diff options
3 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs index 9ed4f47..3d8e8be 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs | |||
@@ -41,12 +41,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
41 | { | 41 | { |
42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private OpenSim.Framework.Animation m_implicitDefaultAnimation = new OpenSim.Framework.Animation(); | ||
44 | private OpenSim.Framework.Animation m_defaultAnimation = new OpenSim.Framework.Animation(); | 45 | private OpenSim.Framework.Animation m_defaultAnimation = new OpenSim.Framework.Animation(); |
45 | private List<OpenSim.Framework.Animation> m_animations = new List<OpenSim.Framework.Animation>(); | 46 | private List<OpenSim.Framework.Animation> m_animations = new List<OpenSim.Framework.Animation>(); |
46 | 47 | ||
47 | public OpenSim.Framework.Animation DefaultAnimation | 48 | public OpenSim.Framework.Animation ImplicitDefaultAnimation |
48 | { | 49 | { |
49 | get { return m_defaultAnimation; } | 50 | get { return m_implicitDefaultAnimation; } |
50 | } | 51 | } |
51 | 52 | ||
52 | public AnimationSet() | 53 | public AnimationSet() |
@@ -87,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
87 | { | 88 | { |
88 | if (m_defaultAnimation.AnimID == animID) | 89 | if (m_defaultAnimation.AnimID == animID) |
89 | { | 90 | { |
90 | m_defaultAnimation = new OpenSim.Framework.Animation(animID, 1, UUID.Zero); | 91 | m_defaultAnimation = new OpenSim.Framework.Animation(UUID.Zero, 1, UUID.Zero); |
91 | } | 92 | } |
92 | else if (HasAnimation(animID)) | 93 | else if (HasAnimation(animID)) |
93 | { | 94 | { |
@@ -119,6 +120,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
119 | if (m_defaultAnimation.AnimID != animID) | 120 | if (m_defaultAnimation.AnimID != animID) |
120 | { | 121 | { |
121 | m_defaultAnimation = new OpenSim.Framework.Animation(animID, sequenceNum, objectID); | 122 | m_defaultAnimation = new OpenSim.Framework.Animation(animID, sequenceNum, objectID); |
123 | m_implicitDefaultAnimation = m_defaultAnimation; | ||
122 | return true; | 124 | return true; |
123 | } | 125 | } |
124 | return false; | 126 | return false; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5be826d..870bd66 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3275,7 +3275,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3275 | cAgent.Anims = Animator.Animations.ToArray(); | 3275 | cAgent.Anims = Animator.Animations.ToArray(); |
3276 | } | 3276 | } |
3277 | catch { } | 3277 | catch { } |
3278 | cAgent.DefaultAnim = Animator.Animations.DefaultAnimation; | 3278 | cAgent.DefaultAnim = Animator.Animations.ImplicitDefaultAnimation; |
3279 | 3279 | ||
3280 | if (Scene.AttachmentsModule != null) | 3280 | if (Scene.AttachmentsModule != null) |
3281 | Scene.AttachmentsModule.CopyAttachments(this, cAgent); | 3281 | Scene.AttachmentsModule.CopyAttachments(this, cAgent); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 8d8df1d..9011966 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6122,7 +6122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6122 | flags |= ScriptBaseClass.AGENT_SITTING; | 6122 | flags |= ScriptBaseClass.AGENT_SITTING; |
6123 | } | 6123 | } |
6124 | 6124 | ||
6125 | if (agent.Animator.Animations.DefaultAnimation.AnimID | 6125 | if (agent.Animator.Animations.ImplicitDefaultAnimation.AnimID |
6126 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) | 6126 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) |
6127 | { | 6127 | { |
6128 | flags |= ScriptBaseClass.AGENT_SITTING; | 6128 | flags |= ScriptBaseClass.AGENT_SITTING; |
@@ -8584,7 +8584,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8584 | // and standing avatar since server 1.36 | 8584 | // and standing avatar since server 1.36 |
8585 | LSL_Vector lower; | 8585 | LSL_Vector lower; |
8586 | LSL_Vector upper; | 8586 | LSL_Vector upper; |
8587 | if (presence.Animator.Animations.DefaultAnimation.AnimID | 8587 | if (presence.Animator.Animations.ImplicitDefaultAnimation.AnimID |
8588 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) | 8588 | == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) |
8589 | { | 8589 | { |
8590 | // This is for ground sitting avatars | 8590 | // This is for ground sitting avatars |