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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
index ed7ff9b..3651351 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
@@ -136,7 +136,7 @@ public class HullCreation : OpenSimTestCase
136 pbs.ProfileShape = (byte)ProfileShape.Circle; 136 pbs.ProfileShape = (byte)ProfileShape.Circle;
137 pbs.PathCurve = (byte)Extrusion.Curve1; 137 pbs.PathCurve = (byte)Extrusion.Curve1;
138 pbs.PathScaleX = 100; // default hollow info as set in the viewer 138 pbs.PathScaleX = 100; // default hollow info as set in the viewer
139 pbs.PathScaleY = 25; 139 pbs.PathScaleY = (int)(.25f / 0.01f) + 200;
140 pos = new Vector3(120.0f, 120.0f, 0f); 140 pos = new Vector3(120.0f, 120.0f, 0f);
141 pos.Z = PhysicsScene.TerrainManager.GetTerrainHeightAtXYZ(pos) + 10f; 141 pos.Z = PhysicsScene.TerrainManager.GetTerrainHeightAtXYZ(pos) + 10f;
142 ObjectInitPosition = pos; 142 ObjectInitPosition = pos;