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-rw-r--r--OpenSim/Framework/Client/IClientInventory.cs38
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs79
2 files changed, 116 insertions, 1 deletions
diff --git a/OpenSim/Framework/Client/IClientInventory.cs b/OpenSim/Framework/Client/IClientInventory.cs
new file mode 100644
index 0000000..d59f8b7
--- /dev/null
+++ b/OpenSim/Framework/Client/IClientInventory.cs
@@ -0,0 +1,38 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30
31namespace OpenSim.Framework.Client
32{
33 public interface IClientInventory
34 {
35 void SendRemoveInventoryFolders(UUID[] folders);
36 void SendRemoveInventoryItems(UUID[] folders);
37 }
38}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 68aae14..0c1d7f2 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
59 /// Handles new client connections 59 /// Handles new client connections
60 /// Constructor takes a single Packet and authenticates everything 60 /// Constructor takes a single Packet and authenticates everything
61 /// </summary> 61 /// </summary>
62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientIPEndpoint, IStatsCollector 62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientInventory, IClientIPEndpoint, IStatsCollector
63 { 63 {
64 /// <value> 64 /// <value>
65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. 65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details.
@@ -448,6 +448,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
448// DebugPacketLevel = 1; 448// DebugPacketLevel = 1;
449 449
450 RegisterInterface<IClientIM>(this); 450 RegisterInterface<IClientIM>(this);
451 RegisterInterface<IClientInventory>(this);
451 RegisterInterface<IClientChat>(this); 452 RegisterInterface<IClientChat>(this);
452 RegisterInterface<IClientIPEndpoint>(this); 453 RegisterInterface<IClientIPEndpoint>(this);
453 454
@@ -12262,5 +12263,81 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12262 if (reply != null) 12263 if (reply != null)
12263 OutPacket(reply, ThrottleOutPacketType.Task); 12264 OutPacket(reply, ThrottleOutPacketType.Task);
12264 } 12265 }
12266
12267 public void SendRemoveInventoryItems(UUID[] items)
12268 {
12269 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12270
12271 if (eq == null)
12272 {
12273 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12274 return;
12275 }
12276
12277 OSDMap llsd = new OSDMap(3);
12278
12279 OSDMap AgentDataMap = new OSDMap(1);
12280 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12281 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12282
12283 OSDArray AgentData = new OSDArray(1);
12284 AgentData.Add(AgentDataMap);
12285
12286 llsd.Add("AgentData", AgentData);
12287
12288 OSDArray ItemData = new OSDArray();
12289
12290 foreach (UUID item in items)
12291 {
12292 OSDMap ItemDataMap = new OSDMap(2);
12293 ItemDataMap.Add("ItemID", OSD.FromUUID(item));
12294 ItemDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12295
12296 ItemData.Add(ItemDataMap);
12297 }
12298
12299 llsd.Add("ItemData", ItemData);
12300
12301 eq.Enqueue(BuildEvent("RemoveInventoryItem",
12302 llsd), AgentId);
12303 }
12304
12305 public void SendRemoveInventoryFolders(UUID[] folders)
12306 {
12307 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12308
12309 if (eq == null)
12310 {
12311 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12312 return;
12313 }
12314
12315 OSDMap llsd = new OSDMap(3);
12316
12317 OSDMap AgentDataMap = new OSDMap(1);
12318 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12319 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12320
12321 OSDArray AgentData = new OSDArray(1);
12322 AgentData.Add(AgentDataMap);
12323
12324 llsd.Add("AgentData", AgentData);
12325
12326 OSDArray FolderData = new OSDArray();
12327
12328 foreach (UUID folder in folders)
12329 {
12330 OSDMap FolderDataMap = new OSDMap(2);
12331 FolderDataMap.Add("FolderID", OSD.FromUUID(folder));
12332 FolderDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12333
12334 FolderData.Add(FolderDataMap);
12335 }
12336
12337 llsd.Add("FolderData", FolderData);
12338
12339 eq.Enqueue(BuildEvent("RemoveInventoryFolder",
12340 llsd), AgentId);
12341 }
12265 } 12342 }
12266} 12343}