diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index f344dcc..dd3208a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1472,20 +1472,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
1472 | // m_log.DebugFormat( | 1472 | // m_log.DebugFormat( |
1473 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", | 1473 | // "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()", |
1474 | // currentItem.Name, part.Name); | 1474 | // currentItem.Name, part.Name); |
1475 | |||
1476 | IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | ||
1477 | if (agentTransactions != null) | ||
1478 | { | ||
1479 | agentTransactions.HandleTaskItemUpdateFromTransaction( | ||
1480 | remoteClient, part, transactionID, currentItem); | ||
1481 | 1475 | ||
1482 | if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | 1476 | // Viewers from at least Linden Lab 1.23 onwards use a capability to update script contents rather |
1483 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | 1477 | // than UDP. With viewers from at least 1.23 onwards, changing properties on scripts (e.g. renaming) causes |
1484 | else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | 1478 | // this to spew spurious errors and "thing saved" messages. |
1485 | remoteClient.SendAgentAlertMessage("Script saved", false); | 1479 | // Rather than retaining complexity in the code and removing useful error messages, I'm going to |
1486 | else | 1480 | // comment this section out. If this was still working for very old viewers and there is |
1487 | remoteClient.SendAgentAlertMessage("Item saved", false); | 1481 | // a large population using them which cannot upgrade to 1.23 or derivatives then we can revisit |
1488 | } | 1482 | // this - justincc |
1483 | // IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>(); | ||
1484 | // if (agentTransactions != null) | ||
1485 | // { | ||
1486 | // agentTransactions.HandleTaskItemUpdateFromTransaction( | ||
1487 | // remoteClient, part, transactionID, currentItem); | ||
1488 | // | ||
1489 | // if ((InventoryType)itemInfo.InvType == InventoryType.Notecard) | ||
1490 | // remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
1491 | // else if ((InventoryType)itemInfo.InvType == InventoryType.LSL) | ||
1492 | // remoteClient.SendAgentAlertMessage("Script saved", false); | ||
1493 | // else | ||
1494 | // remoteClient.SendAgentAlertMessage("Item saved", false); | ||
1495 | // } | ||
1489 | 1496 | ||
1490 | // Base ALWAYS has move | 1497 | // Base ALWAYS has move |
1491 | currentItem.BasePermissions |= (uint)PermissionMask.Move; | 1498 | currentItem.BasePermissions |= (uint)PermissionMask.Move; |