diff options
-rwxr-xr-x | OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs b/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs index efdf479..f72ad28 100755 --- a/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs | |||
@@ -163,8 +163,8 @@ public sealed class BSTerrainHeightmap : BSTerrainPhys | |||
163 | float Yrise = (mapHeight2 - mapHeight1) * diffY; | 163 | float Yrise = (mapHeight2 - mapHeight1) * diffY; |
164 | 164 | ||
165 | ret = mapHeight1 + ((Xrise + Yrise) / 2f); | 165 | ret = mapHeight1 + ((Xrise + Yrise) / 2f); |
166 | m_physicsScene.DetailLog("{0},BSTerrainHeightMap,GetTerrainHeightAtXYZ,pos={1},{2}/{3}/{4}/{5},ret={6}", | 166 | // m_physicsScene.DetailLog("{0},BSTerrainHeightMap,GetTerrainHeightAtXYZ,pos={1},{2}/{3}/{4}/{5},ret={6}", |
167 | BSScene.DetailLogZero, pos, mapHeight1, mapHeight2, mapHeight3, mapHeight4, ret); | 167 | // BSScene.DetailLogZero, pos, mapHeight1, mapHeight2, mapHeight3, mapHeight4, ret); |
168 | } | 168 | } |
169 | catch | 169 | catch |
170 | { | 170 | { |