366 | ||
367 | // if (deletes.Count == 0) | ||
368 | // m_console.OutputFormat("No objects were found with name {0}", o); | ||
369 | |||
171 | break; | 370 | break; |
172 | 371 | ||
173 | case "outside": | 372 | case "outside": |
@@ -193,12 +392,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
193 | deletes.Add(g); | 392 | deletes.Add(g); |
194 | }); | 393 | }); |
195 | 394 | ||
395 | // if (deletes.Count == 0) | ||
396 | // m_console.OutputFormat("No objects were found outside region bounds"); | ||
397 | |||
196 | break; | 398 | break; |
197 | } | 399 | } |
198 | 400 | ||
401 | m_console.OutputFormat("Deleting {0} objects in {1}", deletes.Count, m_scene.RegionInfo.RegionName); | ||
402 | |||
199 | foreach (SceneObjectGroup g in deletes) | 403 | foreach (SceneObjectGroup g in deletes) |
200 | { | 404 | { |
201 | MainConsole.Instance.OutputFormat("Deleting object {0}", g.UUID); | 405 | m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name); |
202 | m_scene.DeleteSceneObject(g, false); | 406 | m_scene.DeleteSceneObject(g, false); |
203 | } | 407 | } |
204 | } | 408 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index a7770ad..69ce967 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
47 | /// Save the attachments that have change on this presence. | 47 | /// Save the attachments that have change on this presence. |
48 | /// </summary> | 48 | /// </summary> |
49 | /// <param name="sp"></param> | 49 | /// <param name="sp"></param> |
50 | void SaveChangedAttachments(IScenePresence sp); | 50 | void SaveChangedAttachments(IScenePresence sp, bool saveAllScripted); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Delete all the presence's attachments from the scene | 53 | /// Delete all the presence's attachments from the scene |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 273d8bd..b37df82 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3191,11 +3191,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3191 | public override void RemoveClient(UUID agentID, bool closeChildAgents) | 3191 | public override void RemoveClient(UUID agentID, bool closeChildAgents) |
3192 | { | 3192 | { |
3193 | CheckHeartbeat(); | 3193 | CheckHeartbeat(); |
3194 | bool childagentYN = false; | 3194 | bool isChildAgent = false; |
3195 | ScenePresence avatar = GetScenePresence(agentID); | 3195 | ScenePresence avatar = GetScenePresence(agentID); |
3196 | if (avatar != null) | 3196 | if (avatar != null) |
3197 | { | 3197 | { |
3198 | childagentYN = avatar.IsChildAgent; | 3198 | isChildAgent = avatar.IsChildAgent; |
3199 | 3199 | ||
3200 | if (avatar.ParentID != 0) | 3200 | if (avatar.ParentID != 0) |
3201 | { | 3201 | { |
@@ -3206,9 +3206,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3206 | { | 3206 | { |
3207 | m_log.DebugFormat( | 3207 | m_log.DebugFormat( |
3208 | "[SCENE]: Removing {0} agent {1} from region {2}", | 3208 | "[SCENE]: Removing {0} agent {1} from region {2}", |
3209 | (childagentYN ? "child" : "root"), agentID, RegionInfo.RegionName); | 3209 | (isChildAgent ? "child" : "root"), agentID, RegionInfo.RegionName); |
3210 | 3210 | ||
3211 | m_sceneGraph.removeUserCount(!childagentYN); | 3211 | m_sceneGraph.removeUserCount(!isChildAgent); |
3212 | 3212 | ||
3213 | // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop | 3213 | // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop |
3214 | // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI | 3214 | // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI |
@@ -3239,8 +3239,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
3239 | { | 3239 | { |
3240 | m_eventManager.TriggerOnRemovePresence(agentID); | 3240 | m_eventManager.TriggerOnRemovePresence(agentID); |
3241 | 3241 | ||
3242 | if (AttachmentsModule != null && !avatar.IsChildAgent && avatar.PresenceType != PresenceType.Npc) | 3242 | if (AttachmentsModule != null && !isChildAgent && avatar.PresenceType != PresenceType.Npc) |
3243 | AttachmentsModule.SaveChangedAttachments(avatar); | 3243 | { |
3244 | IUserManagement uMan = RequestModuleInterface<IUserManagement>(); | ||
3245 | // Don't save attachments for HG visitors, it | ||
3246 | // messes up their inventory. When a HG visitor logs | ||
3247 | // out on a foreign grid, their attachments will be | ||
3248 | // reloaded in the state they were in when they left | ||
3249 | // the home grid. This is best anyway as the visited | ||
3250 | // grid may use an incompatible script engine. | ||
3251 | if (uMan == null || uMan.IsLocalGridUser(avatar.UUID)) | ||
3252 | AttachmentsModule.SaveChangedAttachments(avatar, false); | ||
3253 | } | ||
3244 | 3254 | ||
3245 | ForEachClient( | 3255 | ForEachClient( |
3246 | delegate(IClientAPI client) | 3256 | delegate(IClientAPI client) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index cf7bf16..c31cbab 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -327,6 +327,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
327 | set { RootPart.Name = value; } | 327 | set { RootPart.Name = value; } |
328 | } | 328 | } |
329 | 329 | ||
330 | public string Description | ||
331 | { | ||
332 | get { return RootPart.Description; } | ||
333 | set { RootPart.Description = value; } | ||
334 | } | ||
335 | |||
330 | /// <summary> | 336 | /// <summary> |
331 | /// Added because the Parcel code seems to use it | 337 | /// Added because the Parcel code seems to use it |
332 | /// but not sure a object should have this | 338 | /// but not sure a object should have this |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 23531a9..084ef48 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -26,15 +26,16 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using System.Collections; | 29 | using System.Collections; |
32 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
33 | using System.Diagnostics; //for [DebuggerNonUserCode] | 31 | using System.Diagnostics; //for [DebuggerNonUserCode] |
32 | using System.Globalization; | ||
33 | using System.IO; | ||
34 | using System.Reflection; | ||
34 | using System.Security; | 35 | using System.Security; |
35 | using System.Security.Policy; | 36 | using System.Security.Policy; |
36 | using System.Reflection; | 37 | using System.Text; |
37 | using System.Globalization; | 38 | using System.Threading; |
38 | using System.Xml; | 39 | using System.Xml; |
39 | using OpenMetaverse; | 40 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | 41 | using OpenMetaverse.StructuredData; |
@@ -341,6 +342,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
341 | } | 342 | } |
342 | 343 | ||
343 | MainConsole.Instance.Commands.AddCommand( | 344 | MainConsole.Instance.Commands.AddCommand( |
345 | "scripts", false, "xengine status", "xengine status", "Show status information", | ||
346 | "Show status information on the script engine.", | ||
347 | HandleShowStatus); | ||
348 | |||
349 | MainConsole.Instance.Commands.AddCommand( | ||
344 | "scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", | 350 | "scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", |
345 | "Show information on all scripts known to the script engine." | 351 | "Show information on all scripts known to the script engine." |
346 | + "If a <script-item-uuid> is given then only information on that script will be shown.", | 352 | + "If a <script-item-uuid> is given then only information on that script will be shown.", |
@@ -386,6 +392,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
386 | /// <returns>true if we're okay to proceed, false if not.</returns> | 392 | /// <returns>true if we're okay to proceed, false if not.</returns> |
387 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) | 393 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) |
388 | { | 394 | { |
395 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||
396 | return; | ||
397 | |||
389 | lock (m_Scripts) | 398 | lock (m_Scripts) |
390 | { | 399 | { |
391 | string rawItemId; | 400 | string rawItemId; |
@@ -427,8 +436,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
427 | } | 436 | } |
428 | } | 437 | } |
429 | 438 | ||
439 | private void HandleShowStatus(string module, string[] cmdparams) | ||
440 | { | ||
441 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||
442 | return; | ||
443 | |||
444 | StringBuilder sb = new StringBuilder(); | ||
445 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); | ||
446 | |||
447 | lock (m_Scripts) | ||
448 | sb.AppendFormat("Scripts loaded : {0}\n", m_Scripts.Count); | ||
449 | |||
450 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); | ||
451 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); | ||
452 | sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads); | ||
453 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); | ||
454 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | ||
455 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | ||
456 | |||
457 | MainConsole.Instance.OutputFormat(sb.ToString()); | ||
458 | } | ||
459 | |||
430 | public void HandleShowScripts(string module, string[] cmdparams) | 460 | public void HandleShowScripts(string module, string[] cmdparams) |
431 | { | 461 | { |
462 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||
463 | return; | ||
464 | |||
432 | if (cmdparams.Length == 2) | 465 | if (cmdparams.Length == 2) |
433 | { | 466 | { |
434 | lock (m_Scripts) | 467 | lock (m_Scripts) |
@@ -463,10 +496,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
463 | status = "running"; | 496 | status = "running"; |
464 | } | 497 | } |
465 | 498 | ||
466 | MainConsole.Instance.OutputFormat( | 499 | StringBuilder sb = new StringBuilder(); |
467 | "{0}.{1}, item UUID {2}, prim UUID {3} @ {4} ({5})", | 500 | Queue eq = instance.EventQueue; |
468 | instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, | 501 | |
469 | sop.AbsolutePosition, status); | 502 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); |
503 | sb.AppendFormat("Status : {0}\n", status); | ||
504 | |||
505 | lock (eq) | ||
506 | sb.AppendFormat("Queued events : {0}\n", eq.Count); | ||
507 | |||
508 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); | ||
509 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); | ||
510 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); | ||
511 | sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); | ||
512 | |||
513 | MainConsole.Instance.OutputFormat(sb.ToString()); | ||
470 | } | 514 | } |
471 | 515 | ||
472 | private void HandleSuspendScript(IScriptInstance instance) | 516 | private void HandleSuspendScript(IScriptInstance instance) |