diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 8a05b96..39e3526 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -455,12 +455,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
455 | sp.ClearAttachments(); | 455 | sp.ClearAttachments(); |
456 | } | 456 | } |
457 | 457 | ||
458 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool addToInventory, bool append) | 458 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, |
459 | bool addToInventory, bool append) | ||
459 | { | 460 | { |
460 | if (!Enabled) | 461 | if (!Enabled) |
461 | return false; | 462 | return false; |
462 | 463 | ||
463 | return AttachObjectInternal(sp, group, attachmentPt, silent, useAttachData, addToInventory, false, append); | 464 | return AttachObjectInternal(sp, group, attachmentPt, silent, addToInventory, false, append); |
464 | } | 465 | } |
465 | 466 | ||
466 | /// <summary> | 467 | /// <summary> |
@@ -473,7 +474,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
473 | /// <param name='silent'></param> | 474 | /// <param name='silent'></param> |
474 | /// <param name='addToInventory'>If true then add object to user inventory.</param> | 475 | /// <param name='addToInventory'>If true then add object to user inventory.</param> |
475 | /// <param name='resumeScripts'>If true then scripts are resumed on the attached object.</param> | 476 | /// <param name='resumeScripts'>If true then scripts are resumed on the attached object.</param> |
476 | private bool AttachObjectInternal(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData, bool addToInventory, bool resumeScripts, bool append) | 477 | private bool AttachObjectInternal(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, |
478 | bool silent, bool addToInventory, bool resumeScripts, bool append) | ||
477 | { | 479 | { |
478 | // m_log.DebugFormat( | 480 | // m_log.DebugFormat( |
479 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", | 481 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", |
@@ -1141,7 +1143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
1141 | objatt.ResetOwnerChangeFlag(); | 1143 | objatt.ResetOwnerChangeFlag(); |
1142 | } | 1144 | } |
1143 | 1145 | ||
1144 | AttachObjectInternal(sp, objatt, attachmentPt, false, true, true, true, append); | 1146 | AttachObjectInternal(sp, objatt, attachmentPt, false, true, true, append); |
1145 | } | 1147 | } |
1146 | catch (Exception e) | 1148 | catch (Exception e) |
1147 | { | 1149 | { |
@@ -1295,7 +1297,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
1295 | AttachmentPt &= 0x7f; | 1297 | AttachmentPt &= 0x7f; |
1296 | 1298 | ||
1297 | // Calls attach with a Zero position | 1299 | // Calls attach with a Zero position |
1298 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, false, true, append)) | 1300 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, true, append)) |
1299 | { | 1301 | { |
1300 | if (DebugLevel > 0) | 1302 | if (DebugLevel > 0) |
1301 | m_log.Debug( | 1303 | m_log.Debug( |