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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d573b1a..0c320ff 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2659,7 +2659,7 @@ namespace OpenSim.Region.Framework.Scenes
2659 2659
2660// Vector3 standPositionAdjustment 2660// Vector3 standPositionAdjustment
2661// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f); 2661// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f);
2662 Vector3 adjustmentForSitPosition = (OffsetPosition - SIT_TARGET_ADJUSTMENT) * part.GetWorldRotation(); 2662 Vector3 adjustmentForSitPosition = OffsetPosition * part.ParentGroup.GroupRotation - SIT_TARGET_ADJUSTMENT * part.GetWorldRotation();
2663 2663
2664 // XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than 2664 // XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than
2665 // hardcoding here. 2665 // hardcoding here.