diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | 1 |
2 files changed, 11 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index f5b9f2e..46aba68 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -192,7 +192,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
192 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); | 192 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); |
193 | } | 193 | } |
194 | 194 | ||
195 | protected void SaveInvDir(InventoryFolderImpl inventoryFolder, string path) | 195 | /// <summary> |
196 | /// Save an inventory folder | ||
197 | /// </summary> | ||
198 | /// <param name="inventoryFolder">The inventory folder to save</param> | ||
199 | /// <param name="path">The path to which the folder should be saved</param> | ||
200 | protected void SaveInvFolder(InventoryFolderImpl inventoryFolder, string path) | ||
196 | { | 201 | { |
197 | path += | 202 | path += |
198 | string.Format( | 203 | string.Format( |
@@ -200,6 +205,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
200 | inventoryFolder.Name, | 205 | inventoryFolder.Name, |
201 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, | 206 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, |
202 | inventoryFolder.ID); | 207 | inventoryFolder.ID); |
208 | |||
209 | // We need to make sure that we record empty folders | ||
203 | m_archive.WriteDir(path); | 210 | m_archive.WriteDir(path); |
204 | 211 | ||
205 | List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls(); | 212 | List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls(); |
@@ -228,7 +235,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
228 | 235 | ||
229 | foreach (InventoryFolderImpl childFolder in childFolders) | 236 | foreach (InventoryFolderImpl childFolder in childFolders) |
230 | { | 237 | { |
231 | SaveInvDir(childFolder, path); | 238 | SaveInvFolder(childFolder, path); |
232 | } | 239 | } |
233 | 240 | ||
234 | foreach (InventoryItemBase item in items) | 241 | foreach (InventoryItemBase item in items) |
@@ -314,8 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
314 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", | 321 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", |
315 | inventoryItem.Name, inventoryItem.ID, m_invPath); | 322 | inventoryItem.Name, inventoryItem.ID, m_invPath); |
316 | 323 | ||
317 | //get and export item info | 324 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); |
318 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH + m_invPath); | ||
319 | } | 325 | } |
320 | } | 326 | } |
321 | else | 327 | else |
@@ -325,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
325 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); | 331 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); |
326 | 332 | ||
327 | //recurse through all dirs getting dirs and files | 333 | //recurse through all dirs getting dirs and files |
328 | SaveInvDir(inventoryFolder, ArchiveConstants.INVENTORY_PATH); | 334 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH); |
329 | } | 335 | } |
330 | 336 | ||
331 | SaveUsers(); | 337 | SaveUsers(); |
@@ -334,7 +340,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
334 | 340 | ||
335 | /// <summary> | 341 | /// <summary> |
336 | /// Save information for the users that we've collected. | 342 | /// Save information for the users that we've collected. |
337 | /// XXX: Doesn't actually do this yet. | ||
338 | /// </summary> | 343 | /// </summary> |
339 | protected void SaveUsers() | 344 | protected void SaveUsers() |
340 | { | 345 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index fe6b0e7..d62ce1f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -38,7 +38,6 @@ using OpenSim.Region.Framework.Scenes; | |||
38 | using OpenSim.Tests.Common.Mock; | 38 | using OpenSim.Tests.Common.Mock; |
39 | using OpenSim.Tests.Common.Setup; | 39 | using OpenSim.Tests.Common.Setup; |
40 | using log4net; | 40 | using log4net; |
41 | using System.Reflection; | ||
42 | 41 | ||
43 | namespace OpenSim.Region.Framework.Scenes.Tests | 42 | namespace OpenSim.Region.Framework.Scenes.Tests |
44 | { | 43 | { |